1 /**************************************************************************
3 * Copyright 2008 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/format/u_format.h"
33 #include "util/u_screen.h"
34 #include "util/u_string.h"
35 #include "util/format/u_format_s3tc.h"
36 #include "pipe/p_defines.h"
37 #include "pipe/p_screen.h"
38 #include "draw/draw_context.h"
39 #include "gallivm/lp_bld_type.h"
40 #include "gallivm/lp_bld_nir.h"
41 #include "util/disk_cache.h"
42 #include "util/os_misc.h"
43 #include "util/os_time.h"
44 #include "lp_texture.h"
47 #include "lp_screen.h"
48 #include "lp_context.h"
50 #include "lp_public.h"
51 #include "lp_limits.h"
53 #include "lp_cs_tpool.h"
55 #include "frontend/sw_winsys.h"
62 static const struct debug_named_value lp_debug_flags
[] = {
63 { "pipe", DEBUG_PIPE
, NULL
},
64 { "tgsi", DEBUG_TGSI
, NULL
},
65 { "tex", DEBUG_TEX
, NULL
},
66 { "setup", DEBUG_SETUP
, NULL
},
67 { "rast", DEBUG_RAST
, NULL
},
68 { "query", DEBUG_QUERY
, NULL
},
69 { "screen", DEBUG_SCREEN
, NULL
},
70 { "counters", DEBUG_COUNTERS
, NULL
},
71 { "scene", DEBUG_SCENE
, NULL
},
72 { "fence", DEBUG_FENCE
, NULL
},
73 { "mem", DEBUG_MEM
, NULL
},
74 { "fs", DEBUG_FS
, NULL
},
75 { "cs", DEBUG_CS
, NULL
},
76 { "tgsi_ir", DEBUG_TGSI_IR
, NULL
},
77 { "cl", DEBUG_CL
, NULL
},
78 { "cache_stats", DEBUG_CACHE_STATS
, NULL
},
84 static const struct debug_named_value lp_perf_flags
[] = {
85 { "texmem", PERF_TEX_MEM
, NULL
},
86 { "no_mipmap", PERF_NO_MIPMAPS
, NULL
},
87 { "no_linear", PERF_NO_LINEAR
, NULL
},
88 { "no_mip_linear", PERF_NO_MIP_LINEAR
, NULL
},
89 { "no_tex", PERF_NO_TEX
, NULL
},
90 { "no_blend", PERF_NO_BLEND
, NULL
},
91 { "no_depth", PERF_NO_DEPTH
, NULL
},
92 { "no_alphatest", PERF_NO_ALPHATEST
, NULL
},
98 llvmpipe_get_vendor(struct pipe_screen
*screen
)
105 llvmpipe_get_name(struct pipe_screen
*screen
)
107 static char buf
[100];
108 snprintf(buf
, sizeof(buf
), "llvmpipe (LLVM " MESA_LLVM_VERSION_STRING
", %u bits)",
109 lp_native_vector_width
);
115 llvmpipe_get_param(struct pipe_screen
*screen
, enum pipe_cap param
)
118 case PIPE_CAP_NPOT_TEXTURES
:
119 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
120 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS
:
122 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD
:
123 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES
:
124 case PIPE_CAP_VERTEX_SHADER_SATURATE
:
126 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
128 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
129 return PIPE_MAX_SO_BUFFERS
;
130 case PIPE_CAP_POINT_SPRITE
:
132 case PIPE_CAP_MAX_RENDER_TARGETS
:
133 return PIPE_MAX_COLOR_BUFS
;
134 case PIPE_CAP_OCCLUSION_QUERY
:
135 case PIPE_CAP_QUERY_TIMESTAMP
:
137 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
139 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
140 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE
:
142 case PIPE_CAP_TEXTURE_SWIZZLE
:
144 case PIPE_CAP_MAX_TEXTURE_2D_SIZE
:
145 return 1 << (LP_MAX_TEXTURE_2D_LEVELS
- 1);
146 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
147 return LP_MAX_TEXTURE_3D_LEVELS
;
148 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
149 return LP_MAX_TEXTURE_CUBE_LEVELS
;
150 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
151 return LP_MAX_TEXTURE_ARRAY_LAYERS
;
152 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
154 case PIPE_CAP_INDEP_BLEND_ENABLE
:
156 case PIPE_CAP_INDEP_BLEND_FUNC
:
158 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
159 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
160 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
162 case PIPE_CAP_PRIMITIVE_RESTART
:
163 case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX
:
165 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
