llvmpipe: fix race between draw and setting fragment shader.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/format/u_format.h"
33 #include "util/u_screen.h"
34 #include "util/u_string.h"
35 #include "util/format/u_format_s3tc.h"
36 #include "pipe/p_defines.h"
37 #include "pipe/p_screen.h"
38 #include "draw/draw_context.h"
39 #include "gallivm/lp_bld_type.h"
40 #include "gallivm/lp_bld_nir.h"
41
42 #include "util/os_misc.h"
43 #include "util/os_time.h"
44 #include "lp_texture.h"
45 #include "lp_fence.h"
46 #include "lp_jit.h"
47 #include "lp_screen.h"
48 #include "lp_context.h"
49 #include "lp_debug.h"
50 #include "lp_public.h"
51 #include "lp_limits.h"
52 #include "lp_rast.h"
53 #include "lp_cs_tpool.h"
54
55 #include "state_tracker/sw_winsys.h"
56
57 #include "nir.h"
58
59 #ifdef DEBUG
60 int LP_DEBUG = 0;
61
62 static const struct debug_named_value lp_debug_flags[] = {
63 { "pipe", DEBUG_PIPE, NULL },
64 { "tgsi", DEBUG_TGSI, NULL },
65 { "tex", DEBUG_TEX, NULL },
66 { "setup", DEBUG_SETUP, NULL },
67 { "rast", DEBUG_RAST, NULL },
68 { "query", DEBUG_QUERY, NULL },
69 { "screen", DEBUG_SCREEN, NULL },
70 { "counters", DEBUG_COUNTERS, NULL },
71 { "scene", DEBUG_SCENE, NULL },
72 { "fence", DEBUG_FENCE, NULL },
73 { "mem", DEBUG_MEM, NULL },
74 { "fs", DEBUG_FS, NULL },
75 { "cs", DEBUG_CS, NULL },
76 { "tgsi_ir", DEBUG_TGSI_IR, NULL },
77 { "cl", DEBUG_CL, NULL },
78 DEBUG_NAMED_VALUE_END
79 };
80 #endif
81
82 int LP_PERF = 0;
83 static const struct debug_named_value lp_perf_flags[] = {
84 { "texmem", PERF_TEX_MEM, NULL },
85 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
86 { "no_linear", PERF_NO_LINEAR, NULL },
87 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
88 { "no_tex", PERF_NO_TEX, NULL },
89 { "no_blend", PERF_NO_BLEND, NULL },
90 { "no_depth", PERF_NO_DEPTH, NULL },
91 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
92 DEBUG_NAMED_VALUE_END
93 };
94
95
96 static const char *
97 llvmpipe_get_vendor(struct pipe_screen *screen)
98 {
99 return "VMware, Inc.";
100 }
101
102
103 static const char *
104 llvmpipe_get_name(struct pipe_screen *screen)
105 {
106 static char buf[100];
107 snprintf(buf, sizeof(buf), "llvmpipe (LLVM " MESA_LLVM_VERSION_STRING ", %u bits)",
108 lp_native_vector_width );
109 return buf;
110 }
111
112
113 static int
114 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
115 {
116 switch (param) {
117 case PIPE_CAP_NPOT_TEXTURES:
118 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
119 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
120 return 1;
121 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
122 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
123 case PIPE_CAP_VERTEX_SHADER_SATURATE:
124 return 1;
125 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
126 return 1;
127 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
128 return PIPE_MAX_SO_BUFFERS;
129 case PIPE_CAP_ANISOTROPIC_FILTER:
130 return 0;
131 case PIPE_CAP_POINT_SPRITE:
132 return 1;
133 case PIPE_CAP_MAX_RENDER_TARGETS:
134 return PIPE_MAX_COLOR_BUFS;
135 case PIPE_CAP_OCCLUSION_QUERY:
136 return 1;
137 case PIPE_CAP_QUERY_TIME_ELAPSED:
138 return 0;
139 case PIPE_CAP_QUERY_TIMESTAMP:
140 return 1;
141 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
142 return 1;
143 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
144 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
145 return 1;
146 case PIPE_CAP_TEXTURE_SWIZZLE:
147 return 1;
148 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
149 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
150 return 0;
151 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
152 return 1 << (LP_MAX_TEXTURE_2D_LEVELS - 1);
153 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
154 return LP_MAX_TEXTURE_3D_LEVELS;
155 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
156 return LP_MAX_TEXTURE_CUBE_LEVELS;
157 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
158 return LP_MAX_TEXTURE_ARRAY_LAYERS;
159 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
160 return 1;
