llvmpipe: avoid most 64 bit math in rasterization
[mesa.git] / src / gallium / drivers / llvmpipe / lp_rast_tri_tmp.h
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27
28 /*
29 * Rasterization for binned triangles within a tile
30 */
31
32
33
34 /**
35 * Prototype for a 8 plane rasterizer function. Will codegenerate
36 * several of these.
37 *
38 * XXX: Varients for more/fewer planes.
39 * XXX: Need ways of dropping planes as we descend.
40 * XXX: SIMD
41 */
42 static void
43 TAG(do_block_4)(struct lp_rasterizer_task *task,
44 const struct lp_rast_triangle *tri,
45 const struct lp_rast_plane *plane,
46 int x, int y,
47 const int64_t *c)
48 {
49 unsigned mask = 0xffff;
50 int j;
51
52 for (j = 0; j < NR_PLANES; j++) {
53 #ifdef RASTER_64
54 mask &= ~BUILD_MASK_LINEAR(((c[j] - 1) >> (int64_t)FIXED_ORDER),
55 -plane[j].dcdx >> FIXED_ORDER,
56 plane[j].dcdy >> FIXED_ORDER);
57 #else
58 mask &= ~BUILD_MASK_LINEAR((c[j] - 1),
59 -plane[j].dcdx,
60 plane[j].dcdy);
61 #endif
62 }
63
64 /* Now pass to the shader:
65 */
66 if (mask)
67 lp_rast_shade_quads_mask(task, &tri->inputs, x, y, mask);
68 }
69
70 /**
71 * Evaluate a 16x16 block of pixels to determine which 4x4 subblocks are in/out
72 * of the triangle's bounds.
73 */
74 static void
75 TAG(do_block_16)(struct lp_rasterizer_task *task,
76 const struct lp_rast_triangle *tri,
77 const struct lp_rast_plane *plane,
78 int x, int y,
79 const int64_t *c)
80 {
81 unsigned outmask, inmask, partmask, partial_mask;
82 unsigned j;
83
84 outmask = 0; /* outside one or more trivial reject planes */
85 partmask = 0; /* outside one or more trivial accept planes */
86
87 for (j = 0; j < NR_PLANES; j++) {
88 #ifdef RASTER_64
89 int32_t dcdx = -plane[j].dcdx >> FIXED_ORDER;
90 int32_t dcdy = plane[j].dcdy >> FIXED_ORDER;
91 const int32_t cox = plane[j].eo >> FIXED_ORDER;
92 const int32_t ei = (dcdy + dcdx - cox) << 2;
93 const int32_t cox_s = cox << 2;
94 const int32_t co = (int32_t)(c[j] >> (int64_t)FIXED_ORDER) + cox_s;
95 int32_t cdiff;
96 cdiff = ei - cox_s + ((int32_t)((c[j] - 1) >> (int64_t)FIXED_ORDER) -
97 (int32_t)(c[j] >> (int64_t)FIXED_ORDER));
98 dcdx <<= 2;
99 dcdy <<= 2;
100 #else
101 const int64_t dcdx = -IMUL64(plane[j].dcdx, 4);
102 const int64_t dcdy = IMUL64(plane[j].dcdy, 4);
103 const int64_t cox = IMUL64(plane[j].eo, 4);
104 const int32_t ei = plane[j].dcdy - plane[j].dcdx - (int64_t)plane[j].eo;
105 const int64_t cio = IMUL64(ei, 4) - 1;
106 int32_t co, cdiff;
107 co = c[j] + cox;
108 cdiff = cio - cox;
109 #endif
110
111 BUILD_MASKS(co, cdiff,
112 dcdx, dcdy,
113 &outmask, /* sign bits from c[i][0..15] + cox */
114 &partmask); /* sign bits from c[i][0..15] + cio */
115 }
116
117 if (outmask == 0xffff)
118 return;
119
120 /* Mask of sub-blocks which are inside all trivial accept planes:
121 */
122 inmask = ~partmask & 0xffff;
123
124 /* Mask of sub-blocks which are inside all trivial reject planes,
125 * but outside at least one trivial accept plane:
126 */
127 partial_mask = partmask & ~outmask;
128
129 assert((partial_mask & inmask) == 0);
130
131 LP_COUNT_ADD(nr_empty_4, util_bitcount(0xffff & ~(partial_mask | inmask)));
132
133 /* Iterate over partials:
134 */
135 while (partial_mask) {
136 int i = ffs(partial_mask) - 1;
137 int ix = (i & 3) * 4;
138 int iy = (i >> 2) * 4;
139 int px = x + ix;
140 int py = y + iy;
