llvmpipe: support GL_ARB_texture_buffer_object/GL_ARB_texture_buffer_range
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/u_format.h"
33 #include "util/u_string.h"
34 #include "util/u_format_s3tc.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "draw/draw_context.h"
38 #include "gallivm/lp_bld_type.h"
39
40 #include "os/os_time.h"
41 #include "lp_texture.h"
42 #include "lp_fence.h"
43 #include "lp_jit.h"
44 #include "lp_screen.h"
45 #include "lp_context.h"
46 #include "lp_debug.h"
47 #include "lp_public.h"
48 #include "lp_limits.h"
49 #include "lp_rast.h"
50
51 #include "state_tracker/sw_winsys.h"
52
53 #ifdef DEBUG
54 int LP_DEBUG = 0;
55
56 static const struct debug_named_value lp_debug_flags[] = {
57 { "pipe", DEBUG_PIPE, NULL },
58 { "tgsi", DEBUG_TGSI, NULL },
59 { "tex", DEBUG_TEX, NULL },
60 { "setup", DEBUG_SETUP, NULL },
61 { "rast", DEBUG_RAST, NULL },
62 { "query", DEBUG_QUERY, NULL },
63 { "screen", DEBUG_SCREEN, NULL },
64 { "counters", DEBUG_COUNTERS, NULL },
65 { "scene", DEBUG_SCENE, NULL },
66 { "fence", DEBUG_FENCE, NULL },
67 { "mem", DEBUG_MEM, NULL },
68 { "fs", DEBUG_FS, NULL },
69 DEBUG_NAMED_VALUE_END
70 };
71 #endif
72
73 int LP_PERF = 0;
74 static const struct debug_named_value lp_perf_flags[] = {
75 { "texmem", PERF_TEX_MEM, NULL },
76 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
77 { "no_linear", PERF_NO_LINEAR, NULL },
78 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
79 { "no_tex", PERF_NO_TEX, NULL },
80 { "no_blend", PERF_NO_BLEND, NULL },
81 { "no_depth", PERF_NO_DEPTH, NULL },
82 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
83 DEBUG_NAMED_VALUE_END
84 };
85
86
87 static const char *
88 llvmpipe_get_vendor(struct pipe_screen *screen)
89 {
90 return "VMware, Inc.";
91 }
92
93
94 static const char *
95 llvmpipe_get_name(struct pipe_screen *screen)
96 {
97 static char buf[100];
98 util_snprintf(buf, sizeof(buf), "llvmpipe (LLVM %u.%u, %u bits)",
99 HAVE_LLVM >> 8, HAVE_LLVM & 0xff,
100 lp_native_vector_width );
101 return buf;
102 }
103
104
105 static int
106 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
107 {
108 switch (param) {
109 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
110 return 2 * PIPE_MAX_SAMPLERS; /* VS + FS samplers */
111 case PIPE_CAP_NPOT_TEXTURES:
112 return 1;
113 case PIPE_CAP_TWO_SIDED_STENCIL:
114 return 1;
115 case PIPE_CAP_SM3:
116 return 1;
117 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
118 return 1;
119 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
120 return PIPE_MAX_SO_BUFFERS;
121 case PIPE_CAP_ANISOTROPIC_FILTER:
122 return 0;
123 case PIPE_CAP_POINT_SPRITE:
124 return 1;
125 case PIPE_CAP_MAX_RENDER_TARGETS:
126 return PIPE_MAX_COLOR_BUFS;
127 case PIPE_CAP_OCCLUSION_QUERY:
128 return 1;
129 case PIPE_CAP_QUERY_TIME_ELAPSED:
130 return 0;
131 case PIPE_CAP_QUERY_TIMESTAMP:
132 return 1;
133 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
134 return 1;
135 case PIPE_CAP_TEXTURE_SHADOW_MAP:
136 return 1;
137 case PIPE_CAP_TEXTURE_SWIZZLE:
138 return 1;
139 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
140 return LP_MAX_TEXTURE_2D_LEVELS;
141 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
142 return LP_MAX_TEXTURE_3D_LEVELS;
143 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
144 return LP_MAX_TEXTURE_CUBE_LEVELS;
145 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
146 return LP_MAX_TEXTURE_ARRAY_LAYERS;
147 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
148 return 1;
149 case PIPE_CAP_INDEP_BLEND_ENABLE:
150 return 1;
151 case PIPE_CAP_INDEP_BLEND_FUNC:
152 return 1;
153 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
154 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
155 return 1;
156 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
157 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
158 return 0;
159 case PIPE_CAP_PRIMITIVE_RESTART:
160 return 1;
161 case PIPE_CAP_DEPTH_CLIP_DISABLE:
162 return 0;
