llvmpipe: lower hadd/add_sat
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/format/u_format.h"
33 #include "util/u_screen.h"
34 #include "util/u_string.h"
35 #include "util/format/u_format_s3tc.h"
36 #include "pipe/p_defines.h"
37 #include "pipe/p_screen.h"
38 #include "draw/draw_context.h"
39 #include "gallivm/lp_bld_type.h"
40 #include "gallivm/lp_bld_nir.h"
41
42 #include "util/os_misc.h"
43 #include "util/os_time.h"
44 #include "lp_texture.h"
45 #include "lp_fence.h"
46 #include "lp_jit.h"
47 #include "lp_screen.h"
48 #include "lp_context.h"
49 #include "lp_debug.h"
50 #include "lp_public.h"
51 #include "lp_limits.h"
52 #include "lp_rast.h"
53 #include "lp_cs_tpool.h"
54
55 #include "state_tracker/sw_winsys.h"
56
57 #include "nir.h"
58
59 #ifdef DEBUG
60 int LP_DEBUG = 0;
61
62 static const struct debug_named_value lp_debug_flags[] = {
63 { "pipe", DEBUG_PIPE, NULL },
64 { "tgsi", DEBUG_TGSI, NULL },
65 { "tex", DEBUG_TEX, NULL },
66 { "setup", DEBUG_SETUP, NULL },
67 { "rast", DEBUG_RAST, NULL },
68 { "query", DEBUG_QUERY, NULL },
69 { "screen", DEBUG_SCREEN, NULL },
70 { "counters", DEBUG_COUNTERS, NULL },
71 { "scene", DEBUG_SCENE, NULL },
72 { "fence", DEBUG_FENCE, NULL },
73 { "mem", DEBUG_MEM, NULL },
74 { "fs", DEBUG_FS, NULL },
75 { "cs", DEBUG_CS, NULL },
76 { "tgsi_ir", DEBUG_TGSI_IR, NULL },
77 DEBUG_NAMED_VALUE_END
78 };
79 #endif
80
81 int LP_PERF = 0;
82 static const struct debug_named_value lp_perf_flags[] = {
83 { "texmem", PERF_TEX_MEM, NULL },
84 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
85 { "no_linear", PERF_NO_LINEAR, NULL },
86 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
87 { "no_tex", PERF_NO_TEX, NULL },
88 { "no_blend", PERF_NO_BLEND, NULL },
89 { "no_depth", PERF_NO_DEPTH, NULL },
90 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
91 DEBUG_NAMED_VALUE_END
92 };
93
94
95 static const char *
96 llvmpipe_get_vendor(struct pipe_screen *screen)
97 {
98 return "VMware, Inc.";
99 }
100
101
102 static const char *
103 llvmpipe_get_name(struct pipe_screen *screen)
104 {
105 static char buf[100];
106 snprintf(buf, sizeof(buf), "llvmpipe (LLVM " MESA_LLVM_VERSION_STRING ", %u bits)",
107 lp_native_vector_width );
108 return buf;
109 }
110
111
112 static int
113 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
114 {
115 switch (param) {
116 case PIPE_CAP_NPOT_TEXTURES:
117 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
118 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
119 return 1;
120 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
121 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
122 case PIPE_CAP_VERTEX_SHADER_SATURATE:
123 return 1;
124 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
125 return 1;
126 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
127 return PIPE_MAX_SO_BUFFERS;
128 case PIPE_CAP_ANISOTROPIC_FILTER:
129 return 0;
130 case PIPE_CAP_POINT_SPRITE:
131 return 1;
132 case PIPE_CAP_MAX_RENDER_TARGETS:
133 return PIPE_MAX_COLOR_BUFS;
134 case PIPE_CAP_OCCLUSION_QUERY:
135 return 1;
136 case PIPE_CAP_QUERY_TIME_ELAPSED:
137 return 0;
138 case PIPE_CAP_QUERY_TIMESTAMP:
139 return 1;
140 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
141 return 1;
142 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
143 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
144 return 1;
145 case PIPE_CAP_TEXTURE_SWIZZLE:
146 return 1;
147 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
148 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
149 return 0;
150 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
151 return 1 << (LP_MAX_TEXTURE_2D_LEVELS - 1);
152 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
153 return LP_MAX_TEXTURE_3D_LEVELS;
154 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
155 return LP_MAX_TEXTURE_CUBE_LEVELS;
156 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
157 return LP_MAX_TEXTURE_ARRAY_LAYERS;
158 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
