st/mesa: optionally apply texture swizzle to border color v2
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/u_format.h"
33 #include "util/u_string.h"
34 #include "util/u_format_s3tc.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "draw/draw_context.h"
38 #include "gallivm/lp_bld_type.h"
39
40 #include "os/os_time.h"
41 #include "lp_texture.h"
42 #include "lp_fence.h"
43 #include "lp_jit.h"
44 #include "lp_screen.h"
45 #include "lp_context.h"
46 #include "lp_debug.h"
47 #include "lp_public.h"
48 #include "lp_limits.h"
49 #include "lp_rast.h"
50
51 #include "state_tracker/sw_winsys.h"
52
53 #ifdef DEBUG
54 int LP_DEBUG = 0;
55
56 static const struct debug_named_value lp_debug_flags[] = {
57 { "pipe", DEBUG_PIPE, NULL },
58 { "tgsi", DEBUG_TGSI, NULL },
59 { "tex", DEBUG_TEX, NULL },
60 { "setup", DEBUG_SETUP, NULL },
61 { "rast", DEBUG_RAST, NULL },
62 { "query", DEBUG_QUERY, NULL },
63 { "screen", DEBUG_SCREEN, NULL },
64 { "counters", DEBUG_COUNTERS, NULL },
65 { "scene", DEBUG_SCENE, NULL },
66 { "fence", DEBUG_FENCE, NULL },
67 { "mem", DEBUG_MEM, NULL },
68 { "fs", DEBUG_FS, NULL },
69 DEBUG_NAMED_VALUE_END
70 };
71 #endif
72
73 int LP_PERF = 0;
74 static const struct debug_named_value lp_perf_flags[] = {
75 { "texmem", PERF_TEX_MEM, NULL },
76 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
77 { "no_linear", PERF_NO_LINEAR, NULL },
78 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
79 { "no_tex", PERF_NO_TEX, NULL },
80 { "no_blend", PERF_NO_BLEND, NULL },
81 { "no_depth", PERF_NO_DEPTH, NULL },
82 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
83 DEBUG_NAMED_VALUE_END
84 };
85
86
87 static const char *
88 llvmpipe_get_vendor(struct pipe_screen *screen)
89 {
90 return "VMware, Inc.";
91 }
92
93
94 static const char *
95 llvmpipe_get_name(struct pipe_screen *screen)
96 {
97 static char buf[100];
98 util_snprintf(buf, sizeof(buf), "llvmpipe (LLVM %u.%u, %u bits)",
99 HAVE_LLVM >> 8, HAVE_LLVM & 0xff,
100 lp_native_vector_width );
101 return buf;
102 }
103
104
105 static int
106 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
107 {
108 switch (param) {
109 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
110 return 2 * PIPE_MAX_SAMPLERS; /* VS + FS samplers */
111 case PIPE_CAP_NPOT_TEXTURES:
112 return 1;
113 case PIPE_CAP_TWO_SIDED_STENCIL:
114 return 1;
115 case PIPE_CAP_SM3:
116 return 1;
117 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
118 return 1;
119 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
120 return PIPE_MAX_SO_BUFFERS;
121 case PIPE_CAP_ANISOTROPIC_FILTER:
122 return 0;
123 case PIPE_CAP_POINT_SPRITE:
124 return 1;
125 case PIPE_CAP_MAX_RENDER_TARGETS:
126 return PIPE_MAX_COLOR_BUFS;
127 case PIPE_CAP_OCCLUSION_QUERY:
128 return 1;
129 case PIPE_CAP_QUERY_TIME_ELAPSED:
130 return 0;
131 case PIPE_CAP_QUERY_TIMESTAMP:
132 return 1;
133 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
134 return 0;
135 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
136 return 1;
137 case PIPE_CAP_TEXTURE_SHADOW_MAP:
138 return 1;
139 case PIPE_CAP_TEXTURE_SWIZZLE:
140 return 1;
141 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
142 return 0;
143 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
144 return LP_MAX_TEXTURE_2D_LEVELS;
145 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
146 return LP_MAX_TEXTURE_3D_LEVELS;
147 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
148 return LP_MAX_TEXTURE_CUBE_LEVELS;
149 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
150 return LP_MAX_TEXTURE_ARRAY_LAYERS;
151 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
152 return 1;
153 case PIPE_CAP_INDEP_BLEND_ENABLE:
154 return 1;
155 case PIPE_CAP_INDEP_BLEND_FUNC:
156 return 1;
157 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
158 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
159 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
160 return 1;
161 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
162 return 0;
163 case PIPE_CAP_PRIMITIVE_RESTART:
164 return 1;
165 case PIPE_CAP_DEPTH_CLIP_DISABLE:
166 return 0;
