ce41baa529bbadb93437b3955caefe0d4b1e6cf2
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/format/u_format.h"
33 #include "util/u_screen.h"
34 #include "util/u_string.h"
35 #include "util/format/u_format_s3tc.h"
36 #include "pipe/p_defines.h"
37 #include "pipe/p_screen.h"
38 #include "draw/draw_context.h"
39 #include "gallivm/lp_bld_type.h"
40 #include "gallivm/lp_bld_nir.h"
41
42 #include "util/os_misc.h"
43 #include "util/os_time.h"
44 #include "lp_texture.h"
45 #include "lp_fence.h"
46 #include "lp_jit.h"
47 #include "lp_screen.h"
48 #include "lp_context.h"
49 #include "lp_debug.h"
50 #include "lp_public.h"
51 #include "lp_limits.h"
52 #include "lp_rast.h"
53 #include "lp_cs_tpool.h"
54
55 #include "state_tracker/sw_winsys.h"
56
57 #include "nir.h"
58
59 #ifdef DEBUG
60 int LP_DEBUG = 0;
61
62 static const struct debug_named_value lp_debug_flags[] = {
63 { "pipe", DEBUG_PIPE, NULL },
64 { "tgsi", DEBUG_TGSI, NULL },
65 { "tex", DEBUG_TEX, NULL },
66 { "setup", DEBUG_SETUP, NULL },
67 { "rast", DEBUG_RAST, NULL },
68 { "query", DEBUG_QUERY, NULL },
69 { "screen", DEBUG_SCREEN, NULL },
70 { "counters", DEBUG_COUNTERS, NULL },
71 { "scene", DEBUG_SCENE, NULL },
72 { "fence", DEBUG_FENCE, NULL },
73 { "mem", DEBUG_MEM, NULL },
74 { "fs", DEBUG_FS, NULL },
75 { "cs", DEBUG_CS, NULL },
76 { "nir", DEBUG_NIR, NULL },
77 DEBUG_NAMED_VALUE_END
78 };
79 #endif
80
81 int LP_PERF = 0;
82 static const struct debug_named_value lp_perf_flags[] = {
83 { "texmem", PERF_TEX_MEM, NULL },
84 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
85 { "no_linear", PERF_NO_LINEAR, NULL },
86 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
87 { "no_tex", PERF_NO_TEX, NULL },
88 { "no_blend", PERF_NO_BLEND, NULL },
89 { "no_depth", PERF_NO_DEPTH, NULL },
90 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
91 DEBUG_NAMED_VALUE_END
92 };
93
94
95 static const char *
96 llvmpipe_get_vendor(struct pipe_screen *screen)
97 {
98 return "VMware, Inc.";
99 }
100
101
102 static const char *
103 llvmpipe_get_name(struct pipe_screen *screen)
104 {
105 static char buf[100];
106 snprintf(buf, sizeof(buf), "llvmpipe (LLVM " MESA_LLVM_VERSION_STRING ", %u bits)",
107 lp_native_vector_width );
108 return buf;
109 }
110
111
112 static int
113 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
114 {
115 switch (param) {
116 case PIPE_CAP_NPOT_TEXTURES:
117 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
118 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
119 return 1;
120 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
121 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
122 case PIPE_CAP_VERTEX_SHADER_SATURATE:
123 return 1;
124 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
125 return 1;
126 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
127 return PIPE_MAX_SO_BUFFERS;
128 case PIPE_CAP_ANISOTROPIC_FILTER:
129 return 0;
130 case PIPE_CAP_POINT_SPRITE:
131 return 1;
132 case PIPE_CAP_MAX_RENDER_TARGETS:
133 return PIPE_MAX_COLOR_BUFS;
134 case PIPE_CAP_OCCLUSION_QUERY:
135 return 1;
136 case PIPE_CAP_QUERY_TIME_ELAPSED:
137 return 0;
138 case PIPE_CAP_QUERY_TIMESTAMP:
139 return 1;
140 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
141 return 1;
142 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
143 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
144 return 1;
145 case PIPE_CAP_TEXTURE_SWIZZLE:
146 return 1;
147 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
148 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
149 return 0;
150 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
151 return 1 << (LP_MAX_TEXTURE_2D_LEVELS - 1);
152 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
153 return LP_MAX_TEXTURE_3D_LEVELS;
154 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
155 return LP_MAX_TEXTURE_CUBE_LEVELS;
156 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
157 return LP_MAX_TEXTURE_ARRAY_LAYERS;
158 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
159 return 1;
160 case PIPE_CAP_INDEP_BLEND_ENABLE:
161 return 1;
162 case PIPE_CAP_INDEP_BLEND_FUNC:
163 return 1;
164 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
165 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
166 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
167 return 1;
168 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
169 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
170 return 0;
171 case PIPE_CAP_PRIMITIVE_RESTART:
172 return 1;
173 case PIPE_CAP_DEPTH_CLIP_DISABLE:
174 return 1;
175 case PIPE_CAP_SHADER_STENCIL_EXPORT:
176 return 1;
177 case PIPE_CAP_TGSI_INSTANCEID:
178 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
179 case PIPE_CAP_START_INSTANCE:
180 return 1;
181 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
182 return 0;
183 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
184 return 1;
185 case PIPE_CAP_SEAMLESS_CUBE_MAP:
186 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
187 return 1;
188 /* this is a lie could support arbitrary large offsets */
189 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
190 case PIPE_CAP_MIN_TEXEL_OFFSET:
191 return -32;
192 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
193 case PIPE_CAP_MAX_TEXEL_OFFSET:
194 return 31;
195 case PIPE_CAP_CONDITIONAL_RENDER:
196 return 1;
197 case PIPE_CAP_TEXTURE_BARRIER:
198 return 0;
199 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
200 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
201 return 16*4;
202 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
203 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
204 return 1024;
205 case PIPE_CAP_MAX_VERTEX_STREAMS:
206 return 1;
207 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
208 return 2048;
209 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
210 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
211 return 1;
212 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
213 return 0;
214 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
215 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
216 return 1;
217 case PIPE_CAP_GLSL_FEATURE_LEVEL:
218 return 330;
219 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
220 return 140;
221 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
222 return 0;
223 case PIPE_CAP_COMPUTE:
224 return GALLIVM_HAVE_CORO;
225 case PIPE_CAP_USER_VERTEX_BUFFERS:
226 return 1;
227 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
228 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
229 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
230 return 0;
231 case PIPE_CAP_TGSI_TEXCOORD:
232 case PIPE_CAP_DRAW_INDIRECT:
233 return 1;
234
235 case PIPE_CAP_CUBE_MAP_ARRAY:
236 return 1;
237 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
238 return 16;
239 case PIPE_CAP_TEXTURE_MULTISAMPLE:
240 return 0;
241 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
242 return 64;
243 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
244 return 1;
245 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
246 return 65536;
247 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
248 return 16;
249 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
250 return 0;
251 case PIPE_CAP_MAX_VIEWPORTS:
252 return PIPE_MAX_VIEWPORTS;
253 case PIPE_CAP_ENDIANNESS:
254 return PIPE_ENDIAN_NATIVE;
255 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
256 return 1;
257 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
258 return 1;
259 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
260 return 4;
261 case PIPE_CAP_TEXTURE_GATHER_SM5:
262 case PIPE_CAP_SAMPLE_SHADING:
263 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
264 return 0;
265 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
266 return 1;
267 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
268 case PIPE_CAP_TGSI_TEX_TXF_LZ:
269 return 0;
270 case PIPE_CAP_SAMPLER_VIEW_TARGET:
271 return 1;
272 case PIPE_CAP_FAKE_SW_MSAA:
273 return 1;
274 case PIPE_CAP_TEXTURE_QUERY_LOD:
275 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
276 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
277 case PIPE_CAP_DOUBLES:
278 case PIPE_CAP_INT64:
279 case PIPE_CAP_INT64_DIVMOD:
280 case PIPE_CAP_QUERY_SO_OVERFLOW:
281 case PIPE_CAP_TGSI_DIV:
282 return 1;
283
284 case PIPE_CAP_VENDOR_ID:
285 return 0xFFFFFFFF;
286 case PIPE_CAP_DEVICE_ID:
287 return 0xFFFFFFFF;
288 case PIPE_CAP_ACCELERATED:
289 return 0;
290 case PIPE_CAP_VIDEO_MEMORY: {
291 /* XXX: Do we want to return the full amount fo system memory ? */
292 uint64_t system_memory;
293
294 if (!os_get_total_physical_memory(&system_memory))
295 return 0;
296
297 if (sizeof(void *) == 4)
298 /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
299 * eat application memory, which is quite limited on 32 bits. App
300 * shouldn't expect too much available memory. */
301 system_memory = MIN2(system_memory, 2048 << 20);
302
303 return (int)(system_memory >> 20);
304 }
305 case PIPE_CAP_UMA:
306 return 0;
307 case PIPE_CAP_CLIP_HALFZ:
308 return 1;
309 case PIPE_CAP_VERTEXID_NOBASE:
310 return 0;
311 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
312 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
313 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