159 return 1;
160 case PIPE_CAP_INDEP_BLEND_ENABLE:
161 return 1;
162 case PIPE_CAP_INDEP_BLEND_FUNC:
163 return 1;
164 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
165 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
166 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
167 return 1;
168 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
169 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
170 return 0;
171 case PIPE_CAP_PRIMITIVE_RESTART:
172 return 1;
173 case PIPE_CAP_DEPTH_CLIP_DISABLE:
174 return 1;
175 case PIPE_CAP_SHADER_STENCIL_EXPORT:
176 return 1;
177 case PIPE_CAP_TGSI_INSTANCEID:
178 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
179 case PIPE_CAP_START_INSTANCE:
180 return 1;
181 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
182 return 0;
183 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
184 return 1;
185 case PIPE_CAP_SEAMLESS_CUBE_MAP:
186 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
187 return 1;
188 /* this is a lie could support arbitrary large offsets */
189 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
190 case PIPE_CAP_MIN_TEXEL_OFFSET:
191 return -32;
192 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
193 case PIPE_CAP_MAX_TEXEL_OFFSET:
194 return 31;
195 case PIPE_CAP_CONDITIONAL_RENDER:
196 return 1;
197 case PIPE_CAP_TEXTURE_BARRIER:
198 return 0;
199 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
200 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
201 return 16*4;
202 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
203 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
204 return 1024;
205 case PIPE_CAP_MAX_VERTEX_STREAMS:
206 return 1;
207 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
208 return 2048;
209 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
210 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
211 return 1;
212 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
213 return 0;
214 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
215 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
216 return 1;
217 case PIPE_CAP_GLSL_FEATURE_LEVEL:
218 return 330;
219 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
220 return 140;
221 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
222 return 0;
223 case PIPE_CAP_COMPUTE:
224 return GALLIVM_HAVE_CORO;
225 case PIPE_CAP_USER_VERTEX_BUFFERS:
226 return 1;
227 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
228 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
229 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
230 return 0;
231 case PIPE_CAP_TGSI_TEXCOORD:
232 case PIPE_CAP_DRAW_INDIRECT:
233 return 1;
234
235 case PIPE_CAP_CUBE_MAP_ARRAY:
236 return 1;
237 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
238 return 16;
239 case PIPE_CAP_TEXTURE_MULTISAMPLE:
240 return 0;
241 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
242 return 64;
243 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
244 return 1;
245 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
246 return 65536;
247 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
248 return 16;
249 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
250 return 0;
251 case PIPE_CAP_MAX_VIEWPORTS:
252 return PIPE_MAX_VIEWPORTS;
253 case PIPE_CAP_ENDIANNESS:
254 return PIPE_ENDIAN_NATIVE;
255 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
256 return 1;
257 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
258 return 1;
259 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
260 return 4;
261 case PIPE_CAP_TEXTURE_GATHER_SM5:
262 case PIPE_CAP_SAMPLE_SHADING:
263 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
264 return 0;
265 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
266 return 1;
267 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
268 return 0;
269 case PIPE_CAP_TGSI_TEX_TXF_LZ:
270 case PIPE_CAP_SAMPLER_VIEW_TARGET:
271 return 1;
272 case PIPE_CAP_FAKE_SW_MSAA:
273 return 1;
274 case PIPE_CAP_TEXTURE_QUERY_LOD:
275 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
276 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
277 case PIPE_CAP_DOUBLES:
278 case PIPE_CAP_INT64:
279 case PIPE_CAP_INT64_DIVMOD:
280 case PIPE_CAP_QUERY_SO_OVERFLOW:
281 case PIPE_CAP_TGSI_DIV:
282 return 1;
283
284 case PIPE_CAP_VENDOR_ID:
285 return 0xFFFFFFFF;
286 case PIPE_CAP_DEVICE_ID:
287 return 0xFFFFFFFF;
288 case PIPE_CAP_ACCELERATED:
289 return 0;
290 case PIPE_CAP_VIDEO_MEMORY: {
291 /* XXX: Do we want to return the full amount fo system memory ? */
292 uint64_t system_memory;
293
294 if (!os_get_total_physical_memory(&system_memory))
295 return 0;
296
297 if (sizeof(void *) == 4)
298 /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
299 * eat application memory, which is quite limited on 32 bits. App
300 * shouldn't expect too much available memory. */
301 system_memory = MIN2(system_memory, 2048 << 20);
302
303 return (int)(system_memory >> 20);
304 }
305 case PIPE_CAP_UMA:
306 return 0;
307 case PIPE_CAP_CLIP_HALFZ:
308 return 1;
309 case PIPE_CAP_VERTEXID_NOBASE:
310 return 0;
311 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
312 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
313 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
314 return 1;
315 case PIPE_CAP_CULL_DISTANCE:
316 return 1;
317 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
318 return 1;
319 case PIPE_CAP_CLEAR_TEXTURE:
320 return 1;
321 case PIPE_CAP_MAX_VARYINGS:
322 return 32;
323 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
324 return 1;
325 case PIPE_CAP_QUERY_BUFFER_OBJECT:
326 return 1;
327 case PIPE_CAP_DRAW_PARAMETERS:
328 return 1;
329 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
330 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
331 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
332 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
333 case PIPE_CAP_DEPTH_BOUNDS_TEST:
334 case PIPE_CAP_TGSI_TXQS:
335 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
336 case PIPE_CAP_SHAREABLE_SHADERS:
337 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
338 case PIPE_CAP_MULTI_DRAW_INDIRECT:
339 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
340 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
341 case PIPE_CAP_INVALIDATE_BUFFER:
342 case PIPE_CAP_GENERATE_MIPMAP:
343 case PIPE_CAP_STRING_MARKER:
344 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
345 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
346 case PIPE_CAP_QUERY_MEMORY_INFO:
347 case PIPE_CAP_PCI_GROUP:
348 case PIPE_CAP_PCI_BUS:
349 case PIPE_CAP_PCI_DEVICE:
350 case PIPE_CAP_PCI_FUNCTION:
351 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
352 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
353 case PIPE_CAP_TGSI_VOTE:
354 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
355 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
356 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
357 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
358 case PIPE_CAP_NATIVE_FENCE_FD:
359 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
360 case PIPE_CAP_FBFETCH:
361 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
362 case PIPE_CAP_TGSI_CLOCK:
363 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
364 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
365 case PIPE_CAP_TGSI_BALLOT:
366 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
367 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
368 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
369 case PIPE_CAP_POST_DEPTH_COVERAGE:
370 case PIPE_CAP_BINDLESS_TEXTURE:
371 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
372 case PIPE_CAP_MEMOBJ:
373 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
374 case PIPE_CAP_TILE_RASTER_ORDER:
375 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
376 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