167 case PIPE_CAP_SHADER_STENCIL_EXPORT:
168 return 0;
169 case PIPE_CAP_TGSI_INSTANCEID:
170 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
171 return 1;
172 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
173 return 0;
174 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
175 return 1;
176 case PIPE_CAP_SEAMLESS_CUBE_MAP:
177 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
178 return 0;
179 case PIPE_CAP_SCALED_RESOLVE:
180 return 0;
181 /* this is a lie could support arbitrary large offsets */
182 case PIPE_CAP_MIN_TEXEL_OFFSET:
183 return -8;
184 case PIPE_CAP_MAX_TEXEL_OFFSET:
185 return 7;
186 case PIPE_CAP_CONDITIONAL_RENDER:
187 return 1;
188 case PIPE_CAP_TEXTURE_BARRIER:
189 return 0;
190 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
191 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
192 return 16*4;
193 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
194 return 1;
195 case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
196 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
197 return 0;
198 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
199 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
200 return 1;
201 case PIPE_CAP_GLSL_FEATURE_LEVEL:
202 return 140;
203 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
204 return 0;
205 case PIPE_CAP_COMPUTE:
206 return 0;
207 case PIPE_CAP_USER_VERTEX_BUFFERS:
208 case PIPE_CAP_USER_INDEX_BUFFERS:
209 return 1;
210 case PIPE_CAP_USER_CONSTANT_BUFFERS:
211 return 0;
212 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
213 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
214 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
215 case PIPE_CAP_TGSI_TEXCOORD:
216 return 0;
217
218 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
219 return 16;
220 case PIPE_CAP_START_INSTANCE:
221 case PIPE_CAP_TEXTURE_MULTISAMPLE:
222 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
223 case PIPE_CAP_CUBE_MAP_ARRAY:
224 return 0;
225 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
226 return 1;
227 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
228 return 1;
229 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
230 return 0;
231 }
232 /* should only get here on unhandled cases */
233 debug_printf("Unexpected PIPE_CAP %d query\n", param);
234 return 0;
235 }
236
237 static int
238 llvmpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
239 {
240 switch(shader)
241 {
242 case PIPE_SHADER_FRAGMENT:
243 switch (param) {
244 default:
245 return gallivm_get_shader_param(param);
246 }
247 case PIPE_SHADER_VERTEX:
248 case PIPE_SHADER_GEOMETRY:
249 switch (param) {
250 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
251 /* At this time, the draw module and llvmpipe driver only
252 * support vertex shader texture lookups when LLVM is enabled in
253 * the draw module.
254 */
255 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
256 return PIPE_MAX_SAMPLERS;
257 else
258 return 0;
259 default:
260 return draw_get_shader_param(shader, param);
261 }
262 default:
263 return 0;
264 }
265 }
266
267 static float
268 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
269 {
270 switch (param) {
271 case PIPE_CAPF_MAX_LINE_WIDTH:
272 /* fall-through */
273 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
274 return 255.0; /* arbitrary */
275 case PIPE_CAPF_MAX_POINT_WIDTH:
276 /* fall-through */
277 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
278 return 255.0; /* arbitrary */
279 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
280 return 16.0; /* not actually signficant at this time */
281 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
282 return 16.0; /* arbitrary */
283 case PIPE_CAPF_GUARD_BAND_LEFT:
284 case PIPE_CAPF_GUARD_BAND_TOP:
285 case PIPE_CAPF_GUARD_BAND_RIGHT:
286 case PIPE_CAPF_GUARD_BAND_BOTTOM:
287 return 0.0;
288 }
289 /* should only get here on unhandled cases */
290 debug_printf("Unexpected PIPE_CAP %d query\n", param);
291 return 0.0;
292 }
293
294
295 /**
296 * Query format support for creating a texture, drawing surface, etc.
