llvmpipe: enable ARB_shader_draw_parameters.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/format/u_format.h"
33 #include "util/u_screen.h"
34 #include "util/u_string.h"
35 #include "util/format/u_format_s3tc.h"
36 #include "pipe/p_defines.h"
37 #include "pipe/p_screen.h"
38 #include "draw/draw_context.h"
39 #include "gallivm/lp_bld_type.h"
40 #include "gallivm/lp_bld_nir.h"
41
42 #include "util/os_misc.h"
43 #include "util/os_time.h"
44 #include "lp_texture.h"
45 #include "lp_fence.h"
46 #include "lp_jit.h"
47 #include "lp_screen.h"
48 #include "lp_context.h"
49 #include "lp_debug.h"
50 #include "lp_public.h"
51 #include "lp_limits.h"
52 #include "lp_rast.h"
53 #include "lp_cs_tpool.h"
54
55 #include "state_tracker/sw_winsys.h"
56
57 #include "nir.h"
58
59 #ifdef DEBUG
60 int LP_DEBUG = 0;
61
62 static const struct debug_named_value lp_debug_flags[] = {
63 { "pipe", DEBUG_PIPE, NULL },
64 { "tgsi", DEBUG_TGSI, NULL },
65 { "tex", DEBUG_TEX, NULL },
66 { "setup", DEBUG_SETUP, NULL },
67 { "rast", DEBUG_RAST, NULL },
68 { "query", DEBUG_QUERY, NULL },
69 { "screen", DEBUG_SCREEN, NULL },
70 { "counters", DEBUG_COUNTERS, NULL },
71 { "scene", DEBUG_SCENE, NULL },
72 { "fence", DEBUG_FENCE, NULL },
73 { "mem", DEBUG_MEM, NULL },
74 { "fs", DEBUG_FS, NULL },
75 { "cs", DEBUG_CS, NULL },
76 { "nir", DEBUG_NIR, NULL },
77 DEBUG_NAMED_VALUE_END
78 };
79 #endif
80
81 int LP_PERF = 0;
82 static const struct debug_named_value lp_perf_flags[] = {
83 { "texmem", PERF_TEX_MEM, NULL },
84 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
85 { "no_linear", PERF_NO_LINEAR, NULL },
86 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
87 { "no_tex", PERF_NO_TEX, NULL },
88 { "no_blend", PERF_NO_BLEND, NULL },
89 { "no_depth", PERF_NO_DEPTH, NULL },
90 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
91 DEBUG_NAMED_VALUE_END
92 };
93
94
95 static const char *
96 llvmpipe_get_vendor(struct pipe_screen *screen)
97 {
98 return "VMware, Inc.";
99 }
100
101
102 static const char *
103 llvmpipe_get_name(struct pipe_screen *screen)
104 {
105 static char buf[100];
106 snprintf(buf, sizeof(buf), "llvmpipe (LLVM " MESA_LLVM_VERSION_STRING ", %u bits)",
107 lp_native_vector_width );
108 return buf;
109 }
110
111
112 static int
113 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
114 {
115 switch (param) {
116 case PIPE_CAP_NPOT_TEXTURES:
117 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
118 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
119 return 1;
120 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
121 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
122 case PIPE_CAP_VERTEX_SHADER_SATURATE:
123 return 1;
124 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
125 return 1;
126 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
127 return PIPE_MAX_SO_BUFFERS;
128 case PIPE_CAP_ANISOTROPIC_FILTER:
129 return 0;
130 case PIPE_CAP_POINT_SPRITE:
131 return 1;
132 case PIPE_CAP_MAX_RENDER_TARGETS:
133 return PIPE_MAX_COLOR_BUFS;
134 case PIPE_CAP_OCCLUSION_QUERY:
135 return 1;
136 case PIPE_CAP_QUERY_TIME_ELAPSED:
137 return 0;
138 case PIPE_CAP_QUERY_TIMESTAMP:
139 return 1;
140 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
141 return 1;
142 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
143 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
144 return 1;
145 case PIPE_CAP_TEXTURE_SWIZZLE:
146 return 1;
147 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
148 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
149 return 0;
150 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
151 return 1 << (LP_MAX_TEXTURE_2D_LEVELS - 1);
152 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
153 return LP_MAX_TEXTURE_3D_LEVELS;
154 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
155 return LP_MAX_TEXTURE_CUBE_LEVELS;
156 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
157 return LP_MAX_TEXTURE_ARRAY_LAYERS;
158 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
159 return 1;
160 case PIPE_CAP_INDEP_BLEND_ENABLE:
161 return 1;
162 case PIPE_CAP_INDEP_BLEND_FUNC:
163 return 1;
164 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
165 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
166 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
167 return 1;
168 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
169 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
170 return 0;
171 case PIPE_CAP_PRIMITIVE_RESTART:
172 return 1;
173 case PIPE_CAP_DEPTH_CLIP_DISABLE:
174 return 1;
175 case PIPE_CAP_SHADER_STENCIL_EXPORT:
176 return 1;
177 case PIPE_CAP_TGSI_INSTANCEID:
178 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
179 case PIPE_CAP_START_INSTANCE:
180 return 1;
181 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
182 return 0;
183 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
184 return 1;
185 case PIPE_CAP_SEAMLESS_CUBE_MAP:
186 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
187 return 1;
188 /* this is a lie could support arbitrary large offsets */
189 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
190 case PIPE_CAP_MIN_TEXEL_OFFSET:
191 return -32;
192 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
193 case PIPE_CAP_MAX_TEXEL_OFFSET:
194 return 31;
195 case PIPE_CAP_CONDITIONAL_RENDER:
196 return 1;
197 case PIPE_CAP_TEXTURE_BARRIER:
198 return 0;
199 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
200 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
201 return 16*4;
202 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
203 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
204 return 1024;
205 case PIPE_CAP_MAX_VERTEX_STREAMS:
206 return 1;
207 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
208 return 2048;
209 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
210 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
211 return 1;
212 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
213 return 0;
214 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
215 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
216 return 1;
217 case PIPE_CAP_GLSL_FEATURE_LEVEL:
218 return 330;
219 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
220 return 140;
221 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
222 return 0;
223 case PIPE_CAP_COMPUTE:
224 return GALLIVM_HAVE_CORO;
225 case PIPE_CAP_USER_VERTEX_BUFFERS:
226 return 1;
227 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
228 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
229 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
230 return 0;
231 case PIPE_CAP_TGSI_TEXCOORD:
232 case PIPE_CAP_DRAW_INDIRECT:
233 return 1;
234
235 case PIPE_CAP_CUBE_MAP_ARRAY:
236 return 1;
237 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
238 return 16;
239 case PIPE_CAP_TEXTURE_MULTISAMPLE:
240 return 0;
241 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
242 return 64;
243 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
244 return 1;
245 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
246 return 65536;
247 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
248 return 16;
249 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
250 return 0;
251 case PIPE_CAP_MAX_VIEWPORTS:
252 return PIPE_MAX_VIEWPORTS;
253 case PIPE_CAP_ENDIANNESS:
254 return PIPE_ENDIAN_NATIVE;
255 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
256 return 1;
257 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
258 return 1;
259 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
260 return 4;
261 case PIPE_CAP_TEXTURE_GATHER_SM5:
262 case PIPE_CAP_SAMPLE_SHADING:
263 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
264 return 0;
265 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
266 return 1;
267 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
268 return 0;
269 case PIPE_CAP_TGSI_TEX_TXF_LZ:
270 case PIPE_CAP_SAMPLER_VIEW_TARGET:
271 return 1;
272 case PIPE_CAP_FAKE_SW_MSAA:
273 return 1;
274 case PIPE_CAP_TEXTURE_QUERY_LOD:
275 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
276 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
277 case PIPE_CAP_DOUBLES:
278 case PIPE_CAP_INT64:
279 case PIPE_CAP_INT64_DIVMOD:
280 case PIPE_CAP_QUERY_SO_OVERFLOW:
281 case PIPE_CAP_TGSI_DIV:
282 return 1;
283
284 case PIPE_CAP_VENDOR_ID:
285 return 0xFFFFFFFF;
286 case PIPE_CAP_DEVICE_ID:
287 return 0xFFFFFFFF;
288 case PIPE_CAP_ACCELERATED:
289 return 0;
290 case PIPE_CAP_VIDEO_MEMORY: {
291 /* XXX: Do we want to return the full amount fo system memory ? */
292 uint64_t system_memory;
293
294 if (!os_get_total_physical_memory(&system_memory))
295 return 0;
296
297 if (sizeof(void *) == 4)
298 /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
299 * eat application memory, which is quite limited on 32 bits. App
300 * shouldn't expect too much available memory. */
301 system_memory = MIN2(system_memory, 2048 << 20);
302
303 return (int)(system_memory >> 20);
304 }
305 case PIPE_CAP_UMA:
306 return 0;
307 case PIPE_CAP_CLIP_HALFZ:
308 return 1;
309 case PIPE_CAP_VERTEXID_NOBASE:
310 return 0;
311 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
312 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
313 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