377 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
378 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
379 case PIPE_CAP_FENCE_SIGNAL:
380 case PIPE_CAP_CONSTBUF0_FLAGS:
381 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
382 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
383 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
384 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
385 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
386 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
387 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
388 return 0;
389 case PIPE_CAP_MAX_GS_INVOCATIONS:
390 return 32;
391 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
392 return LP_MAX_TGSI_SHADER_BUFFER_SIZE;
393 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
394 case PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE:
395 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
396 return 1;
397 case PIPE_CAP_LOAD_CONSTBUF:
398 case PIPE_CAP_PACKED_UNIFORMS: {
399 struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
400 return !lscreen->use_tgsi;
401 }
402 default:
403 return u_pipe_screen_get_param_defaults(screen, param);
404 }
405 }
406
407 static int
408 llvmpipe_get_shader_param(struct pipe_screen *screen,
409 enum pipe_shader_type shader,
410 enum pipe_shader_cap param)
411 {
412 switch(shader)
413 {
414 case PIPE_SHADER_FRAGMENT:
415 case PIPE_SHADER_COMPUTE:
416 if (param == PIPE_SHADER_CAP_PREFERRED_IR) {
417 struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
418 if (lscreen->use_tgsi)
419 return PIPE_SHADER_IR_TGSI;
420 else
421 return PIPE_SHADER_IR_NIR;
422 }
423
424 switch (param) {
425 default:
426 return gallivm_get_shader_param(param);
427 }
428 case PIPE_SHADER_VERTEX:
429 case PIPE_SHADER_GEOMETRY:
430 if (param == PIPE_SHADER_CAP_PREFERRED_IR) {
431 struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
432 if (lscreen->use_tgsi)
433 return PIPE_SHADER_IR_TGSI;
434 else
435 return PIPE_SHADER_IR_NIR;
436 }
437
438 switch (param) {
439 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
440 /* At this time, the draw module and llvmpipe driver only
441 * support vertex shader texture lookups when LLVM is enabled in
442 * the draw module.
443 */
444 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
445 return PIPE_MAX_SAMPLERS;
446 else
447 return 0;
448 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
449 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
450 return PIPE_MAX_SHADER_SAMPLER_VIEWS;
451 else
452 return 0;
453 default:
454 return draw_get_shader_param(shader, param);
455 }
456 default:
457 return 0;
458 }
459 }
460
461 static float
462 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
463 {
464 switch (param) {
465 case PIPE_CAPF_MAX_LINE_WIDTH:
466 /* fall-through */
467 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
468 return 255.0; /* arbitrary */
469 case PIPE_CAPF_MAX_POINT_WIDTH:
470 /* fall-through */
471 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
472 return 255.0; /* arbitrary */
473 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
474 return 16.0; /* not actually signficant at this time */
475 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
476 return 16.0; /* arbitrary */
477 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
478 return 0.0;
479 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
480 return 0.0;
481 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
482 return 0.0;
483 }
484 /* should only get here on unhandled cases */
485 debug_printf("Unexpected PIPE_CAP %d query\n", param);
486 return 0.0;
487 }
488
489 static int
490 llvmpipe_get_compute_param(struct pipe_screen *_screen,
491 enum pipe_shader_ir ir_type,
492 enum pipe_compute_cap param,
493 void *ret)
494 {
495 switch (param) {
496 case PIPE_COMPUTE_CAP_IR_TARGET:
497 return 0;
498 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
499 if (ret) {
