llvmpipe: add framebuffer fetching support (v1.1)
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/format/u_format.h"
33 #include "util/u_screen.h"
34 #include "util/u_string.h"
35 #include "util/format/u_format_s3tc.h"
36 #include "pipe/p_defines.h"
37 #include "pipe/p_screen.h"
38 #include "draw/draw_context.h"
39 #include "gallivm/lp_bld_type.h"
40 #include "gallivm/lp_bld_nir.h"
41 #include "util/disk_cache.h"
42 #include "util/os_misc.h"
43 #include "util/os_time.h"
44 #include "lp_texture.h"
45 #include "lp_fence.h"
46 #include "lp_jit.h"
47 #include "lp_screen.h"
48 #include "lp_context.h"
49 #include "lp_debug.h"
50 #include "lp_public.h"
51 #include "lp_limits.h"
52 #include "lp_rast.h"
53 #include "lp_cs_tpool.h"
54
55 #include "frontend/sw_winsys.h"
56
57 #include "nir.h"
58
59 #ifdef DEBUG
60 int LP_DEBUG = 0;
61
62 static const struct debug_named_value lp_debug_flags[] = {
63 { "pipe", DEBUG_PIPE, NULL },
64 { "tgsi", DEBUG_TGSI, NULL },
65 { "tex", DEBUG_TEX, NULL },
66 { "setup", DEBUG_SETUP, NULL },
67 { "rast", DEBUG_RAST, NULL },
68 { "query", DEBUG_QUERY, NULL },
69 { "screen", DEBUG_SCREEN, NULL },
70 { "counters", DEBUG_COUNTERS, NULL },
71 { "scene", DEBUG_SCENE, NULL },
72 { "fence", DEBUG_FENCE, NULL },
73 { "mem", DEBUG_MEM, NULL },
74 { "fs", DEBUG_FS, NULL },
75 { "cs", DEBUG_CS, NULL },
76 { "tgsi_ir", DEBUG_TGSI_IR, NULL },
77 { "cl", DEBUG_CL, NULL },
78 { "cache_stats", DEBUG_CACHE_STATS, NULL },
79 DEBUG_NAMED_VALUE_END
80 };
81 #endif
82
83 int LP_PERF = 0;
84 static const struct debug_named_value lp_perf_flags[] = {
85 { "texmem", PERF_TEX_MEM, NULL },
86 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
87 { "no_linear", PERF_NO_LINEAR, NULL },
88 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
89 { "no_tex", PERF_NO_TEX, NULL },
90 { "no_blend", PERF_NO_BLEND, NULL },
91 { "no_depth", PERF_NO_DEPTH, NULL },
92 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
93 DEBUG_NAMED_VALUE_END
94 };
95
96
97 static const char *
98 llvmpipe_get_vendor(struct pipe_screen *screen)
99 {
100 return "Mesa/X.org";
101 }
102
103
104 static const char *
105 llvmpipe_get_name(struct pipe_screen *screen)
106 {
107 static char buf[100];
108 snprintf(buf, sizeof(buf), "llvmpipe (LLVM " MESA_LLVM_VERSION_STRING ", %u bits)",
109 lp_native_vector_width );
110 return buf;
111 }
112
113
114 static int
115 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
116 {
117 switch (param) {
118 case PIPE_CAP_NPOT_TEXTURES:
119 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
120 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
121 return 1;
122 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
123 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
124 case PIPE_CAP_VERTEX_SHADER_SATURATE:
125 return 1;
126 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
127 return 1;
128 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
129 return PIPE_MAX_SO_BUFFERS;
130 case PIPE_CAP_ANISOTROPIC_FILTER:
131 return 0;
132 case PIPE_CAP_POINT_SPRITE:
133 return 1;
134 case PIPE_CAP_MAX_RENDER_TARGETS:
135 return PIPE_MAX_COLOR_BUFS;
136 case PIPE_CAP_OCCLUSION_QUERY:
137 return 1;
138 case PIPE_CAP_QUERY_TIME_ELAPSED:
139 return 0;
140 case PIPE_CAP_QUERY_TIMESTAMP:
141 return 1;
142 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
143 return 1;
144 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
145 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
146 return 1;
147 case PIPE_CAP_TEXTURE_SWIZZLE:
148 return 1;
149 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
150 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
151 return 0;
152 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
153 return 1 << (LP_MAX_TEXTURE_2D_LEVELS - 1);
154 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
155 return LP_MAX_TEXTURE_3D_LEVELS;
156 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
157 return LP_MAX_TEXTURE_CUBE_LEVELS;
158 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
159 return LP_MAX_TEXTURE_ARRAY_LAYERS;
160 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
161 return 1;
162 case PIPE_CAP_INDEP_BLEND_ENABLE:
163 return 1;
