1 /**************************************************************************
3 * Copyright 2008 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/u_format.h"
33 #include "util/u_string.h"
34 #include "util/u_format_s3tc.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "draw/draw_context.h"
38 #include "gallivm/lp_bld_type.h"
40 #include "os/os_misc.h"
41 #include "util/os_time.h"
42 #include "lp_texture.h"
45 #include "lp_screen.h"
46 #include "lp_context.h"
48 #include "lp_public.h"
49 #include "lp_limits.h"
52 #include "state_tracker/sw_winsys.h"
57 static const struct debug_named_value lp_debug_flags
[] = {
58 { "pipe", DEBUG_PIPE
, NULL
},
59 { "tgsi", DEBUG_TGSI
, NULL
},
60 { "tex", DEBUG_TEX
, NULL
},
61 { "setup", DEBUG_SETUP
, NULL
},
62 { "rast", DEBUG_RAST
, NULL
},
63 { "query", DEBUG_QUERY
, NULL
},
64 { "screen", DEBUG_SCREEN
, NULL
},
65 { "counters", DEBUG_COUNTERS
, NULL
},
66 { "scene", DEBUG_SCENE
, NULL
},
67 { "fence", DEBUG_FENCE
, NULL
},
68 { "mem", DEBUG_MEM
, NULL
},
69 { "fs", DEBUG_FS
, NULL
},
75 static const struct debug_named_value lp_perf_flags
[] = {
76 { "texmem", PERF_TEX_MEM
, NULL
},
77 { "no_mipmap", PERF_NO_MIPMAPS
, NULL
},
78 { "no_linear", PERF_NO_LINEAR
, NULL
},
79 { "no_mip_linear", PERF_NO_MIP_LINEAR
, NULL
},
80 { "no_tex", PERF_NO_TEX
, NULL
},
81 { "no_blend", PERF_NO_BLEND
, NULL
},
82 { "no_depth", PERF_NO_DEPTH
, NULL
},
83 { "no_alphatest", PERF_NO_ALPHATEST
, NULL
},
89 llvmpipe_get_vendor(struct pipe_screen
*screen
)
91 return "VMware, Inc.";
96 llvmpipe_get_name(struct pipe_screen
*screen
)
99 util_snprintf(buf
, sizeof(buf
), "llvmpipe (LLVM %u.%u, %u bits)",
100 HAVE_LLVM
>> 8, HAVE_LLVM
& 0xff,
101 lp_native_vector_width
);
107 llvmpipe_get_param(struct pipe_screen
*screen
, enum pipe_cap param
)
110 case PIPE_CAP_NPOT_TEXTURES
:
111 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES
:
112 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS
:
116 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS
:
118 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS
:
119 return PIPE_MAX_SO_BUFFERS
;
120 case PIPE_CAP_ANISOTROPIC_FILTER
:
122 case PIPE_CAP_POINT_SPRITE
:
124 case PIPE_CAP_MAX_RENDER_TARGETS
:
125 return PIPE_MAX_COLOR_BUFS
;
126 case PIPE_CAP_OCCLUSION_QUERY
:
128 case PIPE_CAP_QUERY_TIME_ELAPSED
:
130 case PIPE_CAP_QUERY_TIMESTAMP
:
132 case PIPE_CAP_QUERY_PIPELINE_STATISTICS
:
134 case PIPE_CAP_TEXTURE_MIRROR_CLAMP
:
136 case PIPE_CAP_TEXTURE_SWIZZLE
:
138 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK
:
140 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS
:
141 return LP_MAX_TEXTURE_2D_LEVELS
;
142 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS
:
143 return LP_MAX_TEXTURE_3D_LEVELS
;
144 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS
:
145 return LP_MAX_TEXTURE_CUBE_LEVELS
;
146 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS
:
147 return LP_MAX_TEXTURE_ARRAY_LAYERS
;
148 case PIPE_CAP_BLEND_EQUATION_SEPARATE
:
150 case PIPE_CAP_INDEP_BLEND_ENABLE
:
152 case PIPE_CAP_INDEP_BLEND_FUNC
:
154 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT
:
155 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER
:
156 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER
:
158 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT
:
160 case PIPE_CAP_PRIMITIVE_RESTART
:
162 case PIPE_CAP_DEPTH_CLIP_DISABLE
:
164 case PIPE_CAP_SHADER_STENCIL_EXPORT
:
166 case PIPE_CAP_TGSI_INSTANCEID
:
167 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR
:
168 case PIPE_CAP_START_INSTANCE
:
170 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED
:
172 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS
:
174 case PIPE_CAP_SEAMLESS_CUBE_MAP
:
175 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE
:
177 /* this is a lie could support arbitrary large offsets */
178 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET
:
179 case PIPE_CAP_MIN_TEXEL_OFFSET
:
181 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET
:
182 case PIPE_CAP_MAX_TEXEL_OFFSET
:
184 case PIPE_CAP_CONDITIONAL_RENDER
:
186 case PIPE_CAP_TEXTURE_BARRIER
:
188 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS
:
189 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS
:
191 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES
:
192 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
:
194 case PIPE_CAP_MAX_VERTEX_STREAMS
:
196 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE
:
198 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME
:
199 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
:
201 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS
:
203 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED
:
204 case PIPE_CAP_VERTEX_COLOR_CLAMPED
:
206 case PIPE_CAP_GLSL_FEATURE_LEVEL
:
208 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY
:
210 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
:
212 case PIPE_CAP_COMPUTE
:
214 case PIPE_CAP_USER_VERTEX_BUFFERS
:
216 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY
:
217 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY
:
218 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY
:
219 case PIPE_CAP_TGSI_TEXCOORD
:
221 case PIPE_CAP_DRAW_INDIRECT
:
224 case PIPE_CAP_CUBE_MAP_ARRAY
:
226 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT
:
228 case PIPE_CAP_TEXTURE_MULTISAMPLE
:
230 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT
:
232 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS
:
234 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE
:
236 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT
:
238 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER
:
240 case PIPE_CAP_MAX_VIEWPORTS
:
241 return PIPE_MAX_VIEWPORTS
;
242 case PIPE_CAP_ENDIANNESS
:
243 return PIPE_ENDIAN_NATIVE
;
244 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT
:
246 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT
:
248 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS
:
250 case PIPE_CAP_TEXTURE_GATHER_SM5
:
251 case PIPE_CAP_SAMPLE_SHADING
:
252 case PIPE_CAP_TEXTURE_GATHER_OFFSETS
:
254 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION
:
256 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE
:
257 case PIPE_CAP_TGSI_TEX_TXF_LZ
:
259 case PIPE_CAP_SAMPLER_VIEW_TARGET
:
261 case PIPE_CAP_FAKE_SW_MSAA
:
263 case PIPE_CAP_TEXTURE_QUERY_LOD
:
264 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED
:
265 case PIPE_CAP_TGSI_ARRAY_COMPONENTS
:
266 case PIPE_CAP_DOUBLES
:
268 case PIPE_CAP_INT64_DIVMOD
:
269 case PIPE_CAP_QUERY_SO_OVERFLOW
:
272 case PIPE_CAP_VENDOR_ID
:
274 case PIPE_CAP_DEVICE_ID
:
276 case PIPE_CAP_ACCELERATED
:
278 case PIPE_CAP_VIDEO_MEMORY
: {
279 /* XXX: Do we want to return the full amount fo system memory ? */
280 uint64_t system_memory
;
282 if (!os_get_total_physical_memory(&system_memory
))
285 if (sizeof(void *) == 4)
286 /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
287 * eat application memory, which is quite limited on 32 bits. App
288 * shouldn't expect too much available memory. */
289 system_memory
= MIN2(system_memory
, 2048 << 20);
291 return (int)(system_memory
>> 20);
295 case PIPE_CAP_CLIP_HALFZ
:
297 case PIPE_CAP_VERTEXID_NOBASE
:
299 case PIPE_CAP_POLYGON_OFFSET_CLAMP
:
300 case PIPE_CAP_TEXTURE_FLOAT_LINEAR
:
301 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR
:
303 case PIPE_CAP_CULL_DISTANCE
:
305 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS
:
307 case PIPE_CAP_CLEAR_TEXTURE
:
309 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE
:
310 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY
:
311 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY
:
312 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
:
313 case PIPE_CAP_DEPTH_BOUNDS_TEST
:
314 case PIPE_CAP_TGSI_TXQS
:
315 case PIPE_CAP_FORCE_PERSAMPLE_INTERP
:
316 case PIPE_CAP_SHAREABLE_SHADERS
:
317 case PIPE_CAP_DRAW_PARAMETERS
:
318 case PIPE_CAP_TGSI_PACK_HALF_FLOAT
:
319 case PIPE_CAP_MULTI_DRAW_INDIRECT
:
320 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS
:
321 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL
:
322 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL
:
323 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT
:
324 case PIPE_CAP_INVALIDATE_BUFFER
:
325 case PIPE_CAP_GENERATE_MIPMAP
