docs: update calendar, add news item and link release notes for 18.2.0
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/u_format.h"
33 #include "util/u_screen.h"
34 #include "util/u_string.h"
35 #include "util/u_format_s3tc.h"
36 #include "pipe/p_defines.h"
37 #include "pipe/p_screen.h"
38 #include "draw/draw_context.h"
39 #include "gallivm/lp_bld_type.h"
40
41 #include "os/os_misc.h"
42 #include "util/os_time.h"
43 #include "lp_texture.h"
44 #include "lp_fence.h"
45 #include "lp_jit.h"
46 #include "lp_screen.h"
47 #include "lp_context.h"
48 #include "lp_debug.h"
49 #include "lp_public.h"
50 #include "lp_limits.h"
51 #include "lp_rast.h"
52
53 #include "state_tracker/sw_winsys.h"
54
55 #ifdef DEBUG
56 int LP_DEBUG = 0;
57
58 static const struct debug_named_value lp_debug_flags[] = {
59 { "pipe", DEBUG_PIPE, NULL },
60 { "tgsi", DEBUG_TGSI, NULL },
61 { "tex", DEBUG_TEX, NULL },
62 { "setup", DEBUG_SETUP, NULL },
63 { "rast", DEBUG_RAST, NULL },
64 { "query", DEBUG_QUERY, NULL },
65 { "screen", DEBUG_SCREEN, NULL },
66 { "counters", DEBUG_COUNTERS, NULL },
67 { "scene", DEBUG_SCENE, NULL },
68 { "fence", DEBUG_FENCE, NULL },
69 { "mem", DEBUG_MEM, NULL },
70 { "fs", DEBUG_FS, NULL },
71 DEBUG_NAMED_VALUE_END
72 };
73 #endif
74
75 int LP_PERF = 0;
76 static const struct debug_named_value lp_perf_flags[] = {
77 { "texmem", PERF_TEX_MEM, NULL },
78 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
79 { "no_linear", PERF_NO_LINEAR, NULL },
80 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
81 { "no_tex", PERF_NO_TEX, NULL },
82 { "no_blend", PERF_NO_BLEND, NULL },
83 { "no_depth", PERF_NO_DEPTH, NULL },
84 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
85 DEBUG_NAMED_VALUE_END
86 };
87
88
89 static const char *
90 llvmpipe_get_vendor(struct pipe_screen *screen)
91 {
92 return "VMware, Inc.";
93 }
94
95
96 static const char *
97 llvmpipe_get_name(struct pipe_screen *screen)
98 {
99 static char buf[100];
100 util_snprintf(buf, sizeof(buf), "llvmpipe (LLVM %u.%u, %u bits)",
101 HAVE_LLVM >> 8, HAVE_LLVM & 0xff,
102 lp_native_vector_width );
103 return buf;
104 }
105
106
107 static int
108 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
109 {
110 switch (param) {
111 case PIPE_CAP_NPOT_TEXTURES:
112 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
113 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
114 return 1;
115 case PIPE_CAP_SM3:
116 return 1;
117 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
118 return 1;
119 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
120 return PIPE_MAX_SO_BUFFERS;
121 case PIPE_CAP_ANISOTROPIC_FILTER:
122 return 0;
123 case PIPE_CAP_POINT_SPRITE:
124 return 1;
125 case PIPE_CAP_MAX_RENDER_TARGETS:
126 return PIPE_MAX_COLOR_BUFS;
127 case PIPE_CAP_OCCLUSION_QUERY:
128 return 1;
129 case PIPE_CAP_QUERY_TIME_ELAPSED:
130 return 0;
131 case PIPE_CAP_QUERY_TIMESTAMP:
132 return 1;
133 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
134 return 1;
135 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
136 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
137 return 1;
138 case PIPE_CAP_TEXTURE_SWIZZLE:
139 return 1;
140 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
141 return 0;
142 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
143 return LP_MAX_TEXTURE_2D_LEVELS;
144 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
145 return LP_MAX_TEXTURE_3D_LEVELS;
146 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
147 return LP_MAX_TEXTURE_CUBE_LEVELS;
148 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
149 return LP_MAX_TEXTURE_ARRAY_LAYERS;
150 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
151 return 1;
152 case PIPE_CAP_INDEP_BLEND_ENABLE:
153 return 1;
154 case PIPE_CAP_INDEP_BLEND_FUNC:
155 return 1;
156 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
157 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
158 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
159 return 1;
160 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
161 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
162 return 0;
163 case PIPE_CAP_PRIMITIVE_RESTART:
164 return 1;
165 case PIPE_CAP_DEPTH_CLIP_DISABLE:
166 return 1;
167 case PIPE_CAP_SHADER_STENCIL_EXPORT:
168 return 1;
169 case PIPE_CAP_TGSI_INSTANCEID:
170 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
