llvmpipe: use LLVM version string instead of re-computing it
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/u_format.h"
33 #include "util/u_screen.h"
34 #include "util/u_string.h"
35 #include "util/u_format_s3tc.h"
36 #include "pipe/p_defines.h"
37 #include "pipe/p_screen.h"
38 #include "draw/draw_context.h"
39 #include "gallivm/lp_bld_type.h"
40
41 #include "util/os_misc.h"
42 #include "util/os_time.h"
43 #include "lp_texture.h"
44 #include "lp_fence.h"
45 #include "lp_jit.h"
46 #include "lp_screen.h"
47 #include "lp_context.h"
48 #include "lp_debug.h"
49 #include "lp_public.h"
50 #include "lp_limits.h"
51 #include "lp_rast.h"
52
53 #include "state_tracker/sw_winsys.h"
54
55 #ifdef DEBUG
56 int LP_DEBUG = 0;
57
58 static const struct debug_named_value lp_debug_flags[] = {
59 { "pipe", DEBUG_PIPE, NULL },
60 { "tgsi", DEBUG_TGSI, NULL },
61 { "tex", DEBUG_TEX, NULL },
62 { "setup", DEBUG_SETUP, NULL },
63 { "rast", DEBUG_RAST, NULL },
64 { "query", DEBUG_QUERY, NULL },
65 { "screen", DEBUG_SCREEN, NULL },
66 { "counters", DEBUG_COUNTERS, NULL },
67 { "scene", DEBUG_SCENE, NULL },
68 { "fence", DEBUG_FENCE, NULL },
69 { "mem", DEBUG_MEM, NULL },
70 { "fs", DEBUG_FS, NULL },
71 DEBUG_NAMED_VALUE_END
72 };
73 #endif
74
75 int LP_PERF = 0;
76 static const struct debug_named_value lp_perf_flags[] = {
77 { "texmem", PERF_TEX_MEM, NULL },
78 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
79 { "no_linear", PERF_NO_LINEAR, NULL },
80 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
81 { "no_tex", PERF_NO_TEX, NULL },
82 { "no_blend", PERF_NO_BLEND, NULL },
83 { "no_depth", PERF_NO_DEPTH, NULL },
84 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
85 DEBUG_NAMED_VALUE_END
86 };
87
88
89 static const char *
90 llvmpipe_get_vendor(struct pipe_screen *screen)
91 {
92 return "VMware, Inc.";
93 }
94
95
96 static const char *
97 llvmpipe_get_name(struct pipe_screen *screen)
98 {
99 static char buf[100];
100 snprintf(buf, sizeof(buf), "llvmpipe (LLVM " MESA_LLVM_VERSION_STRING ", %u bits)",
101 lp_native_vector_width );
102 return buf;
103 }
104
105
106 static int
107 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
108 {
109 switch (param) {
110 case PIPE_CAP_NPOT_TEXTURES:
111 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
112 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
113 return 1;
114 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
115 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
116 case PIPE_CAP_VERTEX_SHADER_SATURATE:
117 return 1;
118 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
119 return 1;
120 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
121 return PIPE_MAX_SO_BUFFERS;
122 case PIPE_CAP_ANISOTROPIC_FILTER:
123 return 0;
124 case PIPE_CAP_POINT_SPRITE:
125 return 1;
126 case PIPE_CAP_MAX_RENDER_TARGETS:
127 return PIPE_MAX_COLOR_BUFS;
128 case PIPE_CAP_OCCLUSION_QUERY:
129 return 1;
130 case PIPE_CAP_QUERY_TIME_ELAPSED:
131 return 0;
132 case PIPE_CAP_QUERY_TIMESTAMP:
133 return 1;
134 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
135 return 1;
136 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
137 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
138 return 1;
139 case PIPE_CAP_TEXTURE_SWIZZLE:
140 return 1;
141 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
142 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
143 return 0;
144 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
145 return 1 << (LP_MAX_TEXTURE_2D_LEVELS - 1);
146 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
147 return LP_MAX_TEXTURE_3D_LEVELS;
148 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
149 return LP_MAX_TEXTURE_CUBE_LEVELS;
150 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
151 return LP_MAX_TEXTURE_ARRAY_LAYERS;
152 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
153 return 1;
154 case PIPE_CAP_INDEP_BLEND_ENABLE:
155 return 1;
156 case PIPE_CAP_INDEP_BLEND_FUNC:
157 return 1;
158 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
159 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
160 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
161 return 1;
162 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
163 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
164 return 0;
165 case PIPE_CAP_PRIMITIVE_RESTART:
166 return 1;
167 case PIPE_CAP_DEPTH_CLIP_DISABLE:
168 return 1;
169 case PIPE_CAP_SHADER_STENCIL_EXPORT:
170 return 1;
171 case PIPE_CAP_TGSI_INSTANCEID:
172 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
173 case PIPE_CAP_START_INSTANCE:
174 return 1;
175 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
176 return 0;
177 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
178 return 1;
179 case PIPE_CAP_SEAMLESS_CUBE_MAP:
180 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
181 return 1;
182 /* this is a lie could support arbitrary large offsets */
183 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
