1 /**************************************************************************
3 * Copyright 2008 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/format/u_format.h"
33 #include "util/u_screen.h"
34 #include "util/u_string.h"
35 #include "util/format/u_format_s3tc.h"
36 #include "pipe/p_defines.h"
37 #include "pipe/p_screen.h"
38 #include "draw/draw_context.h"
39 #include "gallivm/lp_bld_type.h"
40 #include "gallivm/lp_bld_nir.h"
41 #include "util/disk_cache.h"
42 #include "util/os_misc.h"
43 #include "util/os_time.h"
44 #include "lp_texture.h"
47 #include "lp_screen.h"
48 #include "lp_context.h"
50 #include "lp_public.h"
51 #include "lp_limits.h"
53 #include "lp_cs_tpool.h"
55 #include "frontend/sw_winsys.h"
62 static const struct debug_named_value lp_debug_flags
[] = {
63 { "pipe", DEBUG_PIPE
, NULL
},
64 { "tgsi", DEBUG_TGSI
, NULL
},
65 { "tex", DEBUG_TEX
, NULL
},
66 { "setup", DEBUG_SETUP
, NULL
},
67 { "rast", DEBUG_RAST
, NULL
},
68 { "query", DEBUG_QUERY
, NULL
},
69 { "screen", DEBUG_SCREEN
, NULL
},
70 { "counters", DEBUG_COUNTERS
, NULL
},
71 { "scene", DEBUG_SCENE
, NULL
},
72 { "fence", DEBUG_FENCE
, NULL
},
73 { "mem", DEBUG_MEM
, NULL
},
74 { "fs", DEBUG_FS
, NULL
},
75 { "cs", DEBUG_CS
, NULL
},
76 { "tgsi_ir", DEBUG_TGSI_IR
, NULL
},
77 { "cl", DEBUG_CL
, NULL
},
78 { "cache_stats", DEBUG_CACHE_STATS
, NULL
},
84 static const struct debug_named_value lp_perf_flags
[] = {
85 { "texmem", PERF_TEX_MEM
, NULL
},
86 { "no_mipmap", PERF_NO_MIPMAPS
, NULL
},
87 { "no_linear", PERF_NO_LINEAR
, NULL
},
88 { "no_mip_linear", PERF_NO_MIP_LINEAR
, NULL
},
89 { "no_tex", PERF_NO_TEX
, NULL
},
90 { "no_blend", PERF_NO_BLEND
, NULL
},
91 { "no_depth", PERF_NO_DEPTH
, NULL
},
92 { "no_alphatest", PERF_NO_ALPHATEST
, NULL
},
98 llvmpipe_get_vendor(struct pipe_screen
*screen
)
105 llvmpipe_get_name(struct pipe_screen
*screen
)
107 static char buf
[100];
108 snprintf(buf
, sizeof(buf
), "llvmpipe (LLVM " MESA_LLVM_VERSION_STRING
", %u bits)",
109 lp_native_vector_width
);
115 llvmpipe_get_param(struct pipe_screen
*screen
, enum pipe_cap param
)
118 case PIPE_CAP_NPOT_TEXTURES
:
119 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
120 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS
:
122 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD
:
123 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES
:
124 case PIPE_CAP_VERTEX_SHADER_SATURATE
:
126 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
128 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
129 return PIPE_MAX_SO_BUFFERS
;
130 case PIPE_CAP_POINT_SPRITE
:
132 case PIPE_CAP_MAX_RENDER_TARGETS
:
133 return PIPE_MAX_COLOR_BUFS
;
134 case PIPE_CAP_OCCLUSION_QUERY
:
135 case PIPE_CAP_QUERY_TIMESTAMP
:
137 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
139 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
140 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE
:
142 case PIPE_CAP_TEXTURE_SWIZZLE
:
143 case PIPE_CAP_TEXTURE_SHADOW_LOD
:
145 case PIPE_CAP_MAX_TEXTURE_2D_SIZE
:
146 return 1 << (LP_MAX_TEXTURE_2D_LEVELS
- 1);
147 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
148 return LP_MAX_TEXTURE_3D_LEVELS
;
149 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
150 return LP_MAX_TEXTURE_CUBE_LEVELS
;
151 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
152 return LP_MAX_TEXTURE_ARRAY_LAYERS
;
153 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
155 case PIPE_CAP_INDEP_BLEND_ENABLE
:
157 case PIPE_CAP_INDEP_BLEND_FUNC
:
159 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
160 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
161 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
163 case PIPE_CAP_PRIMITIVE_RESTART
:
164 case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX
:
166 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
168 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