164 case PIPE_CAP_INDEP_BLEND_FUNC:
165 return 1;
166 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
167 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
168 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
169 return 1;
170 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
171 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
172 return 0;
173 case PIPE_CAP_PRIMITIVE_RESTART:
174 case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
175 return 1;
176 case PIPE_CAP_DEPTH_CLIP_DISABLE:
177 return 1;
178 case PIPE_CAP_SHADER_STENCIL_EXPORT:
179 return 1;
180 case PIPE_CAP_TGSI_INSTANCEID:
181 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
182 case PIPE_CAP_START_INSTANCE:
183 return 1;
184 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
185 return 0;
186 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
187 return 1;
188 case PIPE_CAP_SEAMLESS_CUBE_MAP:
189 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
190 return 1;
191 /* this is a lie could support arbitrary large offsets */
192 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
193 case PIPE_CAP_MIN_TEXEL_OFFSET:
194 return -32;
195 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
196 case PIPE_CAP_MAX_TEXEL_OFFSET:
197 return 31;
198 case PIPE_CAP_CONDITIONAL_RENDER:
199 case PIPE_CAP_TEXTURE_BARRIER:
200 return 1;
201 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
202 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
203 return 16*4;
204 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
205 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
206 return 1024;
207 case PIPE_CAP_MAX_VERTEX_STREAMS: {
208 struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
209 return lscreen->use_tgsi ? 1 : 4;
210 }
211 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
212 return 2048;
213 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
214 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
215 return 1;
216 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
217 return 0;
218 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
219 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
220 return 1;
221 case PIPE_CAP_GLSL_FEATURE_LEVEL: {
222 struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
223 return lscreen->use_tgsi ? 330 : 420;
224 }
225 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
226 return 140;
227 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
228 return 0;
229 case PIPE_CAP_COMPUTE:
230 return GALLIVM_HAVE_CORO;
231 case PIPE_CAP_USER_VERTEX_BUFFERS:
232 return 1;
233 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
234 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
235 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
236 return 0;
237 case PIPE_CAP_TGSI_TEXCOORD:
238 case PIPE_CAP_DRAW_INDIRECT:
239 return 1;
240
241 case PIPE_CAP_CUBE_MAP_ARRAY:
242 return 1;
243 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
244 return 16;
245 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
246 return 64;
247 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
248 return 1;
249 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
250 return 65536;
251 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
252 return 16;
253 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
254 return 0;
255 case PIPE_CAP_MAX_VIEWPORTS:
256 return PIPE_MAX_VIEWPORTS;
257 case PIPE_CAP_ENDIANNESS:
258 return PIPE_ENDIAN_NATIVE;
259 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
260 return 1;
261 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
262 return 1;
263 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
264 return 4;
265 case PIPE_CAP_TEXTURE_GATHER_SM5:
266 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
267 return 0;
268 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
269 return 1;
270 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
271 return 1;
272 case PIPE_CAP_TGSI_TEX_TXF_LZ:
273 case PIPE_CAP_SAMPLER_VIEW_TARGET:
274 return 1;
275 case PIPE_CAP_FAKE_SW_MSAA: {
276 struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
277 return lscreen->use_tgsi ? 1 : 0;
278 }