314 return 1;
315 case PIPE_CAP_CULL_DISTANCE:
316 return 1;
317 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
318 return 1;
319 case PIPE_CAP_CLEAR_TEXTURE:
320 return 1;
321 case PIPE_CAP_MAX_VARYINGS:
322 return 32;
323 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
324 return 1;
325 case PIPE_CAP_QUERY_BUFFER_OBJECT:
326 return 1;
327 case PIPE_CAP_DRAW_PARAMETERS:
328 return 1;
329 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
330 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
331 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
332 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
333 case PIPE_CAP_DEPTH_BOUNDS_TEST:
334 case PIPE_CAP_TGSI_TXQS:
335 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
336 case PIPE_CAP_SHAREABLE_SHADERS:
337 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
338 case PIPE_CAP_MULTI_DRAW_INDIRECT:
339 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
340 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
341 case PIPE_CAP_INVALIDATE_BUFFER:
342 case PIPE_CAP_GENERATE_MIPMAP:
343 case PIPE_CAP_STRING_MARKER:
344 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
345 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
346 case PIPE_CAP_QUERY_MEMORY_INFO:
347 case PIPE_CAP_PCI_GROUP:
348 case PIPE_CAP_PCI_BUS:
349 case PIPE_CAP_PCI_DEVICE:
350 case PIPE_CAP_PCI_FUNCTION:
351 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
352 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
353 case PIPE_CAP_TGSI_VOTE:
354 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
355 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
356 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
357 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
358 case PIPE_CAP_NATIVE_FENCE_FD:
359 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
360 case PIPE_CAP_FBFETCH:
361 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
362 case PIPE_CAP_TGSI_CLOCK:
363 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
364 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
365 case PIPE_CAP_TGSI_BALLOT:
366 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
367 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
368 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
369 case PIPE_CAP_POST_DEPTH_COVERAGE:
370 case PIPE_CAP_BINDLESS_TEXTURE:
371 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
372 case PIPE_CAP_MEMOBJ:
373 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
374 case PIPE_CAP_TILE_RASTER_ORDER:
375 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
376 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
377 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
378 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
379 case PIPE_CAP_FENCE_SIGNAL:
380 case PIPE_CAP_CONSTBUF0_FLAGS:
381 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
382 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
383 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
384 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
385 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
386 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
387 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
388 return 0;
389 case PIPE_CAP_MAX_GS_INVOCATIONS:
390 return 32;
391 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
392 return LP_MAX_TGSI_SHADER_BUFFER_SIZE;
393 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
394 case PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE:
395 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
396 return 1;
397 case PIPE_CAP_LOAD_CONSTBUF:
398 case PIPE_CAP_PACKED_UNIFORMS:
399 return !!(LP_DEBUG & DEBUG_NIR);
400 default:
401 return u_pipe_screen_get_param_defaults(screen, param);
402 }
403 }
404
405 static int
406 llvmpipe_get_shader_param(struct pipe_screen *screen,
407 enum pipe_shader_type shader,
408 enum pipe_shader_cap param)
409 {
410 switch(shader)
411 {
412 case PIPE_SHADER_FRAGMENT:
413 case PIPE_SHADER_COMPUTE:
414 switch (param) {
415 default:
416 if ((LP_DEBUG & DEBUG_NIR) && param == PIPE_SHADER_CAP_PREFERRED_IR)
417 return PIPE_SHADER_IR_NIR;
418 return gallivm_get_shader_param(param);
419 }
420 case PIPE_SHADER_VERTEX:
421 case PIPE_SHADER_GEOMETRY:
422 if ((LP_DEBUG & DEBUG_NIR) && param == PIPE_SHADER_CAP_PREFERRED_IR)
423 return PIPE_SHADER_IR_NIR;
424
425 switch (param) {
426 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
427 /* At this time, the draw module and llvmpipe driver only
428 * support vertex shader texture lookups when LLVM is enabled in
429 * the draw module.
