mesa,glsl,gallium: remove GLSLSkipStrictMaxVaryingLimitCheck and dependencies
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/u_format.h"
33 #include "util/u_string.h"
34 #include "util/u_format_s3tc.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "draw/draw_context.h"
38 #include "gallivm/lp_bld_type.h"
39
40 #include "os/os_time.h"
41 #include "lp_texture.h"
42 #include "lp_fence.h"
43 #include "lp_jit.h"
44 #include "lp_screen.h"
45 #include "lp_context.h"
46 #include "lp_debug.h"
47 #include "lp_public.h"
48 #include "lp_limits.h"
49 #include "lp_rast.h"
50
51 #include "state_tracker/sw_winsys.h"
52
53 #ifdef DEBUG
54 int LP_DEBUG = 0;
55
56 static const struct debug_named_value lp_debug_flags[] = {
57 { "pipe", DEBUG_PIPE, NULL },
58 { "tgsi", DEBUG_TGSI, NULL },
59 { "tex", DEBUG_TEX, NULL },
60 { "setup", DEBUG_SETUP, NULL },
61 { "rast", DEBUG_RAST, NULL },
62 { "query", DEBUG_QUERY, NULL },
63 { "screen", DEBUG_SCREEN, NULL },
64 { "counters", DEBUG_COUNTERS, NULL },
65 { "scene", DEBUG_SCENE, NULL },
66 { "fence", DEBUG_FENCE, NULL },
67 { "mem", DEBUG_MEM, NULL },
68 { "fs", DEBUG_FS, NULL },
69 DEBUG_NAMED_VALUE_END
70 };
71 #endif
72
73 int LP_PERF = 0;
74 static const struct debug_named_value lp_perf_flags[] = {
75 { "texmem", PERF_TEX_MEM, NULL },
76 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
77 { "no_linear", PERF_NO_LINEAR, NULL },
78 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
79 { "no_tex", PERF_NO_TEX, NULL },
80 { "no_blend", PERF_NO_BLEND, NULL },
81 { "no_depth", PERF_NO_DEPTH, NULL },
82 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
83 DEBUG_NAMED_VALUE_END
84 };
85
86
87 static const char *
88 llvmpipe_get_vendor(struct pipe_screen *screen)
89 {
90 return "VMware, Inc.";
91 }
92
93
94 static const char *
95 llvmpipe_get_name(struct pipe_screen *screen)
96 {
97 static char buf[100];
98 util_snprintf(buf, sizeof(buf), "llvmpipe (LLVM %u.%u, %u bits)",
99 HAVE_LLVM >> 8, HAVE_LLVM & 0xff,
100 lp_native_vector_width );
101 return buf;
102 }
103
104
105 static int
106 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
107 {
108 switch (param) {
109 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
110 return 2 * PIPE_MAX_SAMPLERS; /* VS + FS samplers */
111 case PIPE_CAP_NPOT_TEXTURES:
112 return 1;
113 case PIPE_CAP_TWO_SIDED_STENCIL:
114 return 1;
115 case PIPE_CAP_SM3:
116 return 1;
117 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
118 return 1;
119 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
120 return PIPE_MAX_SO_BUFFERS;
121 case PIPE_CAP_ANISOTROPIC_FILTER:
122 return 0;
123 case PIPE_CAP_POINT_SPRITE:
124 return 1;
125 case PIPE_CAP_MAX_RENDER_TARGETS:
126 return PIPE_MAX_COLOR_BUFS;
127 case PIPE_CAP_OCCLUSION_QUERY:
128 return 1;
129 case PIPE_CAP_QUERY_TIME_ELAPSED:
130 return 0;
131 case PIPE_CAP_QUERY_TIMESTAMP:
132 return 1;
133 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
134 return 0;
135 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
136 return 1;
137 case PIPE_CAP_TEXTURE_SHADOW_MAP:
138 return 1;
139 case PIPE_CAP_TEXTURE_SWIZZLE:
140 return 1;
141 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
142 return 0;
143 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
144 return LP_MAX_TEXTURE_2D_LEVELS;
145 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
146 return LP_MAX_TEXTURE_3D_LEVELS;
147 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
148 return LP_MAX_TEXTURE_CUBE_LEVELS;
149 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