279 case PIPE_CAP_TEXTURE_QUERY_LOD:
280 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
281 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
282 case PIPE_CAP_DOUBLES:
283 case PIPE_CAP_INT64:
284 case PIPE_CAP_INT64_DIVMOD:
285 case PIPE_CAP_QUERY_SO_OVERFLOW:
286 case PIPE_CAP_TGSI_DIV:
287 return 1;
288
289 case PIPE_CAP_VENDOR_ID:
290 return 0xFFFFFFFF;
291 case PIPE_CAP_DEVICE_ID:
292 return 0xFFFFFFFF;
293 case PIPE_CAP_ACCELERATED:
294 return 0;
295 case PIPE_CAP_VIDEO_MEMORY: {
296 /* XXX: Do we want to return the full amount fo system memory ? */
297 uint64_t system_memory;
298
299 if (!os_get_total_physical_memory(&system_memory))
300 return 0;
301
302 if (sizeof(void *) == 4)
303 /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
304 * eat application memory, which is quite limited on 32 bits. App
305 * shouldn't expect too much available memory. */
306 system_memory = MIN2(system_memory, 2048 << 20);
307
308 return (int)(system_memory >> 20);
309 }
310 case PIPE_CAP_UMA:
311 return 0;
312 case PIPE_CAP_CLIP_HALFZ:
313 return 1;
314 case PIPE_CAP_VERTEXID_NOBASE:
315 return 0;
316 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
317 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
318 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
319 return 1;
320 case PIPE_CAP_CULL_DISTANCE:
321 return 1;
322 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
323 return 1;
324 case PIPE_CAP_CLEAR_TEXTURE:
325 return 1;
326 case PIPE_CAP_MAX_VARYINGS:
327 return 32;
328 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
329 return 16;
330 case PIPE_CAP_QUERY_BUFFER_OBJECT:
331 return 1;
332 case PIPE_CAP_DRAW_PARAMETERS:
333 return 1;
334 case PIPE_CAP_FBFETCH:
335 return 8;
336 case PIPE_CAP_FBFETCH_COHERENT:
337 return 0;
338 case PIPE_CAP_MULTI_DRAW_INDIRECT:
339 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
340 return 1;
341 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
342 return 32;
343 case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
344 return 8;
345 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
346 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
347 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
348 case PIPE_CAP_DEPTH_BOUNDS_TEST:
349 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
350 case PIPE_CAP_SHAREABLE_SHADERS:
351 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
352 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
353 case PIPE_CAP_INVALIDATE_BUFFER:
354 case PIPE_CAP_GENERATE_MIPMAP:
355 case PIPE_CAP_STRING_MARKER:
356 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
357 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
358 case PIPE_CAP_QUERY_MEMORY_INFO:
359 case PIPE_CAP_PCI_GROUP:
360 case PIPE_CAP_PCI_BUS:
361 case PIPE_CAP_PCI_DEVICE:
362 case PIPE_CAP_PCI_FUNCTION:
363 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
364 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
365 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
366 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
367 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
368 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
369 case PIPE_CAP_NATIVE_FENCE_FD:
370 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
371 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
372 case PIPE_CAP_TGSI_CLOCK:
373 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
374 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
375 case PIPE_CAP_TGSI_BALLOT:
376 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
377 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
378 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
379 case PIPE_CAP_BINDLESS_TEXTURE:
380 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
381 case PIPE_CAP_MEMOBJ:
382 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
383 case PIPE_CAP_TILE_RASTER_ORDER:
384 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
385 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
386 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
387 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
388 case PIPE_CAP_FENCE_SIGNAL:
389 case PIPE_CAP_CONSTBUF0_FLAGS:
390 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
391 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
392 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
393 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
394 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
395 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
396 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
397 return 0;
398 case PIPE_CAP_MAX_GS_INVOCATIONS:
399 return 32;
400 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
401 return LP_MAX_TGSI_SHADER_BUFFER_SIZE;
402 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
403 case PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE:
404 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
405 return 1;
406 case PIPE_CAP_TGSI_TXQS:
407 case PIPE_CAP_TGSI_VOTE:
408 case PIPE_CAP_LOAD_CONSTBUF:
409 case PIPE_CAP_TEXTURE_MULTISAMPLE:
410 case PIPE_CAP_SAMPLE_SHADING:
411 case PIPE_CAP_POST_DEPTH_COVERAGE:
412 case PIPE_CAP_PACKED_UNIFORMS: {
413 struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
414 return !lscreen->use_tgsi;
415 }
416 default:
417 return u_pipe_screen_get_param_defaults(screen, param);
418 }
419 }
420
421 static int
422 llvmpipe_get_shader_param(struct pipe_screen *screen,
423 enum pipe_shader_type shader,
424 enum pipe_shader_cap param)
425 {
426 struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
427 switch(shader)
428 {
429 case PIPE_SHADER_COMPUTE:
430 if ((LP_DEBUG & DEBUG_CL) && param == PIPE_SHADER_CAP_SUPPORTED_IRS)
431 return (1 << PIPE_SHADER_IR_TGSI) | (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_NIR_SERIALIZED);
432 /* fallthrough */
433 case PIPE_SHADER_FRAGMENT:
434 if (param == PIPE_SHADER_CAP_PREFERRED_IR) {
435 if (lscreen->use_tgsi)
436 return PIPE_SHADER_IR_TGSI;
437 else
438 return PIPE_SHADER_IR_NIR;
439 }
440 switch (param) {
441 default:
442 return gallivm_get_shader_param(param);
443 }
444 /* fallthrough */
445 case PIPE_SHADER_TESS_CTRL:
446 case PIPE_SHADER_TESS_EVAL:
447 /* Tessellation shader needs llvm coroutines support */
448 if (!GALLIVM_HAVE_CORO || lscreen->use_tgsi)
449 return 0;
450 /* fallthrough */
451 case PIPE_SHADER_VERTEX:
452 case PIPE_SHADER_GEOMETRY:
453 if (param == PIPE_SHADER_CAP_PREFERRED_IR) {
454 if (lscreen->use_tgsi)
455 return PIPE_SHADER_IR_TGSI;
456 else
457 return PIPE_SHADER_IR_NIR;
458 }
459
460 switch (param) {
461 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
462 /* At this time, the draw module and llvmpipe driver only
463 * support vertex shader texture lookups when LLVM is enabled in
464 * the draw module.
465 */
466 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
467 return PIPE_MAX_SAMPLERS;
468 else
469 return 0;
470 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
471 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
472 return PIPE_MAX_SHADER_SAMPLER_VIEWS;
473 else
474 return 0;
475 default:
476 return draw_get_shader_param(shader, param);
477 }
478 default:
479 return 0;
480 }
481 }
482
483 static float
484 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
485 {
486 switch (param) {
487 case PIPE_CAPF_MAX_LINE_WIDTH:
488 /* fall-through */
489 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
490 return 255.0; /* arbitrary */
491 case PIPE_CAPF_MAX_POINT_WIDTH:
492 /* fall-through */
493 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
494 return LP_MAX_POINT_WIDTH; /* arbitrary */
495 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
496 return 16.0; /* not actually signficant at this time */
497 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
498 return 16.0; /* arbitrary */
499 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
500 return 0.0;
501 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
502 return 0.0;
503 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
504 return 0.0;
505 }
506 /* should only get here on unhandled cases */
507 debug_printf("Unexpected PIPE_CAP %d query\n", param);
508 return 0.0;
509 }
510
511 static int
512 llvmpipe_get_compute_param(struct pipe_screen *_screen,
513 enum pipe_shader_ir ir_type,