430 */
431 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
432 return PIPE_MAX_SAMPLERS;
433 else
434 return 0;
435 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
436 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
437 return PIPE_MAX_SHADER_SAMPLER_VIEWS;
438 else
439 return 0;
440 default:
441 return draw_get_shader_param(shader, param);
442 }
443 default:
444 return 0;
445 }
446 }
447
448 static float
449 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
450 {
451 switch (param) {
452 case PIPE_CAPF_MAX_LINE_WIDTH:
453 /* fall-through */
454 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
455 return 255.0; /* arbitrary */
456 case PIPE_CAPF_MAX_POINT_WIDTH:
457 /* fall-through */
458 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
459 return 255.0; /* arbitrary */
460 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
461 return 16.0; /* not actually signficant at this time */
462 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
463 return 16.0; /* arbitrary */
464 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
465 return 0.0;
466 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
467 return 0.0;
468 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
469 return 0.0;
470 }
471 /* should only get here on unhandled cases */
472 debug_printf("Unexpected PIPE_CAP %d query\n", param);
473 return 0.0;
474 }
475
476 static int
477 llvmpipe_get_compute_param(struct pipe_screen *_screen,
478 enum pipe_shader_ir ir_type,
479 enum pipe_compute_cap param,
480 void *ret)
481 {
482 switch (param) {
483 case PIPE_COMPUTE_CAP_IR_TARGET:
484 return 0;
485 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
486 if (ret) {
487 uint64_t *grid_size = ret;
488 grid_size[0] = 65535;
489 grid_size[1] = 65535;
490 grid_size[2] = 65535;
491 }
492 return 3 * sizeof(uint64_t) ;
493 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
494 if (ret) {
495 uint64_t *block_size = ret;
496 block_size[0] = 1024;
497 block_size[1] = 1024;
498 block_size[2] = 1024;
499 }
500 return 3 * sizeof(uint64_t);
501 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
502 if (ret) {
503 uint64_t *max_threads_per_block = ret;
504 *max_threads_per_block = 1024;
505 }
506 return sizeof(uint64_t);
507 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
508 if (ret) {
509 uint64_t *max_local_size = ret;
510 *max_local_size = 32768;
511 }
512 return sizeof(uint64_t);
513 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
514 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
515 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
516 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
517 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
518 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
519 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
520 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
521 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
522 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
523 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
524 break;
525 }
526 return 0;
527 }
528
529 static const struct nir_shader_compiler_options gallivm_nir_options = {
530 .lower_scmp = true,
531 .lower_flrp32 = true,
532 .lower_flrp64 = true,
533 .lower_fsat = true,
534 .lower_bitfield_insert_to_bitfield_select = true,
535 .lower_bitfield_extract = true,
536 .lower_sub = true,
537 .lower_ffma = true,
538 .lower_fmod = true,
539 .lower_pack_snorm_2x16 = true,
540 .lower_pack_snorm_4x8 = true,
541 .lower_pack_unorm_2x16 = true,
542 .lower_pack_unorm_4x8 = true,
543 .lower_unpack_snorm_2x16 = true,
544 .lower_unpack_snorm_4x8 = true,
545 .lower_unpack_unorm_2x16 = true,
546 .lower_unpack_unorm_4x8 = true,
547 .lower_extract_byte = true,
548 .lower_extract_word = true,
549 .lower_rotate = true,
550 .optimize_sample_mask_in = true,
551 .max_unroll_iterations = 32,
552 .use_interpolated_input_intrinsics = true,
553 .lower_to_scalar = true,
554 };
555
556 static void
557 llvmpipe_finalize_nir(struct pipe_screen *screen,
558 void *nirptr,
559 bool optimize)
560 {
561 struct nir_shader *nir = (struct nir_shader *)nirptr;
562 lp_build_opt_nir(nir);
563 }
564
565 static inline const void *
566 llvmpipe_get_compiler_options(struct pipe_screen *screen,
567 enum pipe_shader_ir ir,
568 enum pipe_shader_type shader)
569 {
570 assert(ir == PIPE_SHADER_IR_NIR);
571 return &gallivm_nir_options;
572 }
573
574 /**
575 * Query format support for creating a texture, drawing surface, etc.