184 case PIPE_CAP_MIN_TEXEL_OFFSET:
185 return -32;
186 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
187 case PIPE_CAP_MAX_TEXEL_OFFSET:
188 return 31;
189 case PIPE_CAP_CONDITIONAL_RENDER:
190 return 1;
191 case PIPE_CAP_TEXTURE_BARRIER:
192 return 0;
193 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
194 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
195 return 16*4;
196 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
197 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
198 return 1024;
199 case PIPE_CAP_MAX_VERTEX_STREAMS:
200 return 1;
201 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
202 return 2048;
203 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
204 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
205 return 1;
206 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
207 return 0;
208 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
209 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
210 return 1;
211 case PIPE_CAP_GLSL_FEATURE_LEVEL:
212 return 330;
213 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
214 return 140;
215 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
216 return 0;
217 case PIPE_CAP_COMPUTE:
218 return 0;
219 case PIPE_CAP_USER_VERTEX_BUFFERS:
220 return 1;
221 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
222 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
223 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
224 case PIPE_CAP_TGSI_TEXCOORD:
225 return 0;
226 case PIPE_CAP_DRAW_INDIRECT:
227 return 1;
228
229 case PIPE_CAP_CUBE_MAP_ARRAY:
230 return 1;
231 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
232 return 16;
233 case PIPE_CAP_TEXTURE_MULTISAMPLE:
234 return 0;
235 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
236 return 64;
237 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
238 return 1;
239 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
240 return 65536;
241 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
242 return 1;
243 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
244 return 0;
245 case PIPE_CAP_MAX_VIEWPORTS:
246 return PIPE_MAX_VIEWPORTS;
247 case PIPE_CAP_ENDIANNESS:
248 return PIPE_ENDIAN_NATIVE;
249 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
250 return 1;
251 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
252 return 1;
253 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
254 return 4;
255 case PIPE_CAP_TEXTURE_GATHER_SM5:
256 case PIPE_CAP_SAMPLE_SHADING:
257 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
258 return 0;
259 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
260 return 1;
261 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
262 case PIPE_CAP_TGSI_TEX_TXF_LZ:
263 return 0;
264 case PIPE_CAP_SAMPLER_VIEW_TARGET:
265 return 1;
266 case PIPE_CAP_FAKE_SW_MSAA:
267 return 1;
268 case PIPE_CAP_TEXTURE_QUERY_LOD:
269 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
270 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
271 case PIPE_CAP_DOUBLES:
272 case PIPE_CAP_INT64:
273 case PIPE_CAP_INT64_DIVMOD:
274 case PIPE_CAP_QUERY_SO_OVERFLOW:
275 case PIPE_CAP_TGSI_DIV:
276 return 1;
277
278 case PIPE_CAP_VENDOR_ID:
279 return 0xFFFFFFFF;
280 case PIPE_CAP_DEVICE_ID:
281 return 0xFFFFFFFF;
282 case PIPE_CAP_ACCELERATED:
283 return 0;
284 case PIPE_CAP_VIDEO_MEMORY: {
285 /* XXX: Do we want to return the full amount fo system memory ? */
286 uint64_t system_memory;
287
288 if (!os_get_total_physical_memory(&system_memory))
289 return 0;
290
291 if (sizeof(void *) == 4)
292 /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
293 * eat application memory, which is quite limited on 32 bits. App
294 * shouldn't expect too much available memory. */
295 system_memory = MIN2(system_memory, 2048 << 20);
296
297 return (int)(system_memory >> 20);
298 }
299 case PIPE_CAP_UMA:
300 return 0;
301 case PIPE_CAP_CLIP_HALFZ:
302 return 1;
303 case PIPE_CAP_VERTEXID_NOBASE:
304 return 0;
305 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
306 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
307 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
308 return 1;
309 case PIPE_CAP_CULL_DISTANCE:
310 return 1;
311 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
312 return 1;
313 case PIPE_CAP_CLEAR_TEXTURE:
314 return 1;
315 case PIPE_CAP_MAX_VARYINGS:
316 return 32;
317 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
318 return 1;
319 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
320 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
321 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
322 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
323 case PIPE_CAP_DEPTH_BOUNDS_TEST:
324 case PIPE_CAP_TGSI_TXQS:
325 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
326 case PIPE_CAP_SHAREABLE_SHADERS:
327 case PIPE_CAP_DRAW_PARAMETERS:
328 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