500 uint64_t *grid_size = ret;
501 grid_size[0] = 65535;
502 grid_size[1] = 65535;
503 grid_size[2] = 65535;
504 }
505 return 3 * sizeof(uint64_t) ;
506 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
507 if (ret) {
508 uint64_t *block_size = ret;
509 block_size[0] = 1024;
510 block_size[1] = 1024;
511 block_size[2] = 1024;
512 }
513 return 3 * sizeof(uint64_t);
514 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
515 if (ret) {
516 uint64_t *max_threads_per_block = ret;
517 *max_threads_per_block = 1024;
518 }
519 return sizeof(uint64_t);
520 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
521 if (ret) {
522 uint64_t *max_local_size = ret;
523 *max_local_size = 32768;
524 }
525 return sizeof(uint64_t);
526 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
527 if (ret) {
528 uint32_t *grid_dim = ret;
529 *grid_dim = 3;
530 }
531 return sizeof(uint32_t);
532 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
533 if (ret) {
534 uint64_t *max_global_size = ret;
535 *max_global_size = (1ULL << 31);
536 }
537 return sizeof(uint64_t);
538 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
539 if (ret) {
540 uint64_t *max_mem_alloc_size = ret;
541 *max_mem_alloc_size = (1ULL << 31);
542 }
543 return sizeof(uint64_t);
544 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
545 if (ret) {
546 uint64_t *max_private = ret;
547 *max_private = (1UL << 31);
548 }
549 return sizeof(uint64_t);
550 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
551 if (ret) {
552 uint64_t *max_input = ret;
553 *max_input = 4096;
554 }
555 return sizeof(uint64_t);
556 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
557 if (ret) {
558 uint32_t *images = ret;
559 *images = 0;
560 }
561 return sizeof(uint32_t);
562 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
563 return 0;
564 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
565 if (ret) {
566 uint32_t *subgroup_size = ret;
567 *subgroup_size = 32;
568 }
569 return sizeof(uint32_t);
570 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
571 if (ret) {
572 uint32_t *max_compute_units = ret;
573 *max_compute_units = 8;
574 }
575 return sizeof(uint32_t);
576 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
577 if (ret) {
578 uint32_t *max_clock_freq = ret;
579 *max_clock_freq = 300;
580 }
581 return sizeof(uint32_t);
582 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
583 if (ret) {
584 uint32_t *address_bits = ret;
585 *address_bits = 64;
586 }
587 return sizeof(uint32_t);
588 }
589 return 0;
590 }
591
592 static const struct nir_shader_compiler_options gallivm_nir_options = {
593 .lower_scmp = true,
594 .lower_flrp32 = true,
595 .lower_flrp64 = true,
596 .lower_fsat = true,
597 .lower_bitfield_insert_to_bitfield_select = true,
598 .lower_bitfield_extract = true,
599 .lower_sub = true,
600 .lower_ffma = true,
601 .lower_fmod = true,
602 .lower_hadd = true,
603 .lower_add_sat = true,
604 .lower_pack_snorm_2x16 = true,
605 .lower_pack_snorm_4x8 = true,
606 .lower_pack_unorm_2x16 = true,
607 .lower_pack_unorm_4x8 = true,
608 .lower_unpack_snorm_2x16 = true,
609 .lower_unpack_snorm_4x8 = true,
610 .lower_unpack_unorm_2x16 = true,
611 .lower_unpack_unorm_4x8 = true,
612 .lower_extract_byte = true,
613 .lower_extract_word = true,
614 .lower_rotate = true,
615 .optimize_sample_mask_in = true,
616 .max_unroll_iterations = 32,
617 .use_interpolated_input_intrinsics = true,
618 .lower_to_scalar = true,
619 };
620
621 static void
622 llvmpipe_finalize_nir(struct pipe_screen *screen,
623 void *nirptr,
624 bool optimize)
625 {
626 struct nir_shader *nir = (struct nir_shader *)nirptr;
627 lp_build_opt_nir(nir);
628 }
629
630 static inline const void *
631 llvmpipe_get_compiler_options(struct pipe_screen *screen,
632 enum pipe_shader_ir ir,
633 enum pipe_shader_type shader)
634 {
635 assert(ir == PIPE_SHADER_IR_NIR);
636 return &gallivm_nir_options;
637 }
638
639 /**
640 * Query format support for creating a texture, drawing surface, etc.