314 return 1;
315 case PIPE_CAP_CULL_DISTANCE:
316 return 1;
317 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
318 return 1;
319 case PIPE_CAP_CLEAR_TEXTURE:
320 return 1;
321 case PIPE_CAP_MAX_VARYINGS:
322 return 32;
323 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
324 return 1;
325 case PIPE_CAP_QUERY_BUFFER_OBJECT:
326 return 1;
327 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
328 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
329 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
330 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
331 case PIPE_CAP_DEPTH_BOUNDS_TEST:
332 case PIPE_CAP_TGSI_TXQS:
333 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
334 case PIPE_CAP_SHAREABLE_SHADERS:
335 case PIPE_CAP_DRAW_PARAMETERS:
336 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
337 case PIPE_CAP_MULTI_DRAW_INDIRECT:
338 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
339 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
340 case PIPE_CAP_INVALIDATE_BUFFER:
341 case PIPE_CAP_GENERATE_MIPMAP:
342 case PIPE_CAP_STRING_MARKER:
343 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
344 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
345 case PIPE_CAP_QUERY_MEMORY_INFO:
346 case PIPE_CAP_PCI_GROUP:
347 case PIPE_CAP_PCI_BUS:
348 case PIPE_CAP_PCI_DEVICE:
349 case PIPE_CAP_PCI_FUNCTION:
350 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
351 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
352 case PIPE_CAP_TGSI_VOTE:
353 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
354 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
355 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
356 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
357 case PIPE_CAP_NATIVE_FENCE_FD:
358 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
359 case PIPE_CAP_FBFETCH:
360 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
361 case PIPE_CAP_TGSI_CLOCK:
362 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
363 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
364 case PIPE_CAP_TGSI_BALLOT:
365 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
366 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
367 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
368 case PIPE_CAP_POST_DEPTH_COVERAGE:
369 case PIPE_CAP_BINDLESS_TEXTURE:
370 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
371 case PIPE_CAP_MEMOBJ:
372 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
373 case PIPE_CAP_TILE_RASTER_ORDER:
374 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
375 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
376 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
377 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
378 case PIPE_CAP_FENCE_SIGNAL:
379 case PIPE_CAP_CONSTBUF0_FLAGS:
380 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
381 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
382 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
383 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
384 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
385 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
386 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
387 return 0;
388 case PIPE_CAP_MAX_GS_INVOCATIONS:
389 return 32;
390 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
391 return LP_MAX_TGSI_SHADER_BUFFER_SIZE;
392 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
393 case PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE:
394 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
395 return 1;
396 case PIPE_CAP_LOAD_CONSTBUF:
397 case PIPE_CAP_PACKED_UNIFORMS:
398 return !!(LP_DEBUG & DEBUG_NIR);
399 default:
400 return u_pipe_screen_get_param_defaults(screen, param);
401 }
402 }
403
404 static int
405 llvmpipe_get_shader_param(struct pipe_screen *screen,
406 enum pipe_shader_type shader,
407 enum pipe_shader_cap param)
408 {
409 switch(shader)
410 {
411 case PIPE_SHADER_FRAGMENT:
412 case PIPE_SHADER_COMPUTE:
413 switch (param) {
414 default:
415 if ((LP_DEBUG & DEBUG_NIR) && param == PIPE_SHADER_CAP_PREFERRED_IR)
416 return PIPE_SHADER_IR_NIR;
417 return gallivm_get_shader_param(param);
418 }
419 case PIPE_SHADER_VERTEX:
420 case PIPE_SHADER_GEOMETRY:
421 if ((LP_DEBUG & DEBUG_NIR) && param == PIPE_SHADER_CAP_PREFERRED_IR)
422 return PIPE_SHADER_IR_NIR;
423
424 switch (param) {
425 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
426 /* At this time, the draw module and llvmpipe driver only
427 * support vertex shader texture lookups when LLVM is enabled in
428 * the draw module.
