llvmpipe: add missing fallthrough comments
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/format/u_format.h"
33 #include "util/u_screen.h"
34 #include "util/u_string.h"
35 #include "util/format/u_format_s3tc.h"
36 #include "pipe/p_defines.h"
37 #include "pipe/p_screen.h"
38 #include "draw/draw_context.h"
39 #include "gallivm/lp_bld_type.h"
40 #include "gallivm/lp_bld_nir.h"
41 #include "util/disk_cache.h"
42 #include "util/os_misc.h"
43 #include "util/os_time.h"
44 #include "lp_texture.h"
45 #include "lp_fence.h"
46 #include "lp_jit.h"
47 #include "lp_screen.h"
48 #include "lp_context.h"
49 #include "lp_debug.h"
50 #include "lp_public.h"
51 #include "lp_limits.h"
52 #include "lp_rast.h"
53 #include "lp_cs_tpool.h"
54
55 #include "frontend/sw_winsys.h"
56
57 #include "nir.h"
58
59 #ifdef DEBUG
60 int LP_DEBUG = 0;
61
62 static const struct debug_named_value lp_debug_flags[] = {
63 { "pipe", DEBUG_PIPE, NULL },
64 { "tgsi", DEBUG_TGSI, NULL },
65 { "tex", DEBUG_TEX, NULL },
66 { "setup", DEBUG_SETUP, NULL },
67 { "rast", DEBUG_RAST, NULL },
68 { "query", DEBUG_QUERY, NULL },
69 { "screen", DEBUG_SCREEN, NULL },
70 { "counters", DEBUG_COUNTERS, NULL },
71 { "scene", DEBUG_SCENE, NULL },
72 { "fence", DEBUG_FENCE, NULL },
73 { "mem", DEBUG_MEM, NULL },
74 { "fs", DEBUG_FS, NULL },
75 { "cs", DEBUG_CS, NULL },
76 { "tgsi_ir", DEBUG_TGSI_IR, NULL },
77 { "cl", DEBUG_CL, NULL },
78 { "cache_stats", DEBUG_CACHE_STATS, NULL },
79 DEBUG_NAMED_VALUE_END
80 };
81 #endif
82
83 int LP_PERF = 0;
84 static const struct debug_named_value lp_perf_flags[] = {
85 { "texmem", PERF_TEX_MEM, NULL },
86 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
87 { "no_linear", PERF_NO_LINEAR, NULL },
88 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
89 { "no_tex", PERF_NO_TEX, NULL },
90 { "no_blend", PERF_NO_BLEND, NULL },
91 { "no_depth", PERF_NO_DEPTH, NULL },
92 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
93 DEBUG_NAMED_VALUE_END
94 };
95
96
97 static const char *
98 llvmpipe_get_vendor(struct pipe_screen *screen)
99 {
100 return "Mesa/X.org";
101 }
102
103
104 static const char *
105 llvmpipe_get_name(struct pipe_screen *screen)
106 {
107 static char buf[100];
108 snprintf(buf, sizeof(buf), "llvmpipe (LLVM " MESA_LLVM_VERSION_STRING ", %u bits)",
109 lp_native_vector_width );
110 return buf;
111 }
112
113
114 static int
115 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
116 {
117 switch (param) {
118 case PIPE_CAP_NPOT_TEXTURES:
119 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
120 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
121 return 1;
122 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
123 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
124 case PIPE_CAP_VERTEX_SHADER_SATURATE:
125 return 1;
126 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
127 return 1;
128 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
129 return PIPE_MAX_SO_BUFFERS;
130 case PIPE_CAP_ANISOTROPIC_FILTER:
131 return 0;
132 case PIPE_CAP_POINT_SPRITE:
133 return 1;
134 case PIPE_CAP_MAX_RENDER_TARGETS:
135 return PIPE_MAX_COLOR_BUFS;
136 case PIPE_CAP_OCCLUSION_QUERY:
137 return 1;
138 case PIPE_CAP_QUERY_TIME_ELAPSED:
139 return 0;
140 case PIPE_CAP_QUERY_TIMESTAMP:
141 return 1;
142 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
143 return 1;
144 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
145 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
146 return 1;
147 case PIPE_CAP_TEXTURE_SWIZZLE:
148 return 1;
149 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
150 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
151 return 0;
152 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
153 return 1 << (LP_MAX_TEXTURE_2D_LEVELS - 1);
154 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
155 return LP_MAX_TEXTURE_3D_LEVELS;
156 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
157 return LP_MAX_TEXTURE_CUBE_LEVELS;
158 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
159 return LP_MAX_TEXTURE_ARRAY_LAYERS;
160 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
161 return 1;
162 case PIPE_CAP_INDEP_BLEND_ENABLE:
163 return 1;
164 case PIPE_CAP_INDEP_BLEND_FUNC:
165 return 1;
166 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
167 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
168 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
169 return 1;
170 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
171 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
172 return 0;
173 case PIPE_CAP_PRIMITIVE_RESTART:
174 case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
175 return 1;
176 case PIPE_CAP_DEPTH_CLIP_DISABLE:
177 return 1;
178 case PIPE_CAP_SHADER_STENCIL_EXPORT:
179 return 1;
180 case PIPE_CAP_TGSI_INSTANCEID:
181 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
182 case PIPE_CAP_START_INSTANCE:
183 return 1;
184 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
185 return 0;
186 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
187 return 1;
188 case PIPE_CAP_SEAMLESS_CUBE_MAP:
189 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
190 return 1;
191 /* this is a lie could support arbitrary large offsets */
192 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
193 case PIPE_CAP_MIN_TEXEL_OFFSET:
194 return -32;
195 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
196 case PIPE_CAP_MAX_TEXEL_OFFSET:
197 return 31;
198 case PIPE_CAP_CONDITIONAL_RENDER:
199 case PIPE_CAP_TEXTURE_BARRIER:
200 return 1;
201 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
202 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
203 return 16*4;
204 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
205 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
206 return 1024;
207 case PIPE_CAP_MAX_VERTEX_STREAMS: {
208 struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
209 return lscreen->use_tgsi ? 1 : 4;
210 }
211 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
212 return 2048;
213 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
214 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
215 return 1;
216 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
217 return 0;
218 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
219 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
220 return 1;
221 case PIPE_CAP_GLSL_FEATURE_LEVEL:
222 return 330;
223 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
224 return 140;
225 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
226 return 0;
227 case PIPE_CAP_COMPUTE:
228 return GALLIVM_HAVE_CORO;
229 case PIPE_CAP_USER_VERTEX_BUFFERS:
230 return 1;
231 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
232 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
233 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
234 return 0;
235 case PIPE_CAP_TGSI_TEXCOORD:
236 case PIPE_CAP_DRAW_INDIRECT:
237 return 1;
238
239 case PIPE_CAP_CUBE_MAP_ARRAY:
240 return 1;
241 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
242 return 16;
243 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
244 return 64;
245 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
246 return 1;
247 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
248 return 65536;
249 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
250 return 16;
251 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
252 return 0;
253 case PIPE_CAP_MAX_VIEWPORTS:
254 return PIPE_MAX_VIEWPORTS;
255 case PIPE_CAP_ENDIANNESS:
256 return PIPE_ENDIAN_NATIVE;
257 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
258 return 1;
259 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
260 return 1;
261 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
262 return 4;
263 case PIPE_CAP_TEXTURE_GATHER_SM5:
264 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
265 return 0;
266 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
267 return 1;
268 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
269 return 1;
270 case PIPE_CAP_TGSI_TEX_TXF_LZ:
271 case PIPE_CAP_SAMPLER_VIEW_TARGET:
272 return 1;
273 case PIPE_CAP_FAKE_SW_MSAA: {
274 struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
275 return lscreen->use_tgsi ? 1 : 0;
276 }
277 case PIPE_CAP_TEXTURE_QUERY_LOD:
278 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
279 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
280 case PIPE_CAP_DOUBLES:
281 case PIPE_CAP_INT64:
282 case PIPE_CAP_INT64_DIVMOD:
283 case PIPE_CAP_QUERY_SO_OVERFLOW:
284 case PIPE_CAP_TGSI_DIV:
285 return 1;
286
287 case PIPE_CAP_VENDOR_ID:
288 return 0xFFFFFFFF;
289 case PIPE_CAP_DEVICE_ID:
290 return 0xFFFFFFFF;
291 case PIPE_CAP_ACCELERATED:
292 return 0;
293 case PIPE_CAP_VIDEO_MEMORY: {
294 /* XXX: Do we want to return the full amount fo system memory ? */
295 uint64_t system_memory;
296
297 if (!os_get_total_physical_memory(&system_memory))
298 return 0;
299
300 if (sizeof(void *) == 4)
301 /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
302 * eat application memory, which is quite limited on 32 bits. App
303 * shouldn't expect too much available memory. */
304 system_memory = MIN2(system_memory, 2048 << 20);
305
306 return (int)(system_memory >> 20);
307 }
308 case PIPE_CAP_UMA:
309 return 0;
310 case PIPE_CAP_CLIP_HALFZ:
311 return 1;
312 case PIPE_CAP_VERTEXID_NOBASE:
313 return 0;
314 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
315 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
316 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
317 return 1;
318 case PIPE_CAP_CULL_DISTANCE:
319 return 1;
320 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
321 return 1;
322 case PIPE_CAP_CLEAR_TEXTURE:
323 return 1;
324 case PIPE_CAP_MAX_VARYINGS:
325 return 32;
326 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
327 return 16;
328 case PIPE_CAP_QUERY_BUFFER_OBJECT:
329 return 1;
330 case PIPE_CAP_DRAW_PARAMETERS:
331 return 1;
332 case PIPE_CAP_MULTI_DRAW_INDIRECT:
333 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
334 return 1;
335 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
336 return 32;
337 case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
338 return 8;
339 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
340 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
341 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
342 case PIPE_CAP_DEPTH_BOUNDS_TEST:
343 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
344 case PIPE_CAP_SHAREABLE_SHADERS:
345 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
346 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
347 case PIPE_CAP_INVALIDATE_BUFFER:
348 case PIPE_CAP_GENERATE_MIPMAP:
349 case PIPE_CAP_STRING_MARKER:
350 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
351 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
352 case PIPE_CAP_QUERY_MEMORY_INFO:
353 case PIPE_CAP_PCI_GROUP:
354 case PIPE_CAP_PCI_BUS:
355 case PIPE_CAP_PCI_DEVICE:
356 case PIPE_CAP_PCI_FUNCTION:
357 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
358 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
359 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
360 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
361 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
362 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
363 case PIPE_CAP_NATIVE_FENCE_FD:
364 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
365 case PIPE_CAP_FBFETCH:
366 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
367 case PIPE_CAP_TGSI_CLOCK:
368 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
369 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
370 case PIPE_CAP_TGSI_BALLOT:
371 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
372 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
373 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
374 case PIPE_CAP_POST_DEPTH_COVERAGE:
375 case PIPE_CAP_BINDLESS_TEXTURE:
376 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
377 case PIPE_CAP_MEMOBJ:
378 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
379 case PIPE_CAP_TILE_RASTER_ORDER:
380 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
381 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
382 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
383 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
384 case PIPE_CAP_FENCE_SIGNAL:
385 case PIPE_CAP_CONSTBUF0_FLAGS:
386 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
387 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
388 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
389 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
390 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
391 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
392 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
393 return 0;
394 case PIPE_CAP_MAX_GS_INVOCATIONS:
395 return 32;
396 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
397 return LP_MAX_TGSI_SHADER_BUFFER_SIZE;
398 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
399 case PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE:
400 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
401 return 1;
402 case PIPE_CAP_TGSI_TXQS:
403 case PIPE_CAP_TGSI_VOTE:
404 case PIPE_CAP_LOAD_CONSTBUF:
405 case PIPE_CAP_TEXTURE_MULTISAMPLE:
406 case PIPE_CAP_SAMPLE_SHADING:
407 case PIPE_CAP_PACKED_UNIFORMS: {
408 struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
409 return !lscreen->use_tgsi;
410 }
411 default:
412 return u_pipe_screen_get_param_defaults(screen, param);
413 }
414 }
415
416 static int
417 llvmpipe_get_shader_param(struct pipe_screen *screen,
418 enum pipe_shader_type shader,
419 enum pipe_shader_cap param)
420 {
421 struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
422 switch(shader)
423 {
424 case PIPE_SHADER_COMPUTE:
425 if ((LP_DEBUG & DEBUG_CL) && param == PIPE_SHADER_CAP_SUPPORTED_IRS)
426 return (1 << PIPE_SHADER_IR_TGSI) | (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_NIR_SERIALIZED);
427 /* fallthrough */
428 case PIPE_SHADER_FRAGMENT:
429 if (param == PIPE_SHADER_CAP_PREFERRED_IR) {
430 if (lscreen->use_tgsi)
431 return PIPE_SHADER_IR_TGSI;
432 else
433 return PIPE_SHADER_IR_NIR;
434 }
435 switch (param) {
436 default:
437 return gallivm_get_shader_param(param);
438 }
439 /* fallthrough */
440 case PIPE_SHADER_TESS_CTRL:
441 case PIPE_SHADER_TESS_EVAL:
442 /* Tessellation shader needs llvm coroutines support */
443 if (!GALLIVM_HAVE_CORO || lscreen->use_tgsi)
444 return 0;
445 /* fallthrough */
446 case PIPE_SHADER_VERTEX:
447 case PIPE_SHADER_GEOMETRY:
448 if (param == PIPE_SHADER_CAP_PREFERRED_IR) {
449 if (lscreen->use_tgsi)
450 return PIPE_SHADER_IR_TGSI;
451 else
452 return PIPE_SHADER_IR_NIR;
453 }
454
455 switch (param) {
456 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
457 /* At this time, the draw module and llvmpipe driver only
458 * support vertex shader texture lookups when LLVM is enabled in
459 * the draw module.
460 */
461 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
462 return PIPE_MAX_SAMPLERS;
463 else
464 return 0;
465 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
466 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
467 return PIPE_MAX_SHADER_SAMPLER_VIEWS;
468 else
469 return 0;
470 default:
471 return draw_get_shader_param(shader, param);
472 }
473 default:
474 return 0;
475 }
476 }
477
478 static float
479 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
480 {
481 switch (param) {
482 case PIPE_CAPF_MAX_LINE_WIDTH:
483 /* fall-through */
484 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
485 return 255.0; /* arbitrary */
486 case PIPE_CAPF_MAX_POINT_WIDTH:
487 /* fall-through */
488 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
489 return LP_MAX_POINT_WIDTH; /* arbitrary */
490 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
491 return 16.0; /* not actually signficant at this time */
492 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
493 return 16.0; /* arbitrary */
494 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
495 return 0.0;
496 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
497 return 0.0;
498 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
499 return 0.0;
500 }
501 /* should only get here on unhandled cases */
502 debug_printf("Unexpected PIPE_CAP %d query\n", param);
503 return 0.0;
504 }
505
506 static int
507 llvmpipe_get_compute_param(struct pipe_screen *_screen,
508 enum pipe_shader_ir ir_type,
509 enum pipe_compute_cap param,
