llvmpipe/setup: add point size clamping
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/format/u_format.h"
33 #include "util/u_screen.h"
34 #include "util/u_string.h"
35 #include "util/format/u_format_s3tc.h"
36 #include "pipe/p_defines.h"
37 #include "pipe/p_screen.h"
38 #include "draw/draw_context.h"
39 #include "gallivm/lp_bld_type.h"
40 #include "gallivm/lp_bld_nir.h"
41
42 #include "util/os_misc.h"
43 #include "util/os_time.h"
44 #include "lp_texture.h"
45 #include "lp_fence.h"
46 #include "lp_jit.h"
47 #include "lp_screen.h"
48 #include "lp_context.h"
49 #include "lp_debug.h"
50 #include "lp_public.h"
51 #include "lp_limits.h"
52 #include "lp_rast.h"
53 #include "lp_cs_tpool.h"
54
55 #include "state_tracker/sw_winsys.h"
56
57 #include "nir.h"
58
59 #ifdef DEBUG
60 int LP_DEBUG = 0;
61
62 static const struct debug_named_value lp_debug_flags[] = {
63 { "pipe", DEBUG_PIPE, NULL },
64 { "tgsi", DEBUG_TGSI, NULL },
65 { "tex", DEBUG_TEX, NULL },
66 { "setup", DEBUG_SETUP, NULL },
67 { "rast", DEBUG_RAST, NULL },
68 { "query", DEBUG_QUERY, NULL },
69 { "screen", DEBUG_SCREEN, NULL },
70 { "counters", DEBUG_COUNTERS, NULL },
71 { "scene", DEBUG_SCENE, NULL },
72 { "fence", DEBUG_FENCE, NULL },
73 { "mem", DEBUG_MEM, NULL },
74 { "fs", DEBUG_FS, NULL },
75 { "cs", DEBUG_CS, NULL },
76 { "tgsi_ir", DEBUG_TGSI_IR, NULL },
77 { "cl", DEBUG_CL, NULL },
78 DEBUG_NAMED_VALUE_END
79 };
80 #endif
81
82 int LP_PERF = 0;
83 static const struct debug_named_value lp_perf_flags[] = {
84 { "texmem", PERF_TEX_MEM, NULL },
85 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
86 { "no_linear", PERF_NO_LINEAR, NULL },
87 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
88 { "no_tex", PERF_NO_TEX, NULL },
89 { "no_blend", PERF_NO_BLEND, NULL },
90 { "no_depth", PERF_NO_DEPTH, NULL },
91 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
92 DEBUG_NAMED_VALUE_END
93 };
94
95
96 static const char *
97 llvmpipe_get_vendor(struct pipe_screen *screen)
98 {
99 return "VMware, Inc.";
100 }
101
102
103 static const char *
104 llvmpipe_get_name(struct pipe_screen *screen)
105 {
106 static char buf[100];
107 snprintf(buf, sizeof(buf), "llvmpipe (LLVM " MESA_LLVM_VERSION_STRING ", %u bits)",
108 lp_native_vector_width );
109 return buf;
110 }
111
112
113 static int
114 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
115 {
116 switch (param) {
117 case PIPE_CAP_NPOT_TEXTURES:
118 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
119 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
120 return 1;
121 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
122 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
123 case PIPE_CAP_VERTEX_SHADER_SATURATE:
124 return 1;
125 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
126 return 1;
127 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
128 return PIPE_MAX_SO_BUFFERS;
129 case PIPE_CAP_ANISOTROPIC_FILTER:
130 return 0;
131 case PIPE_CAP_POINT_SPRITE:
132 return 1;
133 case PIPE_CAP_MAX_RENDER_TARGETS:
134 return PIPE_MAX_COLOR_BUFS;
135 case PIPE_CAP_OCCLUSION_QUERY:
136 return 1;
137 case PIPE_CAP_QUERY_TIME_ELAPSED:
138 return 0;
139 case PIPE_CAP_QUERY_TIMESTAMP:
140 return 1;
141 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
142 return 1;
143 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
144 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
145 return 1;
146 case PIPE_CAP_TEXTURE_SWIZZLE:
147 return 1;
148 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
149 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
150 return 0;
151 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
152 return 1 << (LP_MAX_TEXTURE_2D_LEVELS - 1);
153 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
154 return LP_MAX_TEXTURE_3D_LEVELS;
155 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
156 return LP_MAX_TEXTURE_CUBE_LEVELS;
157 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
158 return LP_MAX_TEXTURE_ARRAY_LAYERS;
159 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
160 return 1;