:
326 case PIPE_CAP_STRING_MARKER
:
327 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY
:
328 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
:
329 case PIPE_CAP_QUERY_BUFFER_OBJECT
:
330 case PIPE_CAP_QUERY_MEMORY_INFO
:
331 case PIPE_CAP_PCI_GROUP
:
332 case PIPE_CAP_PCI_BUS
:
333 case PIPE_CAP_PCI_DEVICE
:
334 case PIPE_CAP_PCI_FUNCTION
:
335 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT
:
336 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR
:
337 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES
:
338 case PIPE_CAP_TGSI_VOTE
:
339 case PIPE_CAP_MAX_WINDOW_RECTANGLES
:
340 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED
:
341 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS
:
342 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS
:
343 case PIPE_CAP_NATIVE_FENCE_FD
:
344 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY
:
345 case PIPE_CAP_TGSI_FS_FBFETCH
:
346 case PIPE_CAP_TGSI_MUL_ZERO_WINS
:
347 case PIPE_CAP_TGSI_CLOCK
:
348 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE
:
349 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE
:
350 case PIPE_CAP_TGSI_BALLOT
:
351 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT
:
352 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX
:
353 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION
:
354 case PIPE_CAP_POST_DEPTH_COVERAGE
:
355 case PIPE_CAP_BINDLESS_TEXTURE
:
356 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF
:
357 case PIPE_CAP_MEMOBJ
:
358 case PIPE_CAP_LOAD_CONSTBUF
:
359 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
:
360 case PIPE_CAP_TILE_RASTER_ORDER
:
361 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES
:
362 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS
:
363 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET
:
364 case PIPE_CAP_CONTEXT_PRIORITY_MASK
:
365 case PIPE_CAP_FENCE_SIGNAL
:
366 case PIPE_CAP_CONSTBUF0_FLAGS
:
367 case PIPE_CAP_PACKED_UNIFORMS
:
368 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES
:
369 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES
:
370 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES
:
371 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES
:
372 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE
:
373 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS
:
374 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS
:
377 /* should only get here on unhandled cases */
378 debug_printf("Unexpected PIPE_CAP %d query\n", param
);
383 llvmpipe_get_shader_param(struct pipe_screen
*screen
,
384 enum pipe_shader_type shader
,
385 enum pipe_shader_cap param
)
389 case PIPE_SHADER_FRAGMENT
:
392 return gallivm_get_shader_param(param
);
394 case PIPE_SHADER_VERTEX
:
395 case PIPE_SHADER_GEOMETRY
:
397 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
:
398 /* At this time, the draw module and llvmpipe driver only
399 * support vertex shader texture lookups when LLVM is enabled in
402 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE
))
403 return PIPE_MAX_SAMPLERS
;
406 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS
:
407 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE
))
408 return PIPE_MAX_SHADER_SAMPLER_VIEWS
;
412 return draw_get_shader_param(shader
, param
);
420 llvmpipe_get_paramf(struct pipe_screen
*screen
, enum pipe_capf param
)
423 case PIPE_CAPF_MAX_LINE_WIDTH
:
425 case PIPE_CAPF_MAX_LINE_WIDTH_AA
:
426 return 255.0; /* arbitrary */
427 case PIPE_CAPF_MAX_POINT_WIDTH
:
429 case PIPE_CAPF_MAX_POINT_WIDTH_AA
:
430 return 255.0; /* arbitrary */
431 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY
:
432 return 16.0; /* not actually signficant at this time */
433 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS
:
434 return 16.0; /* arbitrary */
435 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE
:
437 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE
:
439 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY
:
442 /* should only get here on unhandled cases */
443 debug_printf("Unexpected PIPE_CAP %d query\n", param
);
449 * Query format support for creating a texture, drawing surface, etc.
