1 /**************************************************************************
3 * Copyright 2009 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 * Binner data structures and bin-related functions.
31 * Note: the "setup" code is concerned with building scenes while
32 * The "rast" code is concerned with consuming/executing scenes.
38 #include "pipe/p_thread.h"
39 #include "lp_tile_soa.h"
43 /* We're limited to 2K by 2K for 32bit fixed point rasterization.
44 * Will need a 64-bit version for larger framebuffers.
46 #define MAXHEIGHT 2048
48 #define TILES_X (MAXWIDTH / TILE_SIZE)
49 #define TILES_Y (MAXHEIGHT / TILE_SIZE)
52 #define CMD_BLOCK_MAX 128
53 #define DATA_BLOCK_SIZE (16 * 1024 - sizeof(unsigned) - sizeof(void *))
57 /* switch to a non-pointer value for this:
59 typedef void (*lp_rast_cmd
)( struct lp_rasterizer
*,
60 unsigned thread_index
,
61 const union lp_rast_cmd_arg
);
64 lp_rast_cmd cmd
[CMD_BLOCK_MAX
];
65 union lp_rast_cmd_arg arg
[CMD_BLOCK_MAX
];
67 struct cmd_block
*next
;
71 ubyte data
[DATA_BLOCK_SIZE
];
73 struct data_block
*next
;
76 struct cmd_block_list
{
77 struct cmd_block
*head
;
78 struct cmd_block
*tail
;
82 * For each screen tile we have one of these bins.
85 struct cmd_block_list commands
;
90 * This stores bulk data which is shared by all bins within a scene.
91 * Examples include triangle data and state data. The commands in
92 * the per-tile bins will point to chunks of data in this structure.
94 struct data_block_list
{
95 struct data_block
*head
;
96 struct data_block
*tail
;
101 * All bins and bin data are contained here.
102 * Per-bin data goes into the 'tile' bins.
103 * Shared data goes into the 'data' buffer.
105 * When there are multiple threads, will want to double-buffer between
109 struct cmd_bin tile
[TILES_X
][TILES_Y
];
110 struct data_block_list data
;
112 /** the framebuffer to render the scene into */
113 struct pipe_framebuffer_state fb
;
118 * Number of active tiles in each dimension.
119 * This basically the framebuffer size divided by tile size
121 unsigned tiles_x
, tiles_y
;
123 int curr_x
, curr_y
; /**< for iterating over bins */
129 struct lp_scene
*lp_scene_create(void);
131 void lp_scene_destroy(struct lp_scene
*scene
);
134 void lp_scene_init(struct lp_scene
*scene
);
136 boolean
lp_scene_is_empty(struct lp_scene
*scene
);
138 void lp_scene_reset(struct lp_scene
*scene
);
140 void lp_scene_free_bin_data(struct lp_scene
*scene
);
142 void lp_scene_set_framebuffer_size( struct lp_scene
*scene
,
143 unsigned width
, unsigned height
);
145 void lp_bin_new_data_block( struct data_block_list
*list
);
147 void lp_bin_new_cmd_block( struct cmd_block_list
*list
);
149 unsigned lp_scene_data_size( const struct lp_scene
*scene
);
151 unsigned lp_scene_bin_size( const struct lp_scene
*scene
, unsigned x
, unsigned y
);
155 * Allocate space for a command/data in the bin's data buffer.
156 * Grow the block list if needed.
159 lp_scene_alloc( struct lp_scene
*scene
, unsigned size
)
161 struct data_block_list
*list
= &scene
->data
;
163 if (list
->tail
->used
+ size
> DATA_BLOCK_SIZE
) {
164 lp_bin_new_data_block( list
);
168 struct data_block
*tail
= list
->tail
;
169 ubyte
*data
= tail
->data
+ tail
->used
;
177 * As above, but with specific alignment.
180 lp_scene_alloc_aligned( struct lp_scene
*scene
, unsigned size
,
183 struct data_block_list
*list
= &scene
->data
;
185 if (list
->tail
->used
+ size
+ alignment
- 1 > DATA_BLOCK_SIZE
) {
186 lp_bin_new_data_block( list
);
190 struct data_block
*tail
= list
->tail
;
191 ubyte
*data
= tail
->data
+ tail
->used
;
192 unsigned offset
= (((uintptr_t)data
+ alignment
- 1) & ~(alignment
- 1)) - (uintptr_t)data
;
193 tail
->used
+= offset
+ size
;
194 return data
+ offset
;
199 /* Put back data if we decide not to use it, eg. culled triangles.
202 lp_scene_putback_data( struct lp_scene
*scene
, unsigned size
)
204 struct data_block_list
*list
= &scene
->data
;
205 assert(list
->tail
->used
>= size
);
206 list
->tail
->used
-= size
;
210 /** Return pointer to a particular tile's bin. */
211 static INLINE
struct cmd_bin
*
212 lp_scene_get_bin(struct lp_scene
*scene
, unsigned x
, unsigned y
)
214 return &scene
->tile
[x
][y
];
219 /* Add a command to bin[x][y].
222 lp_scene_bin_command( struct lp_scene
*scene
,
223 unsigned x
, unsigned y
,
225 union lp_rast_cmd_arg arg
)
227 struct cmd_bin
*bin
= lp_scene_get_bin(scene
, x
, y
);
228 struct cmd_block_list
*list
= &bin
->commands
;
230 assert(x
< scene
->tiles_x
);
231 assert(y
< scene
->tiles_y
);
233 if (list
->tail
->count
== CMD_BLOCK_MAX
) {
234 lp_bin_new_cmd_block( list
);
238 struct cmd_block
*tail
= list
->tail
;
239 unsigned i
= tail
->count
;
247 /* Add a command to all active bins.
250 lp_scene_bin_everywhere( struct lp_scene
*scene
,
252 const union lp_rast_cmd_arg arg
)
255 for (i
= 0; i
< scene
->tiles_x
; i
++)
256 for (j
= 0; j
< scene
->tiles_y
; j
++)
257 lp_scene_bin_command( scene
, i
, j
, cmd
, arg
);
262 lp_scene_bin_state_command( struct lp_scene
*scene
,
264 const union lp_rast_cmd_arg arg
);
267 static INLINE
unsigned
268 lp_scene_get_num_bins( const struct lp_scene
*scene
)
270 return scene
->tiles_x
* scene
->tiles_y
;
275 lp_scene_bin_iter_begin( struct lp_scene
*scene
);
278 lp_scene_bin_iter_next( struct lp_scene
*scene
, int *bin_x
, int *bin_y
);
281 #endif /* LP_BIN_H */