150 return LP_MAX_TEXTURE_ARRAY_LAYERS;
151 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
152 return 1;
153 case PIPE_CAP_INDEP_BLEND_ENABLE:
154 return 1;
155 case PIPE_CAP_INDEP_BLEND_FUNC:
156 return 1;
157 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
158 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
159 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
160 return 1;
161 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
162 return 0;
163 case PIPE_CAP_PRIMITIVE_RESTART:
164 return 1;
165 case PIPE_CAP_DEPTH_CLIP_DISABLE:
166 return 0;
167 case PIPE_CAP_SHADER_STENCIL_EXPORT:
168 return 0;
169 case PIPE_CAP_TGSI_INSTANCEID:
170 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
171 return 1;
172 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
173 return 0;
174 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
175 return 1;
176 case PIPE_CAP_SEAMLESS_CUBE_MAP:
177 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
178 return 0;
179 case PIPE_CAP_SCALED_RESOLVE:
180 return 0;
181 /* this is a lie could support arbitrary large offsets */
182 case PIPE_CAP_MIN_TEXEL_OFFSET:
183 return -8;
184 case PIPE_CAP_MAX_TEXEL_OFFSET:
185 return 7;
186 case PIPE_CAP_CONDITIONAL_RENDER:
187 return 1;
188 case PIPE_CAP_TEXTURE_BARRIER:
189 return 0;
190 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
191 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
192 return 16*4;
193 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
194 return 1;
195 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
196 return 0;
197 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
198 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
199 return 1;
200 case PIPE_CAP_GLSL_FEATURE_LEVEL:
201 return 140;
202 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
203 return 0;
204 case PIPE_CAP_COMPUTE:
205 return 0;
206 case PIPE_CAP_USER_VERTEX_BUFFERS:
207 case PIPE_CAP_USER_INDEX_BUFFERS:
208 return 1;
209 case PIPE_CAP_USER_CONSTANT_BUFFERS:
210 return 0;
211 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
212 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
213 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
214 case PIPE_CAP_TGSI_TEXCOORD:
215 return 0;
216
217 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
218 return 16;
219 case PIPE_CAP_START_INSTANCE:
220 case PIPE_CAP_TEXTURE_MULTISAMPLE:
221 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
222 case PIPE_CAP_CUBE_MAP_ARRAY:
223 return 0;
224 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
225 return 1;
226 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
227 return 65536;
228 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
229 return 1;
230 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
231 return 0;
232 case PIPE_CAP_MAX_VIEWPORTS:
233 return PIPE_MAX_VIEWPORTS;
234 }
235 /* should only get here on unhandled cases */
236 debug_printf("Unexpected PIPE_CAP %d query\n", param);
237 return 0;
238 }
239
240 static int
241 llvmpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
242 {
243 switch(shader)
244 {
245 case PIPE_SHADER_FRAGMENT:
246 switch (param) {
247 default:
248 return gallivm_get_shader_param(param);
249 }
250 case PIPE_SHADER_VERTEX:
251 case PIPE_SHADER_GEOMETRY:
252 switch (param) {
253 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
254 /* At this time, the draw module and llvmpipe driver only
255 * support vertex shader texture lookups when LLVM is enabled in
256 * the draw module.