170 case PIPE_CAP_TGSI_INSTANCEID
:
171 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
172 case PIPE_CAP_START_INSTANCE
:
173 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
175 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
176 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
178 /* this is a lie could support arbitrary large offsets */
179 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
180 case PIPE_CAP_MIN_TEXEL_OFFSET
:
182 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
183 case PIPE_CAP_MAX_TEXEL_OFFSET
:
185 case PIPE_CAP_CONDITIONAL_RENDER
:
186 case PIPE_CAP_TEXTURE_BARRIER
:
188 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
189 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
191 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
192 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
194 case PIPE_CAP_MAX_VERTEX_STREAMS
: {
195 struct llvmpipe_screen
*lscreen
= llvmpipe_screen(screen
);
196 return lscreen
->use_tgsi
? 1 : 4;
198 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
200 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
201 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
:
202 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
203 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
205 case PIPE_CAP_GLSL_FEATURE_LEVEL
: {
206 struct llvmpipe_screen
*lscreen
= llvmpipe_screen(screen
);
207 return lscreen
->use_tgsi
? 330 : 450;
209 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
:
211 case PIPE_CAP_COMPUTE
:
212 return GALLIVM_HAVE_CORO
;
213 case PIPE_CAP_USER_VERTEX_BUFFERS
:
215 case PIPE_CAP_TGSI_TEXCOORD
:
216 case PIPE_CAP_DRAW_INDIRECT
:
219 case PIPE_CAP_CUBE_MAP_ARRAY
:
221 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
223 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
225 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
227 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
229 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
231 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
233 case PIPE_CAP_MAX_VIEWPORTS
:
234 return PIPE_MAX_VIEWPORTS
;
235 case PIPE_CAP_ENDIANNESS
:
236 return PIPE_ENDIAN_NATIVE
;
237 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
:
239 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
241 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
243 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
:
245 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE
:
247 case PIPE_CAP_TGSI_TEX_TXF_LZ
:
248 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
250 case PIPE_CAP_FAKE_SW_MSAA
: {
251 struct llvmpipe_screen
*lscreen
= llvmpipe_screen(screen
);
252 return lscreen
->use_tgsi
? 1 : 0;
254 case PIPE_CAP_TEXTURE_QUERY_LOD
:
255 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED
:
256 case PIPE_CAP_TGSI_ARRAY_COMPONENTS
:
257 case PIPE_CAP_DOUBLES
:
259 case PIPE_CAP_INT64_DIVMOD
:
260 case PIPE_CAP_QUERY_SO_OVERFLOW
:
261 case PIPE_CAP_TGSI_DIV
:
264 case PIPE_CAP_VENDOR_ID
:
266 case PIPE_CAP_DEVICE_ID
:
268 case PIPE_CAP_ACCELERATED
:
270 case PIPE_CAP_VIDEO_MEMORY
: {
271 /* XXX: Do we want to return the full amount fo system memory ? */
272 uint64_t system_memory
;
274 if (!os_get_total_physical_memory(&system_memory
))
277 if (sizeof(void *) == 4)
278 /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
279 * eat application memory, which is quite limited on 32 bits. App
280 * shouldn't expect too much available memory. */
281 system_memory
= MIN2(system_memory
, 2048 << 20);
283 return (int)(system_memory
>> 20);
287 case PIPE_CAP_CLIP_HALFZ
:
289 case PIPE_CAP_POLYGON_OFFSET_CLAMP
:
290 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
291 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
293 case PIPE_CAP_CULL_DISTANCE
:
295 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
:
297 case PIPE_CAP_CLEAR_TEXTURE
:
299 case PIPE_CAP_MAX_VARYINGS
:
301 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
:
303 case PIPE_CAP_QUERY_BUFFER_OBJECT
:
305 case PIPE_CAP_DRAW_PARAMETERS
:
307 case PIPE_CAP_FBFETCH
:
309 case PIPE_CAP_FBFETCH_COHERENT
:
311 case PIPE_CAP_MULTI_DRAW_INDIRECT
:
312 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS
:
314 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY
:
315 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR
:
317 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
:
319 case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS
:
321 case PIPE_CAP_PCI_GROUP
:
322 case PIPE_CAP_PCI_BUS
:
323 case PIPE_CAP_PCI_DEVICE
:
324 case PIPE_CAP_PCI_FUNCTION
:
325 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
:
326 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION
:
328 case PIPE_CAP_MAX_GS_INVOCATIONS
:
330 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE
:
331 return LP_MAX_TGSI_SHADER_BUFFER_SIZE
;
332 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT
:
333 case PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE
:
334 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL
:
336 case PIPE_CAP_TGSI_TXQS
:
337 case PIPE_CAP_TGSI_VOTE
:
338 case PIPE_CAP_LOAD_CONSTBUF
:
339 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
340 case PIPE_CAP_SAMPLE_SHADING
:
341 case PIPE_CAP_POST_DEPTH_COVERAGE
:
342 case PIPE_CAP_PACKED_UNIFORMS
: {
343 struct llvmpipe_screen
*lscreen
= llvmpipe_screen(screen
);
344 return !lscreen
->use_tgsi
;
347 return u_pipe_screen_get_param_defaults(screen
, param
);
352 llvmpipe_get_shader_param(struct pipe_screen
*screen
,
353 enum pipe_shader_type shader
,
354 enum pipe_shader_cap param
)
356 struct llvmpipe_screen
*lscreen
= llvmpipe_screen(screen
);
359 case PIPE_SHADER_COMPUTE
:
360 if ((LP_DEBUG
& DEBUG_CL
) && param
== PIPE_SHADER_CAP_SUPPORTED_IRS
)
361 return (1 << PIPE_SHADER_IR_TGSI
) | (1 << PIPE_SHADER_IR_NIR
) | (1 << PIPE_SHADER_IR_NIR_SERIALIZED
);
363 case PIPE_SHADER_FRAGMENT
:
364 if (param
== PIPE_SHADER_CAP_PREFERRED_IR
) {
365 if (lscreen
->use_tgsi
)
366 return PIPE_SHADER_IR_TGSI
;
368 return PIPE_SHADER_IR_NIR
;
372 return gallivm_get_shader_param(param
);
375 case PIPE_SHADER_TESS_CTRL
:
376 case PIPE_SHADER_TESS_EVAL
:
377 /* Tessellation shader needs llvm coroutines support */
378 if (!GALLIVM_HAVE_CORO
|| lscreen
->use_tgsi
)
381 case PIPE_SHADER_VERTEX
:
382 case PIPE_SHADER_GEOMETRY
:
383 if (param
== PIPE_SHADER_CAP_PREFERRED_IR
) {
384 if (lscreen
->use_tgsi
)
385 return PIPE_SHADER_IR_TGSI
;
387 return PIPE_SHADER_IR_NIR
;
391 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
392 /* At this time, the draw module and llvmpipe driver only
393 * support vertex shader texture lookups when LLVM is enabled in
396 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE
))
397 return PIPE_MAX_SAMPLERS
;
400 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
401 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE
))
402 return PIPE_MAX_SHADER_SAMPLER_VIEWS
;
406 return draw_get_shader_param(shader
, param
);
414 llvmpipe_get_paramf(struct pipe_screen
*screen
, enum pipe_capf param
)
417 case PIPE_CAPF_MAX_LINE_WIDTH
:
419 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
420 return 255.0; /* arbitrary */
421 case PIPE_CAPF_MAX_POINT_WIDTH
:
423 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
424 return LP_MAX_POINT_WIDTH
; /* arbitrary */
425 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
426 return 16.0; /* not actually signficant at this time */
427 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
428 return 16.0; /* arbitrary */
429 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE
:
431 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE
:
433 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY
:
436 /* should only get here on unhandled cases */
437 debug_printf("Unexpected PIPE_CAP %d query\n", param
);
442 llvmpipe_get_compute_param(struct pipe_screen
*_screen
,
443 enum pipe_shader_ir ir_type
,
444 enum pipe_compute_cap param
,
448 case PIPE_COMPUTE_CAP_IR_TARGET
:
450 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE
:
452 uint64_t *grid_size
= ret
;
453 grid_size
[0] = 65535;
454 grid_size
[1] = 65535;
455 grid_size
[2] = 65535;
457 return 3 * sizeof(uint64_t) ;
458 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE
:
460 uint64_t *block_size
= ret
;
461 block_size
[0] = 1024;
462 block_size
[1] = 1024;
463 block_size
[2] = 1024;
465 return 3 * sizeof(uint64_t);
466 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK
:
468 uint64_t *max_threads_per_block
= ret
;
469 *max_threads_per_block
= 1024;
471 return sizeof(uint64_t);
472 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE
:
474 uint64_t *max_local_size
= ret
;
475 *max_local_size
= 32768;
477 return sizeof(uint64_t);
478 case PIPE_COMPUTE_CAP_GRID_DIMENSION
:
480 uint32_t *grid_dim
= ret
;
483 return sizeof(uint32_t);
484 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE
:
486 uint64_t *max_global_size
= ret
;
487 *max_global_size
= (1ULL << 31);
489 return sizeof(uint64_t);
490 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE
:
492 uint64_t *max_mem_alloc_size
= ret
;
493 *max_mem_alloc_size
= (1ULL << 31);
495 return sizeof(uint64_t);
496 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE
:
498 uint64_t *max_private
= ret
;
499 *max_private
= (1UL << 31);
501 return sizeof(uint64_t);
502 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE
:
504 uint64_t *max_input
= ret
;
507 return sizeof(uint64_t);
508 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED
:
510 uint32_t *images
= ret
;
513 return sizeof(uint32_t);
514 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK
:
516 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE
:
518 uint32_t *subgroup_size
= ret
;
521 return sizeof(uint32_t);
522 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS
:
524 uint32_t *max_compute_units
= ret
;
525 *max_compute_units
= 8;
527 return sizeof(uint32_t);
528 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY
:
530 uint32_t *max_clock_freq
= ret
;
531 *max_clock_freq
= 300;
533 return sizeof(uint32_t);
534 case PIPE_COMPUTE_CAP_ADDRESS_BITS
:
536 uint32_t *address_bits
= ret
;
539 return sizeof(uint32_t);
544 static const struct nir_shader_compiler_options gallivm_nir_options
= {
546 .lower_flrp32
= true,
547 .lower_flrp64
= true,
549 .lower_bitfield_insert_to_shifts
= true,
550 .lower_bitfield_extract_to_shifts
= true,
555 .lower_add_sat
= true,
557 .lower_pack_snorm_2x16
= true,
558 .lower_pack_snorm_4x8
= true,
559 .lower_pack_unorm_2x16
= true,
560 .lower_pack_unorm_4x8
= true,
561 .lower_pack_half_2x16
= true,
562 .lower_pack_split
= true,
563 .lower_unpack_snorm_2x16
= true,
564 .lower_unpack_snorm_4x8
= true,
565 .lower_unpack_unorm_2x16
= true,
566 .lower_unpack_unorm_4x8
= true,
567 .lower_unpack_half_2x16
= true,
568 .lower_extract_byte
= true,
569 .lower_extract_word
= true,
570 .lower_rotate
= true,
571 .lower_uadd_carry
= true,
572 .lower_usub_borrow
= true,
573 .lower_mul_2x32_64
= true,
574 .lower_ifind_msb
= true,
575 .max_unroll_iterations
= 32,
576 .use_interpolated_input_intrinsics
= true,
577 .lower_to_scalar
= true,
578 .lower_cs_local_index_from_id
= true,
582 llvmpipe_finalize_nir(struct pipe_screen
*screen
,
586 struct nir_shader
*nir
= (struct nir_shader
*)nirptr
;
587 lp_build_opt_nir(nir
);
590 static inline const void *
591 llvmpipe_get_compiler_options(struct pipe_screen
*screen
,
592 enum pipe_shader_ir ir
,
593 enum pipe_shader_type shader
)
595 assert(ir
== PIPE_SHADER_IR_NIR
);
596 return &gallivm_nir_options
;
600 * Query format support for creating a texture, drawing surface, etc.