510 void *ret)
511 {
512 switch (param) {
513 case PIPE_COMPUTE_CAP_IR_TARGET:
514 return 0;
515 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
516 if (ret) {
517 uint64_t *grid_size = ret;
518 grid_size[0] = 65535;
519 grid_size[1] = 65535;
520 grid_size[2] = 65535;
521 }
522 return 3 * sizeof(uint64_t) ;
523 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
524 if (ret) {
525 uint64_t *block_size = ret;
526 block_size[0] = 1024;
527 block_size[1] = 1024;
528 block_size[2] = 1024;
529 }
530 return 3 * sizeof(uint64_t);
531 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
532 if (ret) {
533 uint64_t *max_threads_per_block = ret;
534 *max_threads_per_block = 1024;
535 }
536 return sizeof(uint64_t);
537 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
538 if (ret) {
539 uint64_t *max_local_size = ret;
540 *max_local_size = 32768;
541 }
542 return sizeof(uint64_t);
543 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
544 if (ret) {
545 uint32_t *grid_dim = ret;
546 *grid_dim = 3;
547 }
548 return sizeof(uint32_t);
549 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
550 if (ret) {
551 uint64_t *max_global_size = ret;
552 *max_global_size = (1ULL << 31);
553 }
554 return sizeof(uint64_t);
555 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
556 if (ret) {
557 uint64_t *max_mem_alloc_size = ret;
558 *max_mem_alloc_size = (1ULL << 31);
559 }
560 return sizeof(uint64_t);
561 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
562 if (ret) {
563 uint64_t *max_private = ret;
564 *max_private = (1UL << 31);
565 }
566 return sizeof(uint64_t);
567 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
568 if (ret) {
569 uint64_t *max_input = ret;
570 *max_input = 4096;
571 }
572 return sizeof(uint64_t);
573 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
574 if (ret) {
575 uint32_t *images = ret;
576 *images = 0;
577 }
578 return sizeof(uint32_t);
579 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
580 return 0;
581 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
582 if (ret) {
583 uint32_t *subgroup_size = ret;
584 *subgroup_size = 32;
585 }
586 return sizeof(uint32_t);
587 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
588 if (ret) {
589 uint32_t *max_compute_units = ret;
590 *max_compute_units = 8;
591 }
592 return sizeof(uint32_t);
593 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
594 if (ret) {
595 uint32_t *max_clock_freq = ret;
596 *max_clock_freq = 300;
597 }
598 return sizeof(uint32_t);
599 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
600 if (ret) {
601 uint32_t *address_bits = ret;
602 *address_bits = 64;
603 }
604 return sizeof(uint32_t);
605 }
606 return 0;
607 }
608
609 static const struct nir_shader_compiler_options gallivm_nir_options = {
610 .lower_scmp = true,
611 .lower_flrp32 = true,
612 .lower_flrp64 = true,
613 .lower_fsat = true,
614 .lower_bitfield_insert_to_shifts = true,
615 .lower_bitfield_extract_to_shifts = true,
616 .lower_sub = true,
617 .lower_ffma = true,
618 .lower_fmod = true,
619 .lower_hadd = true,
620 .lower_add_sat = true,
621 .lower_pack_snorm_2x16 = true,
622 .lower_pack_snorm_4x8 = true,
623 .lower_pack_unorm_2x16 = true,
624 .lower_pack_unorm_4x8 = true,
625 .lower_unpack_snorm_2x16 = true,
626 .lower_unpack_snorm_4x8 = true,
627 .lower_unpack_unorm_2x16 = true,
628 .lower_unpack_unorm_4x8 = true,
629 .lower_extract_byte = true,
630 .lower_extract_word = true,
631 .lower_rotate = true,
632 .lower_ifind_msb = true,
633 .max_unroll_iterations = 32,
634 .use_interpolated_input_intrinsics = true,
635 .lower_to_scalar = true,
636 };
637
638 static void
639 llvmpipe_finalize_nir(struct pipe_screen *screen,
640 void *nirptr,
641 bool optimize)
642 {
643 struct nir_shader *nir = (struct nir_shader *)nirptr;
644 lp_build_opt_nir(nir);
645 }
646
647 static inline const void *
648 llvmpipe_get_compiler_options(struct pipe_screen *screen,
649 enum pipe_shader_ir ir,
650 enum pipe_shader_type shader)
651 {
652 assert(ir == PIPE_SHADER_IR_NIR);
653 return &gallivm_nir_options;
654 }
655
656 /**
657 * Query format support for creating a texture, drawing surface, etc.