257 */
258 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
259 return PIPE_MAX_SAMPLERS;
260 else
261 return 0;
262 default:
263 return draw_get_shader_param(shader, param);
264 }
265 default:
266 return 0;
267 }
268 }
269
270 static float
271 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
272 {
273 switch (param) {
274 case PIPE_CAPF_MAX_LINE_WIDTH:
275 /* fall-through */
276 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
277 return 255.0; /* arbitrary */
278 case PIPE_CAPF_MAX_POINT_WIDTH:
279 /* fall-through */
280 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
281 return 255.0; /* arbitrary */
282 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
283 return 16.0; /* not actually signficant at this time */
284 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
285 return 16.0; /* arbitrary */
286 case PIPE_CAPF_GUARD_BAND_LEFT:
287 case PIPE_CAPF_GUARD_BAND_TOP:
288 case PIPE_CAPF_GUARD_BAND_RIGHT:
289 case PIPE_CAPF_GUARD_BAND_BOTTOM:
290 return 0.0;
291 }
292 /* should only get here on unhandled cases */
293 debug_printf("Unexpected PIPE_CAP %d query\n", param);
294 return 0.0;
295 }
296
297
298 /**
299 * Query format support for creating a texture, drawing surface, etc.
300 * \param format the format to test
301 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
302 */
303 static boolean
304 llvmpipe_is_format_supported( struct pipe_screen *_screen,
305 enum pipe_format format,
306 enum pipe_texture_target target,
307 unsigned sample_count,
308 unsigned bind)
309 {
310 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
311 struct sw_winsys *winsys = screen->winsys;
312 const struct util_format_description *format_desc;
313
314 format_desc = util_format_description(format);
315 if (!format_desc)
316 return FALSE;
317
318 assert(target == PIPE_BUFFER ||
319 target == PIPE_TEXTURE_1D ||
320 target == PIPE_TEXTURE_1D_ARRAY ||
321 target == PIPE_TEXTURE_2D ||
322 target == PIPE_TEXTURE_2D_ARRAY ||
323 target == PIPE_TEXTURE_RECT ||
324 target == PIPE_TEXTURE_3D ||
325 target == PIPE_TEXTURE_CUBE);
326
327 if (sample_count > 1)
328 return FALSE;
329
330 if (bind & PIPE_BIND_RENDER_TARGET) {
331 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
332 return FALSE;
333
334 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
335 format != PIPE_FORMAT_R11G11B10_FLOAT)
336 return FALSE;
337 assert(format_desc->block.width == 1);
338 assert(format_desc->block.height == 1);
339
340 if (format_desc->is_mixed)
341 return FALSE;
342
343 if (!format_desc->is_array && !format_desc->is_bitmask &&
344 format != PIPE_FORMAT_R11G11B10_FLOAT)
345 return FALSE;
346
347 /*
348 * XXX refuse formats known to crash in generate_unswizzled_blend().
349 * These include all 3-channel 24bit RGB8 variants, plus 48bit
350 * (except those using floats) 3-channel RGB16 variants (the latter
351 * seems to be more of a llvm bug though).
352 * The mesa state tracker only seems to use these for SINT/UINT formats.
353 */
354 if (format_desc->is_array && format_desc->nr_channels == 3) {
355 if (format_desc->block.bits == 24 || (format_desc->block.bits == 48 &&
356 !util_format_is_float(format))) {
357 return FALSE;
358 }
359 }
360 }
361
362 if (bind & PIPE_BIND_DISPLAY_TARGET) {
363 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
364 return FALSE;
365 }
366
367 if (bind & PIPE_BIND_DEPTH_STENCIL) {
368 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
369 return FALSE;
370
371 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
372 return FALSE;
373
374 /* TODO: Support stencil-only formats */
375 if (format_desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_NONE) {
376 return FALSE;
377 }
378 }
379
380 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
381 return util_format_s3tc_enabled;
382 }
383
384 /*
385 * Everything can be supported by u_format
386 * (those without fetch_rgba_float might be not but shouldn't hit that)
387 */
388
389 return TRUE;
390 }
391
392
393
394
395 static void
396 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
397 struct pipe_resource *resource,
398 unsigned level, unsigned layer,
399 void *context_private)
400 {
401 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
402 struct sw_winsys *winsys = screen->winsys;
403 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
404
405 assert(texture->dt);
406 if (texture->dt)
407 winsys->displaytarget_display(winsys, texture->dt, context_private);
408 }
409
410
411 static void
412 llvmpipe_destroy_screen( struct pipe_screen *_screen )
413 {
414 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
415 struct sw_winsys *winsys = screen->winsys;
416
417 if (screen->rast)
418 lp_rast_destroy(screen->rast);
419
420 lp_jit_screen_cleanup(screen);
421
422 if(winsys->destroy)
423 winsys->destroy(winsys);
424
425 pipe_mutex_destroy(screen->rast_mutex);
426
427 FREE(screen);
428 }
429
430
431
432
433 /**
434 * Fence reference counting.