450 * \param format the format to test
451 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
454 llvmpipe_is_format_supported( struct pipe_screen
*_screen
,
455 enum pipe_format format
,
456 enum pipe_texture_target target
,
457 unsigned sample_count
,
460 struct llvmpipe_screen
*screen
= llvmpipe_screen(_screen
);
461 struct sw_winsys
*winsys
= screen
->winsys
;
462 const struct util_format_description
*format_desc
;
464 format_desc
= util_format_description(format
);
468 assert(target
== PIPE_BUFFER
||
469 target
== PIPE_TEXTURE_1D
||
470 target
== PIPE_TEXTURE_1D_ARRAY
||
471 target
== PIPE_TEXTURE_2D
||
472 target
== PIPE_TEXTURE_2D_ARRAY
||
473 target
== PIPE_TEXTURE_RECT
||
474 target
== PIPE_TEXTURE_3D
||
475 target
== PIPE_TEXTURE_CUBE
||
476 target
== PIPE_TEXTURE_CUBE_ARRAY
);
478 if (sample_count
> 1)
481 if (bind
& PIPE_BIND_RENDER_TARGET
) {
482 if (format_desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
) {
483 /* this is a lie actually other formats COULD exist where we would fail */
484 if (format_desc
->nr_channels
< 3)
487 else if (format_desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_RGB
)
490 if (format_desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
&&
491 format
!= PIPE_FORMAT_R11G11B10_FLOAT
)
494 assert(format_desc
->block
.width
== 1);
495 assert(format_desc
->block
.height
== 1);
497 if (format_desc
->is_mixed
)
500 if (!format_desc
->is_array
&& !format_desc
->is_bitmask
&&
501 format
!= PIPE_FORMAT_R11G11B10_FLOAT
)
505 if ((bind
& (PIPE_BIND_RENDER_TARGET
| PIPE_BIND_SAMPLER_VIEW
)) &&
506 ((bind
& PIPE_BIND_DISPLAY_TARGET
) == 0)) {
507 /* Disable all 3-channel formats, where channel size != 32 bits.
508 * In some cases we run into crashes (in generate_unswizzled_blend()),
509 * for 3-channel RGB16 variants, there was an apparent LLVM bug.
510 * In any case, disabling the shallower 3-channel formats avoids a
511 * number of issues with GL_ARB_copy_image support.
513 if (format_desc
->is_array
&&
514 format_desc
->nr_channels
== 3 &&
515 format_desc
->block
.bits
!= 96) {
520 if (bind
& PIPE_BIND_DISPLAY_TARGET
) {
521 if(!winsys
->is_displaytarget_format_supported(winsys
, bind
, format
))
525 if (bind
& PIPE_BIND_DEPTH_STENCIL
) {
526 if (format_desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
)
529 if (format_desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
532 /* TODO: Support stencil-only formats */
533 if (format_desc
->swizzle
[0] == PIPE_SWIZZLE_NONE
) {
538 if (format_desc
->layout
== UTIL_FORMAT_LAYOUT_ASTC
) {
539 /* Software decoding is not hooked up. */
543 if (format_desc
->layout
== UTIL_FORMAT_LAYOUT_ETC
&&
544 format
!= PIPE_FORMAT_ETC1_RGB8
)
548 * Everything can be supported by u_format
549 * (those without fetch_rgba_float might be not but shouldn't hit that)
559 llvmpipe_flush_frontbuffer(struct pipe_screen
*_screen
,
560 struct pipe_resource
*resource
,
561 unsigned level
, unsigned layer
,
562 void *context_private
,
563 struct pipe_box
*sub_box
)
565 struct llvmpipe_screen
*screen
= llvmpipe_screen(_screen
);
566 struct sw_winsys
*winsys
= screen
->winsys
;
567 struct llvmpipe_resource
*texture
= llvmpipe_resource(resource
);
571 winsys
->displaytarget_display(winsys
, texture
->dt
, context_private
, sub_box
);
575 llvmpipe_destroy_screen( struct pipe_screen
*_screen
)
577 struct llvmpipe_screen
*screen
= llvmpipe_screen(_screen
);
578 struct sw_winsys
*winsys
= screen
->winsys
;
581 lp_rast_destroy(screen
->rast
);
583 lp_jit_screen_cleanup(screen
);
586 winsys
->destroy(winsys
);
588 mtx_destroy(&screen
->rast_mutex
);
597 * Fence reference counting.