658 * \param format the format to test
659 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
660 */
661 static bool
662 llvmpipe_is_format_supported( struct pipe_screen *_screen,
663 enum pipe_format format,
664 enum pipe_texture_target target,
665 unsigned sample_count,
666 unsigned storage_sample_count,
667 unsigned bind)
668 {
669 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
670 struct sw_winsys *winsys = screen->winsys;
671 const struct util_format_description *format_desc;
672
673 format_desc = util_format_description(format);
674 if (!format_desc)
675 return false;
676
677 assert(target == PIPE_BUFFER ||
678 target == PIPE_TEXTURE_1D ||
679 target == PIPE_TEXTURE_1D_ARRAY ||
680 target == PIPE_TEXTURE_2D ||
681 target == PIPE_TEXTURE_2D_ARRAY ||
682 target == PIPE_TEXTURE_RECT ||
683 target == PIPE_TEXTURE_3D ||
684 target == PIPE_TEXTURE_CUBE ||
685 target == PIPE_TEXTURE_CUBE_ARRAY);
686
687 if (sample_count != 0 && sample_count != 1 && sample_count != 4)
688 return false;
689
690 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
691 return false;
692
693 if (bind & PIPE_BIND_RENDER_TARGET) {
694 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
695 /* this is a lie actually other formats COULD exist where we would fail */
696 if (format_desc->nr_channels < 3)
697 return false;
698 }
699 else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
700 return false;
701
702 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
703 format != PIPE_FORMAT_R11G11B10_FLOAT)
704 return false;
705
706 assert(format_desc->block.width == 1);
707 assert(format_desc->block.height == 1);
708
709 if (format_desc->is_mixed)
710 return false;
711
712 if (!format_desc->is_array && !format_desc->is_bitmask &&
713 format != PIPE_FORMAT_R11G11B10_FLOAT)
714 return false;
715 }
716
717 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
718 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
719 /* Disable all 3-channel formats, where channel size != 32 bits.
720 * In some cases we run into crashes (in generate_unswizzled_blend()),
721 * for 3-channel RGB16 variants, there was an apparent LLVM bug.
722 * In any case, disabling the shallower 3-channel formats avoids a
723 * number of issues with GL_ARB_copy_image support.
