gallium: plumb context priority through to driver
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/u_format.h"
33 #include "util/u_string.h"
34 #include "util/u_format_s3tc.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "draw/draw_context.h"
38 #include "gallivm/lp_bld_type.h"
39
40 #include "os/os_misc.h"
41 #include "util/os_time.h"
42 #include "lp_texture.h"
43 #include "lp_fence.h"
44 #include "lp_jit.h"
45 #include "lp_screen.h"
46 #include "lp_context.h"
47 #include "lp_debug.h"
48 #include "lp_public.h"
49 #include "lp_limits.h"
50 #include "lp_rast.h"
51
52 #include "state_tracker/sw_winsys.h"
53
54 #ifdef DEBUG
55 int LP_DEBUG = 0;
56
57 static const struct debug_named_value lp_debug_flags[] = {
58 { "pipe", DEBUG_PIPE, NULL },
59 { "tgsi", DEBUG_TGSI, NULL },
60 { "tex", DEBUG_TEX, NULL },
61 { "setup", DEBUG_SETUP, NULL },
62 { "rast", DEBUG_RAST, NULL },
63 { "query", DEBUG_QUERY, NULL },
64 { "screen", DEBUG_SCREEN, NULL },
65 { "counters", DEBUG_COUNTERS, NULL },
66 { "scene", DEBUG_SCENE, NULL },
67 { "fence", DEBUG_FENCE, NULL },
68 { "mem", DEBUG_MEM, NULL },
69 { "fs", DEBUG_FS, NULL },
70 DEBUG_NAMED_VALUE_END
71 };
72 #endif
73
74 int LP_PERF = 0;
75 static const struct debug_named_value lp_perf_flags[] = {
76 { "texmem", PERF_TEX_MEM, NULL },
77 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
78 { "no_linear", PERF_NO_LINEAR, NULL },
79 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
80 { "no_tex", PERF_NO_TEX, NULL },
81 { "no_blend", PERF_NO_BLEND, NULL },
82 { "no_depth", PERF_NO_DEPTH, NULL },
83 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
84 DEBUG_NAMED_VALUE_END
85 };
86
87
88 static const char *
89 llvmpipe_get_vendor(struct pipe_screen *screen)
90 {
91 return "VMware, Inc.";
92 }
93
94
95 static const char *
96 llvmpipe_get_name(struct pipe_screen *screen)
97 {
98 static char buf[100];
99 util_snprintf(buf, sizeof(buf), "llvmpipe (LLVM %u.%u, %u bits)",
100 HAVE_LLVM >> 8, HAVE_LLVM & 0xff,
101 lp_native_vector_width );
102 return buf;
103 }
104
105
106 static int
107 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
108 {
109 switch (param) {
110 case PIPE_CAP_NPOT_TEXTURES:
111 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
112 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
113 return 1;
114 case PIPE_CAP_TWO_SIDED_STENCIL:
115 return 1;
116 case PIPE_CAP_SM3:
117 return 1;
118 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
119 return 1;
120 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
121 return PIPE_MAX_SO_BUFFERS;
122 case PIPE_CAP_ANISOTROPIC_FILTER:
123 return 0;
124 case PIPE_CAP_POINT_SPRITE:
125 return 1;
126 case PIPE_CAP_MAX_RENDER_TARGETS:
127 return PIPE_MAX_COLOR_BUFS;
128 case PIPE_CAP_OCCLUSION_QUERY:
129 return 1;
130 case PIPE_CAP_QUERY_TIME_ELAPSED:
131 return 0;
132 case PIPE_CAP_QUERY_TIMESTAMP:
133 return 1;
134 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
135 return 1;
136 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
137 return 1;
138 case PIPE_CAP_TEXTURE_SHADOW_MAP:
139 return 1;
140 case PIPE_CAP_TEXTURE_SWIZZLE:
141 return 1;
142 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
143 return 0;
144 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
145 return LP_MAX_TEXTURE_2D_LEVELS;
146 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
147 return LP_MAX_TEXTURE_3D_LEVELS;
148 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
149 return LP_MAX_TEXTURE_CUBE_LEVELS;
150 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
151 return LP_MAX_TEXTURE_ARRAY_LAYERS;
152 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
153 return 1;
154 case PIPE_CAP_INDEP_BLEND_ENABLE:
155 return 1;
156 case PIPE_CAP_INDEP_BLEND_FUNC:
157 return 1;
158 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
159 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
160 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
161 return 1;
162 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
163 return 0;
164 case PIPE_CAP_PRIMITIVE_RESTART:
165 return 1;
166 case PIPE_CAP_DEPTH_CLIP_DISABLE:
167 return 1;
168 case PIPE_CAP_SHADER_STENCIL_EXPORT:
169 return 1;
170 case PIPE_CAP_TGSI_INSTANCEID:
171 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
172 case PIPE_CAP_START_INSTANCE:
173 return 1;
174 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
175 return 0;
176 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
177 return 1;
178 case PIPE_CAP_SEAMLESS_CUBE_MAP:
179 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
180 return 1;
181 /* this is a lie could support arbitrary large offsets */
182 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
183 case PIPE_CAP_MIN_TEXEL_OFFSET:
184 return -32;
185 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
186 case PIPE_CAP_MAX_TEXEL_OFFSET:
187 return 31;
188 case PIPE_CAP_CONDITIONAL_RENDER:
189 return 1;
190 case PIPE_CAP_TEXTURE_BARRIER:
191 return 0;
192 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
193 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
194 return 16*4;
195 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
196 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
197 return 1024;
198 case PIPE_CAP_MAX_VERTEX_STREAMS:
199 return 1;
200 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
201 return 2048;
202 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
203 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
204 return 1;
205 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
206 return 0;
207 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
208 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
209 return 1;
210 case PIPE_CAP_GLSL_FEATURE_LEVEL:
211 return 330;
212 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
213 return 0;
214 case PIPE_CAP_COMPUTE:
215 return 0;
216 case PIPE_CAP_USER_VERTEX_BUFFERS:
217 return 1;
218 case PIPE_CAP_USER_CONSTANT_BUFFERS:
219 return 0;
220 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
221 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
222 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
223 case PIPE_CAP_TGSI_TEXCOORD:
224 return 0;
225 case PIPE_CAP_DRAW_INDIRECT:
226 return 1;
227
228 case PIPE_CAP_CUBE_MAP_ARRAY:
229 return 1;
230 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
231 return 16;
232 case PIPE_CAP_TEXTURE_MULTISAMPLE:
233 return 0;
234 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
235 return 64;
236 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
237 return 1;
238 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
239 return 65536;
240 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
241 return 1;
242 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
243 return 0;
244 case PIPE_CAP_MAX_VIEWPORTS:
245 return PIPE_MAX_VIEWPORTS;
246 case PIPE_CAP_ENDIANNESS:
247 return PIPE_ENDIAN_NATIVE;
248 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
249 return 1;
250 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
251 return 1;
252 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
253 return 4;
254 case PIPE_CAP_TEXTURE_GATHER_SM5:
255 case PIPE_CAP_SAMPLE_SHADING:
256 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
257 return 0;
258 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
259 return 1;
260 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
261 case PIPE_CAP_TGSI_TEX_TXF_LZ:
262 return 0;
263 case PIPE_CAP_SAMPLER_VIEW_TARGET:
264 return 1;
265 case PIPE_CAP_FAKE_SW_MSAA:
266 return 1;
267 case PIPE_CAP_TEXTURE_QUERY_LOD:
268 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
269 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
270 case PIPE_CAP_DOUBLES:
271 case PIPE_CAP_INT64:
272 case PIPE_CAP_INT64_DIVMOD:
273 case PIPE_CAP_QUERY_SO_OVERFLOW:
274 return 1;
275
276 case PIPE_CAP_VENDOR_ID:
277 return 0xFFFFFFFF;
278 case PIPE_CAP_DEVICE_ID:
279 return 0xFFFFFFFF;
280 case PIPE_CAP_ACCELERATED:
281 return 0;
282 case PIPE_CAP_VIDEO_MEMORY: {
283 /* XXX: Do we want to return the full amount fo system memory ? */
284 uint64_t system_memory;
285
286 if (!os_get_total_physical_memory(&system_memory))
287 return 0;
288
289 if (sizeof(void *) == 4)