297 * \param format the format to test
298 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
299 */
300 static boolean
301 llvmpipe_is_format_supported( struct pipe_screen *_screen,
302 enum pipe_format format,
303 enum pipe_texture_target target,
304 unsigned sample_count,
305 unsigned bind)
306 {
307 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
308 struct sw_winsys *winsys = screen->winsys;
309 const struct util_format_description *format_desc;
310
311 format_desc = util_format_description(format);
312 if (!format_desc)
313 return FALSE;
314
315 assert(target == PIPE_BUFFER ||
316 target == PIPE_TEXTURE_1D ||
317 target == PIPE_TEXTURE_1D_ARRAY ||
318 target == PIPE_TEXTURE_2D ||
319 target == PIPE_TEXTURE_2D_ARRAY ||
320 target == PIPE_TEXTURE_RECT ||
321 target == PIPE_TEXTURE_3D ||
322 target == PIPE_TEXTURE_CUBE);
323
324 if (sample_count > 1)
325 return FALSE;
326
327 if (bind & PIPE_BIND_RENDER_TARGET) {
328 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
329 return FALSE;
330
331 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
332 format != PIPE_FORMAT_R11G11B10_FLOAT)
333 return FALSE;
334 assert(format_desc->block.width == 1);
335 assert(format_desc->block.height == 1);
336
337 if (format_desc->is_mixed)
338 return FALSE;
339
340 if (!format_desc->is_array && !format_desc->is_bitmask &&
341 format != PIPE_FORMAT_R11G11B10_FLOAT)
342 return FALSE;
343
344 /*
345 * XXX refuse formats known to crash in generate_unswizzled_blend().
346 * These include all 3-channel 24bit RGB8 variants, plus 48bit
347 * (except those using floats) 3-channel RGB16 variants (the latter
348 * seems to be more of a llvm bug though).
349 * The mesa state tracker only seems to use these for SINT/UINT formats.
350 */
351 if (format_desc->is_array && format_desc->nr_channels == 3) {
352 if (format_desc->block.bits == 24 || (format_desc->block.bits == 48 &&
353 !util_format_is_float(format))) {
354 return FALSE;
355 }
356 }
357 }
358
359 if (bind & PIPE_BIND_DISPLAY_TARGET) {
360 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
361 return FALSE;
362 }
363
364 if (bind & PIPE_BIND_DEPTH_STENCIL) {
365 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
366 return FALSE;
367
368 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
369 return FALSE;
370
371 /* TODO: Support Z32_FLOAT_S8X24_UINT. See lp_bld_depth.c. */
372 if (format_desc->block.bits > 32)
373 return FALSE;
374
375 /* TODO: Support stencil-only formats */
376 if (format_desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_NONE) {
377 return FALSE;
378 }
379 }
380
381 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
382 return util_format_s3tc_enabled;
383 }
384
385 /*
386 * Everything can be supported by u_format
387 * (those without fetch_rgba_float might be not but shouldn't hit that)
388 */
389
390 return TRUE;
391 }
392
393
394
395
396 static void
397 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
398 struct pipe_resource *resource,
399 unsigned level, unsigned layer,
400 void *context_private)
401 {
402 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
403 struct sw_winsys *winsys = screen->winsys;
404 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
405
406 assert(texture->dt);
407 if (texture->dt)
408 winsys->displaytarget_display(winsys, texture->dt, context_private);
409 }
410
411
412 static void
413 llvmpipe_destroy_screen( struct pipe_screen *_screen )
414 {
415 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
416 struct sw_winsys *winsys = screen->winsys;
417
418 if (screen->rast)
419 lp_rast_destroy(screen->rast);
420
421 lp_jit_screen_cleanup(screen);
422
423 if(winsys->destroy)
424 winsys->destroy(winsys);
425
426 pipe_mutex_destroy(screen->rast_mutex);
427
428 FREE(screen);
429 }
430
431
432
433
434 /**
435 * Fence reference counting.