724 */
725 if (format_desc->is_array &&
726 format_desc->nr_channels == 3 &&
727 format_desc->block.bits != 96) {
728 return false;
729 }
730 }
731
732 if (bind & PIPE_BIND_DISPLAY_TARGET) {
733 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
734 return false;
735 }
736
737 if (bind & PIPE_BIND_DEPTH_STENCIL) {
738 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
739 return false;
740
741 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
742 return false;
743 }
744
745 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
746 format_desc->layout == UTIL_FORMAT_LAYOUT_ATC ||
747 format_desc->layout == UTIL_FORMAT_LAYOUT_FXT1) {
748 /* Software decoding is not hooked up. */
749 return false;
750 }
751
752 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
753 format != PIPE_FORMAT_ETC1_RGB8)
754 return false;
755
756 /*
757 * Everything can be supported by u_format
758 * (those without fetch_rgba_float might be not but shouldn't hit that)
759 */
760
761 return true;
762 }
763
764
765
766
767 static void
768 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
769 struct pipe_resource *resource,
770 unsigned level, unsigned layer,
771 void *context_private,
772 struct pipe_box *sub_box)
773 {
774 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
775 struct sw_winsys *winsys = screen->winsys;
776 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
777
778 assert(texture->dt);
779 if (texture->dt)
780 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
781 }
782
783 static void
784 llvmpipe_destroy_screen( struct pipe_screen *_screen )
785 {
786 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
787 struct sw_winsys *winsys = screen->winsys;
788
789 if (screen->cs_tpool)
790 lp_cs_tpool_destroy(screen->cs_tpool);
791
792 if (screen->rast)
793 lp_rast_destroy(screen->rast);
794
795 lp_jit_screen_cleanup(screen);
796
797 if (LP_DEBUG & DEBUG_CACHE_STATS)
798 printf("disk shader cache: hits = %u, misses = %u\n", screen->num_disk_shader_cache_hits,
799 screen->num_disk_shader_cache_misses);
800 disk_cache_destroy(screen->disk_shader_cache);
801 if(winsys->destroy)
802 winsys->destroy(winsys);
803
804 glsl_type_singleton_decref();
805
806 mtx_destroy(&screen->rast_mutex);
807 mtx_destroy(&screen->cs_mutex);
808 FREE(screen);
809 }
810
811
812
813
814 /**
815 * Fence reference counting.
816 */
817 static void
818 llvmpipe_fence_reference(struct pipe_screen *screen,
819 struct pipe_fence_handle **ptr,
820 struct pipe_fence_handle *fence)
821 {
822 struct lp_fence **old = (struct lp_fence **) ptr;
823 struct lp_fence *f = (struct lp_fence *) fence;
824
825 lp_fence_reference(old, f);
826 }
827
828
829 /**
830 * Wait for the fence to finish.
831 */
832 static bool
833 llvmpipe_fence_finish(struct pipe_screen *screen,
834 struct pipe_context *ctx,
835 struct pipe_fence_handle *fence_handle,
836 uint64_t timeout)
837 {
838 struct lp_fence *f = (struct lp_fence *) fence_handle;
839
840 if (!timeout)
841 return lp_fence_signalled(f);
842
843 if (!lp_fence_signalled(f)) {
844 if (timeout != PIPE_TIMEOUT_INFINITE)
845 return lp_fence_timedwait(f, timeout);
846
847 lp_fence_wait(f);
848 }
849 return true;
850 }
851
852 static uint64_t
853 llvmpipe_get_timestamp(struct pipe_screen *_screen)
854 {
855 return os_time_get_nano();
856 }
857
858 static void lp_disk_cache_create(struct llvmpipe_screen *screen)
859 {
860 struct mesa_sha1 ctx;
861 unsigned char sha1[20];
862 char cache_id[20 * 2 + 1];
863 _mesa_sha1_init(&ctx);
864
865 if (!disk_cache_get_function_identifier(lp_disk_cache_create, &ctx) ||
866 !disk_cache_get_function_identifier(LLVMLinkInMCJIT, &ctx))
867 return;
868
869 _mesa_sha1_final(&ctx, sha1);
870 disk_cache_format_hex_id(cache_id, sha1, 20 * 2);
871
872 screen->disk_shader_cache = disk_cache_create("llvmpipe", cache_id, 0);
873 }
874
875 static struct disk_cache *lp_get_disk_shader_cache(struct pipe_screen *_screen)