290 /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
291 * eat application memory, which is quite limited on 32 bits. App
292 * shouldn't expect too much available memory. */
293 system_memory = MIN2(system_memory, 2048 << 20);
294
295 return (int)(system_memory >> 20);
296 }
297 case PIPE_CAP_UMA:
298 return 0;
299 case PIPE_CAP_CLIP_HALFZ:
300 return 1;
301 case PIPE_CAP_VERTEXID_NOBASE:
302 return 0;
303 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
304 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
305 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
306 return 1;
307 case PIPE_CAP_CULL_DISTANCE:
308 return 1;
309 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
310 return 1;
311 case PIPE_CAP_CLEAR_TEXTURE:
312 return 1;
313 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
314 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
315 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
316 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
317 case PIPE_CAP_DEPTH_BOUNDS_TEST:
318 case PIPE_CAP_TGSI_TXQS:
319 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
320 case PIPE_CAP_SHAREABLE_SHADERS:
321 case PIPE_CAP_DRAW_PARAMETERS:
322 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
323 case PIPE_CAP_MULTI_DRAW_INDIRECT:
324 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
325 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
326 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
327 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
328 case PIPE_CAP_INVALIDATE_BUFFER:
329 case PIPE_CAP_GENERATE_MIPMAP:
330 case PIPE_CAP_STRING_MARKER:
331 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
332 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
333 case PIPE_CAP_QUERY_BUFFER_OBJECT:
334 case PIPE_CAP_QUERY_MEMORY_INFO:
335 case PIPE_CAP_PCI_GROUP:
336 case PIPE_CAP_PCI_BUS:
337 case PIPE_CAP_PCI_DEVICE:
338 case PIPE_CAP_PCI_FUNCTION:
339 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
340 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
341 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
342 case PIPE_CAP_TGSI_VOTE:
343 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
344 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
345 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
346 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
347 case PIPE_CAP_NATIVE_FENCE_FD:
348 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
349 case PIPE_CAP_TGSI_FS_FBFETCH:
350 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
351 case PIPE_CAP_TGSI_CLOCK:
352 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
353 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
354 case PIPE_CAP_TGSI_BALLOT:
355 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
356 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
357 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
358 case PIPE_CAP_POST_DEPTH_COVERAGE:
359 case PIPE_CAP_BINDLESS_TEXTURE:
360 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
361 case PIPE_CAP_MEMOBJ:
362 case PIPE_CAP_LOAD_CONSTBUF:
363 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
364 case PIPE_CAP_TILE_RASTER_ORDER:
365 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
366 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
367 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
368 return 0;
369 }
370 /* should only get here on unhandled cases */
371 debug_printf("Unexpected PIPE_CAP %d query\n", param);
372 return 0;
373 }
374
375 static int
376 llvmpipe_get_shader_param(struct pipe_screen *screen,
377 enum pipe_shader_type shader,
378 enum pipe_shader_cap param)
379 {
380 switch(shader)
381 {
382 case PIPE_SHADER_FRAGMENT:
383 switch (param) {
384 default:
385 return gallivm_get_shader_param(param);
386 }
387 case PIPE_SHADER_VERTEX:
388 case PIPE_SHADER_GEOMETRY:
389 switch (param) {
390 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
391 /* At this time, the draw module and llvmpipe driver only
392 * support vertex shader texture lookups when LLVM is enabled in
393 * the draw module.
