llvmpipe: reduce alignment requirement for resources from 64x64 to 4x4
[mesa.git] / src / gallium / drivers / llvmpipe / lp_scene.h
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
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16 * of the Software.
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27
28
29 /**
30 * Binner data structures and bin-related functions.
31 * Note: the "setup" code is concerned with building scenes while
32 * The "rast" code is concerned with consuming/executing scenes.
33 */
34
35 #ifndef LP_SCENE_H
36 #define LP_SCENE_H
37
38 #include "os/os_thread.h"
39 #include "lp_rast.h"
40 #include "lp_debug.h"
41
42 struct lp_scene_queue;
43 struct lp_rast_state;
44
45 /* We're limited to 2K by 2K for 32bit fixed point rasterization.
46 * Will need a 64-bit version for larger framebuffers.
47 */
48 #define TILES_X (LP_MAX_WIDTH / TILE_SIZE)
49 #define TILES_Y (LP_MAX_HEIGHT / TILE_SIZE)
50
51
52 /* Commands per command block (ideally so sizeof(cmd_block) is a power of
53 * two in size.)
54 */
55 #define CMD_BLOCK_MAX 29
56
57 /* Bytes per data block.
58 */
59 #define DATA_BLOCK_SIZE (64 * 1024)
60
61 /* Scene temporary storage is clamped to this size:
62 */
63 #define LP_SCENE_MAX_SIZE (9*1024*1024)
64
65 /* The maximum amount of texture storage referenced by a scene is
66 * clamped ot this size:
67 */
68 #define LP_SCENE_MAX_RESOURCE_SIZE (64*1024*1024)
69
70
71 /* switch to a non-pointer value for this:
72 */
73 typedef void (*lp_rast_cmd_func)( struct lp_rasterizer_task *,
74 const union lp_rast_cmd_arg );
75
76
77 struct cmd_block {
78 uint8_t cmd[CMD_BLOCK_MAX];
79 union lp_rast_cmd_arg arg[CMD_BLOCK_MAX];
80 unsigned count;
81 struct cmd_block *next;
82 };
83
84
85 struct data_block {
86 ubyte data[DATA_BLOCK_SIZE];
87 unsigned used;
88 struct data_block *next;
89 };
90
91
92
93 /**
94 * For each screen tile we have one of these bins.
95 */
96 struct cmd_bin {
97 const struct lp_rast_state *last_state; /* most recent state set in bin */
98 struct cmd_block *head;
99 struct cmd_block *tail;
100 };
101
102
103 /**
104 * This stores bulk data which is used for all memory allocations
105 * within a scene.
106 *
107 * Examples include triangle data and state data. The commands in
108 * the per-tile bins will point to chunks of data in this structure.
109 *
110 * Include the first block of data statically to ensure we can always
111 * initiate a scene without relying on malloc succeeding.
112 */
113 struct data_block_list {
114 struct data_block first;
115 struct data_block *head;
116 };
117
118 struct resource_ref;
119
120 /**
121 * All bins and bin data are contained here.
122 * Per-bin data goes into the 'tile' bins.
123 * Shared data goes into the 'data' buffer.
124 *
125 * When there are multiple threads, will want to double-buffer between
126 * scenes:
127 */
128 struct lp_scene {
129 struct pipe_context *pipe;
130 struct lp_fence *fence;
131
132 /* Framebuffer mappings - valid only between begin_rasterization()
133 * and end_rasterization().
134 */
135 struct {
136 uint8_t *map;
137 unsigned stride;
138 unsigned blocksize;
139 } zsbuf, cbufs[PIPE_MAX_COLOR_BUFS];
140
141 /** the framebuffer to render the scene into */
142 struct pipe_framebuffer_state fb;
143
144 /** list of resources referenced by the scene commands */
145 struct resource_ref *resources;
146
147 /** aligned scene width, height */
148 unsigned width_aligned;
149 unsigned height_aligned;
150
151 /** Total memory used by the scene (in bytes). This sums all the
152 * data blocks and counts all bins, state, resource references and
153 * other random allocations within the scene.