161 case PIPE_CAP_INDEP_BLEND_ENABLE:
162 return 1;
163 case PIPE_CAP_INDEP_BLEND_FUNC:
164 return 1;
165 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
166 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
167 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
168 return 1;
169 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
170 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
171 return 0;
172 case PIPE_CAP_PRIMITIVE_RESTART:
173 return 1;
174 case PIPE_CAP_DEPTH_CLIP_DISABLE:
175 return 1;
176 case PIPE_CAP_SHADER_STENCIL_EXPORT:
177 return 1;
178 case PIPE_CAP_TGSI_INSTANCEID:
179 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
180 case PIPE_CAP_START_INSTANCE:
181 return 1;
182 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
183 return 0;
184 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
185 return 1;
186 case PIPE_CAP_SEAMLESS_CUBE_MAP:
187 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
188 return 1;
189 /* this is a lie could support arbitrary large offsets */
190 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
191 case PIPE_CAP_MIN_TEXEL_OFFSET:
192 return -32;
193 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
194 case PIPE_CAP_MAX_TEXEL_OFFSET:
195 return 31;
196 case PIPE_CAP_CONDITIONAL_RENDER:
197 return 1;
198 case PIPE_CAP_TEXTURE_BARRIER:
199 return 0;
200 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
201 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
202 return 16*4;
203 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
204 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
205 return 1024;
206 case PIPE_CAP_MAX_VERTEX_STREAMS: {
207 struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
208 return lscreen->use_tgsi ? 1 : 4;
209 }
210 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
211 return 2048;
212 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
213 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
214 return 1;
215 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
216 return 0;
217 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
218 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
219 return 1;
220 case PIPE_CAP_GLSL_FEATURE_LEVEL:
221 return 330;
222 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
223 return 140;
224 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
225 return 0;
226 case PIPE_CAP_COMPUTE:
227 return GALLIVM_HAVE_CORO;
228 case PIPE_CAP_USER_VERTEX_BUFFERS:
229 return 1;
230 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
231 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
232 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
233 return 0;
234 case PIPE_CAP_TGSI_TEXCOORD:
235 case PIPE_CAP_DRAW_INDIRECT:
236 return 1;
237
238 case PIPE_CAP_CUBE_MAP_ARRAY:
239 return 1;
240 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
241 return 16;
242 case PIPE_CAP_TEXTURE_MULTISAMPLE:
243 return 0;
244 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
245 return 64;
246 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
247 return 1;
248 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
249 return 65536;
250 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
251 return 16;
252 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
253 return 0;
254 case PIPE_CAP_MAX_VIEWPORTS:
255 return PIPE_MAX_VIEWPORTS;
256 case PIPE_CAP_ENDIANNESS:
257 return PIPE_ENDIAN_NATIVE;
258 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
259 return 1;
260 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
261 return 1;
262 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
263 return 4;
264 case PIPE_CAP_TEXTURE_GATHER_SM5:
265 case PIPE_CAP_SAMPLE_SHADING:
266 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
267 return 0;
268 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
269 return 1;
270 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
271 return 1;
272 case PIPE_CAP_TGSI_TEX_TXF_LZ:
273 case PIPE_CAP_SAMPLER_VIEW_TARGET:
274 return 1;
275 case PIPE_CAP_FAKE_SW_MSAA:
276 return 1;