394 */
395 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
396 return PIPE_MAX_SAMPLERS;
397 else
398 return 0;
399 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
400 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
401 return PIPE_MAX_SHADER_SAMPLER_VIEWS;
402 else
403 return 0;
404 default:
405 return draw_get_shader_param(shader, param);
406 }
407 default:
408 return 0;
409 }
410 }
411
412 static float
413 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
414 {
415 switch (param) {
416 case PIPE_CAPF_MAX_LINE_WIDTH:
417 /* fall-through */
418 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
419 return 255.0; /* arbitrary */
420 case PIPE_CAPF_MAX_POINT_WIDTH:
421 /* fall-through */
422 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
423 return 255.0; /* arbitrary */
424 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
425 return 16.0; /* not actually signficant at this time */
426 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
427 return 16.0; /* arbitrary */
428 case PIPE_CAPF_GUARD_BAND_LEFT:
429 case PIPE_CAPF_GUARD_BAND_TOP:
430 case PIPE_CAPF_GUARD_BAND_RIGHT:
431 case PIPE_CAPF_GUARD_BAND_BOTTOM:
432 return 0.0;
433 }
434 /* should only get here on unhandled cases */
435 debug_printf("Unexpected PIPE_CAP %d query\n", param);
436 return 0.0;
437 }
438
439
440 /**
441 * Query format support for creating a texture, drawing surface, etc.
442 * \param format the format to test
443 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
444 */
445 static boolean
446 llvmpipe_is_format_supported( struct pipe_screen *_screen,
447 enum pipe_format format,
448 enum pipe_texture_target target,
449 unsigned sample_count,
450 unsigned bind)
451 {
452 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
453 struct sw_winsys *winsys = screen->winsys;
454 const struct util_format_description *format_desc;
455
456 format_desc = util_format_description(format);
457 if (!format_desc)
458 return FALSE;
459
460 assert(target == PIPE_BUFFER ||
461 target == PIPE_TEXTURE_1D ||
462 target == PIPE_TEXTURE_1D_ARRAY ||
463 target == PIPE_TEXTURE_2D ||
464 target == PIPE_TEXTURE_2D_ARRAY ||
465 target == PIPE_TEXTURE_RECT ||
466 target == PIPE_TEXTURE_3D ||
467 target == PIPE_TEXTURE_CUBE ||
468 target == PIPE_TEXTURE_CUBE_ARRAY);
469
470 if (sample_count > 1)
471 return FALSE;
472
473 if (bind & PIPE_BIND_RENDER_TARGET) {
474 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
475 /* this is a lie actually other formats COULD exist where we would fail */
476 if (format_desc->nr_channels < 3)
477 return FALSE;
478 }
479 else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
480 return FALSE;
481
482 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
483 format != PIPE_FORMAT_R11G11B10_FLOAT)
484 return FALSE;
485
486 assert(format_desc->block.width == 1);
487 assert(format_desc->block.height == 1);
488
489 if (format_desc->is_mixed)
490 return FALSE;
491
492 if (!format_desc->is_array && !format_desc->is_bitmask &&
493 format != PIPE_FORMAT_R11G11B10_FLOAT)
494 return FALSE;
495 }
496
497 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
498 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
499 /* Disable all 3-channel formats, where channel size != 32 bits.
500 * In some cases we run into crashes (in generate_unswizzled_blend()),
501 * for 3-channel RGB16 variants, there was an apparent LLVM bug.
502 * In any case, disabling the shallower 3-channel formats avoids a
503 * number of issues with GL_ARB_copy_image support.