161 case PIPE_CAP_INDEP_BLEND_ENABLE:
162 return 1;
163 case PIPE_CAP_INDEP_BLEND_FUNC:
164 return 1;
165 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
166 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
167 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
168 return 1;
169 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
170 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
171 return 0;
172 case PIPE_CAP_PRIMITIVE_RESTART:
173 return 1;
174 case PIPE_CAP_DEPTH_CLIP_DISABLE:
175 return 1;
176 case PIPE_CAP_SHADER_STENCIL_EXPORT:
177 return 1;
178 case PIPE_CAP_TGSI_INSTANCEID:
179 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
180 case PIPE_CAP_START_INSTANCE:
181 return 1;
182 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
183 return 0;
184 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
185 return 1;
186 case PIPE_CAP_SEAMLESS_CUBE_MAP:
187 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
188 return 1;
189 /* this is a lie could support arbitrary large offsets */
190 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
191 case PIPE_CAP_MIN_TEXEL_OFFSET:
192 return -32;
193 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
194 case PIPE_CAP_MAX_TEXEL_OFFSET:
195 return 31;
196 case PIPE_CAP_CONDITIONAL_RENDER:
197 case PIPE_CAP_TEXTURE_BARRIER:
198 return 1;
199 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
200 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
201 return 16*4;
202 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
203 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
204 return 1024;
205 case PIPE_CAP_MAX_VERTEX_STREAMS: {
206 struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
207 return lscreen->use_tgsi ? 1 : 4;
208 }
209 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
210 return 2048;
211 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
212 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
213 return 1;
214 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
215 return 0;
216 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
217 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
218 return 1;
219 case PIPE_CAP_GLSL_FEATURE_LEVEL:
220 return 330;
221 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
222 return 140;
223 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
224 return 0;
225 case PIPE_CAP_COMPUTE:
226 return GALLIVM_HAVE_CORO;
227 case PIPE_CAP_USER_VERTEX_BUFFERS:
228 return 1;
229 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
230 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
231 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
232 return 0;
233 case PIPE_CAP_TGSI_TEXCOORD:
234 case PIPE_CAP_DRAW_INDIRECT:
235 return 1;
236
237 case PIPE_CAP_CUBE_MAP_ARRAY:
238 return 1;
239 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
240 return 16;
241 case PIPE_CAP_TEXTURE_MULTISAMPLE:
242 return 0;
243 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
244 return 64;
245 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
246 return 1;
247 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
248 return 65536;
249 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
250 return 16;
251 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
252 return 0;
253 case PIPE_CAP_MAX_VIEWPORTS:
254 return PIPE_MAX_VIEWPORTS;
255 case PIPE_CAP_ENDIANNESS:
256 return PIPE_ENDIAN_NATIVE;
257 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
258 return 1;
259 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
260 return 1;
261 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
262 return 4;
263 case PIPE_CAP_TEXTURE_GATHER_SM5:
264 case PIPE_CAP_SAMPLE_SHADING:
265 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
266 return 0;
267 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
268 return 1;
269 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
270 return 1;
271 case PIPE_CAP_TGSI_TEX_TXF_LZ:
272 case PIPE_CAP_SAMPLER_VIEW_TARGET:
273 return 1;
274 case PIPE_CAP_FAKE_SW_MSAA:
275 return 1;