429 */
430 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
431 return PIPE_MAX_SAMPLERS;
432 else
433 return 0;
434 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
435 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
436 return PIPE_MAX_SHADER_SAMPLER_VIEWS;
437 else
438 return 0;
439 default:
440 return draw_get_shader_param(shader, param);
441 }
442 default:
443 return 0;
444 }
445 }
446
447 static float
448 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
449 {
450 switch (param) {
451 case PIPE_CAPF_MAX_LINE_WIDTH:
452 /* fall-through */
453 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
454 return 255.0; /* arbitrary */
455 case PIPE_CAPF_MAX_POINT_WIDTH:
456 /* fall-through */
457 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
458 return 255.0; /* arbitrary */
459 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
460 return 16.0; /* not actually signficant at this time */
461 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
462 return 16.0; /* arbitrary */
463 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
464 return 0.0;
465 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
466 return 0.0;
467 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
468 return 0.0;
469 }
470 /* should only get here on unhandled cases */
471 debug_printf("Unexpected PIPE_CAP %d query\n", param);
472 return 0.0;
473 }
474
475 static int
476 llvmpipe_get_compute_param(struct pipe_screen *_screen,
477 enum pipe_shader_ir ir_type,
478 enum pipe_compute_cap param,
479 void *ret)
480 {
481 switch (param) {
482 case PIPE_COMPUTE_CAP_IR_TARGET:
483 return 0;
484 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
485 if (ret) {
486 uint64_t *grid_size = ret;
487 grid_size[0] = 65535;
488 grid_size[1] = 65535;
489 grid_size[2] = 65535;
490 }
491 return 3 * sizeof(uint64_t) ;
492 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
493 if (ret) {
494 uint64_t *block_size = ret;
495 block_size[0] = 1024;
496 block_size[1] = 1024;
497 block_size[2] = 1024;
498 }
499 return 3 * sizeof(uint64_t);
500 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
501 if (ret) {
502 uint64_t *max_threads_per_block = ret;
503 *max_threads_per_block = 1024;
504 }
505 return sizeof(uint64_t);
506 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
507 if (ret) {
508 uint64_t *max_local_size = ret;
509 *max_local_size = 32768;
510 }
511 return sizeof(uint64_t);
512 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
513 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
514 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
515 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
516 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
517 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
518 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
519 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
520 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
521 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
522 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
523 break;
524 }
525 return 0;
526 }
527
528 static const struct nir_shader_compiler_options gallivm_nir_options = {
529 .lower_scmp = true,
530 .lower_flrp32 = true,
531 .lower_flrp64 = true,
532 .lower_fsat = true,
533 .lower_bitfield_insert_to_bitfield_select = true,
534 .lower_bitfield_extract = true,
535 .lower_sub = true,
536 .lower_ffma = true,
537 .lower_fmod = true,
538 .lower_pack_snorm_2x16 = true,
539 .lower_pack_snorm_4x8 = true,
540 .lower_pack_unorm_2x16 = true,
541 .lower_pack_unorm_4x8 = true,
542 .lower_unpack_snorm_2x16 = true,
543 .lower_unpack_snorm_4x8 = true,
544 .lower_unpack_unorm_2x16 = true,
545 .lower_unpack_unorm_4x8 = true,
546 .lower_extract_byte = true,
547 .lower_extract_word = true,
548 .lower_rotate = true,
549 .optimize_sample_mask_in = true,
550 .max_unroll_iterations = 32,
551 .use_interpolated_input_intrinsics = true,
552 .lower_to_scalar = true,
553 };
554
555 static void
556 llvmpipe_finalize_nir(struct pipe_screen *screen,
557 void *nirptr,
558 bool optimize)
559 {
560 struct nir_shader *nir = (struct nir_shader *)nirptr;
561 lp_build_opt_nir(nir);
562 }
563
564 static inline const void *
565 llvmpipe_get_compiler_options(struct pipe_screen *screen,
566 enum pipe_shader_ir ir,
567 enum pipe_shader_type shader)
568 {
569 assert(ir == PIPE_SHADER_IR_NIR);
570 return &gallivm_nir_options;
571 }
572
573 /**
574 * Query format support for creating a texture, drawing surface, etc.