514 enum pipe_compute_cap param,
515 void *ret)
516 {
517 switch (param) {
518 case PIPE_COMPUTE_CAP_IR_TARGET:
519 return 0;
520 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
521 if (ret) {
522 uint64_t *grid_size = ret;
523 grid_size[0] = 65535;
524 grid_size[1] = 65535;
525 grid_size[2] = 65535;
526 }
527 return 3 * sizeof(uint64_t) ;
528 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
529 if (ret) {
530 uint64_t *block_size = ret;
531 block_size[0] = 1024;
532 block_size[1] = 1024;
533 block_size[2] = 1024;
534 }
535 return 3 * sizeof(uint64_t);
536 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
537 if (ret) {
538 uint64_t *max_threads_per_block = ret;
539 *max_threads_per_block = 1024;
540 }
541 return sizeof(uint64_t);
542 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
543 if (ret) {
544 uint64_t *max_local_size = ret;
545 *max_local_size = 32768;
546 }
547 return sizeof(uint64_t);
548 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
549 if (ret) {
550 uint32_t *grid_dim = ret;
551 *grid_dim = 3;
552 }
553 return sizeof(uint32_t);
554 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
555 if (ret) {
556 uint64_t *max_global_size = ret;
557 *max_global_size = (1ULL << 31);
558 }
559 return sizeof(uint64_t);
560 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
561 if (ret) {
562 uint64_t *max_mem_alloc_size = ret;
563 *max_mem_alloc_size = (1ULL << 31);
564 }
565 return sizeof(uint64_t);
566 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
567 if (ret) {
568 uint64_t *max_private = ret;
569 *max_private = (1UL << 31);
570 }
571 return sizeof(uint64_t);
572 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
573 if (ret) {
574 uint64_t *max_input = ret;
575 *max_input = 4096;
576 }
577 return sizeof(uint64_t);
578 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
579 if (ret) {
580 uint32_t *images = ret;
581 *images = 0;
582 }
583 return sizeof(uint32_t);
584 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
585 return 0;
586 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
587 if (ret) {
588 uint32_t *subgroup_size = ret;
589 *subgroup_size = 32;
590 }
591 return sizeof(uint32_t);
592 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
593 if (ret) {
594 uint32_t *max_compute_units = ret;
595 *max_compute_units = 8;
596 }
597 return sizeof(uint32_t);
598 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
599 if (ret) {
600 uint32_t *max_clock_freq = ret;
601 *max_clock_freq = 300;
602 }
603 return sizeof(uint32_t);
604 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
605 if (ret) {
606 uint32_t *address_bits = ret;
607 *address_bits = 64;
608 }
609 return sizeof(uint32_t);
610 }
611 return 0;
612 }
613
614 static const struct nir_shader_compiler_options gallivm_nir_options = {
615 .lower_scmp = true,
616 .lower_flrp32 = true,
617 .lower_flrp64 = true,
618 .lower_fsat = true,
619 .lower_bitfield_insert_to_shifts = true,
620 .lower_bitfield_extract_to_shifts = true,
621 .lower_sub = true,
622 .lower_ffma = true,
623 .lower_fmod = true,
624 .lower_hadd = true,
625 .lower_add_sat = true,
626 .lower_pack_snorm_2x16 = true,
627 .lower_pack_snorm_4x8 = true,
628 .lower_pack_unorm_2x16 = true,
629 .lower_pack_unorm_4x8 = true,
630 .lower_unpack_snorm_2x16 = true,
631 .lower_unpack_snorm_4x8 = true,
632 .lower_unpack_unorm_2x16 = true,
633 .lower_unpack_unorm_4x8 = true,
634 .lower_extract_byte = true,
635 .lower_extract_word = true,
636 .lower_rotate = true,
637 .lower_ifind_msb = true,
638 .max_unroll_iterations = 32,
639 .use_interpolated_input_intrinsics = true,
640 .lower_to_scalar = true,
641 };
642
643 static void
644 llvmpipe_finalize_nir(struct pipe_screen *screen,
645 void *nirptr,
646 bool optimize)
647 {
648 struct nir_shader *nir = (struct nir_shader *)nirptr;
649 lp_build_opt_nir(nir);
650 }
651
652 static inline const void *
653 llvmpipe_get_compiler_options(struct pipe_screen *screen,
654 enum pipe_shader_ir ir,
655 enum pipe_shader_type shader)
656 {
657 assert(ir == PIPE_SHADER_IR_NIR);
658 return &gallivm_nir_options;
659 }
660
661 /**
662 * Query format support for creating a texture, drawing surface, etc.