163 case PIPE_CAP_SHADER_STENCIL_EXPORT:
164 return 0;
165 case PIPE_CAP_TGSI_INSTANCEID:
166 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
167 return 1;
168 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
169 return 0;
170 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
171 return 1;
172 case PIPE_CAP_SEAMLESS_CUBE_MAP:
173 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
174 return 0;
175 case PIPE_CAP_SCALED_RESOLVE:
176 return 0;
177 /* this is a lie could support arbitrary large offsets */
178 case PIPE_CAP_MIN_TEXEL_OFFSET:
179 return -8;
180 case PIPE_CAP_MAX_TEXEL_OFFSET:
181 return 7;
182 case PIPE_CAP_CONDITIONAL_RENDER:
183 return 1;
184 case PIPE_CAP_TEXTURE_BARRIER:
185 return 0;
186 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
187 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
188 return 16*4;
189 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
190 return 1;
191 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
192 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
193 return 0;
194 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
195 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
196 return 1;
197 case PIPE_CAP_GLSL_FEATURE_LEVEL:
198 return 120;
199 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
200 return 0;
201 case PIPE_CAP_COMPUTE:
202 return 0;
203 case PIPE_CAP_USER_VERTEX_BUFFERS:
204 case PIPE_CAP_USER_INDEX_BUFFERS:
205 return 1;
206 case PIPE_CAP_USER_CONSTANT_BUFFERS:
207 return 0;
208 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
209 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
210 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
211 return 0;
212
213 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
214 return 16;
215 case PIPE_CAP_START_INSTANCE:
216 case PIPE_CAP_TEXTURE_MULTISAMPLE:
217 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
218 case PIPE_CAP_CUBE_MAP_ARRAY:
219 return 0;
220 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
221 return 1;
222 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
223 return 1;
224 }
225 /* should only get here on unhandled cases */
226 debug_printf("Unexpected PIPE_CAP %d query\n", param);
227 return 0;
228 }
229
230 static int
231 llvmpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
232 {
233 switch(shader)
234 {
235 case PIPE_SHADER_FRAGMENT:
236 switch (param) {
237 default:
238 return gallivm_get_shader_param(param);
239 }
240 case PIPE_SHADER_VERTEX:
241 case PIPE_SHADER_GEOMETRY:
242 switch (param) {
243 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
244 /* At this time, the draw module and llvmpipe driver only
245 * support vertex shader texture lookups when LLVM is enabled in
246 * the draw module.
247 */
248 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
249 return PIPE_MAX_SAMPLERS;
250 else
251 return 0;
252 default:
253 return draw_get_shader_param(shader, param);
254 }
255 default:
256 return 0;
257 }
258 }
259
260 static float
261 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
262 {
263 switch (param) {
264 case PIPE_CAPF_MAX_LINE_WIDTH:
265 /* fall-through */
266 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
267 return 255.0; /* arbitrary */
268 case PIPE_CAPF_MAX_POINT_WIDTH:
269 /* fall-through */
270 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
271 return 255.0; /* arbitrary */
272 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
273 return 16.0; /* not actually signficant at this time */
274 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
275 return 16.0; /* arbitrary */
276 case PIPE_CAPF_GUARD_BAND_LEFT:
277 case PIPE_CAPF_GUARD_BAND_TOP:
278 case PIPE_CAPF_GUARD_BAND_RIGHT:
279 case PIPE_CAPF_GUARD_BAND_BOTTOM:
280 return 0.0;
281 }
282 /* should only get here on unhandled cases */
283 debug_printf("Unexpected PIPE_CAP %d query\n", param);
284 return 0.0;
285 }
286
287
288 /**
289 * Query format support for creating a texture, drawing surface, etc.