576 * \param format the format to test
577 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
578 */
579 static bool
580 llvmpipe_is_format_supported( struct pipe_screen *_screen,
581 enum pipe_format format,
582 enum pipe_texture_target target,
583 unsigned sample_count,
584 unsigned storage_sample_count,
585 unsigned bind)
586 {
587 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
588 struct sw_winsys *winsys = screen->winsys;
589 const struct util_format_description *format_desc;
590
591 format_desc = util_format_description(format);
592 if (!format_desc)
593 return false;
594
595 assert(target == PIPE_BUFFER ||
596 target == PIPE_TEXTURE_1D ||
597 target == PIPE_TEXTURE_1D_ARRAY ||
598 target == PIPE_TEXTURE_2D ||
599 target == PIPE_TEXTURE_2D_ARRAY ||
600 target == PIPE_TEXTURE_RECT ||
601 target == PIPE_TEXTURE_3D ||
602 target == PIPE_TEXTURE_CUBE ||
603 target == PIPE_TEXTURE_CUBE_ARRAY);
604
605 if (sample_count > 1)
606 return false;
607
608 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
609 return false;
610
611 if (bind & PIPE_BIND_RENDER_TARGET) {
612 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
613 /* this is a lie actually other formats COULD exist where we would fail */
614 if (format_desc->nr_channels < 3)
615 return false;
616 }
617 else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
618 return false;
619
620 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
621 format != PIPE_FORMAT_R11G11B10_FLOAT)
622 return false;
623
624 assert(format_desc->block.width == 1);
625 assert(format_desc->block.height == 1);
626
627 if (format_desc->is_mixed)
628 return false;
629
630 if (!format_desc->is_array && !format_desc->is_bitmask &&
631 format != PIPE_FORMAT_R11G11B10_FLOAT)
632 return false;
633 }
634
635 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
636 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
637 /* Disable all 3-channel formats, where channel size != 32 bits.
638 * In some cases we run into crashes (in generate_unswizzled_blend()),
639 * for 3-channel RGB16 variants, there was an apparent LLVM bug.
640 * In any case, disabling the shallower 3-channel formats avoids a
641 * number of issues with GL_ARB_copy_image support.
642 */
643 if (format_desc->is_array &&
644 format_desc->nr_channels == 3 &&
645 format_desc->block.bits != 96) {
646 return false;
647 }
648 }
649
650 if (bind & PIPE_BIND_DISPLAY_TARGET) {
651 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
652 return false;
653 }
654
655 if (bind & PIPE_BIND_DEPTH_STENCIL) {
656 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
657 return false;
658
659 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
660 return false;
661
662 /* TODO: Support stencil-only formats */
663 if (format_desc->swizzle[0] == PIPE_SWIZZLE_NONE) {
664 return false;
665 }
666 }
667
668 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
669 format_desc->layout == UTIL_FORMAT_LAYOUT_ATC ||
670 format_desc->layout == UTIL_FORMAT_LAYOUT_FXT1) {
671 /* Software decoding is not hooked up. */
672 return false;
673 }
674
675 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
676 format != PIPE_FORMAT_ETC1_RGB8)
677 return false;
678
679 /*
680 * Everything can be supported by u_format
681 * (those without fetch_rgba_float might be not but shouldn't hit that)
682 */
683
684 return true;
685 }
686
687
688
689
690 static void
691 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
692 struct pipe_resource *resource,
693 unsigned level, unsigned layer,
694 void *context_private,
695 struct pipe_box *sub_box)
696 {
697 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
698 struct sw_winsys *winsys = screen->winsys;
699 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
700
701 assert(texture->dt);
702 if (texture->dt)
703 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
704 }
705
706 static void
707 llvmpipe_destroy_screen( struct pipe_screen *_screen )
708 {
709 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
710 struct sw_winsys *winsys = screen->winsys;
711
712 if (screen->cs_tpool)
713 lp_cs_tpool_destroy(screen->cs_tpool);
714
715 if (screen->rast)
716 lp_rast_destroy(screen->rast);
717
718 lp_jit_screen_cleanup(screen);
719
720 if(winsys->destroy)
721 winsys->destroy(winsys);
722
723 mtx_destroy(&screen->rast_mutex);
724 mtx_destroy(&screen->cs_mutex);
725 FREE(screen);
726 }
727
728
729
730
731 /**
732 * Fence reference counting.