171 case PIPE_CAP_START_INSTANCE:
172 return 1;
173 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
174 return 0;
175 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
176 return 1;
177 case PIPE_CAP_SEAMLESS_CUBE_MAP:
178 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
179 return 1;
180 /* this is a lie could support arbitrary large offsets */
181 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
182 case PIPE_CAP_MIN_TEXEL_OFFSET:
183 return -32;
184 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
185 case PIPE_CAP_MAX_TEXEL_OFFSET:
186 return 31;
187 case PIPE_CAP_CONDITIONAL_RENDER:
188 return 1;
189 case PIPE_CAP_TEXTURE_BARRIER:
190 return 0;
191 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
192 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
193 return 16*4;
194 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
195 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
196 return 1024;
197 case PIPE_CAP_MAX_VERTEX_STREAMS:
198 return 1;
199 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
200 return 2048;
201 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
202 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
203 return 1;
204 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
205 return 0;
206 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
207 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
208 return 1;
209 case PIPE_CAP_GLSL_FEATURE_LEVEL:
210 return 330;
211 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
212 return 140;
213 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
214 return 0;
215 case PIPE_CAP_COMPUTE:
216 return 0;
217 case PIPE_CAP_USER_VERTEX_BUFFERS:
218 return 1;
219 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
220 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
221 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
222 case PIPE_CAP_TGSI_TEXCOORD:
223 return 0;
224 case PIPE_CAP_DRAW_INDIRECT:
225 return 1;
226
227 case PIPE_CAP_CUBE_MAP_ARRAY:
228 return 1;
229 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
230 return 16;
231 case PIPE_CAP_TEXTURE_MULTISAMPLE:
232 return 0;
233 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
234 return 64;
235 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
236 return 1;
237 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
238 return 65536;
239 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
240 return 1;
241 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
242 return 0;
243 case PIPE_CAP_MAX_VIEWPORTS:
244 return PIPE_MAX_VIEWPORTS;
245 case PIPE_CAP_ENDIANNESS:
246 return PIPE_ENDIAN_NATIVE;
247 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
248 return 1;
249 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
250 return 1;
251 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
252 return 4;
253 case PIPE_CAP_TEXTURE_GATHER_SM5:
254 case PIPE_CAP_SAMPLE_SHADING:
255 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
256 return 0;
257 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
258 return 1;
259 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
260 case PIPE_CAP_TGSI_TEX_TXF_LZ:
261 return 0;
262 case PIPE_CAP_SAMPLER_VIEW_TARGET:
263 return 1;
264 case PIPE_CAP_FAKE_SW_MSAA:
265 return 1;
266 case PIPE_CAP_TEXTURE_QUERY_LOD:
267 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
268 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
269 case PIPE_CAP_DOUBLES:
270 case PIPE_CAP_INT64:
271 case PIPE_CAP_INT64_DIVMOD:
272 case PIPE_CAP_QUERY_SO_OVERFLOW:
273 return 1;
274
275 case PIPE_CAP_VENDOR_ID:
276 return 0xFFFFFFFF;
277 case PIPE_CAP_DEVICE_ID:
278 return 0xFFFFFFFF;
279 case PIPE_CAP_ACCELERATED:
280 return 0;
281 case PIPE_CAP_VIDEO_MEMORY: {
282 /* XXX: Do we want to return the full amount fo system memory ? */
283 uint64_t system_memory;
284
285 if (!os_get_total_physical_memory(&system_memory))
286 return 0;
287
288 if (sizeof(void *) == 4)
289 /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
290 * eat application memory, which is quite limited on 32 bits. App
291 * shouldn't expect too much available memory. */
292 system_memory = MIN2(system_memory, 2048 << 20);
293
294 return (int)(system_memory >> 20);
295 }
296 case PIPE_CAP_UMA:
297 return 0;
298 case PIPE_CAP_CLIP_HALFZ:
299 return 1;
300 case PIPE_CAP_VERTEXID_NOBASE:
301 return 0;
302 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
303 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
304 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
305 return 1;
306 case PIPE_CAP_CULL_DISTANCE:
307 return 1;
308 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
309 return 1;
310 case PIPE_CAP_CLEAR_TEXTURE:
311 return 1;
312 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
313 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
314 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
315 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
316 case PIPE_CAP_DEPTH_BOUNDS_TEST:
317 case PIPE_CAP_TGSI_TXQS:
318 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
319 case PIPE_CAP_SHAREABLE_SHADERS:
320 case PIPE_CAP_DRAW_PARAMETERS:
321 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
322 case PIPE_CAP_MULTI_DRAW_INDIRECT:
323 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
324 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
325 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
326 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
327 case PIPE_CAP_INVALIDATE_BUFFER:
328 case PIPE_CAP_GENERATE_MIPMAP:
329 case PIPE_CAP_STRING_MARKER:
330 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
331 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
332 case PIPE_CAP_QUERY_BUFFER_OBJECT:
333 case PIPE_CAP_QUERY_MEMORY_INFO:
334 case PIPE_CAP_PCI_GROUP:
335 case PIPE_CAP_PCI_BUS:
336 case PIPE_CAP_PCI_DEVICE:
337 case PIPE_CAP_PCI_FUNCTION:
338 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
339 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
340 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
341 case PIPE_CAP_TGSI_VOTE:
342 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
343 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
344 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
345 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
346 case PIPE_CAP_NATIVE_FENCE_FD:
347 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
348 case PIPE_CAP_TGSI_FS_FBFETCH:
349 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
350 case PIPE_CAP_TGSI_CLOCK:
351 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
352 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
353 case PIPE_CAP_TGSI_BALLOT:
354 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
355 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
356 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
357 case PIPE_CAP_POST_DEPTH_COVERAGE:
358 case PIPE_CAP_BINDLESS_TEXTURE:
359 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
360 case PIPE_CAP_MEMOBJ:
361 case PIPE_CAP_LOAD_CONSTBUF:
362 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
363 case PIPE_CAP_TILE_RASTER_ORDER:
364 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
365 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
366 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
367 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
368 case PIPE_CAP_FENCE_SIGNAL:
369 case PIPE_CAP_CONSTBUF0_FLAGS:
370 case PIPE_CAP_PACKED_UNIFORMS:
371 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
372 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
373 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
374 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
375 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
376 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
377 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
378 return 0;
379 case PIPE_CAP_MAX_GS_INVOCATIONS:
380 return 32;
381 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
382 return 1 << 27;
383
384 default:
385 return u_pipe_screen_get_param_defaults(screen, param);
386 }
387 }
388
389 static int
390 llvmpipe_get_shader_param(struct pipe_screen *screen,
391 enum pipe_shader_type shader,
392 enum pipe_shader_cap param)
393 {
394 switch(shader)
395 {
396 case PIPE_SHADER_FRAGMENT:
397 switch (param) {
398 default:
399 return gallivm_get_shader_param(param);
400 }
401 case PIPE_SHADER_VERTEX:
402 case PIPE_SHADER_GEOMETRY:
403 switch (param) {
404 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
405 /* At this time, the draw module and llvmpipe driver only
406 * support vertex shader texture lookups when LLVM is enabled in
407 * the draw module.