154 */
155 unsigned scene_size;
156
157 /** Sum of sizes of all resources referenced by the scene. Sums
158 * all the textures read by the scene:
159 */
160 unsigned resource_reference_size;
161
162 boolean alloc_failed;
163 boolean has_depthstencil_clear;
164 boolean discard;
165 /**
166 * Number of active tiles in each dimension.
167 * This basically the framebuffer size divided by tile size
168 */
169 unsigned tiles_x, tiles_y;
170
171 int curr_x, curr_y; /**< for iterating over bins */
172 pipe_mutex mutex;
173
174 struct cmd_bin tile[TILES_X][TILES_Y];
175 struct data_block_list data;
176 };
177
178
179
180 struct lp_scene *lp_scene_create(struct pipe_context *pipe);
181
182 void lp_scene_destroy(struct lp_scene *scene);
183
184 boolean lp_scene_is_empty(struct lp_scene *scene );
185 boolean lp_scene_is_oom(struct lp_scene *scene );
186
187
188 struct data_block *lp_scene_new_data_block( struct lp_scene *scene );
189
190 struct cmd_block *lp_scene_new_cmd_block( struct lp_scene *scene,
191 struct cmd_bin *bin );
192
193 boolean lp_scene_add_resource_reference(struct lp_scene *scene,
194 struct pipe_resource *resource,
195 boolean initializing_scene);
196
197 boolean lp_scene_is_resource_referenced(const struct lp_scene *scene,
198 const struct pipe_resource *resource );
199
200
201 /**
202 * Allocate space for a command/data in the bin's data buffer.
203 * Grow the block list if needed.
204 */
205 static INLINE void *
206 lp_scene_alloc( struct lp_scene *scene, unsigned size)
207 {
208 struct data_block_list *list = &scene->data;
209 struct data_block *block = list->head;
210
211 assert(size <= DATA_BLOCK_SIZE);
212 assert(block != NULL);
213
214 if (LP_DEBUG & DEBUG_MEM)
215 debug_printf("alloc %u block %u/%u tot %u/%u\n",
216 size, block->used, DATA_BLOCK_SIZE,
217 scene->scene_size, LP_SCENE_MAX_SIZE);
218
219 if (block->used + size > DATA_BLOCK_SIZE) {
220 block = lp_scene_new_data_block( scene );
221 if (!block) {
222 /* out of memory */
223 return NULL;
224 }
225 }
226
227 {
228 ubyte *data = block->data + block->used;
229 block->used += size;
230 return data;
231 }
232 }
233
234
235 /**
236 * As above, but with specific alignment.
237 */
238 static INLINE void *
239 lp_scene_alloc_aligned( struct lp_scene *scene, unsigned size,
240 unsigned alignment )
241 {
242 struct data_block_list *list = &scene->data;
243 struct data_block *block = list->head;
244
245 assert(block != NULL);
246
247 if (LP_DEBUG & DEBUG_MEM)
248 debug_printf("alloc %u block %u/%u tot %u/%u\n",
249 size + alignment - 1,
250 block->used, DATA_BLOCK_SIZE,
251 scene->scene_size, LP_SCENE_MAX_SIZE);
252
253 if (block->used + size + alignment - 1 > DATA_BLOCK_SIZE) {
254 block = lp_scene_new_data_block( scene );
255 if (!block)
256 return NULL;
257 }
258
259 {
260 ubyte *data = block->data + block->used;
261 unsigned offset = (((uintptr_t)data + alignment - 1) & ~(alignment - 1)) - (uintptr_t)data;
262 block->used += offset + size;
263 return data + offset;
264 }
265 }
266
267
268 /* Put back data if we decide not to use it, eg. culled triangles.
