gallium: Split out PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/u_format.h"
33 #include "util/u_string.h"
34 #include "util/u_format_s3tc.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "draw/draw_context.h"
38 #include "gallivm/lp_bld_type.h"
39
40 #include "os/os_misc.h"
41 #include "util/os_time.h"
42 #include "lp_texture.h"
43 #include "lp_fence.h"
44 #include "lp_jit.h"
45 #include "lp_screen.h"
46 #include "lp_context.h"
47 #include "lp_debug.h"
48 #include "lp_public.h"
49 #include "lp_limits.h"
50 #include "lp_rast.h"
51
52 #include "state_tracker/sw_winsys.h"
53
54 #ifdef DEBUG
55 int LP_DEBUG = 0;
56
57 static const struct debug_named_value lp_debug_flags[] = {
58 { "pipe", DEBUG_PIPE, NULL },
59 { "tgsi", DEBUG_TGSI, NULL },
60 { "tex", DEBUG_TEX, NULL },
61 { "setup", DEBUG_SETUP, NULL },
62 { "rast", DEBUG_RAST, NULL },
63 { "query", DEBUG_QUERY, NULL },
64 { "screen", DEBUG_SCREEN, NULL },
65 { "counters", DEBUG_COUNTERS, NULL },
66 { "scene", DEBUG_SCENE, NULL },
67 { "fence", DEBUG_FENCE, NULL },
68 { "mem", DEBUG_MEM, NULL },
69 { "fs", DEBUG_FS, NULL },
70 DEBUG_NAMED_VALUE_END
71 };
72 #endif
73
74 int LP_PERF = 0;
75 static const struct debug_named_value lp_perf_flags[] = {
76 { "texmem", PERF_TEX_MEM, NULL },
77 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
78 { "no_linear", PERF_NO_LINEAR, NULL },
79 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
80 { "no_tex", PERF_NO_TEX, NULL },
81 { "no_blend", PERF_NO_BLEND, NULL },
82 { "no_depth", PERF_NO_DEPTH, NULL },
83 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
84 DEBUG_NAMED_VALUE_END
85 };
86
87
88 static const char *
89 llvmpipe_get_vendor(struct pipe_screen *screen)
90 {
91 return "VMware, Inc.";
92 }
93
94
95 static const char *
96 llvmpipe_get_name(struct pipe_screen *screen)
97 {
98 static char buf[100];
99 util_snprintf(buf, sizeof(buf), "llvmpipe (LLVM %u.%u, %u bits)",
100 HAVE_LLVM >> 8, HAVE_LLVM & 0xff,
101 lp_native_vector_width );
102 return buf;
103 }
104
105
106 static int
107 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
108 {
109 switch (param) {
110 case PIPE_CAP_NPOT_TEXTURES:
111 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
112 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
113 return 1;
114 case PIPE_CAP_SM3:
115 return 1;
116 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
117 return 1;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
119 return PIPE_MAX_SO_BUFFERS;
120 case PIPE_CAP_ANISOTROPIC_FILTER:
121 return 0;
122 case PIPE_CAP_POINT_SPRITE:
123 return 1;
124 case PIPE_CAP_MAX_RENDER_TARGETS:
125 return PIPE_MAX_COLOR_BUFS;
126 case PIPE_CAP_OCCLUSION_QUERY:
127 return 1;
128 case PIPE_CAP_QUERY_TIME_ELAPSED:
129 return 0;
130 case PIPE_CAP_QUERY_TIMESTAMP:
131 return 1;
132 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
133 return 1;
134 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
135 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
136 return 1;
137 case PIPE_CAP_TEXTURE_SWIZZLE:
138 return 1;
139 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
140 return 0;
141 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
142 return LP_MAX_TEXTURE_2D_LEVELS;
143 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
144 return LP_MAX_TEXTURE_3D_LEVELS;
145 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
146 return LP_MAX_TEXTURE_CUBE_LEVELS;
147 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
148 return LP_MAX_TEXTURE_ARRAY_LAYERS;
149 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
150 return 1;
151 case PIPE_CAP_INDEP_BLEND_ENABLE:
152 return 1;
153 case PIPE_CAP_INDEP_BLEND_FUNC:
154 return 1;
155 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
156 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
157 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
158 return 1;
159 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
160 return 0;
161 case PIPE_CAP_PRIMITIVE_RESTART:
162 return 1;
163 case PIPE_CAP_DEPTH_CLIP_DISABLE:
164 return 1;
165 case PIPE_CAP_SHADER_STENCIL_EXPORT:
166 return 1;
167 case PIPE_CAP_TGSI_INSTANCEID:
168 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
169 case PIPE_CAP_START_INSTANCE:
170 return 1;
171 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
172 return 0;