276 case PIPE_CAP_TEXTURE_QUERY_LOD:
277 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
278 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
279 case PIPE_CAP_DOUBLES:
280 case PIPE_CAP_INT64:
281 case PIPE_CAP_INT64_DIVMOD:
282 case PIPE_CAP_QUERY_SO_OVERFLOW:
283 case PIPE_CAP_TGSI_DIV:
284 return 1;
285
286 case PIPE_CAP_VENDOR_ID:
287 return 0xFFFFFFFF;
288 case PIPE_CAP_DEVICE_ID:
289 return 0xFFFFFFFF;
290 case PIPE_CAP_ACCELERATED:
291 return 0;
292 case PIPE_CAP_VIDEO_MEMORY: {
293 /* XXX: Do we want to return the full amount fo system memory ? */
294 uint64_t system_memory;
295
296 if (!os_get_total_physical_memory(&system_memory))
297 return 0;
298
299 if (sizeof(void *) == 4)
300 /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
301 * eat application memory, which is quite limited on 32 bits. App
302 * shouldn't expect too much available memory. */
303 system_memory = MIN2(system_memory, 2048 << 20);
304
305 return (int)(system_memory >> 20);
306 }
307 case PIPE_CAP_UMA:
308 return 0;
309 case PIPE_CAP_CLIP_HALFZ:
310 return 1;
311 case PIPE_CAP_VERTEXID_NOBASE:
312 return 0;
313 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
314 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
315 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
316 return 1;
317 case PIPE_CAP_CULL_DISTANCE:
318 return 1;
319 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
320 return 1;
321 case PIPE_CAP_CLEAR_TEXTURE:
322 return 1;
323 case PIPE_CAP_MAX_VARYINGS:
324 return 32;
325 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
326 return 16;
327 case PIPE_CAP_QUERY_BUFFER_OBJECT:
328 return 1;
329 case PIPE_CAP_DRAW_PARAMETERS:
330 return 1;
331 case PIPE_CAP_MULTI_DRAW_INDIRECT:
332 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
333 return 1;
334 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
335 return 32;
336 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
337 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
338 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
339 case PIPE_CAP_DEPTH_BOUNDS_TEST:
340 case PIPE_CAP_TGSI_TXQS:
341 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
342 case PIPE_CAP_SHAREABLE_SHADERS:
343 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
344 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
345 case PIPE_CAP_INVALIDATE_BUFFER:
346 case PIPE_CAP_GENERATE_MIPMAP:
347 case PIPE_CAP_STRING_MARKER:
348 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
349 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
350 case PIPE_CAP_QUERY_MEMORY_INFO:
351 case PIPE_CAP_PCI_GROUP:
352 case PIPE_CAP_PCI_BUS:
353 case PIPE_CAP_PCI_DEVICE:
354 case PIPE_CAP_PCI_FUNCTION:
355 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
356 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
357 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
358 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
359 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
360 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
361 case PIPE_CAP_NATIVE_FENCE_FD:
362 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
363 case PIPE_CAP_FBFETCH:
364 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
365 case PIPE_CAP_TGSI_CLOCK:
366 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
367 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
368 case PIPE_CAP_TGSI_BALLOT:
369 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
370 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
371 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
372 case PIPE_CAP_POST_DEPTH_COVERAGE:
373 case PIPE_CAP_BINDLESS_TEXTURE:
374 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
375 case PIPE_CAP_MEMOBJ:
376 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
377 case PIPE_CAP_TILE_RASTER_ORDER:
378 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
379 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
380 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
381 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