329 case PIPE_CAP_MULTI_DRAW_INDIRECT:
330 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
331 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
332 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
333 case PIPE_CAP_INVALIDATE_BUFFER:
334 case PIPE_CAP_GENERATE_MIPMAP:
335 case PIPE_CAP_STRING_MARKER:
336 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
337 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
338 case PIPE_CAP_QUERY_BUFFER_OBJECT:
339 case PIPE_CAP_QUERY_MEMORY_INFO:
340 case PIPE_CAP_PCI_GROUP:
341 case PIPE_CAP_PCI_BUS:
342 case PIPE_CAP_PCI_DEVICE:
343 case PIPE_CAP_PCI_FUNCTION:
344 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
345 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
346 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
347 case PIPE_CAP_TGSI_VOTE:
348 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
349 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
350 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
351 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
352 case PIPE_CAP_NATIVE_FENCE_FD:
353 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
354 case PIPE_CAP_FBFETCH:
355 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
356 case PIPE_CAP_TGSI_CLOCK:
357 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
358 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
359 case PIPE_CAP_TGSI_BALLOT:
360 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
361 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
362 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
363 case PIPE_CAP_POST_DEPTH_COVERAGE:
364 case PIPE_CAP_BINDLESS_TEXTURE:
365 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
366 case PIPE_CAP_MEMOBJ:
367 case PIPE_CAP_LOAD_CONSTBUF:
368 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
369 case PIPE_CAP_TILE_RASTER_ORDER:
370 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
371 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
372 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
373 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
374 case PIPE_CAP_FENCE_SIGNAL:
375 case PIPE_CAP_CONSTBUF0_FLAGS:
376 case PIPE_CAP_PACKED_UNIFORMS:
377 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
378 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
379 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
380 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
381 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
382 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
383 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
384 return 0;
385 case PIPE_CAP_MAX_GS_INVOCATIONS:
386 return 32;
387 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
388 return LP_MAX_TGSI_SHADER_BUFFER_SIZE;
389 default:
390 return u_pipe_screen_get_param_defaults(screen, param);
391 }
392 }
393
394 static int
395 llvmpipe_get_shader_param(struct pipe_screen *screen,
396 enum pipe_shader_type shader,
397 enum pipe_shader_cap param)
398 {
399 switch(shader)
400 {
401 case PIPE_SHADER_FRAGMENT:
402 switch (param) {
403 default:
404 return gallivm_get_shader_param(param);
405 }
406 case PIPE_SHADER_VERTEX:
407 case PIPE_SHADER_GEOMETRY:
408 switch (param) {
409 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
410 /* At this time, the draw module and llvmpipe driver only
411 * support vertex shader texture lookups when LLVM is enabled in
412 * the draw module.
413 */
414 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
415 return PIPE_MAX_SAMPLERS;
416 else
417 return 0;
418 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
419 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
420 return PIPE_MAX_SHADER_SAMPLER_VIEWS;
421 else
422 return 0;
423 default:
424 return draw_get_shader_param(shader, param);
425 }
426 default:
427 return 0;
428 }
429 }
430
431 static float
432 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
433 {
434 switch (param) {
435 case PIPE_CAPF_MAX_LINE_WIDTH:
436 /* fall-through */
437 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
438 return 255.0; /* arbitrary */
439 case PIPE_CAPF_MAX_POINT_WIDTH:
440 /* fall-through */
441 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
442 return 255.0; /* arbitrary */
443 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
444 return 16.0; /* not actually signficant at this time */
445 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
446 return 16.0; /* arbitrary */
447 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
448 return 0.0;
449 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
450 return 0.0;
451 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
452 return 0.0;
453 }
454 /* should only get here on unhandled cases */
455 debug_printf("Unexpected PIPE_CAP %d query\n", param);
456 return 0.0;
457 }
458
459
460 /**
461 * Query format support for creating a texture, drawing surface, etc.