277 case PIPE_CAP_TEXTURE_QUERY_LOD:
278 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
279 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
280 case PIPE_CAP_DOUBLES:
281 case PIPE_CAP_INT64:
282 case PIPE_CAP_INT64_DIVMOD:
283 case PIPE_CAP_QUERY_SO_OVERFLOW:
284 case PIPE_CAP_TGSI_DIV:
285 return 1;
286
287 case PIPE_CAP_VENDOR_ID:
288 return 0xFFFFFFFF;
289 case PIPE_CAP_DEVICE_ID:
290 return 0xFFFFFFFF;
291 case PIPE_CAP_ACCELERATED:
292 return 0;
293 case PIPE_CAP_VIDEO_MEMORY: {
294 /* XXX: Do we want to return the full amount fo system memory ? */
295 uint64_t system_memory;
296
297 if (!os_get_total_physical_memory(&system_memory))
298 return 0;
299
300 if (sizeof(void *) == 4)
301 /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
302 * eat application memory, which is quite limited on 32 bits. App
303 * shouldn't expect too much available memory. */
304 system_memory = MIN2(system_memory, 2048 << 20);
305
306 return (int)(system_memory >> 20);
307 }
308 case PIPE_CAP_UMA:
309 return 0;
310 case PIPE_CAP_CLIP_HALFZ:
311 return 1;
312 case PIPE_CAP_VERTEXID_NOBASE:
313 return 0;
314 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
315 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
316 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
317 return 1;
318 case PIPE_CAP_CULL_DISTANCE:
319 return 1;
320 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
321 return 1;
322 case PIPE_CAP_CLEAR_TEXTURE:
323 return 1;
324 case PIPE_CAP_MAX_VARYINGS:
325 return 32;
326 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
327 return 16;
328 case PIPE_CAP_QUERY_BUFFER_OBJECT:
329 return 1;
330 case PIPE_CAP_DRAW_PARAMETERS:
331 return 1;
332 case PIPE_CAP_MULTI_DRAW_INDIRECT:
333 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
334 return 1;
335 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
336 return 32;
337 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
338 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
339 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
340 case PIPE_CAP_DEPTH_BOUNDS_TEST:
341 case PIPE_CAP_TGSI_TXQS:
342 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
343 case PIPE_CAP_SHAREABLE_SHADERS:
344 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
345 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
346 case PIPE_CAP_INVALIDATE_BUFFER:
347 case PIPE_CAP_GENERATE_MIPMAP:
348 case PIPE_CAP_STRING_MARKER:
349 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
350 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
351 case PIPE_CAP_QUERY_MEMORY_INFO:
352 case PIPE_CAP_PCI_GROUP:
353 case PIPE_CAP_PCI_BUS:
354 case PIPE_CAP_PCI_DEVICE:
355 case PIPE_CAP_PCI_FUNCTION:
356 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
357 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
358 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
359 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
360 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
361 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
362 case PIPE_CAP_NATIVE_FENCE_FD:
363 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
364 case PIPE_CAP_FBFETCH:
365 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
366 case PIPE_CAP_TGSI_CLOCK:
367 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
368 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
369 case PIPE_CAP_TGSI_BALLOT:
370 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
371 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
372 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
373 case PIPE_CAP_POST_DEPTH_COVERAGE:
374 case PIPE_CAP_BINDLESS_TEXTURE:
375 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
376 case PIPE_CAP_MEMOBJ:
377 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
378 case PIPE_CAP_TILE_RASTER_ORDER:
379 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
380 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
381 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
382 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