269 */
270 static INLINE void
271 lp_scene_putback_data( struct lp_scene *scene, unsigned size)
272 {
273 struct data_block_list *list = &scene->data;
274 assert(list->head && list->head->used >= size);
275 list->head->used -= size;
276 }
277
278
279 /** Return pointer to a particular tile's bin. */
280 static INLINE struct cmd_bin *
281 lp_scene_get_bin(struct lp_scene *scene, unsigned x, unsigned y)
282 {
283 return &scene->tile[x][y];
284 }
285
286
287 /** Remove all commands from a bin */
288 void
289 lp_scene_bin_reset(struct lp_scene *scene, unsigned x, unsigned y);
290
291
292 /* Add a command to bin[x][y].
293 */
294 static INLINE boolean
295 lp_scene_bin_command( struct lp_scene *scene,
296 unsigned x, unsigned y,
297 unsigned cmd,
298 union lp_rast_cmd_arg arg )
299 {
300 struct cmd_bin *bin = lp_scene_get_bin(scene, x, y);
301 struct cmd_block *tail = bin->tail;
302
303 assert(x < scene->tiles_x);
304 assert(y < scene->tiles_y);
305 assert(cmd < LP_RAST_OP_MAX);
306
307 if (tail == NULL || tail->count == CMD_BLOCK_MAX) {
308 tail = lp_scene_new_cmd_block( scene, bin );
309 if (!tail) {
310 return FALSE;
311 }
312 assert(tail->count == 0);
313 }
314
315 {
316 unsigned i = tail->count;
317 tail->cmd[i] = cmd & LP_RAST_OP_MASK;
318 tail->arg[i] = arg;
319 tail->count++;
320 }
321
322 return TRUE;
323 }
324
325
326 static INLINE boolean
327 lp_scene_bin_cmd_with_state( struct lp_scene *scene,
328 unsigned x, unsigned y,
329 const struct lp_rast_state *state,
330 unsigned cmd,
331 union lp_rast_cmd_arg arg )
332 {
333 struct cmd_bin *bin = lp_scene_get_bin(scene, x, y);
334
335 if (state != bin->last_state) {
336 bin->last_state = state;
337 if (!lp_scene_bin_command(scene, x, y,
338 LP_RAST_OP_SET_STATE,
339 lp_rast_arg_state(state)))
340 return FALSE;
341 }
342
343 if (!lp_scene_bin_command( scene, x, y, cmd, arg ))
344 return FALSE;
345
346 return TRUE;
347 }
348
349
350 /* Add a command to all active bins.
351 */
352 static INLINE boolean
353 lp_scene_bin_everywhere( struct lp_scene *scene,
354 unsigned cmd,
355 const union lp_rast_cmd_arg arg )
356 {
357 unsigned i, j;
358 for (i = 0; i < scene->tiles_x; i++) {
359 for (j = 0; j < scene->tiles_y; j++) {
360 if (!lp_scene_bin_command( scene, i, j, cmd, arg ))
361 return FALSE;
362 }
363 }
364
365 return TRUE;
366 }
367
368
369 static INLINE unsigned
370 lp_scene_get_num_bins( const struct lp_scene *scene )
371 {
372 return scene->tiles_x * scene->tiles_y;
373 }
374
375
376 void
377 lp_scene_bin_iter_begin( struct lp_scene *scene );
378
379 struct cmd_bin *
380 lp_scene_bin_iter_next( struct lp_scene *scene, int *x, int *y );
381
382
383
384 /* Begin/end binning of a scene
385 */
386 void
387 lp_scene_begin_binning( struct lp_scene *scene,
388 struct pipe_framebuffer_state *fb,
389 boolean discard );
390
391 void
392 lp_scene_end_binning( struct lp_scene *scene );
393
394
395 /* Begin/end rasterization of a scene
396 */
397 void
398 lp_scene_begin_rasterization(struct lp_scene *scene);
399
400 void
401 lp_scene_end_rasterization(struct lp_scene *scene );
402
403
404
405
406
407 #endif /* LP_BIN_H */