llvmpipe: assert that we're putting data into a valid bin
[mesa.git] / src / gallium / drivers / llvmpipe / lp_scene.h
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
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27
28
29 /**
30 * Binner data structures and bin-related functions.
31 * Note: the "setup" code is concerned with building scenes while
32 * The "rast" code is concerned with consuming/executing scenes.
33 */
34
35 #ifndef LP_SCENE_H
36 #define LP_SCENE_H
37
38 #include "pipe/p_thread.h"
39 #include "lp_tile_soa.h"
40 #include "lp_rast.h"
41
42
43 /* We're limited to 2K by 2K for 32bit fixed point rasterization.
44 * Will need a 64-bit version for larger framebuffers.
45 */
46 #define MAXHEIGHT 2048
47 #define MAXWIDTH 2048
48 #define TILES_X (MAXWIDTH / TILE_SIZE)
49 #define TILES_Y (MAXHEIGHT / TILE_SIZE)
50
51
52 #define CMD_BLOCK_MAX 128
53 #define DATA_BLOCK_SIZE (16 * 1024 - sizeof(unsigned) - sizeof(void *))
54
55
56
57 /* switch to a non-pointer value for this:
58 */
59 typedef void (*lp_rast_cmd)( struct lp_rasterizer *,
60 unsigned thread_index,
61 const union lp_rast_cmd_arg );
62
63 struct cmd_block {
64 lp_rast_cmd cmd[CMD_BLOCK_MAX];
65 union lp_rast_cmd_arg arg[CMD_BLOCK_MAX];
66 unsigned count;
67 struct cmd_block *next;
68 };
69
70 struct data_block {
71 ubyte data[DATA_BLOCK_SIZE];
72 unsigned used;
73 struct data_block *next;
74 };
75
76 struct cmd_block_list {
77 struct cmd_block *head;
78 struct cmd_block *tail;
79 };
80
81 /**
82 * For each screen tile we have one of these bins.
83 */
84 struct cmd_bin {
85 struct cmd_block_list commands;
86 };
87
88
89 /**
90 * This stores bulk data which is shared by all bins within a scene.
91 * Examples include triangle data and state data. The commands in
92 * the per-tile bins will point to chunks of data in this structure.
93 */
94 struct data_block_list {
95 struct data_block *head;
96 struct data_block *tail;
97 };
98
99
100 /**
101 * All bins and bin data are contained here.
102 * Per-bin data goes into the 'tile' bins.
103 * Shared data goes into the 'data' buffer.
104 *
105 * When there are multiple threads, will want to double-buffer between
106 * scenes:
107 */
108 struct lp_scene {
109 struct cmd_bin tile[TILES_X][TILES_Y];
110 struct data_block_list data;
111
112 /** the framebuffer to render the scene into */
113 struct pipe_framebuffer_state fb;
114
115 boolean write_depth;
116
117 /**
118 * Number of active tiles in each dimension.
119 * This basically the framebuffer size divided by tile size
120 */
121 unsigned tiles_x, tiles_y;
122
123 int curr_x, curr_y; /**< for iterating over bins */
124 pipe_mutex mutex;
125 };
126
127
128
129 struct lp_scene *lp_scene_create(void);
130
131 void lp_scene_destroy(struct lp_scene *scene);
132
133
134 void lp_scene_init(struct lp_scene *scene);
135
136 boolean lp_scene_is_empty(struct lp_scene *scene );
137
138 void lp_scene_reset(struct lp_scene *scene );
139
140 void lp_scene_free_bin_data(struct lp_scene *scene);
141
142 void lp_scene_set_framebuffer_size( struct lp_scene *scene,
143 unsigned width, unsigned height );
144
145 void lp_bin_new_data_block( struct data_block_list *list );
146
147 void lp_bin_new_cmd_block( struct cmd_block_list *list );
148
149 unsigned lp_scene_data_size( const struct lp_scene *scene );
150
151 unsigned lp_scene_bin_size( const struct lp_scene *scene, unsigned x, unsigned y );
152
153
154 /**
155 * Allocate space for a command/data in the bin's data buffer.