383 case PIPE_CAP_FENCE_SIGNAL:
384 case PIPE_CAP_CONSTBUF0_FLAGS:
385 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
386 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
387 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
388 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
389 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
390 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
391 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
392 return 0;
393 case PIPE_CAP_MAX_GS_INVOCATIONS:
394 return 32;
395 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
396 return LP_MAX_TGSI_SHADER_BUFFER_SIZE;
397 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
398 case PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE:
399 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
400 return 1;
401 case PIPE_CAP_TGSI_VOTE:
402 case PIPE_CAP_LOAD_CONSTBUF:
403 case PIPE_CAP_PACKED_UNIFORMS: {
404 struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
405 return !lscreen->use_tgsi;
406 }
407 default:
408 return u_pipe_screen_get_param_defaults(screen, param);
409 }
410 }
411
412 static int
413 llvmpipe_get_shader_param(struct pipe_screen *screen,
414 enum pipe_shader_type shader,
415 enum pipe_shader_cap param)
416 {
417 struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
418 switch(shader)
419 {
420 case PIPE_SHADER_COMPUTE:
421 if ((LP_DEBUG & DEBUG_CL) && param == PIPE_SHADER_CAP_SUPPORTED_IRS)
422 return (1 << PIPE_SHADER_IR_TGSI) | (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_NIR_SERIALIZED);
423 case PIPE_SHADER_FRAGMENT:
424 if (param == PIPE_SHADER_CAP_PREFERRED_IR) {
425 if (lscreen->use_tgsi)
426 return PIPE_SHADER_IR_TGSI;
427 else
428 return PIPE_SHADER_IR_NIR;
429 }
430 switch (param) {
431 default:
432 return gallivm_get_shader_param(param);
433 }
434 case PIPE_SHADER_TESS_CTRL:
435 case PIPE_SHADER_TESS_EVAL:
436 if (lscreen->use_tgsi)
437 return 0;
438 case PIPE_SHADER_VERTEX:
439 case PIPE_SHADER_GEOMETRY:
440 if (param == PIPE_SHADER_CAP_PREFERRED_IR) {
441 if (lscreen->use_tgsi)
442 return PIPE_SHADER_IR_TGSI;
443 else
444 return PIPE_SHADER_IR_NIR;
445 }
446
447 switch (param) {
448 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
449 /* At this time, the draw module and llvmpipe driver only
450 * support vertex shader texture lookups when LLVM is enabled in
451 * the draw module.
452 */
453 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
454 return PIPE_MAX_SAMPLERS;
455 else
456 return 0;
457 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
458 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
459 return PIPE_MAX_SHADER_SAMPLER_VIEWS;
460 else
461 return 0;
462 default:
463 return draw_get_shader_param(shader, param);
464 }
465 default:
466 return 0;
467 }
468 }
469
470 static float
471 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
472 {
473 switch (param) {
474 case PIPE_CAPF_MAX_LINE_WIDTH:
475 /* fall-through */
476 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
477 return 255.0; /* arbitrary */
478 case PIPE_CAPF_MAX_POINT_WIDTH:
479 /* fall-through */
480 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
481 return LP_MAX_POINT_WIDTH; /* arbitrary */
482 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
483 return 16.0; /* not actually signficant at this time */
484 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
485 return 16.0; /* arbitrary */
486 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
487 return 0.0;
488 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
489 return 0.0;
490 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
491 return 0.0;
492 }
493 /* should only get here on unhandled cases */
494 debug_printf("Unexpected PIPE_CAP %d query\n", param);
495 return 0.0;
496 }
497
498 static int
499 llvmpipe_get_compute_param(struct pipe_screen *_screen,
500 enum pipe_shader_ir ir_type,
501 enum pipe_compute_cap param,
502 void *ret)
503 {
504 switch (param) {
505 case PIPE_COMPUTE_CAP_IR_TARGET:
506 return 0;