173 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
174 return 1;
175 case PIPE_CAP_SEAMLESS_CUBE_MAP:
176 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
177 return 1;
178 /* this is a lie could support arbitrary large offsets */
179 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
180 case PIPE_CAP_MIN_TEXEL_OFFSET:
181 return -32;
182 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
183 case PIPE_CAP_MAX_TEXEL_OFFSET:
184 return 31;
185 case PIPE_CAP_CONDITIONAL_RENDER:
186 return 1;
187 case PIPE_CAP_TEXTURE_BARRIER:
188 return 0;
189 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
190 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
191 return 16*4;
192 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
193 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
194 return 1024;
195 case PIPE_CAP_MAX_VERTEX_STREAMS:
196 return 1;
197 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
198 return 2048;
199 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
200 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
201 return 1;
202 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
203 return 0;
204 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
205 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
206 return 1;
207 case PIPE_CAP_GLSL_FEATURE_LEVEL:
208 return 330;
209 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
210 return 140;
211 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
212 return 0;
213 case PIPE_CAP_COMPUTE:
214 return 0;
215 case PIPE_CAP_USER_VERTEX_BUFFERS:
216 return 1;
217 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
218 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
219 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
220 case PIPE_CAP_TGSI_TEXCOORD:
221 return 0;
222 case PIPE_CAP_DRAW_INDIRECT:
223 return 1;
224
225 case PIPE_CAP_CUBE_MAP_ARRAY:
226 return 1;
227 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
228 return 16;
229 case PIPE_CAP_TEXTURE_MULTISAMPLE:
230 return 0;
231 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
232 return 64;
233 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
234 return 1;
235 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
236 return 65536;
237 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
238 return 1;
239 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
240 return 0;
241 case PIPE_CAP_MAX_VIEWPORTS:
242 return PIPE_MAX_VIEWPORTS;
243 case PIPE_CAP_ENDIANNESS:
244 return PIPE_ENDIAN_NATIVE;
245 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
246 return 1;
247 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
248 return 1;
249 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
250 return 4;
251 case PIPE_CAP_TEXTURE_GATHER_SM5:
252 case PIPE_CAP_SAMPLE_SHADING:
253 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
254 return 0;
255 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
256 return 1;
257 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
258 case PIPE_CAP_TGSI_TEX_TXF_LZ:
259 return 0;
260 case PIPE_CAP_SAMPLER_VIEW_TARGET:
261 return 1;
262 case PIPE_CAP_FAKE_SW_MSAA:
263 return 1;
264 case PIPE_CAP_TEXTURE_QUERY_LOD:
265 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
266 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
267 case PIPE_CAP_DOUBLES:
268 case PIPE_CAP_INT64:
269 case PIPE_CAP_INT64_DIVMOD:
270 case PIPE_CAP_QUERY_SO_OVERFLOW:
271 return 1;
272
273 case PIPE_CAP_VENDOR_ID:
274 return 0xFFFFFFFF;
275 case PIPE_CAP_DEVICE_ID:
276 return 0xFFFFFFFF;
277 case PIPE_CAP_ACCELERATED:
278 return 0;
279 case PIPE_CAP_VIDEO_MEMORY: {
280 /* XXX: Do we want to return the full amount fo system memory ? */
281 uint64_t system_memory;
282
283 if (!os_get_total_physical_memory(&system_memory))
284 return 0;
285
286 if (sizeof(void *) == 4)
287 /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
288 * eat application memory, which is quite limited on 32 bits. App
289 * shouldn't expect too much available memory. */
290 system_memory = MIN2(system_memory, 2048 << 20);
291
292 return (int)(system_memory >> 20);
293 }
294 case PIPE_CAP_UMA:
295 return 0;
296 case PIPE_CAP_CLIP_HALFZ:
297 return 1;
298 case PIPE_CAP_VERTEXID_NOBASE:
299 return 0;
300 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