290 * \param format the format to test
291 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
292 */
293 static boolean
294 llvmpipe_is_format_supported( struct pipe_screen *_screen,
295 enum pipe_format format,
296 enum pipe_texture_target target,
297 unsigned sample_count,
298 unsigned bind)
299 {
300 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
301 struct sw_winsys *winsys = screen->winsys;
302 const struct util_format_description *format_desc;
303
304 format_desc = util_format_description(format);
305 if (!format_desc)
306 return FALSE;
307
308 assert(target == PIPE_BUFFER ||
309 target == PIPE_TEXTURE_1D ||
310 target == PIPE_TEXTURE_1D_ARRAY ||
311 target == PIPE_TEXTURE_2D ||
312 target == PIPE_TEXTURE_2D_ARRAY ||
313 target == PIPE_TEXTURE_RECT ||
314 target == PIPE_TEXTURE_3D ||
315 target == PIPE_TEXTURE_CUBE);
316
317 if (sample_count > 1)
318 return FALSE;
319
320 if (bind & PIPE_BIND_RENDER_TARGET) {
321 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
322 return FALSE;
323
324 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
325 return FALSE;
326 assert(format_desc->block.width == 1);
327 assert(format_desc->block.height == 1);
328
329 if (format_desc->is_mixed)
330 return FALSE;
331
332 if (!format_desc->is_array && !format_desc->is_bitmask)
333 return FALSE;
334
335 /*
336 * XXX refuse formats known to crash in generate_unswizzled_blend().
337 * These include all 3-channel 24bit RGB8 variants, plus 48bit
338 * (except those using floats) 3-channel RGB16 variants (the latter
339 * seems to be more of a llvm bug though).
340 * The mesa state tracker only seems to use these for SINT/UINT formats.
341 */
342 if (format_desc->is_array && format_desc->nr_channels == 3) {
343 if (format_desc->block.bits == 24 || (format_desc->block.bits == 48 &&
344 !util_format_is_float(format))) {
345 return FALSE;
346 }
347 }
348 }
349
350 if (bind & PIPE_BIND_DISPLAY_TARGET) {
351 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
352 return FALSE;
353 }
354
355 if (bind & PIPE_BIND_DEPTH_STENCIL) {
356 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
357 return FALSE;
358
359 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
360 return FALSE;
361
362 /* TODO: Support Z32_FLOAT_S8X24_UINT. See lp_bld_depth.c. */
363 if (format_desc->block.bits > 32)
364 return FALSE;
365
366 /* TODO: Support stencil-only formats */
367 if (format_desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_NONE) {
368 return FALSE;
369 }
370 }
371
372 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
373 return util_format_s3tc_enabled;
374 }
375
376 /*
377 * Everything can be supported by u_format
378 * (those without fetch_rgba_float might be not but shouldn't hit that)
379 */
380
381 return TRUE;
382 }
383
384
385
386
387 static void
388 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
389 struct pipe_resource *resource,
390 unsigned level, unsigned layer,
391 void *context_private)
392 {
393 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
394 struct sw_winsys *winsys = screen->winsys;
395 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
396
397 assert(texture->dt);
398 if (texture->dt)
399 winsys->displaytarget_display(winsys, texture->dt, context_private);
400 }
401
402
403 static void
404 llvmpipe_destroy_screen( struct pipe_screen *_screen )
405 {
406 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
407 struct sw_winsys *winsys = screen->winsys;
408
409 if (screen->rast)
410 lp_rast_destroy(screen->rast);
411
412 lp_jit_screen_cleanup(screen);
413
414 if(winsys->destroy)
415 winsys->destroy(winsys);
416
417 pipe_mutex_destroy(screen->rast_mutex);
418
419 FREE(screen);
420 }
421
422
423
424
425 /**
426 * Fence reference counting.