507 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
508 if (ret) {
509 uint64_t *grid_size = ret;
510 grid_size[0] = 65535;
511 grid_size[1] = 65535;
512 grid_size[2] = 65535;
513 }
514 return 3 * sizeof(uint64_t) ;
515 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
516 if (ret) {
517 uint64_t *block_size = ret;
518 block_size[0] = 1024;
519 block_size[1] = 1024;
520 block_size[2] = 1024;
521 }
522 return 3 * sizeof(uint64_t);
523 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
524 if (ret) {
525 uint64_t *max_threads_per_block = ret;
526 *max_threads_per_block = 1024;
527 }
528 return sizeof(uint64_t);
529 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
530 if (ret) {
531 uint64_t *max_local_size = ret;
532 *max_local_size = 32768;
533 }
534 return sizeof(uint64_t);
535 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
536 if (ret) {
537 uint32_t *grid_dim = ret;
538 *grid_dim = 3;
539 }
540 return sizeof(uint32_t);
541 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
542 if (ret) {
543 uint64_t *max_global_size = ret;
544 *max_global_size = (1ULL << 31);
545 }
546 return sizeof(uint64_t);
547 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
548 if (ret) {
549 uint64_t *max_mem_alloc_size = ret;
550 *max_mem_alloc_size = (1ULL << 31);
551 }
552 return sizeof(uint64_t);
553 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
554 if (ret) {
555 uint64_t *max_private = ret;
556 *max_private = (1UL << 31);
557 }
558 return sizeof(uint64_t);
559 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
560 if (ret) {
561 uint64_t *max_input = ret;
562 *max_input = 4096;
563 }
564 return sizeof(uint64_t);
565 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
566 if (ret) {
567 uint32_t *images = ret;
568 *images = 0;
569 }
570 return sizeof(uint32_t);
571 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
572 return 0;
573 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
574 if (ret) {
575 uint32_t *subgroup_size = ret;
576 *subgroup_size = 32;
577 }
578 return sizeof(uint32_t);
579 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
580 if (ret) {
581 uint32_t *max_compute_units = ret;
582 *max_compute_units = 8;
583 }
584 return sizeof(uint32_t);
585 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
586 if (ret) {
587 uint32_t *max_clock_freq = ret;
588 *max_clock_freq = 300;
589 }
590 return sizeof(uint32_t);
591 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
592 if (ret) {
593 uint32_t *address_bits = ret;
594 *address_bits = 64;
595 }
596 return sizeof(uint32_t);
597 }
598 return 0;
599 }
600
601 static const struct nir_shader_compiler_options gallivm_nir_options = {
602 .lower_scmp = true,
603 .lower_flrp32 = true,
604 .lower_flrp64 = true,
605 .lower_fsat = true,
606 .lower_bitfield_insert_to_shifts = true,
607 .lower_bitfield_extract_to_shifts = true,
608 .lower_sub = true,
609 .lower_ffma = true,
610 .lower_fmod = true,
611 .lower_hadd = true,
612 .lower_add_sat = true,
613 .lower_pack_snorm_2x16 = true,
614 .lower_pack_snorm_4x8 = true,
615 .lower_pack_unorm_2x16 = true,
616 .lower_pack_unorm_4x8 = true,
617 .lower_unpack_snorm_2x16 = true,
618 .lower_unpack_snorm_4x8 = true,
619 .lower_unpack_unorm_2x16 = true,
620 .lower_unpack_unorm_4x8 = true,
621 .lower_extract_byte = true,
622 .lower_extract_word = true,
623 .lower_rotate = true,
624 .lower_ifind_msb = true,
625 .optimize_sample_mask_in = true,
626 .max_unroll_iterations = 32,
627 .use_interpolated_input_intrinsics = true,
628 .lower_to_scalar = true,
629 };
630
631 static void
632 llvmpipe_finalize_nir(struct pipe_screen *screen,
633 void *nirptr,
634 bool optimize)
635 {
636 struct nir_shader *nir = (struct nir_shader *)nirptr;
637 lp_build_opt_nir(nir);
638 }
639
640 static inline const void *
641 llvmpipe_get_compiler_options(struct pipe_screen *screen,
642 enum pipe_shader_ir ir,
643 enum pipe_shader_type shader)
644 {
645 assert(ir == PIPE_SHADER_IR_NIR);
646 return &gallivm_nir_options;
647 }
648
649 /**
650 * Query format support for creating a texture, drawing surface, etc.