382 case PIPE_CAP_FENCE_SIGNAL:
383 case PIPE_CAP_CONSTBUF0_FLAGS:
384 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
385 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
386 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
387 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
388 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
389 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
390 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
391 return 0;
392 case PIPE_CAP_MAX_GS_INVOCATIONS:
393 return 32;
394 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
395 return LP_MAX_TGSI_SHADER_BUFFER_SIZE;
396 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
397 case PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE:
398 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
399 return 1;
400 case PIPE_CAP_TGSI_VOTE:
401 case PIPE_CAP_LOAD_CONSTBUF:
402 case PIPE_CAP_PACKED_UNIFORMS: {
403 struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
404 return !lscreen->use_tgsi;
405 }
406 default:
407 return u_pipe_screen_get_param_defaults(screen, param);
408 }
409 }
410
411 static int
412 llvmpipe_get_shader_param(struct pipe_screen *screen,
413 enum pipe_shader_type shader,
414 enum pipe_shader_cap param)
415 {
416 struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
417 switch(shader)
418 {
419 case PIPE_SHADER_COMPUTE:
420 if ((LP_DEBUG & DEBUG_CL) && param == PIPE_SHADER_CAP_SUPPORTED_IRS)
421 return (1 << PIPE_SHADER_IR_TGSI) | (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_NIR_SERIALIZED);
422 case PIPE_SHADER_FRAGMENT:
423 if (param == PIPE_SHADER_CAP_PREFERRED_IR) {
424 if (lscreen->use_tgsi)
425 return PIPE_SHADER_IR_TGSI;
426 else
427 return PIPE_SHADER_IR_NIR;
428 }
429 switch (param) {
430 default:
431 return gallivm_get_shader_param(param);
432 }
433 case PIPE_SHADER_TESS_CTRL:
434 case PIPE_SHADER_TESS_EVAL:
435 if (lscreen->use_tgsi)
436 return 0;
437 case PIPE_SHADER_VERTEX:
438 case PIPE_SHADER_GEOMETRY:
439 if (param == PIPE_SHADER_CAP_PREFERRED_IR) {
440 if (lscreen->use_tgsi)
441 return PIPE_SHADER_IR_TGSI;
442 else
443 return PIPE_SHADER_IR_NIR;
444 }
445
446 switch (param) {
447 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
448 /* At this time, the draw module and llvmpipe driver only
449 * support vertex shader texture lookups when LLVM is enabled in
450 * the draw module.
451 */
452 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
453 return PIPE_MAX_SAMPLERS;
454 else
455 return 0;
456 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
457 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
458 return PIPE_MAX_SHADER_SAMPLER_VIEWS;
459 else
460 return 0;
461 default:
462 return draw_get_shader_param(shader, param);
463 }
464 default:
465 return 0;
466 }
467 }
468
469 static float
470 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
471 {
472 switch (param) {
473 case PIPE_CAPF_MAX_LINE_WIDTH:
474 /* fall-through */
475 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
476 return 255.0; /* arbitrary */
477 case PIPE_CAPF_MAX_POINT_WIDTH:
478 /* fall-through */
479 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
480 return LP_MAX_POINT_WIDTH; /* arbitrary */
481 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
482 return 16.0; /* not actually signficant at this time */
483 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
484 return 16.0; /* arbitrary */
485 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
486 return 0.0;
487 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
488 return 0.0;
489 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
490 return 0.0;
491 }
492 /* should only get here on unhandled cases */
493 debug_printf("Unexpected PIPE_CAP %d query\n", param);
494 return 0.0;
495 }
496
497 static int
498 llvmpipe_get_compute_param(struct pipe_screen *_screen,
499 enum pipe_shader_ir ir_type,
500 enum pipe_compute_cap param,
501 void *ret)
502 {
503 switch (param) {
504 case PIPE_COMPUTE_CAP_IR_TARGET:
505 return 0;