408 */
409 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
410 return PIPE_MAX_SAMPLERS;
411 else
412 return 0;
413 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
414 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
415 return PIPE_MAX_SHADER_SAMPLER_VIEWS;
416 else
417 return 0;
418 default:
419 return draw_get_shader_param(shader, param);
420 }
421 default:
422 return 0;
423 }
424 }
425
426 static float
427 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
428 {
429 switch (param) {
430 case PIPE_CAPF_MAX_LINE_WIDTH:
431 /* fall-through */
432 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
433 return 255.0; /* arbitrary */
434 case PIPE_CAPF_MAX_POINT_WIDTH:
435 /* fall-through */
436 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
437 return 255.0; /* arbitrary */
438 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
439 return 16.0; /* not actually signficant at this time */
440 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
441 return 16.0; /* arbitrary */
442 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
443 return 0.0;
444 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
445 return 0.0;
446 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
447 return 0.0;
448 }
449 /* should only get here on unhandled cases */
450 debug_printf("Unexpected PIPE_CAP %d query\n", param);
451 return 0.0;
452 }
453
454
455 /**
456 * Query format support for creating a texture, drawing surface, etc.
457 * \param format the format to test
458 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
459 */
460 static boolean
461 llvmpipe_is_format_supported( struct pipe_screen *_screen,
462 enum pipe_format format,
463 enum pipe_texture_target target,
464 unsigned sample_count,
465 unsigned storage_sample_count,
466 unsigned bind)
467 {
468 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
469 struct sw_winsys *winsys = screen->winsys;
470 const struct util_format_description *format_desc;
471
472 format_desc = util_format_description(format);
473 if (!format_desc)
474 return FALSE;
475
476 assert(target == PIPE_BUFFER ||
477 target == PIPE_TEXTURE_1D ||
478 target == PIPE_TEXTURE_1D_ARRAY ||
479 target == PIPE_TEXTURE_2D ||
480 target == PIPE_TEXTURE_2D_ARRAY ||
481 target == PIPE_TEXTURE_RECT ||
482 target == PIPE_TEXTURE_3D ||
483 target == PIPE_TEXTURE_CUBE ||
484 target == PIPE_TEXTURE_CUBE_ARRAY);
485
486 if (sample_count > 1)
487 return FALSE;
488
489 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
490 return false;
491
492 if (bind & PIPE_BIND_RENDER_TARGET) {
493 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
494 /* this is a lie actually other formats COULD exist where we would fail */
495 if (format_desc->nr_channels < 3)
496 return FALSE;
497 }
498 else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
499 return FALSE;
500
501 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
502 format != PIPE_FORMAT_R11G11B10_FLOAT)
503 return FALSE;
504
505 assert(format_desc->block.width == 1);
506 assert(format_desc->block.height == 1);
507
508 if (format_desc->is_mixed)
509 return FALSE;
510
511 if (!format_desc->is_array && !format_desc->is_bitmask &&
512 format != PIPE_FORMAT_R11G11B10_FLOAT)
513 return FALSE;
514 }
515
516 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
517 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
518 /* Disable all 3-channel formats, where channel size != 32 bits.
519 * In some cases we run into crashes (in generate_unswizzled_blend()),
520 * for 3-channel RGB16 variants, there was an apparent LLVM bug.
521 * In any case, disabling the shallower 3-channel formats avoids a
522 * number of issues with GL_ARB_copy_image support.