167 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
169 case PIPE_CAP_TGSI_INSTANCEID
:
170 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
171 case PIPE_CAP_START_INSTANCE
:
172 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
174 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
175 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
177 /* this is a lie could support arbitrary large offsets */
178 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
179 case PIPE_CAP_MIN_TEXEL_OFFSET
:
181 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
182 case PIPE_CAP_MAX_TEXEL_OFFSET
:
184 case PIPE_CAP_CONDITIONAL_RENDER
:
185 case PIPE_CAP_TEXTURE_BARRIER
:
187 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
188 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
190 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
191 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
193 case PIPE_CAP_MAX_VERTEX_STREAMS
: {
194 struct llvmpipe_screen
*lscreen
= llvmpipe_screen(screen
);
195 return lscreen
->use_tgsi
? 1 : 4;
197 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
199 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
200 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
:
201 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
202 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
204 case PIPE_CAP_GLSL_FEATURE_LEVEL
: {
205 struct llvmpipe_screen
*lscreen
= llvmpipe_screen(screen
);
206 return lscreen
->use_tgsi
? 330 : 420;
208 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
:
210 case PIPE_CAP_COMPUTE
:
211 return GALLIVM_HAVE_CORO
;
212 case PIPE_CAP_USER_VERTEX_BUFFERS
:
214 case PIPE_CAP_TGSI_TEXCOORD
:
215 case PIPE_CAP_DRAW_INDIRECT
:
218 case PIPE_CAP_CUBE_MAP_ARRAY
:
220 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
222 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
224 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
226 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
228 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
230 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
232 case PIPE_CAP_MAX_VIEWPORTS
:
233 return PIPE_MAX_VIEWPORTS
;
234 case PIPE_CAP_ENDIANNESS
:
235 return PIPE_ENDIAN_NATIVE
;
236 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
:
238 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
240 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
242 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
:
244 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE
:
246 case PIPE_CAP_TGSI_TEX_TXF_LZ
:
247 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
249 case PIPE_CAP_FAKE_SW_MSAA
: {
250 struct llvmpipe_screen
*lscreen
= llvmpipe_screen(screen
);
251 return lscreen
->use_tgsi
? 1 : 0;
253 case PIPE_CAP_TEXTURE_QUERY_LOD
:
254 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED
:
255 case PIPE_CAP_TGSI_ARRAY_COMPONENTS
:
256 case PIPE_CAP_DOUBLES
:
258 case PIPE_CAP_INT64_DIVMOD
:
259 case PIPE_CAP_QUERY_SO_OVERFLOW
:
260 case PIPE_CAP_TGSI_DIV
:
263 case PIPE_CAP_VENDOR_ID
:
265 case PIPE_CAP_DEVICE_ID
:
267 case PIPE_CAP_ACCELERATED
:
269 case PIPE_CAP_VIDEO_MEMORY
: {
270 /* XXX: Do we want to return the full amount fo system memory ? */
271 uint64_t system_memory
;
273 if (!os_get_total_physical_memory(&system_memory
))
276 if (sizeof(void *) == 4)
277 /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
278 * eat application memory, which is quite limited on 32 bits. App
279 * shouldn't expect too much available memory. */
280 system_memory
= MIN2(system_memory
, 2048 << 20);
282 return (int)(system_memory
>> 20);
286 case PIPE_CAP_CLIP_HALFZ
:
288 case PIPE_CAP_POLYGON_OFFSET_CLAMP
:
289 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