506 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
507 if (ret) {
508 uint64_t *grid_size = ret;
509 grid_size[0] = 65535;
510 grid_size[1] = 65535;
511 grid_size[2] = 65535;
512 }
513 return 3 * sizeof(uint64_t) ;
514 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
515 if (ret) {
516 uint64_t *block_size = ret;
517 block_size[0] = 1024;
518 block_size[1] = 1024;
519 block_size[2] = 1024;
520 }
521 return 3 * sizeof(uint64_t);
522 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
523 if (ret) {
524 uint64_t *max_threads_per_block = ret;
525 *max_threads_per_block = 1024;
526 }
527 return sizeof(uint64_t);
528 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
529 if (ret) {
530 uint64_t *max_local_size = ret;
531 *max_local_size = 32768;
532 }
533 return sizeof(uint64_t);
534 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
535 if (ret) {
536 uint32_t *grid_dim = ret;
537 *grid_dim = 3;
538 }
539 return sizeof(uint32_t);
540 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
541 if (ret) {
542 uint64_t *max_global_size = ret;
543 *max_global_size = (1ULL << 31);
544 }
545 return sizeof(uint64_t);
546 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
547 if (ret) {
548 uint64_t *max_mem_alloc_size = ret;
549 *max_mem_alloc_size = (1ULL << 31);
550 }
551 return sizeof(uint64_t);
552 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
553 if (ret) {
554 uint64_t *max_private = ret;
555 *max_private = (1UL << 31);
556 }
557 return sizeof(uint64_t);
558 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
559 if (ret) {
560 uint64_t *max_input = ret;
561 *max_input = 4096;
562 }
563 return sizeof(uint64_t);
564 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
565 if (ret) {
566 uint32_t *images = ret;
567 *images = 0;
568 }
569 return sizeof(uint32_t);
570 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
571 return 0;
572 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
573 if (ret) {
574 uint32_t *subgroup_size = ret;
575 *subgroup_size = 32;
576 }
577 return sizeof(uint32_t);
578 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
579 if (ret) {
580 uint32_t *max_compute_units = ret;
581 *max_compute_units = 8;
582 }
583 return sizeof(uint32_t);
584 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
585 if (ret) {
586 uint32_t *max_clock_freq = ret;
587 *max_clock_freq = 300;
588 }
589 return sizeof(uint32_t);
590 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
591 if (ret) {
592 uint32_t *address_bits = ret;
593 *address_bits = 64;
594 }
595 return sizeof(uint32_t);
596 }
597 return 0;
598 }
599
600 static const struct nir_shader_compiler_options gallivm_nir_options = {
601 .lower_scmp = true,
602 .lower_flrp32 = true,
603 .lower_flrp64 = true,
604 .lower_fsat = true,
605 .lower_bitfield_insert_to_shifts = true,
606 .lower_bitfield_extract_to_shifts = true,
607 .lower_sub = true,
608 .lower_ffma = true,
609 .lower_fmod = true,
610 .lower_hadd = true,
611 .lower_add_sat = true,
612 .lower_pack_snorm_2x16 = true,
613 .lower_pack_snorm_4x8 = true,
614 .lower_pack_unorm_2x16 = true,
615 .lower_pack_unorm_4x8 = true,
616 .lower_unpack_snorm_2x16 = true,
617 .lower_unpack_snorm_4x8 = true,
618 .lower_unpack_unorm_2x16 = true,
619 .lower_unpack_unorm_4x8 = true,
620 .lower_extract_byte = true,
621 .lower_extract_word = true,
622 .lower_rotate = true,
623 .lower_ifind_msb = true,
624 .optimize_sample_mask_in = true,
625 .max_unroll_iterations = 32,
626 .use_interpolated_input_intrinsics = true,
627 .lower_to_scalar = true,
628 };
629
630 static void
631 llvmpipe_finalize_nir(struct pipe_screen *screen,
632 void *nirptr,
633 bool optimize)
634 {
635 struct nir_shader *nir = (struct nir_shader *)nirptr;
636 lp_build_opt_nir(nir);
637 }
638
639 static inline const void *
640 llvmpipe_get_compiler_options(struct pipe_screen *screen,
641 enum pipe_shader_ir ir,
642 enum pipe_shader_type shader)
643 {
644 assert(ir == PIPE_SHADER_IR_NIR);
645 return &gallivm_nir_options;
646 }
647
648 /**
649 * Query format support for creating a texture, drawing surface, etc.