301 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
302 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
303 return 1;
304 case PIPE_CAP_CULL_DISTANCE:
305 return 1;
306 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
307 return 1;
308 case PIPE_CAP_CLEAR_TEXTURE:
309 return 1;
310 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
311 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
312 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
313 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
314 case PIPE_CAP_DEPTH_BOUNDS_TEST:
315 case PIPE_CAP_TGSI_TXQS:
316 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
317 case PIPE_CAP_SHAREABLE_SHADERS:
318 case PIPE_CAP_DRAW_PARAMETERS:
319 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
320 case PIPE_CAP_MULTI_DRAW_INDIRECT:
321 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
322 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
323 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
324 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
325 case PIPE_CAP_INVALIDATE_BUFFER:
326 case PIPE_CAP_GENERATE_MIPMAP:
327 case PIPE_CAP_STRING_MARKER:
328 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
329 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
330 case PIPE_CAP_QUERY_BUFFER_OBJECT:
331 case PIPE_CAP_QUERY_MEMORY_INFO:
332 case PIPE_CAP_PCI_GROUP:
333 case PIPE_CAP_PCI_BUS:
334 case PIPE_CAP_PCI_DEVICE:
335 case PIPE_CAP_PCI_FUNCTION:
336 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
337 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
338 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
339 case PIPE_CAP_TGSI_VOTE:
340 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
341 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
342 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
343 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
344 case PIPE_CAP_NATIVE_FENCE_FD:
345 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
346 case PIPE_CAP_TGSI_FS_FBFETCH:
347 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
348 case PIPE_CAP_TGSI_CLOCK:
349 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
350 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
351 case PIPE_CAP_TGSI_BALLOT:
352 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
353 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
354 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
355 case PIPE_CAP_POST_DEPTH_COVERAGE:
356 case PIPE_CAP_BINDLESS_TEXTURE:
357 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
358 case PIPE_CAP_MEMOBJ:
359 case PIPE_CAP_LOAD_CONSTBUF:
360 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
361 case PIPE_CAP_TILE_RASTER_ORDER:
362 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
363 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
364 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
365 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
366 case PIPE_CAP_FENCE_SIGNAL:
367 case PIPE_CAP_CONSTBUF0_FLAGS:
368 case PIPE_CAP_PACKED_UNIFORMS:
369 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
370 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
371 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
372 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
373 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
374 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
375 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
376 return 0;
377 case PIPE_CAP_MAX_GS_INVOCATIONS:
378 return 32;
379 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
380 return 1 << 27;
381 }
382 /* should only get here on unhandled cases */
383 debug_printf("Unexpected PIPE_CAP %d query\n", param);
384 return 0;
385 }
386
387 static int
388 llvmpipe_get_shader_param(struct pipe_screen *screen,
389 enum pipe_shader_type shader,
390 enum pipe_shader_cap param)
391 {
392 switch(shader)
393 {
394 case PIPE_SHADER_FRAGMENT:
395 switch (param) {
396 default:
397 return gallivm_get_shader_param(param);
398 }
399 case PIPE_SHADER_VERTEX:
400 case PIPE_SHADER_GEOMETRY:
401 switch (param) {
402 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
403 /* At this time, the draw module and llvmpipe driver only
404 * support vertex shader texture lookups when LLVM is enabled in
405 * the draw module.