141 int64_t cx[NR_PLANES];
142
143 partial_mask &= ~(1 << i);
144
145 LP_COUNT(nr_partially_covered_4);
146
147 for (j = 0; j < NR_PLANES; j++)
148 cx[j] = (c[j]
149 - IMUL64(plane[j].dcdx, ix)
150 + IMUL64(plane[j].dcdy, iy));
151
152 TAG(do_block_4)(task, tri, plane, px, py, cx);
153 }
154
155 /* Iterate over fulls:
156 */
157 while (inmask) {
158 int i = ffs(inmask) - 1;
159 int ix = (i & 3) * 4;
160 int iy = (i >> 2) * 4;
161 int px = x + ix;
162 int py = y + iy;
163
164 inmask &= ~(1 << i);
165
166 LP_COUNT(nr_fully_covered_4);
167 block_full_4(task, tri, px, py);
168 }
169 }
170
171
172 /**
173 * Scan the tile in chunks and figure out which pixels to rasterize
174 * for this triangle.
175 */
176 void
177 TAG(lp_rast_triangle)(struct lp_rasterizer_task *task,
178 const union lp_rast_cmd_arg arg)
179 {
180 const struct lp_rast_triangle *tri = arg.triangle.tri;
181 unsigned plane_mask = arg.triangle.plane_mask;
182 const struct lp_rast_plane *tri_plane = GET_PLANES(tri);
183 const int x = task->x, y = task->y;
184 struct lp_rast_plane plane[NR_PLANES];
185 int64_t c[NR_PLANES];
186 unsigned outmask, inmask, partmask, partial_mask;
187 unsigned j = 0;
188
189 if (tri->inputs.disable) {
190 /* This triangle was partially binned and has been disabled */
191 return;
192 }
193
194 outmask = 0; /* outside one or more trivial reject planes */
195 partmask = 0; /* outside one or more trivial accept planes */
196
197 while (plane_mask) {
198 int i = ffs(plane_mask) - 1;
199 plane[j] = tri_plane[i];
200 plane_mask &= ~(1 << i);
201 c[j] = plane[j].c + IMUL64(plane[j].dcdy, y) - IMUL64(plane[j].dcdx, x);
202
203 {
204 #ifdef RASTER_64
205 /*
206 * Strip off lower FIXED_ORDER bits. Note that those bits from
207 * dcdx, dcdy, eo are always 0 (by definition).
208 * c values, however, are not. This means that for every
209 * addition of the form c + n*dcdx the lower FIXED_ORDER bits will
210 * NOT change. And those bits are not relevant to the sign bit (which
211 * is only what we need!) that is,
212 * sign(c + n*dcdx) == sign((c >> FIXED_ORDER) + n*(dcdx >> FIXED_ORDER))
213 * This means we can get away with using 32bit math for the most part.
214 * Only tricky part is the -1 adjustment for cdiff.
215 */
216 int32_t dcdx = -plane[j].dcdx >> FIXED_ORDER;
217 int32_t dcdy = plane[j].dcdy >> FIXED_ORDER;
218 const int32_t cox = plane[j].eo >> FIXED_ORDER;
219 const int32_t ei = (dcdy + dcdx - cox) << 4;
220 const int32_t cox_s = cox << 4;
221 const int32_t co = (int32_t)(c[j] >> (int64_t)FIXED_ORDER) + cox_s;
222 int32_t cdiff;
223 /*
224 * Plausibility check to ensure the 32bit math works.
225 * Note that within a tile, the max we can move the edge function
226 * is essentially dcdx * TILE_SIZE + dcdy * TILE_SIZE.
227 * TILE_SIZE is 64, dcdx/dcdy are nominally 21 bit (for 8192 max size
228 * and 8 subpixel bits), I'd be happy with 2 bits more too (1 for
229 * increasing fb size to 16384, the required d3d11 value, another one
230 * because I'm not quite sure we can't be _just_ above the max value
231 * here). This gives us 30 bits max - hence if c would exceed that here
232 * that means the plane is either trivial reject for the whole tile
233 * (in which case the tri will not get binned), or trivial accept for
234 * the whole tile (in which case plane_mask will not include it).