650 * \param format the format to test
651 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
652 */
653 static bool
654 llvmpipe_is_format_supported( struct pipe_screen *_screen,
655 enum pipe_format format,
656 enum pipe_texture_target target,
657 unsigned sample_count,
658 unsigned storage_sample_count,
659 unsigned bind)
660 {
661 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
662 struct sw_winsys *winsys = screen->winsys;
663 const struct util_format_description *format_desc;
664
665 format_desc = util_format_description(format);
666 if (!format_desc)
667 return false;
668
669 assert(target == PIPE_BUFFER ||
670 target == PIPE_TEXTURE_1D ||
671 target == PIPE_TEXTURE_1D_ARRAY ||
672 target == PIPE_TEXTURE_2D ||
673 target == PIPE_TEXTURE_2D_ARRAY ||
674 target == PIPE_TEXTURE_RECT ||
675 target == PIPE_TEXTURE_3D ||
676 target == PIPE_TEXTURE_CUBE ||
677 target == PIPE_TEXTURE_CUBE_ARRAY);
678
679 if (sample_count > 1)
680 return false;
681
682 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
683 return false;
684
685 if (bind & PIPE_BIND_RENDER_TARGET) {
686 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
687 /* this is a lie actually other formats COULD exist where we would fail */
688 if (format_desc->nr_channels < 3)
689 return false;
690 }
691 else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
692 return false;
693
694 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
695 format != PIPE_FORMAT_R11G11B10_FLOAT)
696 return false;
697
698 assert(format_desc->block.width == 1);
699 assert(format_desc->block.height == 1);
700
701 if (format_desc->is_mixed)
702 return false;
703
704 if (!format_desc->is_array && !format_desc->is_bitmask &&
705 format != PIPE_FORMAT_R11G11B10_FLOAT)
706 return false;
707 }
708
709 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
710 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
711 /* Disable all 3-channel formats, where channel size != 32 bits.
712 * In some cases we run into crashes (in generate_unswizzled_blend()),
713 * for 3-channel RGB16 variants, there was an apparent LLVM bug.
714 * In any case, disabling the shallower 3-channel formats avoids a
715 * number of issues with GL_ARB_copy_image support.
716 */
717 if (format_desc->is_array &&
718 format_desc->nr_channels == 3 &&
719 format_desc->block.bits != 96) {
720 return false;
721 }
722 }
723
724 if (bind & PIPE_BIND_DISPLAY_TARGET) {
725 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
726 return false;
727 }
728
729 if (bind & PIPE_BIND_DEPTH_STENCIL) {
730 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
731 return false;
732
733 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
734 return false;
735 }
736
737 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
738 format_desc->layout == UTIL_FORMAT_LAYOUT_ATC ||
739 format_desc->layout == UTIL_FORMAT_LAYOUT_FXT1) {
740 /* Software decoding is not hooked up. */
741 return false;
742 }
743
744 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
745 format != PIPE_FORMAT_ETC1_RGB8)
746 return false;
747
748 /*
749 * Everything can be supported by u_format
750 * (those without fetch_rgba_float might be not but shouldn't hit that)
751 */
752
753 return true;
754 }
755
756
757
758
759 static void
760 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
761 struct pipe_resource *resource,
762 unsigned level, unsigned layer,
763 void *context_private,
764 struct pipe_box *sub_box)
765 {
766 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
767 struct sw_winsys *winsys = screen->winsys;
768 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
769
770 assert(texture->dt);
771 if (texture->dt)
772 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
773 }
774
775 static void
776 llvmpipe_destroy_screen( struct pipe_screen *_screen )
777 {
778 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
779 struct sw_winsys *winsys = screen->winsys;
780
781 if (screen->cs_tpool)
782 lp_cs_tpool_destroy(screen->cs_tpool);
783
784 if (screen->rast)
785 lp_rast_destroy(screen->rast);
786
787 lp_jit_screen_cleanup(screen);
788
789 if(winsys->destroy)
790 winsys->destroy(winsys);
791
792 glsl_type_singleton_decref();
793
794 mtx_destroy(&screen->rast_mutex);
795 mtx_destroy(&screen->cs_mutex);
796 FREE(screen);
797 }
798
799
800
801
802 /**
803 * Fence reference counting.