435 */
436 static void
437 llvmpipe_fence_reference(struct pipe_screen *screen,
438 struct pipe_fence_handle **ptr,
439 struct pipe_fence_handle *fence)
440 {
441 struct lp_fence **old = (struct lp_fence **) ptr;
442 struct lp_fence *f = (struct lp_fence *) fence;
443
444 lp_fence_reference(old, f);
445 }
446
447
448 /**
449 * Has the fence been executed/finished?
450 */
451 static boolean
452 llvmpipe_fence_signalled(struct pipe_screen *screen,
453 struct pipe_fence_handle *fence)
454 {
455 struct lp_fence *f = (struct lp_fence *) fence;
456 return lp_fence_signalled(f);
457 }
458
459
460 /**
461 * Wait for the fence to finish.
462 */
463 static boolean
464 llvmpipe_fence_finish(struct pipe_screen *screen,
465 struct pipe_fence_handle *fence_handle,
466 uint64_t timeout)
467 {
468 struct lp_fence *f = (struct lp_fence *) fence_handle;
469
470 lp_fence_wait(f);
471 return TRUE;
472 }
473
474 static uint64_t
475 llvmpipe_get_timestamp(struct pipe_screen *_screen)
476 {
477 return os_time_get_nano();
478 }
479
480 /**
481 * Create a new pipe_screen object
482 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
483 */
484 struct pipe_screen *
485 llvmpipe_create_screen(struct sw_winsys *winsys)
486 {
487 struct llvmpipe_screen *screen;
488
489 util_cpu_detect();
490
491 #if defined(PIPE_ARCH_X86) && HAVE_LLVM < 0x0302
492 /* require SSE2 due to LLVM PR6960. */
493 if (!util_cpu_caps.has_sse2)
494 return NULL;
495 #endif
496
497 #ifdef DEBUG
498 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
499 #endif
500
501 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
502
503 screen = CALLOC_STRUCT(llvmpipe_screen);
504 if (!screen)
505 return NULL;
506
507 screen->winsys = winsys;
508
509 screen->base.destroy = llvmpipe_destroy_screen;
510
511 screen->base.get_name = llvmpipe_get_name;
512 screen->base.get_vendor = llvmpipe_get_vendor;
513 screen->base.get_param = llvmpipe_get_param;
514 screen->base.get_shader_param = llvmpipe_get_shader_param;
515 screen->base.get_paramf = llvmpipe_get_paramf;
516 screen->base.is_format_supported = llvmpipe_is_format_supported;
517
518 screen->base.context_create = llvmpipe_create_context;
519 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
520 screen->base.fence_reference = llvmpipe_fence_reference;
521 screen->base.fence_signalled = llvmpipe_fence_signalled;
522 screen->base.fence_finish = llvmpipe_fence_finish;
523
524 screen->base.get_timestamp = llvmpipe_get_timestamp;
525
526 llvmpipe_init_screen_resource_funcs(&screen->base);
527
528 lp_jit_screen_init(screen);
529
530 screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
531 #ifdef PIPE_SUBSYSTEM_EMBEDDED
532 screen->num_threads = 0;
533 #endif
534 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
535 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
536
537 screen->rast = lp_rast_create(screen->num_threads);
538 if (!screen->rast) {
539 lp_jit_screen_cleanup(screen);
540 FREE(screen);
541 return NULL;
542 }
543 pipe_mutex_init(screen->rast_mutex);
544
545 util_format_s3tc_init();
546
547 return &screen->base;
548 }