290 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
292 case PIPE_CAP_CULL_DISTANCE
:
294 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
:
296 case PIPE_CAP_CLEAR_TEXTURE
:
298 case PIPE_CAP_MAX_VARYINGS
:
300 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
:
302 case PIPE_CAP_QUERY_BUFFER_OBJECT
:
304 case PIPE_CAP_DRAW_PARAMETERS
:
306 case PIPE_CAP_FBFETCH
:
308 case PIPE_CAP_FBFETCH_COHERENT
:
310 case PIPE_CAP_MULTI_DRAW_INDIRECT
:
311 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS
:
313 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
:
315 case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS
:
317 case PIPE_CAP_PCI_GROUP
:
318 case PIPE_CAP_PCI_BUS
:
319 case PIPE_CAP_PCI_DEVICE
:
320 case PIPE_CAP_PCI_FUNCTION
:
321 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
:
322 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION
:
324 case PIPE_CAP_MAX_GS_INVOCATIONS
:
326 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE
:
327 return LP_MAX_TGSI_SHADER_BUFFER_SIZE
;
328 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT
:
329 case PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE
:
330 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL
:
332 case PIPE_CAP_TGSI_TXQS
:
333 case PIPE_CAP_TGSI_VOTE
:
334 case PIPE_CAP_LOAD_CONSTBUF
:
335 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
336 case PIPE_CAP_SAMPLE_SHADING
:
337 case PIPE_CAP_POST_DEPTH_COVERAGE
:
338 case PIPE_CAP_PACKED_UNIFORMS
: {
339 struct llvmpipe_screen
*lscreen
= llvmpipe_screen(screen
);
340 return !lscreen
->use_tgsi
;
343 return u_pipe_screen_get_param_defaults(screen
, param
);
348 llvmpipe_get_shader_param(struct pipe_screen
*screen
,
349 enum pipe_shader_type shader
,
350 enum pipe_shader_cap param
)
352 struct llvmpipe_screen
*lscreen
= llvmpipe_screen(screen
);
355 case PIPE_SHADER_COMPUTE
:
356 if ((LP_DEBUG
& DEBUG_CL
) && param
== PIPE_SHADER_CAP_SUPPORTED_IRS
)
357 return (1 << PIPE_SHADER_IR_TGSI
) | (1 << PIPE_SHADER_IR_NIR
) | (1 << PIPE_SHADER_IR_NIR_SERIALIZED
);
359 case PIPE_SHADER_FRAGMENT
:
360 if (param
== PIPE_SHADER_CAP_PREFERRED_IR
) {
361 if (lscreen
->use_tgsi
)
362 return PIPE_SHADER_IR_TGSI
;
364 return PIPE_SHADER_IR_NIR
;
368 return gallivm_get_shader_param(param
);
371 case PIPE_SHADER_TESS_CTRL
:
372 case PIPE_SHADER_TESS_EVAL
:
373 /* Tessellation shader needs llvm coroutines support */
374 if (!GALLIVM_HAVE_CORO
|| lscreen
->use_tgsi
)
377 case PIPE_SHADER_VERTEX
:
378 case PIPE_SHADER_GEOMETRY
:
379 if (param
== PIPE_SHADER_CAP_PREFERRED_IR
) {
380 if (lscreen
->use_tgsi
)
381 return PIPE_SHADER_IR_TGSI
;
383 return PIPE_SHADER_IR_NIR
;
387 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
388 /* At this time, the draw module and llvmpipe driver only
389 * support vertex shader texture lookups when LLVM is enabled in
392 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE
))
393 return PIPE_MAX_SAMPLERS
;
396 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
397 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE
))
398 return PIPE_MAX_SHADER_SAMPLER_VIEWS
;
402 return draw_get_shader_param(shader
, param
);
410 llvmpipe_get_paramf(struct pipe_screen
*screen
, enum pipe_capf param
)
413 case PIPE_CAPF_MAX_LINE_WIDTH
:
415 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
416 return 255.0; /* arbitrary */
417 case PIPE_CAPF_MAX_POINT_WIDTH
:
419 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
420 return LP_MAX_POINT_WIDTH
; /* arbitrary */
421 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
422 return 16.0; /* not actually signficant at this time */
423 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
424 return 16.0; /* arbitrary */
425 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE
:
