llvmpipe: pass linear masks to fragment shader
[mesa.git] / src / gallium / drivers / llvmpipe / lp_rast_tri_tmp.h
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3 * Copyright 2007-2010 VMware, Inc.
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27
28 /*
29 * Rasterization for binned triangles within a tile
30 */
31
32
33
34 /**
35 * Prototype for a 8 plane rasterizer function. Will codegenerate
36 * several of these.
37 *
38 * XXX: Varients for more/fewer planes.
39 * XXX: Need ways of dropping planes as we descend.
40 * XXX: SIMD
41 */
42 static void
43 TAG(do_block_4)(struct lp_rasterizer_task *task,
44 const struct lp_rast_triangle *tri,
45 const struct lp_rast_plane *plane,
46 int x, int y,
47 const int *c)
48 {
49 unsigned mask = 0xffff;
50 int j;
51
52 for (j = 0; j < NR_PLANES; j++) {
53 mask &= ~build_mask_linear(c[j] - 1,
54 -plane[j].dcdx,
55 plane[j].dcdy);
56 }
57
58 /* Now pass to the shader:
59 */
60 if (mask)
61 lp_rast_shade_quads_mask(task, &tri->inputs, x, y, mask);
62 }
63
64 /**
65 * Evaluate a 16x16 block of pixels to determine which 4x4 subblocks are in/out
66 * of the triangle's bounds.
67 */
68 static void
69 TAG(do_block_16)(struct lp_rasterizer_task *task,
70 const struct lp_rast_triangle *tri,
71 const struct lp_rast_plane *plane,
72 int x, int y,
73 const int *c)
74 {
75 unsigned outmask, inmask, partmask, partial_mask;
76 unsigned j;
77
78 outmask = 0; /* outside one or more trivial reject planes */
79 partmask = 0; /* outside one or more trivial accept planes */
80
81 for (j = 0; j < NR_PLANES; j++) {
82 const int dcdx = -plane[j].dcdx * 4;
83 const int dcdy = plane[j].dcdy * 4;
84 const int cox = plane[j].eo * 4;
85 const int cio = plane[j].ei * 4 - 1;
86
87 build_masks(c[j] + cox,
88 cio - cox,
89 dcdx, dcdy,
90 &outmask, /* sign bits from c[i][0..15] + cox */
91 &partmask); /* sign bits from c[i][0..15] + cio */
92 }
93
94 if (outmask == 0xffff)
95 return;
96
97 /* Mask of sub-blocks which are inside all trivial accept planes:
98 */
99 inmask = ~partmask & 0xffff;
100
101 /* Mask of sub-blocks which are inside all trivial reject planes,
102 * but outside at least one trivial accept plane:
103 */
104 partial_mask = partmask & ~outmask;
105
106 assert((partial_mask & inmask) == 0);
107
108 LP_COUNT_ADD(nr_empty_4, util_bitcount(0xffff & ~(partial_mask | inmask)));
109
110 /* Iterate over partials:
111 */
112 while (partial_mask) {
113 int i = ffs(partial_mask) - 1;
114 int ix = (i & 3) * 4;
115 int iy = (i >> 2) * 4;
116 int px = x + ix;
117 int py = y + iy;
118 int cx[NR_PLANES];
119
120 partial_mask &= ~(1 << i);
121
122 LP_COUNT(nr_partially_covered_4);
123
124 for (j = 0; j < NR_PLANES; j++)
125 cx[j] = (c[j]
126 - plane[j].dcdx * ix
127 + plane[j].dcdy * iy);
128
129 TAG(do_block_4)(task, tri, plane, px, py, cx);
130 }
131
132 /* Iterate over fulls:
133 */
134 while (inmask) {
135 int i = ffs(inmask) - 1;
136 int ix = (i & 3) * 4;
137 int iy = (i >> 2) * 4;
138 int px = x + ix;
139 int py = y + iy;
140
141 inmask &= ~(1 << i);
142
143 LP_COUNT(nr_fully_covered_4);
144 block_full_4(task, tri, px, py);
145 }
146 }
147
148
149 /**
150 * Scan the tile in chunks and figure out which pixels to rasterize
151 * for this triangle.
152 */
153 void
154 TAG(lp_rast_triangle)(struct lp_rasterizer_task *task,
155 const union lp_rast_cmd_arg arg)
156 {
157 const struct lp_rast_triangle *tri = arg.triangle.tri;
158 unsigned plane_mask = arg.triangle.plane_mask;
159 const int x = task->x, y = task->y;
160 struct lp_rast_plane plane[NR_PLANES];
161 int c[NR_PLANES];
162 unsigned outmask, inmask, partmask, partial_mask;
163 unsigned j = 0;
164
165 if (tri->inputs.disable) {
166 /* This triangle was partially binned and has been disabled */
167 return;
168 }
169
170 outmask = 0; /* outside one or more trivial reject planes */
171 partmask = 0; /* outside one or more trivial accept planes */
172
173 if (tri->inputs.disable) {
174 /* This triangle was partially binned and has been disabled */
175 return;
176 }
177
178 while (plane_mask) {
179 int i = ffs(plane_mask) - 1;
180 plane[j] = tri->plane[i];
181 plane_mask &= ~(1 << i);
182 c[j] = plane[j].c + plane[j].dcdy * y - plane[j].dcdx * x;
183
184 {
185 const int dcdx = -plane[j].dcdx * 16;
186 const int dcdy = plane[j].dcdy * 16;
187 const int cox = plane[j].eo * 16;
188 const int cio = plane[j].ei * 16 - 1;
189
190 build_masks(c[j] + cox,
191 cio - cox,
192 dcdx, dcdy,
193 &outmask, /* sign bits from c[i][0..15] + cox */
194 &partmask); /* sign bits from c[i][0..15] + cio */
195 }
196
197 j++;
198 }
199
200 if (outmask == 0xffff)
201 return;
202
203 /* Mask of sub-blocks which are inside all trivial accept planes:
204 */
205 inmask = ~partmask & 0xffff;
206
207 /* Mask of sub-blocks which are inside all trivial reject planes,
208 * but outside at least one trivial accept plane:
209 */
210 partial_mask = partmask & ~outmask;
211
212 assert((partial_mask & inmask) == 0);
213
214 LP_COUNT_ADD(nr_empty_16, util_bitcount(0xffff & ~(partial_mask | inmask)));
215
216 /* Iterate over partials:
217 */
218 while (partial_mask) {
219 int i = ffs(partial_mask) - 1;
220 int ix = (i & 3) * 16;
221 int iy = (i >> 2) * 16;
222 int px = x + ix;
223 int py = y + iy;
224 int cx[NR_PLANES];
225
226 for (j = 0; j < NR_PLANES; j++)
227 cx[j] = (c[j]
228 - plane[j].dcdx * ix
229 + plane[j].dcdy * iy);
230
231 partial_mask &= ~(1 << i);
232
233 LP_COUNT(nr_partially_covered_16);
234 TAG(do_block_16)(task, tri, plane, px, py, cx);
235 }
236
237 /* Iterate over fulls:
238 */
239 while (inmask) {
240 int i = ffs(inmask) - 1;
241 int ix = (i & 3) * 16;
242 int iy = (i >> 2) * 16;
243 int px = x + ix;
244 int py = y + iy;
245
246 inmask &= ~(1 << i);
247
248 LP_COUNT(nr_fully_covered_16);
249 block_full_16(task, tri, px, py);
250 }
251 }
252
253 #undef TAG
254 #undef NR_PLANES
255