235 */
236 assert((c[j] >> (int64_t)FIXED_ORDER) > (int32_t)0xb0000000 &&
237 (c[j] >> (int64_t)FIXED_ORDER) < (int32_t)0x3fffffff);
238 /*
239 * Note the fixup part is constant throughout the tile - thus could
240 * just calculate this and avoid _all_ 64bit math in rasterization
241 * (except exactly this fixup calc).
242 * In fact theoretically could move that even to setup, albeit that
243 * seems tricky (pre-bin certainly can have values larger than 32bit,
244 * and would need to communicate that fixup value through).
245 * And if we want to support msaa, we'd probably don't want to do the
246 * downscaling in setup in any case...
247 */
248 cdiff = ei - cox_s + ((int32_t)((c[j] - 1) >> (int64_t)FIXED_ORDER) -
249 (int32_t)(c[j] >> (int64_t)FIXED_ORDER));
250 dcdx <<= 4;
251 dcdy <<= 4;
252 #else
253 const int32_t dcdx = -plane[j].dcdx << 4;
254 const int32_t dcdy = plane[j].dcdy << 4;
255 const int32_t cox = plane[j].eo << 4;
256 const int32_t ei = plane[j].dcdy - plane[j].dcdx - (int32_t)plane[j].eo;
257 const int32_t cio = (ei << 4) - 1;
258 int32_t co, cdiff;
259 co = c[j] + cox;
260 cdiff = cio - cox;
261 #endif
262 BUILD_MASKS(co, cdiff,
263 dcdx, dcdy,
264 &outmask, /* sign bits from c[i][0..15] + cox */
265 &partmask); /* sign bits from c[i][0..15] + cio */
266 }
267
268 j++;
269 }
270
271 if (outmask == 0xffff)
272 return;
273
274 /* Mask of sub-blocks which are inside all trivial accept planes:
275 */
276 inmask = ~partmask & 0xffff;
277
278 /* Mask of sub-blocks which are inside all trivial reject planes,
279 * but outside at least one trivial accept plane:
280 */
281 partial_mask = partmask & ~outmask;
282
283 assert((partial_mask & inmask) == 0);
284
285 LP_COUNT_ADD(nr_empty_16, util_bitcount(0xffff & ~(partial_mask | inmask)));
286
287 /* Iterate over partials:
288 */
289 while (partial_mask) {
290 int i = ffs(partial_mask) - 1;
291 int ix = (i & 3) * 16;
292 int iy = (i >> 2) * 16;
293 int px = x + ix;
294 int py = y + iy;
295 int64_t cx[NR_PLANES];
296
297 for (j = 0; j < NR_PLANES; j++)
298 cx[j] = (c[j]
299 - IMUL64(plane[j].dcdx, ix)
300 + IMUL64(plane[j].dcdy, iy));
301
302 partial_mask &= ~(1 << i);
303
304 LP_COUNT(nr_partially_covered_16);
305 TAG(do_block_16)(task, tri, plane, px, py, cx);
306 }
307
308 /* Iterate over fulls:
309 */
310 while (inmask) {
311 int i = ffs(inmask) - 1;
312 int ix = (i & 3) * 16;
313 int iy = (i >> 2) * 16;
314 int px = x + ix;
315 int py = y + iy;
316
317 inmask &= ~(1 << i);
318
319 LP_COUNT(nr_fully_covered_16);
320 block_full_16(task, tri, px, py);
321 }
322 }
323
324 #if defined(PIPE_ARCH_SSE) && defined(TRI_16)
325 /* XXX: special case this when intersection is not required.
326 * - tile completely within bbox,
327 * - bbox completely within tile.