876 {
877 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
878
879 return screen->disk_shader_cache;
880 }
881
882 void lp_disk_cache_find_shader(struct llvmpipe_screen *screen,
883 struct lp_cached_code *cache,
884 unsigned char ir_sha1_cache_key[20])
885 {
886 unsigned char sha1[CACHE_KEY_SIZE];
887
888 if (!screen->disk_shader_cache)
889 return;
890 disk_cache_compute_key(screen->disk_shader_cache, ir_sha1_cache_key, 20, sha1);
891
892 size_t binary_size;
893 uint8_t *buffer = disk_cache_get(screen->disk_shader_cache, sha1, &binary_size);
894 if (!buffer) {
895 cache->data_size = 0;
896 p_atomic_inc(&screen->num_disk_shader_cache_misses);
897 return;
898 }
899 cache->data_size = binary_size;
900 cache->data = buffer;
901 p_atomic_inc(&screen->num_disk_shader_cache_hits);
902 }
903
904 void lp_disk_cache_insert_shader(struct llvmpipe_screen *screen,
905 struct lp_cached_code *cache,
906 unsigned char ir_sha1_cache_key[20])
907 {
908 unsigned char sha1[CACHE_KEY_SIZE];
909
910 if (!screen->disk_shader_cache || !cache->data_size || cache->dont_cache)
911 return;
912 disk_cache_compute_key(screen->disk_shader_cache, ir_sha1_cache_key, 20, sha1);
913 disk_cache_put(screen->disk_shader_cache, sha1, cache->data, cache->data_size, NULL);
914 }
915 /**
916 * Create a new pipe_screen object
917 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
918 */
919 struct pipe_screen *
920 llvmpipe_create_screen(struct sw_winsys *winsys)
921 {
922 struct llvmpipe_screen *screen;
923
924 util_cpu_detect();
925
926 glsl_type_singleton_init_or_ref();
927
928 #ifdef DEBUG
929 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
930 #endif
931
932 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
933
934 screen = CALLOC_STRUCT(llvmpipe_screen);
935 if (!screen)
936 return NULL;
937
938 if (!lp_jit_screen_init(screen)) {
939 FREE(screen);
940 return NULL;
941 }
942
943 screen->winsys = winsys;
944
945 screen->base.destroy = llvmpipe_destroy_screen;
946
947 screen->base.get_name = llvmpipe_get_name;
948 screen->base.get_vendor = llvmpipe_get_vendor;
949 screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
950 screen->base.get_param = llvmpipe_get_param;
951 screen->base.get_shader_param = llvmpipe_get_shader_param;
952 screen->base.get_compute_param = llvmpipe_get_compute_param;
953 screen->base.get_paramf = llvmpipe_get_paramf;
954 screen->base.get_compiler_options = llvmpipe_get_compiler_options;
955 screen->base.is_format_supported = llvmpipe_is_format_supported;
956
957 screen->base.context_create = llvmpipe_create_context;
958 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
959 screen->base.fence_reference = llvmpipe_fence_reference;
960 screen->base.fence_finish = llvmpipe_fence_finish;
961
962 screen->base.get_timestamp = llvmpipe_get_timestamp;
963
964 screen->base.finalize_nir = llvmpipe_finalize_nir;
965
966 screen->base.get_disk_shader_cache = lp_get_disk_shader_cache;
967 llvmpipe_init_screen_resource_funcs(&screen->base);
968
969 screen->use_tgsi = (LP_DEBUG & DEBUG_TGSI_IR);
970 screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
971 #ifdef EMBEDDED_DEVICE
972 screen->num_threads = 0;
973 #endif
974 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
975 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
976
977 screen->rast = lp_rast_create(screen->num_threads);
978 if (!screen->rast) {
979 lp_jit_screen_cleanup(screen);
980 FREE(screen);
981 return NULL;
982 }
983 (void) mtx_init(&screen->rast_mutex, mtx_plain);
984
985 screen->cs_tpool = lp_cs_tpool_create(screen->num_threads);
986 if (!screen->cs_tpool) {
987 lp_rast_destroy(screen->rast);
988 lp_jit_screen_cleanup(screen);
989 FREE(screen);
990 return NULL;
991 }
992 (void) mtx_init(&screen->cs_mutex, mtx_plain);
993
994 lp_disk_cache_create(screen);
995 return &screen->base;
996 }