427 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE
:
429 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY
:
432 /* should only get here on unhandled cases */
433 debug_printf("Unexpected PIPE_CAP %d query\n", param
);
438 llvmpipe_get_compute_param(struct pipe_screen
*_screen
,
439 enum pipe_shader_ir ir_type
,
440 enum pipe_compute_cap param
,
444 case PIPE_COMPUTE_CAP_IR_TARGET
:
446 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE
:
448 uint64_t *grid_size
= ret
;
449 grid_size
[0] = 65535;
450 grid_size
[1] = 65535;
451 grid_size
[2] = 65535;
453 return 3 * sizeof(uint64_t) ;
454 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE
:
456 uint64_t *block_size
= ret
;
457 block_size
[0] = 1024;
458 block_size
[1] = 1024;
459 block_size
[2] = 1024;
461 return 3 * sizeof(uint64_t);
462 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK
:
464 uint64_t *max_threads_per_block
= ret
;
465 *max_threads_per_block
= 1024;
467 return sizeof(uint64_t);
468 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE
:
470 uint64_t *max_local_size
= ret
;
471 *max_local_size
= 32768;
473 return sizeof(uint64_t);
474 case PIPE_COMPUTE_CAP_GRID_DIMENSION
:
476 uint32_t *grid_dim
= ret
;
479 return sizeof(uint32_t);
480 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE
:
482 uint64_t *max_global_size
= ret
;
483 *max_global_size
= (1ULL << 31);
485 return sizeof(uint64_t);
486 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE
:
488 uint64_t *max_mem_alloc_size
= ret
;
489 *max_mem_alloc_size
= (1ULL << 31);
491 return sizeof(uint64_t);
492 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE
:
494 uint64_t *max_private
= ret
;
495 *max_private
= (1UL << 31);
497 return sizeof(uint64_t);
498 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE
:
500 uint64_t *max_input
= ret
;
503 return sizeof(uint64_t);
504 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED
:
506 uint32_t *images
= ret
;
509 return sizeof(uint32_t);
510 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK
:
512 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE
:
514 uint32_t *subgroup_size
= ret
;
517 return sizeof(uint32_t);
518 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS
:
520 uint32_t *max_compute_units
= ret
;
521 *max_compute_units
= 8;
523 return sizeof(uint32_t);
524 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY
:
526 uint32_t *max_clock_freq
= ret
;
527 *max_clock_freq
= 300;
529 return sizeof(uint32_t);
530 case PIPE_COMPUTE_CAP_ADDRESS_BITS
:
532 uint32_t *address_bits
= ret
;
535 return sizeof(uint32_t);
540 static const struct nir_shader_compiler_options gallivm_nir_options
= {
542 .lower_flrp32
= true,
543 .lower_flrp64
= true,
545 .lower_bitfield_insert_to_shifts
= true,
546 .lower_bitfield_extract_to_shifts
= true,
551 .lower_add_sat
= true,
552 .lower_pack_snorm_2x16
= true,
553 .lower_pack_snorm_4x8
= true,
554 .lower_pack_unorm_2x16
= true,
555 .lower_pack_unorm_4x8
= true,
556 .lower_unpack_snorm_2x16
= true,
557 .lower_unpack_snorm_4x8
= true,
558 .lower_unpack_unorm_2x16
= true,
559 .lower_unpack_unorm_4x8
= true,
560 .lower_extract_byte
= true,
561 .lower_extract_word
= true,
562 .lower_rotate
= true,
563 .lower_ifind_msb
= true,
564 .max_unroll_iterations
= 32,
565 .use_interpolated_input_intrinsics
= true,
566 .lower_to_scalar
= true,
570 llvmpipe_finalize_nir(struct pipe_screen
*screen
,
574 struct nir_shader
*nir
= (struct nir_shader
*)nirptr
;
575 lp_build_opt_nir(nir
);
578 static inline const void *
579 llvmpipe_get_compiler_options(struct pipe_screen
*screen
,
580 enum pipe_shader_ir ir
,
581 enum pipe_shader_type shader
)
583 assert(ir
== PIPE_SHADER_IR_NIR
);
584 return &gallivm_nir_options
;
588 * Query format support for creating a texture, drawing surface, etc.