406 */
407 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
408 return PIPE_MAX_SAMPLERS;
409 else
410 return 0;
411 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
412 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
413 return PIPE_MAX_SHADER_SAMPLER_VIEWS;
414 else
415 return 0;
416 default:
417 return draw_get_shader_param(shader, param);
418 }
419 default:
420 return 0;
421 }
422 }
423
424 static float
425 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
426 {
427 switch (param) {
428 case PIPE_CAPF_MAX_LINE_WIDTH:
429 /* fall-through */
430 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
431 return 255.0; /* arbitrary */
432 case PIPE_CAPF_MAX_POINT_WIDTH:
433 /* fall-through */
434 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
435 return 255.0; /* arbitrary */
436 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
437 return 16.0; /* not actually signficant at this time */
438 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
439 return 16.0; /* arbitrary */
440 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
441 return 0.0;
442 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
443 return 0.0;
444 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
445 return 0.0;
446 }
447 /* should only get here on unhandled cases */
448 debug_printf("Unexpected PIPE_CAP %d query\n", param);
449 return 0.0;
450 }
451
452
453 /**
454 * Query format support for creating a texture, drawing surface, etc.
455 * \param format the format to test
456 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
457 */
458 static boolean
459 llvmpipe_is_format_supported( struct pipe_screen *_screen,
460 enum pipe_format format,
461 enum pipe_texture_target target,
462 unsigned sample_count,
463 unsigned storage_sample_count,
464 unsigned bind)
465 {
466 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
467 struct sw_winsys *winsys = screen->winsys;
468 const struct util_format_description *format_desc;
469
470 format_desc = util_format_description(format);
471 if (!format_desc)
472 return FALSE;
473
474 assert(target == PIPE_BUFFER ||
475 target == PIPE_TEXTURE_1D ||
476 target == PIPE_TEXTURE_1D_ARRAY ||
477 target == PIPE_TEXTURE_2D ||
478 target == PIPE_TEXTURE_2D_ARRAY ||
479 target == PIPE_TEXTURE_RECT ||
480 target == PIPE_TEXTURE_3D ||
481 target == PIPE_TEXTURE_CUBE ||
482 target == PIPE_TEXTURE_CUBE_ARRAY);
483
484 if (sample_count > 1)
485 return FALSE;
486
487 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
488 return false;
489
490 if (bind & PIPE_BIND_RENDER_TARGET) {
491 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
492 /* this is a lie actually other formats COULD exist where we would fail */
493 if (format_desc->nr_channels < 3)
494 return FALSE;
495 }
496 else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
497 return FALSE;
498
499 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
500 format != PIPE_FORMAT_R11G11B10_FLOAT)
501 return FALSE;
502
503 assert(format_desc->block.width == 1);
504 assert(format_desc->block.height == 1);
505
506 if (format_desc->is_mixed)
507 return FALSE;
508
509 if (!format_desc->is_array && !format_desc->is_bitmask &&
510 format != PIPE_FORMAT_R11G11B10_FLOAT)
511 return FALSE;
512 }
513
514 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
515 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
516 /* Disable all 3-channel formats, where channel size != 32 bits.
517 * In some cases we run into crashes (in generate_unswizzled_blend()),
518 * for 3-channel RGB16 variants, there was an apparent LLVM bug.
519 * In any case, disabling the shallower 3-channel formats avoids a
520 * number of issues with GL_ARB_copy_image support.