601 * \param format the format to test
602 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
605 llvmpipe_is_format_supported( struct pipe_screen
*_screen
,
606 enum pipe_format format
,
607 enum pipe_texture_target target
,
608 unsigned sample_count
,
609 unsigned storage_sample_count
,
612 struct llvmpipe_screen
*screen
= llvmpipe_screen(_screen
);
613 struct sw_winsys
*winsys
= screen
->winsys
;
614 const struct util_format_description
*format_desc
;
616 format_desc
= util_format_description(format
);
620 assert(target
== PIPE_BUFFER
||
621 target
== PIPE_TEXTURE_1D
||
622 target
== PIPE_TEXTURE_1D_ARRAY
||
623 target
== PIPE_TEXTURE_2D
||
624 target
== PIPE_TEXTURE_2D_ARRAY
||
625 target
== PIPE_TEXTURE_RECT
||
626 target
== PIPE_TEXTURE_3D
||
627 target
== PIPE_TEXTURE_CUBE
||
628 target
== PIPE_TEXTURE_CUBE_ARRAY
);
630 if (sample_count
!= 0 && sample_count
!= 1 && sample_count
!= 4)
633 if (MAX2(1, sample_count
) != MAX2(1, storage_sample_count
))
636 if (bind
& PIPE_BIND_RENDER_TARGET
) {
637 if (format_desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
) {
638 /* this is a lie actually other formats COULD exist where we would fail */
639 if (format_desc
->nr_channels
< 3)
642 else if (format_desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_RGB
)
645 if (format_desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
&&
646 format
!= PIPE_FORMAT_R11G11B10_FLOAT
)
649 assert(format_desc
->block
.width
== 1);
650 assert(format_desc
->block
.height
== 1);
652 if (format_desc
->is_mixed
)
655 if (!format_desc
->is_array
&& !format_desc
->is_bitmask
&&
656 format
!= PIPE_FORMAT_R11G11B10_FLOAT
)
660 if ((bind
& (PIPE_BIND_RENDER_TARGET
| PIPE_BIND_SAMPLER_VIEW
)) &&
661 ((bind
& PIPE_BIND_DISPLAY_TARGET
) == 0)) {
662 /* Disable all 3-channel formats, where channel size != 32 bits.
663 * In some cases we run into crashes (in generate_unswizzled_blend()),
664 * for 3-channel RGB16 variants, there was an apparent LLVM bug.
665 * In any case, disabling the shallower 3-channel formats avoids a
666 * number of issues with GL_ARB_copy_image support.