589 * \param format the format to test
590 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
593 llvmpipe_is_format_supported( struct pipe_screen
*_screen
,
594 enum pipe_format format
,
595 enum pipe_texture_target target
,
596 unsigned sample_count
,
597 unsigned storage_sample_count
,
600 struct llvmpipe_screen
*screen
= llvmpipe_screen(_screen
);
601 struct sw_winsys
*winsys
= screen
->winsys
;
602 const struct util_format_description
*format_desc
;
604 format_desc
= util_format_description(format
);
608 assert(target
== PIPE_BUFFER
||
609 target
== PIPE_TEXTURE_1D
||
610 target
== PIPE_TEXTURE_1D_ARRAY
||
611 target
== PIPE_TEXTURE_2D
||
612 target
== PIPE_TEXTURE_2D_ARRAY
||
613 target
== PIPE_TEXTURE_RECT
||
614 target
== PIPE_TEXTURE_3D
||
615 target
== PIPE_TEXTURE_CUBE
||
616 target
== PIPE_TEXTURE_CUBE_ARRAY
);
618 if (sample_count
!= 0 && sample_count
!= 1 && sample_count
!= 4)
621 if (MAX2(1, sample_count
) != MAX2(1, storage_sample_count
))
624 if (bind
& PIPE_BIND_RENDER_TARGET
) {
625 if (format_desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
) {
626 /* this is a lie actually other formats COULD exist where we would fail */
627 if (format_desc
->nr_channels
< 3)
630 else if (format_desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_RGB
)
633 if (format_desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
&&
634 format
!= PIPE_FORMAT_R11G11B10_FLOAT
)
637 assert(format_desc
->block
.width
== 1);
638 assert(format_desc
->block
.height
== 1);
640 if (format_desc
->is_mixed
)
643 if (!format_desc
->is_array
&& !format_desc
->is_bitmask
&&
644 format
!= PIPE_FORMAT_R11G11B10_FLOAT
)
648 if ((bind
& (PIPE_BIND_RENDER_TARGET
| PIPE_BIND_SAMPLER_VIEW
)) &&
649 ((bind
& PIPE_BIND_DISPLAY_TARGET
) == 0)) {
650 /* Disable all 3-channel formats, where channel size != 32 bits.
651 * In some cases we run into crashes (in generate_unswizzled_blend()),
652 * for 3-channel RGB16 variants, there was an apparent LLVM bug.
653 * In any case, disabling the shallower 3-channel formats avoids a
654 * number of issues with GL_ARB_copy_image support.
656 if (format_desc
->is_array
&&
657 format_desc
->nr_channels
== 3 &&
658 format_desc
->block
.bits
!= 96) {
663 if (bind
& PIPE_BIND_DISPLAY_TARGET
) {
664 if(!winsys
->is_displaytarget_format_supported(winsys
, bind
, format
))
668 if (bind
& PIPE_BIND_DEPTH_STENCIL
) {
669 if (format_desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
)
672 if (format_desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
676 if (format_desc
->layout
== UTIL_FORMAT_LAYOUT_ASTC
||
677 format_desc
->layout
== UTIL_FORMAT_LAYOUT_ATC
||
678 format_desc
->layout
== UTIL_FORMAT_LAYOUT_FXT1
) {
679 /* Software decoding is not hooked up. */
683 if (format_desc
->layout
== UTIL_FORMAT_LAYOUT_ETC
&&
684 format
!= PIPE_FORMAT_ETC1_RGB8
)
688 * Everything can be supported by u_format
689 * (those without fetch_rgba_float might be not but shouldn't hit that)
699 llvmpipe_flush_frontbuffer(struct pipe_screen
*_screen
,