521 */
522 if (format_desc->is_array &&
523 format_desc->nr_channels == 3 &&
524 format_desc->block.bits != 96) {
525 return FALSE;
526 }
527 }
528
529 if (bind & PIPE_BIND_DISPLAY_TARGET) {
530 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
531 return FALSE;
532 }
533
534 if (bind & PIPE_BIND_DEPTH_STENCIL) {
535 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
536 return FALSE;
537
538 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
539 return FALSE;
540
541 /* TODO: Support stencil-only formats */
542 if (format_desc->swizzle[0] == PIPE_SWIZZLE_NONE) {
543 return FALSE;
544 }
545 }
546
547 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
548 /* Software decoding is not hooked up. */
549 return FALSE;
550 }
551
552 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
553 format != PIPE_FORMAT_ETC1_RGB8)
554 return FALSE;
555
556 /*
557 * Everything can be supported by u_format
558 * (those without fetch_rgba_float might be not but shouldn't hit that)
559 */
560
561 return TRUE;
562 }
563
564
565
566
567 static void
568 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
569 struct pipe_resource *resource,
570 unsigned level, unsigned layer,
571 void *context_private,
572 struct pipe_box *sub_box)
573 {
574 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
575 struct sw_winsys *winsys = screen->winsys;
576 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
577
578 assert(texture->dt);
579 if (texture->dt)
580 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
581 }
582
583 static void
584 llvmpipe_destroy_screen( struct pipe_screen *_screen )
585 {
586 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
587 struct sw_winsys *winsys = screen->winsys;
588
589 if (screen->rast)
590 lp_rast_destroy(screen->rast);
591
592 lp_jit_screen_cleanup(screen);
593
594 if(winsys->destroy)
595 winsys->destroy(winsys);
596
597 mtx_destroy(&screen->rast_mutex);
598
599 FREE(screen);
600 }
601
602
603
604
605 /**
606 * Fence reference counting.
607 */
608 static void
609 llvmpipe_fence_reference(struct pipe_screen *screen,
610 struct pipe_fence_handle **ptr,
611 struct pipe_fence_handle *fence)
612 {
613 struct lp_fence **old = (struct lp_fence **) ptr;
614 struct lp_fence *f = (struct lp_fence *) fence;
615
616 lp_fence_reference(old, f);
617 }
618
619
620 /**
621 * Wait for the fence to finish.
622 */
623 static boolean
624 llvmpipe_fence_finish(struct pipe_screen *screen,
625 struct pipe_context *ctx,
626 struct pipe_fence_handle *fence_handle,
627 uint64_t timeout)
628 {
629 struct lp_fence *f = (struct lp_fence *) fence_handle;
630
631 if (!timeout)
632 return lp_fence_signalled(f);
633
634 lp_fence_wait(f);
635 return TRUE;
636 }
637
638 static uint64_t
639 llvmpipe_get_timestamp(struct pipe_screen *_screen)
640 {
641 return os_time_get_nano();
642 }
643
644 /**
645 * Create a new pipe_screen object
646 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
647 */
648 struct pipe_screen *
649 llvmpipe_create_screen(struct sw_winsys *winsys)
650 {
651 struct llvmpipe_screen *screen;
652
653 util_cpu_detect();
654
655 #ifdef DEBUG
656 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
657 #endif
658
659 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
660
661 screen = CALLOC_STRUCT(llvmpipe_screen);
662 if (!screen)
663 return NULL;
664
665 if (!lp_jit_screen_init(screen)) {
666 FREE(screen);
667 return NULL;
668 }
669
670 screen->winsys = winsys;
671
672 screen->base.destroy = llvmpipe_destroy_screen;
673
674 screen->base.get_name = llvmpipe_get_name;
675 screen->base.get_vendor = llvmpipe_get_vendor;
676 screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
677 screen->base.get_param = llvmpipe_get_param;
678 screen->base.get_shader_param = llvmpipe_get_shader_param;
679 screen->base.get_paramf = llvmpipe_get_paramf;
680 screen->base.is_format_supported = llvmpipe_is_format_supported;
681
682 screen->base.context_create = llvmpipe_create_context;
683 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
684 screen->base.fence_reference = llvmpipe_fence_reference;
685 screen->base.fence_finish = llvmpipe_fence_finish;
686
687 screen->base.get_timestamp = llvmpipe_get_timestamp;
688
689 llvmpipe_init_screen_resource_funcs(&screen->base);
690
691 screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
692 #ifdef PIPE_SUBSYSTEM_EMBEDDED
693 screen->num_threads = 0;
694 #endif
695 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
696 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
697
698 screen->rast = lp_rast_create(screen->num_threads);
699 if (!screen->rast) {
700 lp_jit_screen_cleanup(screen);
701 FREE(screen);
702 return NULL;
703 }
704 (void) mtx_init(&screen->rast_mutex, mtx_plain);
705
706 return &screen->base;
707 }