641 * \param format the format to test
642 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
643 */
644 static bool
645 llvmpipe_is_format_supported( struct pipe_screen *_screen,
646 enum pipe_format format,
647 enum pipe_texture_target target,
648 unsigned sample_count,
649 unsigned storage_sample_count,
650 unsigned bind)
651 {
652 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
653 struct sw_winsys *winsys = screen->winsys;
654 const struct util_format_description *format_desc;
655
656 format_desc = util_format_description(format);
657 if (!format_desc)
658 return false;
659
660 assert(target == PIPE_BUFFER ||
661 target == PIPE_TEXTURE_1D ||
662 target == PIPE_TEXTURE_1D_ARRAY ||
663 target == PIPE_TEXTURE_2D ||
664 target == PIPE_TEXTURE_2D_ARRAY ||
665 target == PIPE_TEXTURE_RECT ||
666 target == PIPE_TEXTURE_3D ||
667 target == PIPE_TEXTURE_CUBE ||
668 target == PIPE_TEXTURE_CUBE_ARRAY);
669
670 if (sample_count > 1)
671 return false;
672
673 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
674 return false;
675
676 if (bind & PIPE_BIND_RENDER_TARGET) {
677 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
678 /* this is a lie actually other formats COULD exist where we would fail */
679 if (format_desc->nr_channels < 3)
680 return false;
681 }
682 else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
683 return false;
684
685 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
686 format != PIPE_FORMAT_R11G11B10_FLOAT)
687 return false;
688
689 assert(format_desc->block.width == 1);
690 assert(format_desc->block.height == 1);
691
692 if (format_desc->is_mixed)
693 return false;
694
695 if (!format_desc->is_array && !format_desc->is_bitmask &&
696 format != PIPE_FORMAT_R11G11B10_FLOAT)
697 return false;
698 }
699
700 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
701 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
702 /* Disable all 3-channel formats, where channel size != 32 bits.
703 * In some cases we run into crashes (in generate_unswizzled_blend()),
704 * for 3-channel RGB16 variants, there was an apparent LLVM bug.
705 * In any case, disabling the shallower 3-channel formats avoids a
706 * number of issues with GL_ARB_copy_image support.
707 */
708 if (format_desc->is_array &&
709 format_desc->nr_channels == 3 &&
710 format_desc->block.bits != 96) {
711 return false;
712 }
713 }
714
715 if (bind & PIPE_BIND_DISPLAY_TARGET) {
716 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
717 return false;
718 }
719
720 if (bind & PIPE_BIND_DEPTH_STENCIL) {
721 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
722 return false;
723
724 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
725 return false;
726
727 /* TODO: Support stencil-only formats */
728 if (format_desc->swizzle[0] == PIPE_SWIZZLE_NONE) {
729 return false;
730 }
731 }
732
733 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
734 format_desc->layout == UTIL_FORMAT_LAYOUT_ATC ||
735 format_desc->layout == UTIL_FORMAT_LAYOUT_FXT1) {
736 /* Software decoding is not hooked up. */
737 return false;
738 }
739
740 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
741 format != PIPE_FORMAT_ETC1_RGB8)
742 return false;
743
744 /*
745 * Everything can be supported by u_format
746 * (those without fetch_rgba_float might be not but shouldn't hit that)
747 */
748
749 return true;
750 }
751
752
753
754
755 static void
756 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
757 struct pipe_resource *resource,
758 unsigned level, unsigned layer,
759 void *context_private,
760 struct pipe_box *sub_box)
761 {
762 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
763 struct sw_winsys *winsys = screen->winsys;
764 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
765
766 assert(texture->dt);
767 if (texture->dt)
768 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
769 }
770
771 static void
772 llvmpipe_destroy_screen( struct pipe_screen *_screen )
773 {
774 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
775 struct sw_winsys *winsys = screen->winsys;
776
777 if (screen->cs_tpool)
778 lp_cs_tpool_destroy(screen->cs_tpool);
779
780 if (screen->rast)
781 lp_rast_destroy(screen->rast);
782
783 lp_jit_screen_cleanup(screen);
784
785 if(winsys->destroy)
786 winsys->destroy(winsys);
787
788 glsl_type_singleton_decref();
789
790 mtx_destroy(&screen->rast_mutex);
791 mtx_destroy(&screen->cs_mutex);
792 FREE(screen);
793 }
794
795
796
797
798 /**
799 * Fence reference counting.