575 * \param format the format to test
576 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
577 */
578 static bool
579 llvmpipe_is_format_supported( struct pipe_screen *_screen,
580 enum pipe_format format,
581 enum pipe_texture_target target,
582 unsigned sample_count,
583 unsigned storage_sample_count,
584 unsigned bind)
585 {
586 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
587 struct sw_winsys *winsys = screen->winsys;
588 const struct util_format_description *format_desc;
589
590 format_desc = util_format_description(format);
591 if (!format_desc)
592 return false;
593
594 assert(target == PIPE_BUFFER ||
595 target == PIPE_TEXTURE_1D ||
596 target == PIPE_TEXTURE_1D_ARRAY ||
597 target == PIPE_TEXTURE_2D ||
598 target == PIPE_TEXTURE_2D_ARRAY ||
599 target == PIPE_TEXTURE_RECT ||
600 target == PIPE_TEXTURE_3D ||
601 target == PIPE_TEXTURE_CUBE ||
602 target == PIPE_TEXTURE_CUBE_ARRAY);
603
604 if (sample_count > 1)
605 return false;
606
607 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
608 return false;
609
610 if (bind & PIPE_BIND_RENDER_TARGET) {
611 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
612 /* this is a lie actually other formats COULD exist where we would fail */
613 if (format_desc->nr_channels < 3)
614 return false;
615 }
616 else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
617 return false;
618
619 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
620 format != PIPE_FORMAT_R11G11B10_FLOAT)
621 return false;
622
623 assert(format_desc->block.width == 1);
624 assert(format_desc->block.height == 1);
625
626 if (format_desc->is_mixed)
627 return false;
628
629 if (!format_desc->is_array && !format_desc->is_bitmask &&
630 format != PIPE_FORMAT_R11G11B10_FLOAT)
631 return false;
632 }
633
634 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
635 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
636 /* Disable all 3-channel formats, where channel size != 32 bits.
637 * In some cases we run into crashes (in generate_unswizzled_blend()),
638 * for 3-channel RGB16 variants, there was an apparent LLVM bug.
639 * In any case, disabling the shallower 3-channel formats avoids a
640 * number of issues with GL_ARB_copy_image support.
641 */
642 if (format_desc->is_array &&
643 format_desc->nr_channels == 3 &&
644 format_desc->block.bits != 96) {
645 return false;
646 }
647 }
648
649 if (bind & PIPE_BIND_DISPLAY_TARGET) {
650 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
651 return false;
652 }
653
654 if (bind & PIPE_BIND_DEPTH_STENCIL) {
655 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
656 return false;
657
658 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
659 return false;
660
661 /* TODO: Support stencil-only formats */
662 if (format_desc->swizzle[0] == PIPE_SWIZZLE_NONE) {
663 return false;
664 }
665 }
666
667 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
668 format_desc->layout == UTIL_FORMAT_LAYOUT_ATC ||
669 format_desc->layout == UTIL_FORMAT_LAYOUT_FXT1) {
670 /* Software decoding is not hooked up. */
671 return false;
672 }
673
674 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
675 format != PIPE_FORMAT_ETC1_RGB8)
676 return false;
677
678 /*
679 * Everything can be supported by u_format
680 * (those without fetch_rgba_float might be not but shouldn't hit that)
681 */
682
683 return true;
684 }
685
686
687
688
689 static void
690 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
691 struct pipe_resource *resource,
692 unsigned level, unsigned layer,
693 void *context_private,
694 struct pipe_box *sub_box)
695 {
696 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
697 struct sw_winsys *winsys = screen->winsys;
698 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
699
700 assert(texture->dt);
701 if (texture->dt)
702 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
703 }
704
705 static void
706 llvmpipe_destroy_screen( struct pipe_screen *_screen )
707 {
708 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
709 struct sw_winsys *winsys = screen->winsys;
710
711 if (screen->cs_tpool)
712 lp_cs_tpool_destroy(screen->cs_tpool);
713
714 if (screen->rast)
715 lp_rast_destroy(screen->rast);
716
717 lp_jit_screen_cleanup(screen);
718
719 if(winsys->destroy)
720 winsys->destroy(winsys);
721
722 mtx_destroy(&screen->rast_mutex);
723 mtx_destroy(&screen->cs_mutex);
724 FREE(screen);
725 }
726
727
728
729
730 /**
731 * Fence reference counting.