663 * \param format the format to test
664 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
665 */
666 static bool
667 llvmpipe_is_format_supported( struct pipe_screen *_screen,
668 enum pipe_format format,
669 enum pipe_texture_target target,
670 unsigned sample_count,
671 unsigned storage_sample_count,
672 unsigned bind)
673 {
674 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
675 struct sw_winsys *winsys = screen->winsys;
676 const struct util_format_description *format_desc;
677
678 format_desc = util_format_description(format);
679 if (!format_desc)
680 return false;
681
682 assert(target == PIPE_BUFFER ||
683 target == PIPE_TEXTURE_1D ||
684 target == PIPE_TEXTURE_1D_ARRAY ||
685 target == PIPE_TEXTURE_2D ||
686 target == PIPE_TEXTURE_2D_ARRAY ||
687 target == PIPE_TEXTURE_RECT ||
688 target == PIPE_TEXTURE_3D ||
689 target == PIPE_TEXTURE_CUBE ||
690 target == PIPE_TEXTURE_CUBE_ARRAY);
691
692 if (sample_count != 0 && sample_count != 1 && sample_count != 4)
693 return false;
694
695 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
696 return false;
697
698 if (bind & PIPE_BIND_RENDER_TARGET) {
699 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
700 /* this is a lie actually other formats COULD exist where we would fail */
701 if (format_desc->nr_channels < 3)
702 return false;
703 }
704 else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
705 return false;
706
707 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
708 format != PIPE_FORMAT_R11G11B10_FLOAT)
709 return false;
710
711 assert(format_desc->block.width == 1);
712 assert(format_desc->block.height == 1);
713
714 if (format_desc->is_mixed)
715 return false;
716
717 if (!format_desc->is_array && !format_desc->is_bitmask &&
718 format != PIPE_FORMAT_R11G11B10_FLOAT)
719 return false;
720 }
721
722 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
723 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
724 /* Disable all 3-channel formats, where channel size != 32 bits.
725 * In some cases we run into crashes (in generate_unswizzled_blend()),
726 * for 3-channel RGB16 variants, there was an apparent LLVM bug.
727 * In any case, disabling the shallower 3-channel formats avoids a
728 * number of issues with GL_ARB_copy_image support.
