1 /**************************************************************************
3 * Copyright 2009 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 * Binner data structures and bin-related functions.
31 * Note: the "setup" code is concerned with building scenes while
32 * The "rast" code is concerned with consuming/executing scenes.
38 #include "os/os_thread.h"
39 #include "lp_tile_soa.h"
43 /* We're limited to 2K by 2K for 32bit fixed point rasterization.
44 * Will need a 64-bit version for larger framebuffers.
46 #define MAXHEIGHT 2048
48 #define TILES_X (MAXWIDTH / TILE_SIZE)
49 #define TILES_Y (MAXHEIGHT / TILE_SIZE)
52 #define CMD_BLOCK_MAX 128
53 #define DATA_BLOCK_SIZE (16 * 1024 - sizeof(unsigned) - sizeof(void *))
57 /* switch to a non-pointer value for this:
59 typedef void (*lp_rast_cmd
)( struct lp_rasterizer_task
*,
60 const union lp_rast_cmd_arg
);
63 lp_rast_cmd cmd
[CMD_BLOCK_MAX
];
64 union lp_rast_cmd_arg arg
[CMD_BLOCK_MAX
];
66 struct cmd_block
*next
;
70 ubyte data
[DATA_BLOCK_SIZE
];
72 struct data_block
*next
;
75 struct cmd_block_list
{
76 struct cmd_block
*head
;
77 struct cmd_block
*tail
;
81 * For each screen tile we have one of these bins.
84 struct cmd_block_list commands
;
89 * This stores bulk data which is shared by all bins within a scene.
90 * Examples include triangle data and state data. The commands in
91 * the per-tile bins will point to chunks of data in this structure.
93 struct data_block_list
{
94 struct data_block
*head
;
95 struct data_block
*tail
;
99 /** List of texture references */
101 struct pipe_texture
*texture
;
102 struct texture_ref
*prev
, *next
; /**< linked list w/ u_simple_list.h */
107 * All bins and bin data are contained here.
108 * Per-bin data goes into the 'tile' bins.
109 * Shared data goes into the 'data' buffer.
111 * When there are multiple threads, will want to double-buffer between
115 struct cmd_bin tile
[TILES_X
][TILES_Y
];
116 struct data_block_list data
;
118 /** the framebuffer to render the scene into */
119 struct pipe_framebuffer_state fb
;
121 /** list of textures referenced by the scene commands */
122 struct texture_ref textures
;
127 * Number of active tiles in each dimension.
128 * This basically the framebuffer size divided by tile size
130 unsigned tiles_x
, tiles_y
;
132 int curr_x
, curr_y
; /**< for iterating over bins */
138 struct lp_scene
*lp_scene_create(void);
140 void lp_scene_destroy(struct lp_scene
*scene
);
143 void lp_scene_init(struct lp_scene
*scene
);
145 boolean
lp_scene_is_empty(struct lp_scene
*scene
);
147 void lp_scene_reset(struct lp_scene
*scene
);
149 void lp_scene_free_bin_data(struct lp_scene
*scene
);
151 void lp_scene_set_framebuffer_size( struct lp_scene
*scene
,
152 unsigned width
, unsigned height
);
154 void lp_bin_new_data_block( struct data_block_list
*list
);
156 void lp_bin_new_cmd_block( struct cmd_block_list
*list
);
158 unsigned lp_scene_data_size( const struct lp_scene
*scene
);
160 unsigned lp_scene_bin_size( const struct lp_scene
*scene
, unsigned x
, unsigned y
);
162 void lp_scene_texture_reference( struct lp_scene
*scene
,
163 struct pipe_texture
*texture
);
165 boolean
lp_scene_is_texture_referenced( const struct lp_scene
*scene
,
166 const struct pipe_texture
*texture
);
170 * Allocate space for a command/data in the bin's data buffer.
171 * Grow the block list if needed.
174 lp_scene_alloc( struct lp_scene
*scene
, unsigned size
)
176 struct data_block_list
*list
= &scene
->data
;
178 if (list
->tail
->used
+ size
> DATA_BLOCK_SIZE
) {
179 lp_bin_new_data_block( list
);
183 struct data_block
*tail
= list
->tail
;
184 ubyte
*data
= tail
->data
+ tail
->used
;
192 * As above, but with specific alignment.
195 lp_scene_alloc_aligned( struct lp_scene
*scene
, unsigned size
,
198 struct data_block_list
*list
= &scene
->data
;
200 if (list
->tail
->used
+ size
+ alignment
- 1 > DATA_BLOCK_SIZE
) {
201 lp_bin_new_data_block( list
);
205 struct data_block
*tail
= list
->tail
;
206 ubyte
*data
= tail
->data
+ tail
->used
;
207 unsigned offset
= (((uintptr_t)data
+ alignment
- 1) & ~(alignment
- 1)) - (uintptr_t)data
;
208 tail
->used
+= offset
+ size
;
209 return data
+ offset
;
214 /* Put back data if we decide not to use it, eg. culled triangles.
217 lp_scene_putback_data( struct lp_scene
*scene
, unsigned size
)
219 struct data_block_list
*list
= &scene
->data
;
220 assert(list
->tail
->used
>= size
);
221 list
->tail
->used
-= size
;
225 /** Return pointer to a particular tile's bin. */
226 static INLINE
struct cmd_bin
*
227 lp_scene_get_bin(struct lp_scene
*scene
, unsigned x
, unsigned y
)
229 return &scene
->tile
[x
][y
];
233 /** Remove all commands from a bin */
235 lp_scene_bin_reset(struct lp_scene
*scene
, unsigned x
, unsigned y
);
238 /* Add a command to bin[x][y].
241 lp_scene_bin_command( struct lp_scene
*scene
,
242 unsigned x
, unsigned y
,
244 union lp_rast_cmd_arg arg
)
246 struct cmd_bin
*bin
= lp_scene_get_bin(scene
, x
, y
);
247 struct cmd_block_list
*list
= &bin
->commands
;
249 assert(x
< scene
->tiles_x
);
250 assert(y
< scene
->tiles_y
);
252 if (list
->tail
->count
== CMD_BLOCK_MAX
) {
253 lp_bin_new_cmd_block( list
);
257 struct cmd_block
*tail
= list
->tail
;
258 unsigned i
= tail
->count
;
266 /* Add a command to all active bins.
269 lp_scene_bin_everywhere( struct lp_scene
*scene
,
271 const union lp_rast_cmd_arg arg
)
274 for (i
= 0; i
< scene
->tiles_x
; i
++)
275 for (j
= 0; j
< scene
->tiles_y
; j
++)
276 lp_scene_bin_command( scene
, i
, j
, cmd
, arg
);
281 lp_scene_bin_state_command( struct lp_scene
*scene
,
283 const union lp_rast_cmd_arg arg
);
286 static INLINE
unsigned
287 lp_scene_get_num_bins( const struct lp_scene
*scene
)
289 return scene
->tiles_x
* scene
->tiles_y
;
294 lp_scene_bin_iter_begin( struct lp_scene
*scene
);
297 lp_scene_bin_iter_next( struct lp_scene
*scene
, int *bin_x
, int *bin_y
);
300 #endif /* LP_BIN_H */