733 */
734 static void
735 llvmpipe_fence_reference(struct pipe_screen *screen,
736 struct pipe_fence_handle **ptr,
737 struct pipe_fence_handle *fence)
738 {
739 struct lp_fence **old = (struct lp_fence **) ptr;
740 struct lp_fence *f = (struct lp_fence *) fence;
741
742 lp_fence_reference(old, f);
743 }
744
745
746 /**
747 * Wait for the fence to finish.
748 */
749 static bool
750 llvmpipe_fence_finish(struct pipe_screen *screen,
751 struct pipe_context *ctx,
752 struct pipe_fence_handle *fence_handle,
753 uint64_t timeout)
754 {
755 struct lp_fence *f = (struct lp_fence *) fence_handle;
756
757 if (!timeout)
758 return lp_fence_signalled(f);
759
760 if (!lp_fence_signalled(f)) {
761 if (timeout != PIPE_TIMEOUT_INFINITE)
762 return lp_fence_timedwait(f, timeout);
763
764 lp_fence_wait(f);
765 }
766 return true;
767 }
768
769 static uint64_t
770 llvmpipe_get_timestamp(struct pipe_screen *_screen)
771 {
772 return os_time_get_nano();
773 }
774
775 /**
776 * Create a new pipe_screen object
777 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
778 */
779 struct pipe_screen *
780 llvmpipe_create_screen(struct sw_winsys *winsys)
781 {
782 struct llvmpipe_screen *screen;
783
784 util_cpu_detect();
785
786 #ifdef DEBUG
787 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
788 #endif
789
790 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
791
792 screen = CALLOC_STRUCT(llvmpipe_screen);
793 if (!screen)
794 return NULL;
795
796 if (!lp_jit_screen_init(screen)) {
797 FREE(screen);
798 return NULL;
799 }
800
801 screen->winsys = winsys;
802
803 screen->base.destroy = llvmpipe_destroy_screen;
804
805 screen->base.get_name = llvmpipe_get_name;
806 screen->base.get_vendor = llvmpipe_get_vendor;
807 screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
808 screen->base.get_param = llvmpipe_get_param;
809 screen->base.get_shader_param = llvmpipe_get_shader_param;
810 screen->base.get_compute_param = llvmpipe_get_compute_param;
811 screen->base.get_paramf = llvmpipe_get_paramf;
812 screen->base.get_compiler_options = llvmpipe_get_compiler_options;
813 screen->base.is_format_supported = llvmpipe_is_format_supported;
814
815 screen->base.context_create = llvmpipe_create_context;
816 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
817 screen->base.fence_reference = llvmpipe_fence_reference;
818 screen->base.fence_finish = llvmpipe_fence_finish;
819
820 screen->base.get_timestamp = llvmpipe_get_timestamp;
821
822 screen->base.finalize_nir = llvmpipe_finalize_nir;
823 llvmpipe_init_screen_resource_funcs(&screen->base);
824
825 screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
826 #ifdef EMBEDDED_DEVICE
827 screen->num_threads = 0;
828 #endif
829 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
830 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
831
832 screen->rast = lp_rast_create(screen->num_threads);
833 if (!screen->rast) {
834 lp_jit_screen_cleanup(screen);
835 FREE(screen);
836 return NULL;
837 }
838 (void) mtx_init(&screen->rast_mutex, mtx_plain);
839
840 screen->cs_tpool = lp_cs_tpool_create(screen->num_threads);
841 if (!screen->cs_tpool) {
842 lp_rast_destroy(screen->rast);
843 lp_jit_screen_cleanup(screen);
844 FREE(screen);
845 return NULL;
846 }
847 (void) mtx_init(&screen->cs_mutex, mtx_plain);
848
849 return &screen->base;
850 }