Merge remote-tracking branch 'mesa-public/master' into vulkan
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/u_format.h"
33 #include "util/u_string.h"
34 #include "util/u_format_s3tc.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "draw/draw_context.h"
38 #include "gallivm/lp_bld_type.h"
39
40 #include "os/os_misc.h"
41 #include "os/os_time.h"
42 #include "lp_texture.h"
43 #include "lp_fence.h"
44 #include "lp_jit.h"
45 #include "lp_screen.h"
46 #include "lp_context.h"
47 #include "lp_debug.h"
48 #include "lp_public.h"
49 #include "lp_limits.h"
50 #include "lp_rast.h"
51
52 #include "state_tracker/sw_winsys.h"
53
54 #ifdef DEBUG
55 int LP_DEBUG = 0;
56
57 static const struct debug_named_value lp_debug_flags[] = {
58 { "pipe", DEBUG_PIPE, NULL },
59 { "tgsi", DEBUG_TGSI, NULL },
60 { "tex", DEBUG_TEX, NULL },
61 { "setup", DEBUG_SETUP, NULL },
62 { "rast", DEBUG_RAST, NULL },
63 { "query", DEBUG_QUERY, NULL },
64 { "screen", DEBUG_SCREEN, NULL },
65 { "counters", DEBUG_COUNTERS, NULL },
66 { "scene", DEBUG_SCENE, NULL },
67 { "fence", DEBUG_FENCE, NULL },
68 { "mem", DEBUG_MEM, NULL },
69 { "fs", DEBUG_FS, NULL },
70 DEBUG_NAMED_VALUE_END
71 };
72 #endif
73
74 int LP_PERF = 0;
75 static const struct debug_named_value lp_perf_flags[] = {
76 { "texmem", PERF_TEX_MEM, NULL },
77 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
78 { "no_linear", PERF_NO_LINEAR, NULL },
79 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
80 { "no_tex", PERF_NO_TEX, NULL },
81 { "no_blend", PERF_NO_BLEND, NULL },
82 { "no_depth", PERF_NO_DEPTH, NULL },
83 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
84 DEBUG_NAMED_VALUE_END
85 };
86
87
88 static const char *
89 llvmpipe_get_vendor(struct pipe_screen *screen)
90 {
91 return "VMware, Inc.";
92 }
93
94
95 static const char *
96 llvmpipe_get_name(struct pipe_screen *screen)
97 {
98 static char buf[100];
99 util_snprintf(buf, sizeof(buf), "llvmpipe (LLVM %u.%u, %u bits)",
100 HAVE_LLVM >> 8, HAVE_LLVM & 0xff,
101 lp_native_vector_width );
102 return buf;
103 }
104
105
106 static int
107 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
108 {
109 switch (param) {
110 case PIPE_CAP_NPOT_TEXTURES:
111 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
112 return 1;
113 case PIPE_CAP_TWO_SIDED_STENCIL:
114 return 1;
115 case PIPE_CAP_SM3:
116 return 1;
117 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
118 return 1;
119 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
120 return PIPE_MAX_SO_BUFFERS;
121 case PIPE_CAP_ANISOTROPIC_FILTER:
122 return 0;
123 case PIPE_CAP_POINT_SPRITE:
124 return 1;
125 case PIPE_CAP_MAX_RENDER_TARGETS:
126 return PIPE_MAX_COLOR_BUFS;
127 case PIPE_CAP_OCCLUSION_QUERY:
128 return 1;
129 case PIPE_CAP_QUERY_TIME_ELAPSED:
130 return 0;
131 case PIPE_CAP_QUERY_TIMESTAMP:
132 return 1;
133 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
134 return 0;
135 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
136 return 1;
137 case PIPE_CAP_TEXTURE_SHADOW_MAP:
138 return 1;
139 case PIPE_CAP_TEXTURE_SWIZZLE:
140 return 1;
141 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
142 return 0;
143 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
144 return LP_MAX_TEXTURE_2D_LEVELS;
145 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
146 return LP_MAX_TEXTURE_3D_LEVELS;
147 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
148 return LP_MAX_TEXTURE_CUBE_LEVELS;
149 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
150 return LP_MAX_TEXTURE_ARRAY_LAYERS;
151 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
152 return 1;
153 case PIPE_CAP_INDEP_BLEND_ENABLE:
154 return 1;
155 case PIPE_CAP_INDEP_BLEND_FUNC:
156 return 1;
157 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
158 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
159 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
160 return 1;
161 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
162 return 0;
163 case PIPE_CAP_PRIMITIVE_RESTART:
164 return 1;
165 case PIPE_CAP_DEPTH_CLIP_DISABLE:
166 return 1;
167 case PIPE_CAP_SHADER_STENCIL_EXPORT:
168 return 1;
169 case PIPE_CAP_TGSI_INSTANCEID:
170 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
171 case PIPE_CAP_START_INSTANCE:
172 return 1;
173 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
174 return 0;
175 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
176 return 1;
177 case PIPE_CAP_SEAMLESS_CUBE_MAP:
178 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
179 return 1;
180 /* this is a lie could support arbitrary large offsets */
181 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
182 case PIPE_CAP_MIN_TEXEL_OFFSET:
183 return -32;