504 */
505 if (format_desc->is_array &&
506 format_desc->nr_channels == 3 &&
507 format_desc->block.bits != 96) {
508 return FALSE;
509 }
510 }
511
512 if (bind & PIPE_BIND_DISPLAY_TARGET) {
513 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
514 return FALSE;
515 }
516
517 if (bind & PIPE_BIND_DEPTH_STENCIL) {
518 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
519 return FALSE;
520
521 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
522 return FALSE;
523
524 /* TODO: Support stencil-only formats */
525 if (format_desc->swizzle[0] == PIPE_SWIZZLE_NONE) {
526 return FALSE;
527 }
528 }
529
530 if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC ||
531 format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
532 /* Software decoding is not hooked up. */
533 return FALSE;
534 }
535
536 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
537 format != PIPE_FORMAT_ETC1_RGB8)
538 return FALSE;
539
540 /*
541 * Everything can be supported by u_format
542 * (those without fetch_rgba_float might be not but shouldn't hit that)
543 */
544
545 return TRUE;
546 }
547
548
549
550
551 static void
552 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
553 struct pipe_resource *resource,
554 unsigned level, unsigned layer,
555 void *context_private,
556 struct pipe_box *sub_box)
557 {
558 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
559 struct sw_winsys *winsys = screen->winsys;
560 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
561
562 assert(texture->dt);
563 if (texture->dt)
564 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
565 }
566
567 static void
568 llvmpipe_destroy_screen( struct pipe_screen *_screen )
569 {
570 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
571 struct sw_winsys *winsys = screen->winsys;
572
573 if (screen->rast)
574 lp_rast_destroy(screen->rast);
575
576 lp_jit_screen_cleanup(screen);
577
578 if(winsys->destroy)
579 winsys->destroy(winsys);
580
581 mtx_destroy(&screen->rast_mutex);
582
583 FREE(screen);
584 }
585
586
587
588
589 /**
590 * Fence reference counting.
591 */
592 static void
593 llvmpipe_fence_reference(struct pipe_screen *screen,
594 struct pipe_fence_handle **ptr,
595 struct pipe_fence_handle *fence)
596 {
597 struct lp_fence **old = (struct lp_fence **) ptr;
598 struct lp_fence *f = (struct lp_fence *) fence;
599
600 lp_fence_reference(old, f);
601 }
602
603
604 /**
605 * Wait for the fence to finish.
606 */
607 static boolean
608 llvmpipe_fence_finish(struct pipe_screen *screen,
609 struct pipe_context *ctx,
610 struct pipe_fence_handle *fence_handle,
611 uint64_t timeout)
612 {
613 struct lp_fence *f = (struct lp_fence *) fence_handle;
614
615 if (!timeout)
616 return lp_fence_signalled(f);
617
618 lp_fence_wait(f);
619 return TRUE;
620 }
621
622 static uint64_t
623 llvmpipe_get_timestamp(struct pipe_screen *_screen)
624 {
625 return os_time_get_nano();
626 }
627
628 /**
629 * Create a new pipe_screen object
630 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
631 */
632 struct pipe_screen *
633 llvmpipe_create_screen(struct sw_winsys *winsys)
634 {
635 struct llvmpipe_screen *screen;
636
637 util_cpu_detect();
638
639 #ifdef DEBUG
640 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
641 #endif
642
643 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
644
645 screen = CALLOC_STRUCT(llvmpipe_screen);
646 if (!screen)
647 return NULL;
648
649 if (!lp_jit_screen_init(screen)) {
650 FREE(screen);
651 return NULL;
652 }
653
654 screen->winsys = winsys;
655
656 screen->base.destroy = llvmpipe_destroy_screen;
657
658 screen->base.get_name = llvmpipe_get_name;
659 screen->base.get_vendor = llvmpipe_get_vendor;
660 screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
661 screen->base.get_param = llvmpipe_get_param;
662 screen->base.get_shader_param = llvmpipe_get_shader_param;
663 screen->base.get_paramf = llvmpipe_get_paramf;
664 screen->base.is_format_supported = llvmpipe_is_format_supported;
665
666 screen->base.context_create = llvmpipe_create_context;
667 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
668 screen->base.fence_reference = llvmpipe_fence_reference;
669 screen->base.fence_finish = llvmpipe_fence_finish;
670
671 screen->base.get_timestamp = llvmpipe_get_timestamp;
672
673 llvmpipe_init_screen_resource_funcs(&screen->base);
674
675 screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
676 #ifdef PIPE_SUBSYSTEM_EMBEDDED
677 screen->num_threads = 0;
678 #endif
679 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
680 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
681
682 screen->rast = lp_rast_create(screen->num_threads);
683 if (!screen->rast) {
684 lp_jit_screen_cleanup(screen);
685 FREE(screen);
686 return NULL;
687 }
688 (void) mtx_init(&screen->rast_mutex, mtx_plain);
689
690 return &screen->base;
691 }