156 * Grow the block list if needed.
157 */
158 static INLINE void *
159 lp_scene_alloc( struct lp_scene *scene, unsigned size)
160 {
161 struct data_block_list *list = &scene->data;
162
163 if (list->tail->used + size > DATA_BLOCK_SIZE) {
164 lp_bin_new_data_block( list );
165 }
166
167 {
168 struct data_block *tail = list->tail;
169 ubyte *data = tail->data + tail->used;
170 tail->used += size;
171 return data;
172 }
173 }
174
175
176 /**
177 * As above, but with specific alignment.
178 */
179 static INLINE void *
180 lp_scene_alloc_aligned( struct lp_scene *scene, unsigned size,
181 unsigned alignment )
182 {
183 struct data_block_list *list = &scene->data;
184
185 if (list->tail->used + size + alignment - 1 > DATA_BLOCK_SIZE) {
186 lp_bin_new_data_block( list );
187 }
188
189 {
190 struct data_block *tail = list->tail;
191 ubyte *data = tail->data + tail->used;
192 unsigned offset = (((uintptr_t)data + alignment - 1) & ~(alignment - 1)) - (uintptr_t)data;
193 tail->used += offset + size;
194 return data + offset;
195 }
196 }
197
198
199 /* Put back data if we decide not to use it, eg. culled triangles.
200 */
201 static INLINE void
202 lp_scene_putback_data( struct lp_scene *scene, unsigned size)
203 {
204 struct data_block_list *list = &scene->data;
205 assert(list->tail->used >= size);
206 list->tail->used -= size;
207 }
208
209
210 /** Return pointer to a particular tile's bin. */
211 static INLINE struct cmd_bin *
212 lp_scene_get_bin(struct lp_scene *scene, unsigned x, unsigned y)
213 {
214 return &scene->tile[x][y];
215 }
216
217
218
219 /* Add a command to bin[x][y].
220 */
221 static INLINE void
222 lp_scene_bin_command( struct lp_scene *scene,
223 unsigned x, unsigned y,
224 lp_rast_cmd cmd,
225 union lp_rast_cmd_arg arg )
226 {
227 struct cmd_bin *bin = lp_scene_get_bin(scene, x, y);
228 struct cmd_block_list *list = &bin->commands;
229
230 assert(x < scene->tiles_x);
231 assert(y < scene->tiles_y);
232
233 if (list->tail->count == CMD_BLOCK_MAX) {
234 lp_bin_new_cmd_block( list );
235 }
236
237 {
238 struct cmd_block *tail = list->tail;
239 unsigned i = tail->count;
240 tail->cmd[i] = cmd;
241 tail->arg[i] = arg;
242 tail->count++;
243 }
244 }
245
246
247 /* Add a command to all active bins.
248 */
249 static INLINE void
250 lp_scene_bin_everywhere( struct lp_scene *scene,
251 lp_rast_cmd cmd,
252 const union lp_rast_cmd_arg arg )
253 {
254 unsigned i, j;
255 for (i = 0; i < scene->tiles_x; i++)
256 for (j = 0; j < scene->tiles_y; j++)
257 lp_scene_bin_command( scene, i, j, cmd, arg );
258 }
259
260
261 void
262 lp_scene_bin_state_command( struct lp_scene *scene,
263 lp_rast_cmd cmd,
264 const union lp_rast_cmd_arg arg );
265
266
267 static INLINE unsigned
268 lp_scene_get_num_bins( const struct lp_scene *scene )
269 {
270 return scene->tiles_x * scene->tiles_y;
271 }
272
273
274 void
275 lp_scene_bin_iter_begin( struct lp_scene *scene );
276
277 struct cmd_bin *
278 lp_scene_bin_iter_next( struct lp_scene *scene, int *bin_x, int *bin_y );
279
280
281 #endif /* LP_BIN_H */