729 */
730 if (format_desc->is_array &&
731 format_desc->nr_channels == 3 &&
732 format_desc->block.bits != 96) {
733 return false;
734 }
735 }
736
737 if (bind & PIPE_BIND_DISPLAY_TARGET) {
738 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
739 return false;
740 }
741
742 if (bind & PIPE_BIND_DEPTH_STENCIL) {
743 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
744 return false;
745
746 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
747 return false;
748 }
749
750 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
751 format_desc->layout == UTIL_FORMAT_LAYOUT_ATC ||
752 format_desc->layout == UTIL_FORMAT_LAYOUT_FXT1) {
753 /* Software decoding is not hooked up. */
754 return false;
755 }
756
757 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
758 format != PIPE_FORMAT_ETC1_RGB8)
759 return false;
760
761 /*
762 * Everything can be supported by u_format
763 * (those without fetch_rgba_float might be not but shouldn't hit that)
764 */
765
766 return true;
767 }
768
769
770
771
772 static void
773 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
774 struct pipe_resource *resource,
775 unsigned level, unsigned layer,
776 void *context_private,
777 struct pipe_box *sub_box)
778 {
779 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
780 struct sw_winsys *winsys = screen->winsys;
781 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
782
783 assert(texture->dt);
784 if (texture->dt)
785 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
786 }
787
788 static void
789 llvmpipe_destroy_screen( struct pipe_screen *_screen )
790 {
791 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
792 struct sw_winsys *winsys = screen->winsys;
793
794 if (screen->cs_tpool)
795 lp_cs_tpool_destroy(screen->cs_tpool);
796
797 if (screen->rast)
798 lp_rast_destroy(screen->rast);
799
800 lp_jit_screen_cleanup(screen);
801
802 if (LP_DEBUG & DEBUG_CACHE_STATS)
803 printf("disk shader cache: hits = %u, misses = %u\n", screen->num_disk_shader_cache_hits,
804 screen->num_disk_shader_cache_misses);
805 disk_cache_destroy(screen->disk_shader_cache);
806 if(winsys->destroy)
807 winsys->destroy(winsys);
808
809 glsl_type_singleton_decref();
810
811 mtx_destroy(&screen->rast_mutex);
812 mtx_destroy(&screen->cs_mutex);
813 FREE(screen);
814 }
815
816
817
818
819 /**
820 * Fence reference counting.
821 */
822 static void
823 llvmpipe_fence_reference(struct pipe_screen *screen,
824 struct pipe_fence_handle **ptr,
825 struct pipe_fence_handle *fence)
826 {
827 struct lp_fence **old = (struct lp_fence **) ptr;
828 struct lp_fence *f = (struct lp_fence *) fence;
829
830 lp_fence_reference(old, f);
831 }
832
833
834 /**
835 * Wait for the fence to finish.
836 */
837 static bool
838 llvmpipe_fence_finish(struct pipe_screen *screen,
839 struct pipe_context *ctx,
840 struct pipe_fence_handle *fence_handle,
841 uint64_t timeout)
842 {
843 struct lp_fence *f = (struct lp_fence *) fence_handle;
844
845 if (!timeout)
846 return lp_fence_signalled(f);
847
848 if (!lp_fence_signalled(f)) {
849 if (timeout != PIPE_TIMEOUT_INFINITE)
850 return lp_fence_timedwait(f, timeout);
851
852 lp_fence_wait(f);
853 }
854 return true;
855 }
856
857 static uint64_t
858 llvmpipe_get_timestamp(struct pipe_screen *_screen)
859 {
860 return os_time_get_nano();
861 }
862
863 static void lp_disk_cache_create(struct llvmpipe_screen *screen)
864 {
865 struct mesa_sha1 ctx;
866 unsigned char sha1[20];
867 char cache_id[20 * 2 + 1];
868 _mesa_sha1_init(&ctx);
869
870 if (!disk_cache_get_function_identifier(lp_disk_cache_create, &ctx) ||
871 !disk_cache_get_function_identifier(LLVMLinkInMCJIT, &ctx))
872 return;
873
874 _mesa_sha1_final(&ctx, sha1);
875 disk_cache_format_hex_id(cache_id, sha1, 20 * 2);
876
877 screen->disk_shader_cache = disk_cache_create("llvmpipe", cache_id, 0);
878 }
879
880 static struct disk_cache *lp_get_disk_shader_cache(struct pipe_screen *_screen)