732 */
733 static void
734 llvmpipe_fence_reference(struct pipe_screen *screen,
735 struct pipe_fence_handle **ptr,
736 struct pipe_fence_handle *fence)
737 {
738 struct lp_fence **old = (struct lp_fence **) ptr;
739 struct lp_fence *f = (struct lp_fence *) fence;
740
741 lp_fence_reference(old, f);
742 }
743
744
745 /**
746 * Wait for the fence to finish.
747 */
748 static bool
749 llvmpipe_fence_finish(struct pipe_screen *screen,
750 struct pipe_context *ctx,
751 struct pipe_fence_handle *fence_handle,
752 uint64_t timeout)
753 {
754 struct lp_fence *f = (struct lp_fence *) fence_handle;
755
756 if (!timeout)
757 return lp_fence_signalled(f);
758
759 if (!lp_fence_signalled(f)) {
760 if (timeout != PIPE_TIMEOUT_INFINITE)
761 return lp_fence_timedwait(f, timeout);
762
763 lp_fence_wait(f);
764 }
765 return true;
766 }
767
768 static uint64_t
769 llvmpipe_get_timestamp(struct pipe_screen *_screen)
770 {
771 return os_time_get_nano();
772 }
773
774 /**
775 * Create a new pipe_screen object
776 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
777 */
778 struct pipe_screen *
779 llvmpipe_create_screen(struct sw_winsys *winsys)
780 {
781 struct llvmpipe_screen *screen;
782
783 util_cpu_detect();
784
785 #ifdef DEBUG
786 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
787 #endif
788
789 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
790
791 screen = CALLOC_STRUCT(llvmpipe_screen);
792 if (!screen)
793 return NULL;
794
795 if (!lp_jit_screen_init(screen)) {
796 FREE(screen);
797 return NULL;
798 }
799
800 screen->winsys = winsys;
801
802 screen->base.destroy = llvmpipe_destroy_screen;
803
804 screen->base.get_name = llvmpipe_get_name;
805 screen->base.get_vendor = llvmpipe_get_vendor;
806 screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
807 screen->base.get_param = llvmpipe_get_param;
808 screen->base.get_shader_param = llvmpipe_get_shader_param;
809 screen->base.get_compute_param = llvmpipe_get_compute_param;
810 screen->base.get_paramf = llvmpipe_get_paramf;
811 screen->base.get_compiler_options = llvmpipe_get_compiler_options;
812 screen->base.is_format_supported = llvmpipe_is_format_supported;
813
814 screen->base.context_create = llvmpipe_create_context;
815 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
816 screen->base.fence_reference = llvmpipe_fence_reference;
817 screen->base.fence_finish = llvmpipe_fence_finish;
818
819 screen->base.get_timestamp = llvmpipe_get_timestamp;
820
821 screen->base.finalize_nir = llvmpipe_finalize_nir;
822 llvmpipe_init_screen_resource_funcs(&screen->base);
823
824 screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
825 #ifdef EMBEDDED_DEVICE
826 screen->num_threads = 0;
827 #endif
828 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
829 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
830
831 screen->rast = lp_rast_create(screen->num_threads);
832 if (!screen->rast) {
833 lp_jit_screen_cleanup(screen);
834 FREE(screen);
835 return NULL;
836 }
837 (void) mtx_init(&screen->rast_mutex, mtx_plain);
838
839 screen->cs_tpool = lp_cs_tpool_create(screen->num_threads);
840 if (!screen->cs_tpool) {
841 lp_rast_destroy(screen->rast);
842 lp_jit_screen_cleanup(screen);
843 FREE(screen);
844 return NULL;
845 }
846 (void) mtx_init(&screen->cs_mutex, mtx_plain);
847
848 return &screen->base;
849 }