523 */
524 if (format_desc->is_array &&
525 format_desc->nr_channels == 3 &&
526 format_desc->block.bits != 96) {
527 return FALSE;
528 }
529 }
530
531 if (bind & PIPE_BIND_DISPLAY_TARGET) {
532 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
533 return FALSE;
534 }
535
536 if (bind & PIPE_BIND_DEPTH_STENCIL) {
537 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
538 return FALSE;
539
540 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
541 return FALSE;
542
543 /* TODO: Support stencil-only formats */
544 if (format_desc->swizzle[0] == PIPE_SWIZZLE_NONE) {
545 return FALSE;
546 }
547 }
548
549 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
550 /* Software decoding is not hooked up. */
551 return FALSE;
552 }
553
554 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
555 format != PIPE_FORMAT_ETC1_RGB8)
556 return FALSE;
557
558 /*
559 * Everything can be supported by u_format
560 * (those without fetch_rgba_float might be not but shouldn't hit that)
561 */
562
563 return TRUE;
564 }
565
566
567
568
569 static void
570 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
571 struct pipe_resource *resource,
572 unsigned level, unsigned layer,
573 void *context_private,
574 struct pipe_box *sub_box)
575 {
576 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
577 struct sw_winsys *winsys = screen->winsys;
578 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
579
580 assert(texture->dt);
581 if (texture->dt)
582 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
583 }
584
585 static void
586 llvmpipe_destroy_screen( struct pipe_screen *_screen )
587 {
588 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
589 struct sw_winsys *winsys = screen->winsys;
590
591 if (screen->rast)
592 lp_rast_destroy(screen->rast);
593
594 lp_jit_screen_cleanup(screen);
595
596 if(winsys->destroy)
597 winsys->destroy(winsys);
598
599 mtx_destroy(&screen->rast_mutex);
600
601 FREE(screen);
602 }
603
604
605
606
607 /**
608 * Fence reference counting.
609 */
610 static void
611 llvmpipe_fence_reference(struct pipe_screen *screen,
612 struct pipe_fence_handle **ptr,
613 struct pipe_fence_handle *fence)
614 {
615 struct lp_fence **old = (struct lp_fence **) ptr;
616 struct lp_fence *f = (struct lp_fence *) fence;
617
618 lp_fence_reference(old, f);
619 }
620
621
622 /**
623 * Wait for the fence to finish.
624 */
625 static boolean
626 llvmpipe_fence_finish(struct pipe_screen *screen,
627 struct pipe_context *ctx,
628 struct pipe_fence_handle *fence_handle,
629 uint64_t timeout)
630 {
631 struct lp_fence *f = (struct lp_fence *) fence_handle;
632
633 if (!timeout)
634 return lp_fence_signalled(f);
635
636 lp_fence_wait(f);
637 return TRUE;
638 }
639
640 static uint64_t
641 llvmpipe_get_timestamp(struct pipe_screen *_screen)
642 {
643 return os_time_get_nano();
644 }
645
646 /**
647 * Create a new pipe_screen object
648 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
649 */
650 struct pipe_screen *
651 llvmpipe_create_screen(struct sw_winsys *winsys)
652 {
653 struct llvmpipe_screen *screen;
654
655 util_cpu_detect();
656
657 #ifdef DEBUG
658 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
659 #endif
660
661 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
662
663 screen = CALLOC_STRUCT(llvmpipe_screen);
664 if (!screen)
665 return NULL;
666
667 if (!lp_jit_screen_init(screen)) {
668 FREE(screen);
669 return NULL;
670 }
671
672 screen->winsys = winsys;
673
674 screen->base.destroy = llvmpipe_destroy_screen;
675
676 screen->base.get_name = llvmpipe_get_name;
677 screen->base.get_vendor = llvmpipe_get_vendor;
678 screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
679 screen->base.get_param = llvmpipe_get_param;
680 screen->base.get_shader_param = llvmpipe_get_shader_param;
681 screen->base.get_paramf = llvmpipe_get_paramf;
682 screen->base.is_format_supported = llvmpipe_is_format_supported;
683
684 screen->base.context_create = llvmpipe_create_context;
685 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
686 screen->base.fence_reference = llvmpipe_fence_reference;
687 screen->base.fence_finish = llvmpipe_fence_finish;
688
689 screen->base.get_timestamp = llvmpipe_get_timestamp;
690
691 llvmpipe_init_screen_resource_funcs(&screen->base);
692
693 screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
694 #ifdef PIPE_SUBSYSTEM_EMBEDDED
695 screen->num_threads = 0;
696 #endif
697 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
698 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
699
700 screen->rast = lp_rast_create(screen->num_threads);
701 if (!screen->rast) {
702 lp_jit_screen_cleanup(screen);
703 FREE(screen);
704 return NULL;
705 }
706 (void) mtx_init(&screen->rast_mutex, mtx_plain);
707
708 return &screen->base;
709 }