804 */
805 static void
806 llvmpipe_fence_reference(struct pipe_screen *screen,
807 struct pipe_fence_handle **ptr,
808 struct pipe_fence_handle *fence)
809 {
810 struct lp_fence **old = (struct lp_fence **) ptr;
811 struct lp_fence *f = (struct lp_fence *) fence;
812
813 lp_fence_reference(old, f);
814 }
815
816
817 /**
818 * Wait for the fence to finish.
819 */
820 static bool
821 llvmpipe_fence_finish(struct pipe_screen *screen,
822 struct pipe_context *ctx,
823 struct pipe_fence_handle *fence_handle,
824 uint64_t timeout)
825 {
826 struct lp_fence *f = (struct lp_fence *) fence_handle;
827
828 if (!timeout)
829 return lp_fence_signalled(f);
830
831 if (!lp_fence_signalled(f)) {
832 if (timeout != PIPE_TIMEOUT_INFINITE)
833 return lp_fence_timedwait(f, timeout);
834
835 lp_fence_wait(f);
836 }
837 return true;
838 }
839
840 static uint64_t
841 llvmpipe_get_timestamp(struct pipe_screen *_screen)
842 {
843 return os_time_get_nano();
844 }
845
846 /**
847 * Create a new pipe_screen object
848 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
849 */
850 struct pipe_screen *
851 llvmpipe_create_screen(struct sw_winsys *winsys)
852 {
853 struct llvmpipe_screen *screen;
854
855 util_cpu_detect();
856
857 glsl_type_singleton_init_or_ref();
858
859 #ifdef DEBUG
860 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
861 #endif
862
863 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
864
865 screen = CALLOC_STRUCT(llvmpipe_screen);
866 if (!screen)
867 return NULL;
868
869 if (!lp_jit_screen_init(screen)) {
870 FREE(screen);
871 return NULL;
872 }
873
874 screen->winsys = winsys;
875
876 screen->base.destroy = llvmpipe_destroy_screen;
877
878 screen->base.get_name = llvmpipe_get_name;
879 screen->base.get_vendor = llvmpipe_get_vendor;
880 screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
881 screen->base.get_param = llvmpipe_get_param;
882 screen->base.get_shader_param = llvmpipe_get_shader_param;
883 screen->base.get_compute_param = llvmpipe_get_compute_param;
884 screen->base.get_paramf = llvmpipe_get_paramf;
885 screen->base.get_compiler_options = llvmpipe_get_compiler_options;
886 screen->base.is_format_supported = llvmpipe_is_format_supported;
887
888 screen->base.context_create = llvmpipe_create_context;
889 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
890 screen->base.fence_reference = llvmpipe_fence_reference;
891 screen->base.fence_finish = llvmpipe_fence_finish;
892
893 screen->base.get_timestamp = llvmpipe_get_timestamp;
894
895 screen->base.finalize_nir = llvmpipe_finalize_nir;
896 llvmpipe_init_screen_resource_funcs(&screen->base);
897
898 screen->use_tgsi = (LP_DEBUG & DEBUG_TGSI_IR);
899 screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
900 #ifdef EMBEDDED_DEVICE
901 screen->num_threads = 0;
902 #endif
903 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
904 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
905
906 screen->rast = lp_rast_create(screen->num_threads);
907 if (!screen->rast) {
908 lp_jit_screen_cleanup(screen);
909 FREE(screen);
910 return NULL;
911 }
912 (void) mtx_init(&screen->rast_mutex, mtx_plain);
913
914 screen->cs_tpool = lp_cs_tpool_create(screen->num_threads);
915 if (!screen->cs_tpool) {
916 lp_rast_destroy(screen->rast);
917 lp_jit_screen_cleanup(screen);
918 FREE(screen);
919 return NULL;
920 }
921 (void) mtx_init(&screen->cs_mutex, mtx_plain);
922
923 return &screen->base;
924 }