600 llvmpipe_fence_reference(struct pipe_screen
*screen
,
601 struct pipe_fence_handle
**ptr
,
602 struct pipe_fence_handle
*fence
)
604 struct lp_fence
**old
= (struct lp_fence
**) ptr
;
605 struct lp_fence
*f
= (struct lp_fence
*) fence
;
607 lp_fence_reference(old
, f
);
612 * Wait for the fence to finish.
615 llvmpipe_fence_finish(struct pipe_screen
*screen
,
616 struct pipe_context
*ctx
,
617 struct pipe_fence_handle
*fence_handle
,
620 struct lp_fence
*f
= (struct lp_fence
*) fence_handle
;
623 return lp_fence_signalled(f
);
630 llvmpipe_get_timestamp(struct pipe_screen
*_screen
)
632 return os_time_get_nano();
636 * Create a new pipe_screen object
637 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
640 llvmpipe_create_screen(struct sw_winsys
*winsys
)
642 struct llvmpipe_screen
*screen
;
647 LP_DEBUG
= debug_get_flags_option("LP_DEBUG", lp_debug_flags
, 0 );
650 LP_PERF
= debug_get_flags_option("LP_PERF", lp_perf_flags
, 0 );
652 screen
= CALLOC_STRUCT(llvmpipe_screen
);
656 if (!lp_jit_screen_init(screen
)) {
661 screen
->winsys
= winsys
;
663 screen
->base
.destroy
= llvmpipe_destroy_screen
;
665 screen
->base
.get_name
= llvmpipe_get_name
;
666 screen
->base
.get_vendor
= llvmpipe_get_vendor
;
667 screen
->base
.get_device_vendor
= llvmpipe_get_vendor
; // TODO should be the CPU vendor
668 screen
->base
.get_param
= llvmpipe_get_param
;
669 screen
->base
.get_shader_param
= llvmpipe_get_shader_param
;
670 screen
->base
.get_paramf
= llvmpipe_get_paramf
;
671 screen
->base
.is_format_supported
= llvmpipe_is_format_supported
;
673 screen
->base
.context_create
= llvmpipe_create_context
;
674 screen
->base
.flush_frontbuffer
= llvmpipe_flush_frontbuffer
;
675 screen
->base
.fence_reference
= llvmpipe_fence_reference
;
676 screen
->base
.fence_finish
= llvmpipe_fence_finish
;
678 screen
->base
.get_timestamp
= llvmpipe_get_timestamp
;
680 llvmpipe_init_screen_resource_funcs(&screen
->base
);
682 screen
->num_threads
= util_cpu_caps
.nr_cpus
> 1 ? util_cpu_caps
.nr_cpus
: 0;
683 #ifdef PIPE_SUBSYSTEM_EMBEDDED
684 screen
->num_threads
= 0;
686 screen
->num_threads
= debug_get_num_option("LP_NUM_THREADS", screen
->num_threads
);
687 screen
->num_threads
= MIN2(screen
->num_threads
, LP_MAX_THREADS
);
689 screen
->rast
= lp_rast_create(screen
->num_threads
);
691 lp_jit_screen_cleanup(screen
);
695 (void) mtx_init(&screen
->rast_mutex
, mtx_plain
);
697 return &screen
->base
;