184 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
185 case PIPE_CAP_MAX_TEXEL_OFFSET:
186 return 31;
187 case PIPE_CAP_CONDITIONAL_RENDER:
188 return 1;
189 case PIPE_CAP_TEXTURE_BARRIER:
190 return 0;
191 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
192 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
193 return 16*4;
194 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
195 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
196 return 1024;
197 case PIPE_CAP_MAX_VERTEX_STREAMS:
198 return 1;
199 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
200 return 2048;
201 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
202 return 1;
203 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
204 return 0;
205 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
206 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
207 return 1;
208 case PIPE_CAP_GLSL_FEATURE_LEVEL:
209 return 330;
210 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
211 return 0;
212 case PIPE_CAP_COMPUTE:
213 return 0;
214 case PIPE_CAP_USER_VERTEX_BUFFERS:
215 case PIPE_CAP_USER_INDEX_BUFFERS:
216 return 1;
217 case PIPE_CAP_USER_CONSTANT_BUFFERS:
218 return 0;
219 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
220 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
221 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
222 case PIPE_CAP_TGSI_TEXCOORD:
223 return 0;
224 case PIPE_CAP_DRAW_INDIRECT:
225 return 1;
226
227 case PIPE_CAP_CUBE_MAP_ARRAY:
228 return 1;
229 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
230 return 16;
231 case PIPE_CAP_TEXTURE_MULTISAMPLE:
232 return 0;
233 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
234 return 64;
235 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
236 return 1;
237 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
238 return 65536;
239 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
240 return 1;
241 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
242 return 0;
243 case PIPE_CAP_MAX_VIEWPORTS:
244 return PIPE_MAX_VIEWPORTS;
245 case PIPE_CAP_ENDIANNESS:
246 return PIPE_ENDIAN_NATIVE;
247 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
248 return 1;
249 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
250 return 1;
251 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
252 return 4;
253 case PIPE_CAP_TEXTURE_GATHER_SM5:
254 case PIPE_CAP_TEXTURE_QUERY_LOD:
255 case PIPE_CAP_SAMPLE_SHADING:
256 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
257 return 0;
258 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
259 return 1;
260 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
261 return 0;
262 case PIPE_CAP_SAMPLER_VIEW_TARGET:
263 return 1;
264 case PIPE_CAP_FAKE_SW_MSAA:
265 return 1;
266 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
267 return 1;
268
269 case PIPE_CAP_VENDOR_ID:
270 return 0xFFFFFFFF;
271 case PIPE_CAP_DEVICE_ID:
272 return 0xFFFFFFFF;
273 case PIPE_CAP_ACCELERATED:
274 return 0;
275 case PIPE_CAP_VIDEO_MEMORY: {
276 /* XXX: Do we want to return the full amount fo system memory ? */
277 uint64_t system_memory;
278
279 if (!os_get_total_physical_memory(&system_memory))
280 return 0;
281
282 return (int)(system_memory >> 20);
283 }
284 case PIPE_CAP_UMA:
285 return 0;
286 case PIPE_CAP_CLIP_HALFZ:
287 return 1;
288 case PIPE_CAP_VERTEXID_NOBASE:
289 return 0;
290 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
291 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
292 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
293 return 1;
294 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
295 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
296 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
297 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
298 case PIPE_CAP_DEPTH_BOUNDS_TEST:
299 case PIPE_CAP_TGSI_TXQS:
300 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
301 case PIPE_CAP_SHAREABLE_SHADERS:
302 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
303 case PIPE_CAP_CLEAR_TEXTURE:
304 return 0;
305 }
306 /* should only get here on unhandled cases */
307 debug_printf("Unexpected PIPE_CAP %d query\n", param);
308 return 0;
309 }
310
311 static int
312 llvmpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
313 {
314 switch(shader)
315 {
316 case PIPE_SHADER_FRAGMENT:
317 switch (param) {
318 default:
319 return gallivm_get_shader_param(param);
320 }
321 case PIPE_SHADER_VERTEX:
322 case PIPE_SHADER_GEOMETRY:
323 switch (param) {
324 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
325 /* At this time, the draw module and llvmpipe driver only
326 * support vertex shader texture lookups when LLVM is enabled in
327 * the draw module.