427 */
428 static void
429 llvmpipe_fence_reference(struct pipe_screen *screen,
430 struct pipe_fence_handle **ptr,
431 struct pipe_fence_handle *fence)
432 {
433 struct lp_fence **old = (struct lp_fence **) ptr;
434 struct lp_fence *f = (struct lp_fence *) fence;
435
436 lp_fence_reference(old, f);
437 }
438
439
440 /**
441 * Has the fence been executed/finished?
442 */
443 static boolean
444 llvmpipe_fence_signalled(struct pipe_screen *screen,
445 struct pipe_fence_handle *fence)
446 {
447 struct lp_fence *f = (struct lp_fence *) fence;
448 return lp_fence_signalled(f);
449 }
450
451
452 /**
453 * Wait for the fence to finish.
454 */
455 static boolean
456 llvmpipe_fence_finish(struct pipe_screen *screen,
457 struct pipe_fence_handle *fence_handle,
458 uint64_t timeout)
459 {
460 struct lp_fence *f = (struct lp_fence *) fence_handle;
461
462 lp_fence_wait(f);
463 return TRUE;
464 }
465
466 static uint64_t
467 llvmpipe_get_timestamp(struct pipe_screen *_screen)
468 {
469 return os_time_get_nano();
470 }
471
472 /**
473 * Create a new pipe_screen object
474 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
475 */
476 struct pipe_screen *
477 llvmpipe_create_screen(struct sw_winsys *winsys)
478 {
479 struct llvmpipe_screen *screen;
480
481 #ifdef PIPE_ARCH_X86
482 /* require SSE2 due to LLVM PR6960. */
483 util_cpu_detect();
484 if (!util_cpu_caps.has_sse2)
485 return NULL;
486 #endif
487
488 #ifdef DEBUG
489 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
490 #endif
491
492 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
493
494 screen = CALLOC_STRUCT(llvmpipe_screen);
495 if (!screen)
496 return NULL;
497
498 screen->winsys = winsys;
499
500 screen->base.destroy = llvmpipe_destroy_screen;
501
502 screen->base.get_name = llvmpipe_get_name;
503 screen->base.get_vendor = llvmpipe_get_vendor;
504 screen->base.get_param = llvmpipe_get_param;
505 screen->base.get_shader_param = llvmpipe_get_shader_param;
506 screen->base.get_paramf = llvmpipe_get_paramf;
507 screen->base.is_format_supported = llvmpipe_is_format_supported;
508
509 screen->base.context_create = llvmpipe_create_context;
510 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
511 screen->base.fence_reference = llvmpipe_fence_reference;
512 screen->base.fence_signalled = llvmpipe_fence_signalled;
513 screen->base.fence_finish = llvmpipe_fence_finish;
514
515 screen->base.get_timestamp = llvmpipe_get_timestamp;
516
517 llvmpipe_init_screen_resource_funcs(&screen->base);
518
519 lp_jit_screen_init(screen);
520
521 screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
522 #ifdef PIPE_SUBSYSTEM_EMBEDDED
523 screen->num_threads = 0;
524 #endif
525 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
526 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
527
528 screen->rast = lp_rast_create(screen->num_threads);
529 if (!screen->rast) {
530 lp_jit_screen_cleanup(screen);
531 FREE(screen);
532 return NULL;
533 }
534 pipe_mutex_init(screen->rast_mutex);
535
536 util_format_s3tc_init();
537
538 return &screen->base;
539 }