700 struct pipe_resource
*resource
,
701 unsigned level
, unsigned layer
,
702 void *context_private
,
703 struct pipe_box
*sub_box
)
705 struct llvmpipe_screen
*screen
= llvmpipe_screen(_screen
);
706 struct sw_winsys
*winsys
= screen
->winsys
;
707 struct llvmpipe_resource
*texture
= llvmpipe_resource(resource
);
711 winsys
->displaytarget_display(winsys
, texture
->dt
, context_private
, sub_box
);
715 llvmpipe_destroy_screen( struct pipe_screen
*_screen
)
717 struct llvmpipe_screen
*screen
= llvmpipe_screen(_screen
);
718 struct sw_winsys
*winsys
= screen
->winsys
;
720 if (screen
->cs_tpool
)
721 lp_cs_tpool_destroy(screen
->cs_tpool
);
724 lp_rast_destroy(screen
->rast
);
726 lp_jit_screen_cleanup(screen
);
728 if (LP_DEBUG
& DEBUG_CACHE_STATS
)
729 printf("disk shader cache: hits = %u, misses = %u\n", screen
->num_disk_shader_cache_hits
,
730 screen
->num_disk_shader_cache_misses
);
731 disk_cache_destroy(screen
->disk_shader_cache
);
733 winsys
->destroy(winsys
);
735 glsl_type_singleton_decref();
737 mtx_destroy(&screen
->rast_mutex
);
738 mtx_destroy(&screen
->cs_mutex
);
746 * Fence reference counting.
749 llvmpipe_fence_reference(struct pipe_screen
*screen
,
750 struct pipe_fence_handle
**ptr
,
751 struct pipe_fence_handle
*fence
)
753 struct lp_fence
**old
= (struct lp_fence
**) ptr
;
754 struct lp_fence
*f
= (struct lp_fence
*) fence
;
756 lp_fence_reference(old
, f
);
761 * Wait for the fence to finish.
764 llvmpipe_fence_finish(struct pipe_screen
*screen
,
765 struct pipe_context
*ctx
,
766 struct pipe_fence_handle
*fence_handle
,
769 struct lp_fence
*f
= (struct lp_fence
*) fence_handle
;
772 return lp_fence_signalled(f
);
774 if (!lp_fence_signalled(f
)) {
775 if (timeout
!= PIPE_TIMEOUT_INFINITE
)
776 return lp_fence_timedwait(f
, timeout
);
784 llvmpipe_get_timestamp(struct pipe_screen
*_screen
)
786 return os_time_get_nano();
789 static void lp_disk_cache_create(struct llvmpipe_screen
*screen
)
791 struct mesa_sha1 ctx
;
792 unsigned char sha1
[20];
793 char cache_id
[20 * 2 + 1];
794 _mesa_sha1_init(&ctx
);
796 if (!disk_cache_get_function_identifier(lp_disk_cache_create
, &ctx
) ||
797 !disk_cache_get_function_identifier(LLVMLinkInMCJIT
, &ctx
))
800 _mesa_sha1_final(&ctx
, sha1
);
801 disk_cache_format_hex_id(cache_id
, sha1
, 20 * 2);
803 screen
->disk_shader_cache
= disk_cache_create("llvmpipe", cache_id
, 0);
806 static struct disk_cache
*lp_get_disk_shader_cache(struct pipe_screen
*_screen
)
808 struct llvmpipe_screen
*screen
= llvmpipe_screen(_screen
);
810 return screen
->disk_shader_cache
;
813 void lp_disk_cache_find_shader(struct llvmpipe_screen
*screen
,
814 struct lp_cached_code
*cache
,
815 unsigned char ir_sha1_cache_key
[20])
817 unsigned char sha1
[CACHE_KEY_SIZE
];
819 if (!screen
->disk_shader_cache
)
821 disk_cache_compute_key(screen
->disk_shader_cache
, ir_sha1_cache_key
, 20, sha1
);
824 uint8_t *buffer
= disk_cache_get(screen
->disk_shader_cache
, sha1
, &binary_size
);
826 cache
->data_size
= 0;
827 p_atomic_inc(&screen