328 */
329 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
330 return PIPE_MAX_SAMPLERS;
331 else
332 return 0;
333 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
334 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
335 return PIPE_MAX_SHADER_SAMPLER_VIEWS;
336 else
337 return 0;
338 default:
339 return draw_get_shader_param(shader, param);
340 }
341 default:
342 return 0;
343 }
344 }
345
346 static float
347 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
348 {
349 switch (param) {
350 case PIPE_CAPF_MAX_LINE_WIDTH:
351 /* fall-through */
352 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
353 return 255.0; /* arbitrary */
354 case PIPE_CAPF_MAX_POINT_WIDTH:
355 /* fall-through */
356 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
357 return 255.0; /* arbitrary */
358 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
359 return 16.0; /* not actually signficant at this time */
360 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
361 return 16.0; /* arbitrary */
362 case PIPE_CAPF_GUARD_BAND_LEFT:
363 case PIPE_CAPF_GUARD_BAND_TOP:
364 case PIPE_CAPF_GUARD_BAND_RIGHT:
365 case PIPE_CAPF_GUARD_BAND_BOTTOM:
366 return 0.0;
367 }
368 /* should only get here on unhandled cases */
369 debug_printf("Unexpected PIPE_CAP %d query\n", param);
370 return 0.0;
371 }
372
373
374 /**
375 * Query format support for creating a texture, drawing surface, etc.
376 * \param format the format to test
377 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
378 */
379 static boolean
380 llvmpipe_is_format_supported( struct pipe_screen *_screen,
381 enum pipe_format format,
382 enum pipe_texture_target target,
383 unsigned sample_count,
384 unsigned bind)
385 {
386 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
387 struct sw_winsys *winsys = screen->winsys;
388 const struct util_format_description *format_desc;
389
390 format_desc = util_format_description(format);
391 if (!format_desc)
392 return FALSE;
393
394 assert(target == PIPE_BUFFER ||
395 target == PIPE_TEXTURE_1D ||
396 target == PIPE_TEXTURE_1D_ARRAY ||
397 target == PIPE_TEXTURE_2D ||
398 target == PIPE_TEXTURE_2D_ARRAY ||
399 target == PIPE_TEXTURE_RECT ||
400 target == PIPE_TEXTURE_3D ||
401 target == PIPE_TEXTURE_CUBE ||
402 target == PIPE_TEXTURE_CUBE_ARRAY);
403
404 if (sample_count > 1)
405 return FALSE;
406
407 if (bind & PIPE_BIND_RENDER_TARGET) {
408 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
409 /* this is a lie actually other formats COULD exist where we would fail */
410 if (format_desc->nr_channels < 3)
411 return FALSE;
412 }
413 else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
414 return FALSE;
415
416 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
417 format != PIPE_FORMAT_R11G11B10_FLOAT)
418 return FALSE;
419
420 assert(format_desc->block.width == 1);
421 assert(format_desc->block.height == 1);
422
423 if (format_desc->is_mixed)
424 return FALSE;
425
426 if (!format_desc->is_array && !format_desc->is_bitmask &&
427 format != PIPE_FORMAT_R11G11B10_FLOAT)
428 return FALSE;
429
430 /*
431 * XXX refuse formats known to crash in generate_unswizzled_blend().
432 * These include all 3-channel 24bit RGB8 variants, plus 48bit
433 * (except those using floats) 3-channel RGB16 variants (the latter
434 * seems to be more of a llvm bug though).
435 * The mesa state tracker only seems to use these for SINT/UINT formats.