668 if (format_desc
->is_array
&&
669 format_desc
->nr_channels
== 3 &&
670 format_desc
->block
.bits
!= 96) {
675 if (bind
& PIPE_BIND_DISPLAY_TARGET
) {
676 if(!winsys
->is_displaytarget_format_supported(winsys
, bind
, format
))
680 if (bind
& PIPE_BIND_DEPTH_STENCIL
) {
681 if (format_desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
)
684 if (format_desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
688 if (format_desc
->layout
== UTIL_FORMAT_LAYOUT_ASTC
||
689 format_desc
->layout
== UTIL_FORMAT_LAYOUT_ATC
||
690 format_desc
->layout
== UTIL_FORMAT_LAYOUT_FXT1
) {
691 /* Software decoding is not hooked up. */
695 if (format_desc
->layout
== UTIL_FORMAT_LAYOUT_ETC
&&
696 format
!= PIPE_FORMAT_ETC1_RGB8
)
700 * Everything can be supported by u_format
701 * (those without fetch_rgba_float might be not but shouldn't hit that)
711 llvmpipe_flush_frontbuffer(struct pipe_screen
*_screen
,
712 struct pipe_resource
*resource
,
713 unsigned level
, unsigned layer
,
714 void *context_private
,
715 struct pipe_box
*sub_box
)
717 struct llvmpipe_screen
*screen
= llvmpipe_screen(_screen
);
718 struct sw_winsys
*winsys
= screen
->winsys
;
719 struct llvmpipe_resource
*texture
= llvmpipe_resource(resource
);
723 winsys
->displaytarget_display(winsys
, texture
->dt
, context_private
, sub_box
);
727 llvmpipe_destroy_screen( struct pipe_screen
*_screen
)
729 struct llvmpipe_screen
*screen
= llvmpipe_screen(_screen
);
730 struct sw_winsys
*winsys
= screen
->winsys
;
732 if (screen
->cs_tpool
)
733 lp_cs_tpool_destroy(screen
->cs_tpool
);
736 lp_rast_destroy(screen
->rast
);
738 lp_jit_screen_cleanup(screen
);
740 if (LP_DEBUG
& DEBUG_CACHE_STATS
)
741 printf("disk shader cache: hits = %u, misses = %u\n", screen
->num_disk_shader_cache_hits
,
742 screen
->num_disk_shader_cache_misses
);
743 disk_cache_destroy(screen
->disk_shader_cache
);
745 winsys
->destroy(winsys
);
747 glsl_type_singleton_decref();
749 mtx_destroy(&screen
->rast_mutex
);
750 mtx_destroy(&screen
->cs_mutex
);
758 * Fence reference counting.
761 llvmpipe_fence_reference(struct pipe_screen
*screen
,
762 struct pipe_fence_handle
**ptr
,
763 struct pipe_fence_handle
*fence
)
765 struct lp_fence
**old
= (struct lp_fence
**) ptr
;
766 struct lp_fence
*f
= (struct lp_fence
*) fence
;
768 lp_fence_reference(old
, f
);
773 * Wait for the fence to finish.
776 llvmpipe_fence_finish(struct pipe_screen
*screen
,
777 struct pipe_context
*ctx
,
778 struct pipe_fence_handle
*fence_handle
,
781 struct lp_fence
*f
= (struct lp_fence
*) fence_handle
;
784 return lp_fence_signalled(f
);
786 if (!lp_fence_signalled(f
)) {
787 if (timeout
!= PIPE_TIMEOUT_INFINITE
)
788 return lp_fence_timedwait(f
, timeout
);
796 llvmpipe_get_timestamp(struct pipe_screen
*_screen
)
798 return os_time_get_nano();
801 static void lp_disk_cache_create(struct llvmpipe_screen
*screen
)
803 struct mesa_sha1 ctx
;
804 unsigned char sha1
[20];
805 char cache_id
[20 * 2 + 1];
806 _mesa_sha1_init(&ctx
);
808 if (!disk_cache_get_function_identifier(lp_disk_cache_create
, &ctx
) ||
809 !disk_cache_get_function_identifier(LLVMLinkInMCJIT
, &ctx
))
812 _mesa_sha1_final(&ctx
, sha1
);
813 disk_cache_format_hex_id(cache_id
, sha1
, 20 * 2);
815 screen
->disk_shader_cache
= disk_cache_create("llvmpipe", cache_id
, 0);
818 static struct disk_cache
*lp_get_disk_shader_cache(struct pipe_screen
*_screen
)
820 struct llvmpipe_screen
*screen
= llvmpipe_screen(_screen
);
822 return screen
->disk_shader_cache
;