881 {
882 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
883
884 return screen->disk_shader_cache;
885 }
886
887 void lp_disk_cache_find_shader(struct llvmpipe_screen *screen,
888 struct lp_cached_code *cache,
889 unsigned char ir_sha1_cache_key[20])
890 {
891 unsigned char sha1[CACHE_KEY_SIZE];
892
893 if (!screen->disk_shader_cache)
894 return;
895 disk_cache_compute_key(screen->disk_shader_cache, ir_sha1_cache_key, 20, sha1);
896
897 size_t binary_size;
898 uint8_t *buffer = disk_cache_get(screen->disk_shader_cache, sha1, &binary_size);
899 if (!buffer) {
900 cache->data_size = 0;
901 p_atomic_inc(&screen->num_disk_shader_cache_misses);
902 return;
903 }
904 cache->data_size = binary_size;
905 cache->data = buffer;
906 p_atomic_inc(&screen->num_disk_shader_cache_hits);
907 }
908
909 void lp_disk_cache_insert_shader(struct llvmpipe_screen *screen,
910 struct lp_cached_code *cache,
911 unsigned char ir_sha1_cache_key[20])
912 {
913 unsigned char sha1[CACHE_KEY_SIZE];
914
915 if (!screen->disk_shader_cache || !cache->data_size || cache->dont_cache)
916 return;
917 disk_cache_compute_key(screen->disk_shader_cache, ir_sha1_cache_key, 20, sha1);
918 disk_cache_put(screen->disk_shader_cache, sha1, cache->data, cache->data_size, NULL);
919 }
920 /**
921 * Create a new pipe_screen object
922 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
923 */
924 struct pipe_screen *
925 llvmpipe_create_screen(struct sw_winsys *winsys)
926 {
927 struct llvmpipe_screen *screen;
928
929 util_cpu_detect();
930
931 glsl_type_singleton_init_or_ref();
932
933 #ifdef DEBUG
934 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
935 #endif
936
937 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
938
939 screen = CALLOC_STRUCT(llvmpipe_screen);
940 if (!screen)
941 return NULL;
942
943 if (!lp_jit_screen_init(screen)) {
944 FREE(screen);
945 return NULL;
946 }
947
948 screen->winsys = winsys;
949
950 screen->base.destroy = llvmpipe_destroy_screen;
951
952 screen->base.get_name = llvmpipe_get_name;
953 screen->base.get_vendor = llvmpipe_get_vendor;
954 screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
955 screen->base.get_param = llvmpipe_get_param;
956 screen->base.get_shader_param = llvmpipe_get_shader_param;
957 screen->base.get_compute_param = llvmpipe_get_compute_param;
958 screen->base.get_paramf = llvmpipe_get_paramf;
959 screen->base.get_compiler_options = llvmpipe_get_compiler_options;
960 screen->base.is_format_supported = llvmpipe_is_format_supported;
961
962 screen->base.context_create = llvmpipe_create_context;
963 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
964 screen->base.fence_reference = llvmpipe_fence_reference;
965 screen->base.fence_finish = llvmpipe_fence_finish;
966
967 screen->base.get_timestamp = llvmpipe_get_timestamp;
968
969 screen->base.finalize_nir = llvmpipe_finalize_nir;
970
971 screen->base.get_disk_shader_cache = lp_get_disk_shader_cache;
972 llvmpipe_init_screen_resource_funcs(&screen->base);
973
974 screen->use_tgsi = (LP_DEBUG & DEBUG_TGSI_IR);
975 screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
976 #ifdef EMBEDDED_DEVICE
977 screen->num_threads = 0;
978 #endif
979 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
980 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
981
982 screen->rast = lp_rast_create(screen->num_threads);
983 if (!screen->rast) {
984 lp_jit_screen_cleanup(screen);
985 FREE(screen);
986 return NULL;
987 }
988 (void) mtx_init(&screen->rast_mutex, mtx_plain);
989
990 screen->cs_tpool = lp_cs_tpool_create(screen->num_threads);
991 if (!screen->cs_tpool) {
992 lp_rast_destroy(screen->rast);
993 lp_jit_screen_cleanup(screen);
994 FREE(screen);
995 return NULL;
996 }
997 (void) mtx_init(&screen->cs_mutex, mtx_plain);
998
999 lp_disk_cache_create(screen);
1000 return &screen->base;
1001 }