436 */
437 if (format_desc->is_array && format_desc->nr_channels == 3) {
438 if (format_desc->block.bits == 24 || (format_desc->block.bits == 48 &&
439 !util_format_is_float(format))) {
440 return FALSE;
441 }
442 }
443 }
444
445 if (bind & PIPE_BIND_DISPLAY_TARGET) {
446 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
447 return FALSE;
448 }
449
450 if (bind & PIPE_BIND_DEPTH_STENCIL) {
451 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
452 return FALSE;
453
454 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
455 return FALSE;
456
457 /* TODO: Support stencil-only formats */
458 if (format_desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_NONE) {
459 return FALSE;
460 }
461 }
462
463 if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
464 /* Software decoding is not hooked up. */
465 return FALSE;
466 }
467
468 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
469 format != PIPE_FORMAT_ETC1_RGB8)
470 return FALSE;
471
472 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
473 return util_format_s3tc_enabled;
474 }
475
476 /*
477 * Everything can be supported by u_format
478 * (those without fetch_rgba_float might be not but shouldn't hit that)
479 */
480
481 return TRUE;
482 }
483
484
485
486
487 static void
488 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
489 struct pipe_resource *resource,
490 unsigned level, unsigned layer,
491 void *context_private,
492 struct pipe_box *sub_box)
493 {
494 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
495 struct sw_winsys *winsys = screen->winsys;
496 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
497
498 assert(texture->dt);
499 if (texture->dt)
500 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
501 }
502
503 static void
504 llvmpipe_destroy_screen( struct pipe_screen *_screen )
505 {
506 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
507 struct sw_winsys *winsys = screen->winsys;
508
509 if (screen->rast)
510 lp_rast_destroy(screen->rast);
511
512 lp_jit_screen_cleanup(screen);
513
514 if(winsys->destroy)
515 winsys->destroy(winsys);
516
517 pipe_mutex_destroy(screen->rast_mutex);
518
519 FREE(screen);
520 }
521
522
523
524
525 /**
526 * Fence reference counting.
527 */
528 static void
529 llvmpipe_fence_reference(struct pipe_screen *screen,
530 struct pipe_fence_handle **ptr,
531 struct pipe_fence_handle *fence)
532 {
533 struct lp_fence **old = (struct lp_fence **) ptr;
534 struct lp_fence *f = (struct lp_fence *) fence;
535
536 lp_fence_reference(old, f);
537 }
538
539
540 /**
541 * Wait for the fence to finish.
542 */
543 static boolean
544 llvmpipe_fence_finish(struct pipe_screen *screen,
545 struct pipe_fence_handle *fence_handle,
546 uint64_t timeout)
547 {
548 struct lp_fence *f = (struct lp_fence *) fence_handle;
549
550 if (!timeout)
551 return lp_fence_signalled(f);
552
553 lp_fence_wait(f);
554 return TRUE;
555 }
556
557 static uint64_t
558 llvmpipe_get_timestamp(struct pipe_screen *_screen)
559 {
560 return os_time_get_nano();
561 }
562
563 /**
564 * Create a new pipe_screen object
565 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
566 */
567 struct pipe_screen *
568 llvmpipe_create_screen(struct sw_winsys *winsys)
569 {
570 struct llvmpipe_screen *screen;
571
572 util_cpu_detect();
573
574 #ifdef DEBUG
575 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
576 #endif
577
578 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
579
580 screen = CALLOC_STRUCT(llvmpipe_screen);
581 if (!screen)
582 return NULL;
583
584 if (!lp_jit_screen_init(screen)) {
585 FREE(screen);
586 return NULL;
587 }
588
589 screen->winsys = winsys;
590
591 screen->base.destroy = llvmpipe_destroy_screen;
592
593 screen->base.get_name = llvmpipe_get_name;
594 screen->base.get_vendor = llvmpipe_get_vendor;
595 screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
596 screen->base.get_param = llvmpipe_get_param;
597 screen->base.get_shader_param = llvmpipe_get_shader_param;
598 screen->base.get_paramf = llvmpipe_get_paramf;
599 screen->base.is_format_supported = llvmpipe_is_format_supported;
600
601 screen->base.context_create = llvmpipe_create_context;
602 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
603 screen->base.fence_reference = llvmpipe_fence_reference;
604 screen->base.fence_finish = llvmpipe_fence_finish;
605
606 screen->base.get_timestamp = llvmpipe_get_timestamp;
607
608 llvmpipe_init_screen_resource_funcs(&screen->base);
609
610 screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
611 #ifdef PIPE_SUBSYSTEM_EMBEDDED
612 screen->num_threads = 0;
613 #endif
614 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
615 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
616
617 screen->rast = lp_rast_create(screen->num_threads);
618 if (!screen->rast) {
619 lp_jit_screen_cleanup(screen);
620 FREE(screen);
621 return NULL;
622 }
623 pipe_mutex_init(screen->rast_mutex);
624
625 util_format_s3tc_init();
626
627 return &screen->base;
628 }