800 */
801 static void
802 llvmpipe_fence_reference(struct pipe_screen *screen,
803 struct pipe_fence_handle **ptr,
804 struct pipe_fence_handle *fence)
805 {
806 struct lp_fence **old = (struct lp_fence **) ptr;
807 struct lp_fence *f = (struct lp_fence *) fence;
808
809 lp_fence_reference(old, f);
810 }
811
812
813 /**
814 * Wait for the fence to finish.
815 */
816 static bool
817 llvmpipe_fence_finish(struct pipe_screen *screen,
818 struct pipe_context *ctx,
819 struct pipe_fence_handle *fence_handle,
820 uint64_t timeout)
821 {
822 struct lp_fence *f = (struct lp_fence *) fence_handle;
823
824 if (!timeout)
825 return lp_fence_signalled(f);
826
827 if (!lp_fence_signalled(f)) {
828 if (timeout != PIPE_TIMEOUT_INFINITE)
829 return lp_fence_timedwait(f, timeout);
830
831 lp_fence_wait(f);
832 }
833 return true;
834 }
835
836 static uint64_t
837 llvmpipe_get_timestamp(struct pipe_screen *_screen)
838 {
839 return os_time_get_nano();
840 }
841
842 /**
843 * Create a new pipe_screen object
844 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
845 */
846 struct pipe_screen *
847 llvmpipe_create_screen(struct sw_winsys *winsys)
848 {
849 struct llvmpipe_screen *screen;
850
851 util_cpu_detect();
852
853 glsl_type_singleton_init_or_ref();
854
855 #ifdef DEBUG
856 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
857 #endif
858
859 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
860
861 screen = CALLOC_STRUCT(llvmpipe_screen);
862 if (!screen)
863 return NULL;
864
865 if (!lp_jit_screen_init(screen)) {
866 FREE(screen);
867 return NULL;
868 }
869
870 screen->winsys = winsys;
871
872 screen->base.destroy = llvmpipe_destroy_screen;
873
874 screen->base.get_name = llvmpipe_get_name;
875 screen->base.get_vendor = llvmpipe_get_vendor;
876 screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
877 screen->base.get_param = llvmpipe_get_param;
878 screen->base.get_shader_param = llvmpipe_get_shader_param;
879 screen->base.get_compute_param = llvmpipe_get_compute_param;
880 screen->base.get_paramf = llvmpipe_get_paramf;
881 screen->base.get_compiler_options = llvmpipe_get_compiler_options;
882 screen->base.is_format_supported = llvmpipe_is_format_supported;
883
884 screen->base.context_create = llvmpipe_create_context;
885 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
886 screen->base.fence_reference = llvmpipe_fence_reference;
887 screen->base.fence_finish = llvmpipe_fence_finish;
888
889 screen->base.get_timestamp = llvmpipe_get_timestamp;
890
891 screen->base.finalize_nir = llvmpipe_finalize_nir;
892 llvmpipe_init_screen_resource_funcs(&screen->base);
893
894 screen->use_tgsi = (LP_DEBUG & DEBUG_TGSI_IR);
895 screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
896 #ifdef EMBEDDED_DEVICE
897 screen->num_threads = 0;
898 #endif
899 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
900 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
901
902 screen->rast = lp_rast_create(screen->num_threads);
903 if (!screen->rast) {
904 lp_jit_screen_cleanup(screen);
905 FREE(screen);
906 return NULL;
907 }
908 (void) mtx_init(&screen->rast_mutex, mtx_plain);
909
910 screen->cs_tpool = lp_cs_tpool_create(screen->num_threads);
911 if (!screen->cs_tpool) {
912 lp_rast_destroy(screen->rast);
913 lp_jit_screen_cleanup(screen);
914 FREE(screen);
915 return NULL;
916 }
917 (void) mtx_init(&screen->cs_mutex, mtx_plain);
918
919 return &screen->base;
920 }