436 */
437 static void
438 llvmpipe_fence_reference(struct pipe_screen *screen,
439 struct pipe_fence_handle **ptr,
440 struct pipe_fence_handle *fence)
441 {
442 struct lp_fence **old = (struct lp_fence **) ptr;
443 struct lp_fence *f = (struct lp_fence *) fence;
444
445 lp_fence_reference(old, f);
446 }
447
448
449 /**
450 * Has the fence been executed/finished?
451 */
452 static boolean
453 llvmpipe_fence_signalled(struct pipe_screen *screen,
454 struct pipe_fence_handle *fence)
455 {
456 struct lp_fence *f = (struct lp_fence *) fence;
457 return lp_fence_signalled(f);
458 }
459
460
461 /**
462 * Wait for the fence to finish.
463 */
464 static boolean
465 llvmpipe_fence_finish(struct pipe_screen *screen,
466 struct pipe_fence_handle *fence_handle,
467 uint64_t timeout)
468 {
469 struct lp_fence *f = (struct lp_fence *) fence_handle;
470
471 lp_fence_wait(f);
472 return TRUE;
473 }
474
475 static uint64_t
476 llvmpipe_get_timestamp(struct pipe_screen *_screen)
477 {
478 return os_time_get_nano();
479 }
480
481 /**
482 * Create a new pipe_screen object
483 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
484 */
485 struct pipe_screen *
486 llvmpipe_create_screen(struct sw_winsys *winsys)
487 {
488 struct llvmpipe_screen *screen;
489
490 util_cpu_detect();
491
492 #if defined(PIPE_ARCH_X86) && HAVE_LLVM < 0x0302
493 /* require SSE2 due to LLVM PR6960. */
494 if (!util_cpu_caps.has_sse2)
495 return NULL;
496 #endif
497
498 #ifdef DEBUG
499 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
500 #endif
501
502 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
503
504 screen = CALLOC_STRUCT(llvmpipe_screen);
505 if (!screen)
506 return NULL;
507
508 screen->winsys = winsys;
509
510 screen->base.destroy = llvmpipe_destroy_screen;
511
512 screen->base.get_name = llvmpipe_get_name;
513 screen->base.get_vendor = llvmpipe_get_vendor;
514 screen->base.get_param = llvmpipe_get_param;
515 screen->base.get_shader_param = llvmpipe_get_shader_param;
516 screen->base.get_paramf = llvmpipe_get_paramf;
517 screen->base.is_format_supported = llvmpipe_is_format_supported;
518
519 screen->base.context_create = llvmpipe_create_context;
520 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
521 screen->base.fence_reference = llvmpipe_fence_reference;
522 screen->base.fence_signalled = llvmpipe_fence_signalled;
523 screen->base.fence_finish = llvmpipe_fence_finish;
524
525 screen->base.get_timestamp = llvmpipe_get_timestamp;
526
527 llvmpipe_init_screen_resource_funcs(&screen->base);
528
529 lp_jit_screen_init(screen);
530
531 screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
532 #ifdef PIPE_SUBSYSTEM_EMBEDDED
533 screen->num_threads = 0;
534 #endif
535 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
536 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
537
538 screen->rast = lp_rast_create(screen->num_threads);
539 if (!screen->rast) {
540 lp_jit_screen_cleanup(screen);
541 FREE(screen);
542 return NULL;
543 }
544 pipe_mutex_init(screen->rast_mutex);
545
546 util_format_s3tc_init();
547
548 return &screen->base;
549 }