->num_disk_shader_cache_misses
);
830 cache
->data_size
= binary_size
;
831 cache
->data
= buffer
;
832 p_atomic_inc(&screen
->num_disk_shader_cache_hits
);
835 void lp_disk_cache_insert_shader(struct llvmpipe_screen
*screen
,
836 struct lp_cached_code
*cache
,
837 unsigned char ir_sha1_cache_key
[20])
839 unsigned char sha1
[CACHE_KEY_SIZE
];
841 if (!screen
->disk_shader_cache
|| !cache
->data_size
|| cache
->dont_cache
)
843 disk_cache_compute_key(screen
->disk_shader_cache
, ir_sha1_cache_key
, 20, sha1
);
844 disk_cache_put(screen
->disk_shader_cache
, sha1
, cache
->data
, cache
->data_size
, NULL
);
847 * Create a new pipe_screen object
848 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
851 llvmpipe_create_screen(struct sw_winsys
*winsys
)
853 struct llvmpipe_screen
*screen
;
857 glsl_type_singleton_init_or_ref();
860 LP_DEBUG
= debug_get_flags_option("LP_DEBUG", lp_debug_flags
, 0 );
863 LP_PERF
= debug_get_flags_option("LP_PERF", lp_perf_flags
, 0 );
865 screen
= CALLOC_STRUCT(llvmpipe_screen
);
869 if (!lp_jit_screen_init(screen
)) {
874 screen
->winsys
= winsys
;
876 screen
->base
.destroy
= llvmpipe_destroy_screen
;
878 screen
->base
.get_name
= llvmpipe_get_name
;
879 screen
->base
.get_vendor
= llvmpipe_get_vendor
;
880 screen
->base
.get_device_vendor
= llvmpipe_get_vendor
; // TODO should be the CPU vendor
881 screen
->base
.get_param
= llvmpipe_get_param
;
882 screen
->base
.get_shader_param
= llvmpipe_get_shader_param
;
883 screen
->base
.get_compute_param
= llvmpipe_get_compute_param
;
884 screen
->base
.get_paramf
= llvmpipe_get_paramf
;
885 screen
->base
.get_compiler_options
= llvmpipe_get_compiler_options
;
886 screen
->base
.is_format_supported
= llvmpipe_is_format_supported
;
888 screen
->base
.context_create
= llvmpipe_create_context
;
889 screen
->base
.flush_frontbuffer
= llvmpipe_flush_frontbuffer
;
890 screen
->base
.fence_reference
= llvmpipe_fence_reference
;
891 screen
->base
.fence_finish
= llvmpipe_fence_finish
;
893 screen
->base
.get_timestamp
= llvmpipe_get_timestamp
;
895 screen
->base
.finalize_nir
= llvmpipe_finalize_nir
;
897 screen
->base
.get_disk_shader_cache
= lp_get_disk_shader_cache
;
898 llvmpipe_init_screen_resource_funcs(&screen
->base
);
900 screen
->use_tgsi
= (LP_DEBUG
& DEBUG_TGSI_IR
);
901 screen
->num_threads
= util_cpu_caps
.nr_cpus
> 1 ? util_cpu_caps
.nr_cpus
: 0;
902 #ifdef EMBEDDED_DEVICE
903 screen
->num_threads
= 0;
905 screen
->num_threads
= debug_get_num_option("LP_NUM_THREADS", screen
->num_threads
);
906 screen
->num_threads
= MIN2(screen
->num_threads
, LP_MAX_THREADS
);
908 screen
->rast
= lp_rast_create(screen
->num_threads
);
910 lp_jit_screen_cleanup(screen
);
914 (void) mtx_init(&screen
->rast_mutex
, mtx_plain
);
916 screen
->cs_tpool
= lp_cs_tpool_create(screen
->num_threads
);
917 if (!screen
->cs_tpool
) {
918 lp_rast_destroy(screen
->rast
);
919 lp_jit_screen_cleanup(screen
);
923 (void) mtx_init(&screen
->cs_mutex
, mtx_plain
);
925 lp_disk_cache_create(screen
);
926 return &screen
->base
;