825 void lp_disk_cache_find_shader(struct llvmpipe_screen
*screen
,
826 struct lp_cached_code
*cache
,
827 unsigned char ir_sha1_cache_key
[20])
829 unsigned char sha1
[CACHE_KEY_SIZE
];
831 if (!screen
->disk_shader_cache
)
833 disk_cache_compute_key(screen
->disk_shader_cache
, ir_sha1_cache_key
, 20, sha1
);
836 uint8_t *buffer
= disk_cache_get(screen
->disk_shader_cache
, sha1
, &binary_size
);
838 cache
->data_size
= 0;
839 p_atomic_inc(&screen
->num_disk_shader_cache_misses
);
842 cache
->data_size
= binary_size
;
843 cache
->data
= buffer
;
844 p_atomic_inc(&screen
->num_disk_shader_cache_hits
);
847 void lp_disk_cache_insert_shader(struct llvmpipe_screen
*screen
,
848 struct lp_cached_code
*cache
,
849 unsigned char ir_sha1_cache_key
[20])
851 unsigned char sha1
[CACHE_KEY_SIZE
];
853 if (!screen
->disk_shader_cache
|| !cache
->data_size
|| cache
->dont_cache
)
855 disk_cache_compute_key(screen
->disk_shader_cache
, ir_sha1_cache_key
, 20, sha1
);
856 disk_cache_put(screen
->disk_shader_cache
, sha1
, cache
->data
, cache
->data_size
, NULL
);
859 * Create a new pipe_screen object
860 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
863 llvmpipe_create_screen(struct sw_winsys
*winsys
)
865 struct llvmpipe_screen
*screen
;
869 glsl_type_singleton_init_or_ref();
872 LP_DEBUG
= debug_get_flags_option("LP_DEBUG", lp_debug_flags
, 0 );
875 LP_PERF
= debug_get_flags_option("LP_PERF", lp_perf_flags
, 0 );
877 screen
= CALLOC_STRUCT(llvmpipe_screen
);
881 if (!lp_jit_screen_init(screen
)) {
886 screen
->winsys
= winsys
;
888 screen
->base
.destroy
= llvmpipe_destroy_screen
;
890 screen
->base
.get_name
= llvmpipe_get_name
;
891 screen
->base
.get_vendor
= llvmpipe_get_vendor
;
892 screen
->base
.get_device_vendor
= llvmpipe_get_vendor
; // TODO should be the CPU vendor
893 screen
->base
.get_param
= llvmpipe_get_param
;
894 screen
->base
.get_shader_param
= llvmpipe_get_shader_param
;
895 screen
->base
.get_compute_param
= llvmpipe_get_compute_param
;
896 screen
->base
.get_paramf
= llvmpipe_get_paramf
;
897 screen
->base
.get_compiler_options
= llvmpipe_get_compiler_options
;
898 screen
->base
.is_format_supported
= llvmpipe_is_format_supported
;
900 screen
->base
.context_create
= llvmpipe_create_context
;
901 screen
->base
.flush_frontbuffer
= llvmpipe_flush_frontbuffer
;
902 screen
->base
.fence_reference
= llvmpipe_fence_reference
;
903 screen
->base
.fence_finish
= llvmpipe_fence_finish
;
905 screen
->base
.get_timestamp
= llvmpipe_get_timestamp
;
907 screen
->base
.finalize_nir
= llvmpipe_finalize_nir
;
909 screen
->base
.get_disk_shader_cache
= lp_get_disk_shader_cache
;
910 llvmpipe_init_screen_resource_funcs(&screen
->base
);
912 screen
->use_tgsi
= (LP_DEBUG
& DEBUG_TGSI_IR
);
913 screen
->num_threads
= util_cpu_caps
.nr_cpus
> 1 ? util_cpu_caps
.nr_cpus
: 0;
914 #ifdef EMBEDDED_DEVICE
915 screen
->num_threads
= 0;
917 screen
->num_threads
= debug_get_num_option("LP_NUM_THREADS", screen
->num_threads
);
918 screen
->num_threads
= MIN2(screen
->num_threads
, LP_MAX_THREADS
);
920 screen
->rast
= lp_rast_create(screen
->num_threads
);
922 lp_jit_screen_cleanup(screen
);
926 (void) mtx_init(&screen
->rast_mutex
, mtx_plain
);
928 screen
->cs_tpool
= lp_cs_tpool_create(screen
->num_threads
);
929 if (!screen
->cs_tpool
) {
930 lp_rast_destroy(screen
->rast
);
931 lp_jit_screen_cleanup(screen
);
935 (void) mtx_init(&screen
->cs_mutex
, mtx_plain
);
937 lp_disk_cache_create(screen
);
938 return &screen
->base
;