651 * \param format the format to test
652 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
653 */
654 static bool
655 llvmpipe_is_format_supported( struct pipe_screen *_screen,
656 enum pipe_format format,
657 enum pipe_texture_target target,
658 unsigned sample_count,
659 unsigned storage_sample_count,
660 unsigned bind)
661 {
662 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
663 struct sw_winsys *winsys = screen->winsys;
664 const struct util_format_description *format_desc;
665
666 format_desc = util_format_description(format);
667 if (!format_desc)
668 return false;
669
670 assert(target == PIPE_BUFFER ||
671 target == PIPE_TEXTURE_1D ||
672 target == PIPE_TEXTURE_1D_ARRAY ||
673 target == PIPE_TEXTURE_2D ||
674 target == PIPE_TEXTURE_2D_ARRAY ||
675 target == PIPE_TEXTURE_RECT ||
676 target == PIPE_TEXTURE_3D ||
677 target == PIPE_TEXTURE_CUBE ||
678 target == PIPE_TEXTURE_CUBE_ARRAY);
679
680 if (sample_count > 1)
681 return false;
682
683 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
684 return false;
685
686 if (bind & PIPE_BIND_RENDER_TARGET) {
687 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
688 /* this is a lie actually other formats COULD exist where we would fail */
689 if (format_desc->nr_channels < 3)
690 return false;
691 }
692 else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
693 return false;
694
695 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
696 format != PIPE_FORMAT_R11G11B10_FLOAT)
697 return false;
698
699 assert(format_desc->block.width == 1);
700 assert(format_desc->block.height == 1);
701
702 if (format_desc->is_mixed)
703 return false;
704
705 if (!format_desc->is_array && !format_desc->is_bitmask &&
706 format != PIPE_FORMAT_R11G11B10_FLOAT)
707 return false;
708 }
709
710 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
711 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
712 /* Disable all 3-channel formats, where channel size != 32 bits.
713 * In some cases we run into crashes (in generate_unswizzled_blend()),
714 * for 3-channel RGB16 variants, there was an apparent LLVM bug.
715 * In any case, disabling the shallower 3-channel formats avoids a
716 * number of issues with GL_ARB_copy_image support.
717 */
718 if (format_desc->is_array &&
719 format_desc->nr_channels == 3 &&
720 format_desc->block.bits != 96) {
721 return false;
722 }
723 }
724
725 if (bind & PIPE_BIND_DISPLAY_TARGET) {
726 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
727 return false;
728 }
729
730 if (bind & PIPE_BIND_DEPTH_STENCIL) {
731 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
732 return false;
733
734 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
735 return false;
736
737 /* TODO: Support stencil-only formats */
738 if (format_desc->swizzle[0] == PIPE_SWIZZLE_NONE) {
739 return false;
740 }
741 }
742
743 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
744 format_desc->layout == UTIL_FORMAT_LAYOUT_ATC ||
745 format_desc->layout == UTIL_FORMAT_LAYOUT_FXT1) {
746 /* Software decoding is not hooked up. */
747 return false;
748 }
749
750 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
751 format != PIPE_FORMAT_ETC1_RGB8)
752 return false;
753
754 /*
755 * Everything can be supported by u_format
756 * (those without fetch_rgba_float might be not but shouldn't hit that)
757 */
758
759 return true;
760 }
761
762
763
764
765 static void
766 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
767 struct pipe_resource *resource,
768 unsigned level, unsigned layer,
769 void *context_private,
770 struct pipe_box *sub_box)
771 {
772 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
773 struct sw_winsys *winsys = screen->winsys;
774 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
775
776 assert(texture->dt);
777 if (texture->dt)
778 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
779 }
780
781 static void
782 llvmpipe_destroy_screen( struct pipe_screen *_screen )
783 {
784 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
785 struct sw_winsys *winsys = screen->winsys;
786
787 if (screen->cs_tpool)
788 lp_cs_tpool_destroy(screen->cs_tpool);
789
790 if (screen->rast)
791 lp_rast_destroy(screen->rast);
792
793 lp_jit_screen_cleanup(screen);
794
795 if(winsys->destroy)
796 winsys->destroy(winsys);
797
798 glsl_type_singleton_decref();
799
800 mtx_destroy(&screen->rast_mutex);
801 mtx_destroy(&screen->cs_mutex);
802 FREE(screen);
803 }
804
805
806
807
808 /**
809 * Fence reference counting.