328 */
329 void
330 TRI_16(struct lp_rasterizer_task *task,
331 const union lp_rast_cmd_arg arg)
332 {
333 const struct lp_rast_triangle *tri = arg.triangle.tri;
334 const struct lp_rast_plane *plane = GET_PLANES(tri);
335 unsigned mask = arg.triangle.plane_mask;
336 unsigned outmask, partial_mask;
337 unsigned j;
338 __m128i cstep4[NR_PLANES][4];
339
340 int x = (mask & 0xff);
341 int y = (mask >> 8);
342
343 outmask = 0; /* outside one or more trivial reject planes */
344
345 x += task->x;
346 y += task->y;
347
348 for (j = 0; j < NR_PLANES; j++) {
349 const int dcdx = -plane[j].dcdx * 4;
350 const int dcdy = plane[j].dcdy * 4;
351 __m128i xdcdy = _mm_set1_epi32(dcdy);
352
353 cstep4[j][0] = _mm_setr_epi32(0, dcdx, dcdx*2, dcdx*3);
354 cstep4[j][1] = _mm_add_epi32(cstep4[j][0], xdcdy);
355 cstep4[j][2] = _mm_add_epi32(cstep4[j][1], xdcdy);
356 cstep4[j][3] = _mm_add_epi32(cstep4[j][2], xdcdy);
357
358 {
359 const int c = plane[j].c + plane[j].dcdy * y - plane[j].dcdx * x;
360 const int cox = plane[j].eo * 4;
361
362 outmask |= sign_bits4(cstep4[j], c + cox);
363 }
364 }
365
366 if (outmask == 0xffff)
367 return;
368
369
370 /* Mask of sub-blocks which are inside all trivial reject planes,
371 * but outside at least one trivial accept plane:
372 */
373 partial_mask = 0xffff & ~outmask;
374
375 /* Iterate over partials:
376 */
377 while (partial_mask) {
378 int i = ffs(partial_mask) - 1;
379 int ix = (i & 3) * 4;
380 int iy = (i >> 2) * 4;
381 int px = x + ix;
382 int py = y + iy;
383 unsigned mask = 0xffff;
384
385 partial_mask &= ~(1 << i);
386
387 for (j = 0; j < NR_PLANES; j++) {
388 const int cx = (plane[j].c - 1
389 - plane[j].dcdx * px
390 + plane[j].dcdy * py) * 4;
391
392 mask &= ~sign_bits4(cstep4[j], cx);
393 }
394
395 if (mask)
396 lp_rast_shade_quads_mask(task, &tri->inputs, px, py, mask);
397 }
398 }
399 #endif
400
401 #if defined(PIPE_ARCH_SSE) && defined(TRI_4)
402 void
403 TRI_4(struct lp_rasterizer_task *task,
404 const union lp_rast_cmd_arg arg)
405 {
406 const struct lp_rast_triangle *tri = arg.triangle.tri;
407 const struct lp_rast_plane *plane = GET_PLANES(tri);
408 unsigned mask = arg.triangle.plane_mask;
409 const int x = task->x + (mask & 0xff);
410 const int y = task->y + (mask >> 8);
411 unsigned j;
412
413 /* Iterate over partials:
414 */
415 {
416 unsigned mask = 0xffff;
417
418 for (j = 0; j < NR_PLANES; j++) {
419 const int cx = (plane[j].c
420 - plane[j].dcdx * x
421 + plane[j].dcdy * y);
422
423 const int dcdx = -plane[j].dcdx;
424 const int dcdy = plane[j].dcdy;
425 __m128i xdcdy = _mm_set1_epi32(dcdy);
426
427 __m128i cstep0 = _mm_setr_epi32(cx, cx + dcdx, cx + dcdx*2, cx + dcdx*3);
428 __m128i cstep1 = _mm_add_epi32(cstep0, xdcdy);
429 __m128i cstep2 = _mm_add_epi32(cstep1, xdcdy);
430 __m128i cstep3 = _mm_add_epi32(cstep2, xdcdy);
431
432 __m128i cstep01 = _mm_packs_epi32(cstep0, cstep1);
433 __m128i cstep23 = _mm_packs_epi32(cstep2, cstep3);
434 __m128i result = _mm_packs_epi16(cstep01, cstep23);
435
436 /* Extract the sign bits
437 */
438 mask &= ~_mm_movemask_epi8(result);
439 }
440
441 if (mask)
442 lp_rast_shade_quads_mask(task, &tri->inputs, x, y, mask);
443 }
444 }
445 #endif
446
447
448
449 #undef TAG
450 #undef TRI_4
451 #undef TRI_16
452 #undef NR_PLANES
453