810 */
811 static void
812 llvmpipe_fence_reference(struct pipe_screen *screen,
813 struct pipe_fence_handle **ptr,
814 struct pipe_fence_handle *fence)
815 {
816 struct lp_fence **old = (struct lp_fence **) ptr;
817 struct lp_fence *f = (struct lp_fence *) fence;
818
819 lp_fence_reference(old, f);
820 }
821
822
823 /**
824 * Wait for the fence to finish.
825 */
826 static bool
827 llvmpipe_fence_finish(struct pipe_screen *screen,
828 struct pipe_context *ctx,
829 struct pipe_fence_handle *fence_handle,
830 uint64_t timeout)
831 {
832 struct lp_fence *f = (struct lp_fence *) fence_handle;
833
834 if (!timeout)
835 return lp_fence_signalled(f);
836
837 if (!lp_fence_signalled(f)) {
838 if (timeout != PIPE_TIMEOUT_INFINITE)
839 return lp_fence_timedwait(f, timeout);
840
841 lp_fence_wait(f);
842 }
843 return true;
844 }
845
846 static uint64_t
847 llvmpipe_get_timestamp(struct pipe_screen *_screen)
848 {
849 return os_time_get_nano();
850 }
851
852 /**
853 * Create a new pipe_screen object
854 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
855 */
856 struct pipe_screen *
857 llvmpipe_create_screen(struct sw_winsys *winsys)
858 {
859 struct llvmpipe_screen *screen;
860
861 util_cpu_detect();
862
863 glsl_type_singleton_init_or_ref();
864
865 #ifdef DEBUG
866 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
867 #endif
868
869 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
870
871 screen = CALLOC_STRUCT(llvmpipe_screen);
872 if (!screen)
873 return NULL;
874
875 if (!lp_jit_screen_init(screen)) {
876 FREE(screen);
877 return NULL;
878 }
879
880 screen->winsys = winsys;
881
882 screen->base.destroy = llvmpipe_destroy_screen;
883
884 screen->base.get_name = llvmpipe_get_name;
885 screen->base.get_vendor = llvmpipe_get_vendor;
886 screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
887 screen->base.get_param = llvmpipe_get_param;
888 screen->base.get_shader_param = llvmpipe_get_shader_param;
889 screen->base.get_compute_param = llvmpipe_get_compute_param;
890 screen->base.get_paramf = llvmpipe_get_paramf;
891 screen->base.get_compiler_options = llvmpipe_get_compiler_options;
892 screen->base.is_format_supported = llvmpipe_is_format_supported;
893
894 screen->base.context_create = llvmpipe_create_context;
895 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
896 screen->base.fence_reference = llvmpipe_fence_reference;
897 screen->base.fence_finish = llvmpipe_fence_finish;
898
899 screen->base.get_timestamp = llvmpipe_get_timestamp;
900
901 screen->base.finalize_nir = llvmpipe_finalize_nir;
902 llvmpipe_init_screen_resource_funcs(&screen->base);
903
904 screen->use_tgsi = (LP_DEBUG & DEBUG_TGSI_IR);
905 screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
906 #ifdef EMBEDDED_DEVICE
907 screen->num_threads = 0;
908 #endif
909 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
910 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
911
912 screen->rast = lp_rast_create(screen->num_threads);
913 if (!screen->rast) {
914 lp_jit_screen_cleanup(screen);
915 FREE(screen);
916 return NULL;
917 }
918 (void) mtx_init(&screen->rast_mutex, mtx_plain);
919
920 screen->cs_tpool = lp_cs_tpool_create(screen->num_threads);
921 if (!screen->cs_tpool) {
922 lp_rast_destroy(screen->rast);
923 lp_jit_screen_cleanup(screen);
924 FREE(screen);
925 return NULL;
926 }
927 (void) mtx_init(&screen->cs_mutex, mtx_plain);
928
929 return &screen->base;
930 }