462 * \param format the format to test
463 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
464 */
465 static bool
466 llvmpipe_is_format_supported( struct pipe_screen *_screen,
467 enum pipe_format format,
468 enum pipe_texture_target target,
469 unsigned sample_count,
470 unsigned storage_sample_count,
471 unsigned bind)
472 {
473 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
474 struct sw_winsys *winsys = screen->winsys;
475 const struct util_format_description *format_desc;
476
477 format_desc = util_format_description(format);
478 if (!format_desc)
479 return false;
480
481 assert(target == PIPE_BUFFER ||
482 target == PIPE_TEXTURE_1D ||
483 target == PIPE_TEXTURE_1D_ARRAY ||
484 target == PIPE_TEXTURE_2D ||
485 target == PIPE_TEXTURE_2D_ARRAY ||
486 target == PIPE_TEXTURE_RECT ||
487 target == PIPE_TEXTURE_3D ||
488 target == PIPE_TEXTURE_CUBE ||
489 target == PIPE_TEXTURE_CUBE_ARRAY);
490
491 if (sample_count > 1)
492 return false;
493
494 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
495 return false;
496
497 if (bind & PIPE_BIND_RENDER_TARGET) {
498 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
499 /* this is a lie actually other formats COULD exist where we would fail */
500 if (format_desc->nr_channels < 3)
501 return false;
502 }
503 else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
504 return false;
505
506 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
507 format != PIPE_FORMAT_R11G11B10_FLOAT)
508 return false;
509
510 assert(format_desc->block.width == 1);
511 assert(format_desc->block.height == 1);
512
513 if (format_desc->is_mixed)
514 return false;
515
516 if (!format_desc->is_array && !format_desc->is_bitmask &&
517 format != PIPE_FORMAT_R11G11B10_FLOAT)
518 return false;
519 }
520
521 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
522 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
523 /* Disable all 3-channel formats, where channel size != 32 bits.
524 * In some cases we run into crashes (in generate_unswizzled_blend()),
525 * for 3-channel RGB16 variants, there was an apparent LLVM bug.
526 * In any case, disabling the shallower 3-channel formats avoids a
527 * number of issues with GL_ARB_copy_image support.
528 */
529 if (format_desc->is_array &&
530 format_desc->nr_channels == 3 &&
531 format_desc->block.bits != 96) {
532 return false;
533 }
534 }
535
536 if (bind & PIPE_BIND_DISPLAY_TARGET) {
537 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
538 return false;
539 }
540
541 if (bind & PIPE_BIND_DEPTH_STENCIL) {
542 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
543 return false;
544
545 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
546 return false;
547
548 /* TODO: Support stencil-only formats */
549 if (format_desc->swizzle[0] == PIPE_SWIZZLE_NONE) {
550 return false;
551 }
552 }
553
554 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
555 format_desc->layout == UTIL_FORMAT_LAYOUT_ATC) {
556 /* Software decoding is not hooked up. */
557 return false;
558 }
559
560 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
561 format != PIPE_FORMAT_ETC1_RGB8)
562 return false;
563
564 /*
565 * Everything can be supported by u_format
566 * (those without fetch_rgba_float might be not but shouldn't hit that)
567 */
568
569 return true;
570 }
571
572
573
574
575 static void
576 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
577 struct pipe_resource *resource,
578 unsigned level, unsigned layer,
579 void *context_private,
580 struct pipe_box *sub_box)
581 {
582 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
583 struct sw_winsys *winsys = screen->winsys;
584 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
585
586 assert(texture->dt);
587 if (texture->dt)
588 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
589 }
590
591 static void
592 llvmpipe_destroy_screen( struct pipe_screen *_screen )
593 {
594 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
595 struct sw_winsys *winsys = screen->winsys;
596
597 if (screen->rast)
598 lp_rast_destroy(screen->rast);
599
600 lp_jit_screen_cleanup(screen);
601
602 if(winsys->destroy)
603 winsys->destroy(winsys);
604
605 mtx_destroy(&screen->rast_mutex);
606
607 FREE(screen);
608 }
609
610
611
612
613 /**
614 * Fence reference counting.
615 */
616 static void
617 llvmpipe_fence_reference(struct pipe_screen *screen,
618 struct pipe_fence_handle **ptr,
619 struct pipe_fence_handle *fence)
620 {
621 struct lp_fence **old = (struct lp_fence **) ptr;
622 struct lp_fence *f = (struct lp_fence *) fence;
623
624 lp_fence_reference(old, f);
625 }
626
627
628 /**
629 * Wait for the fence to finish.
630 */
631 static bool
632 llvmpipe_fence_finish(struct pipe_screen *screen,
633 struct pipe_context *ctx,
634 struct pipe_fence_handle *fence_handle,
635 uint64_t timeout)
636 {
637 struct lp_fence *f = (struct lp_fence *) fence_handle;
638
639 if (!timeout)
640 return lp_fence_signalled(f);
641
642 if (!lp_fence_signalled(f)) {
643 if (timeout != PIPE_TIMEOUT_INFINITE)
644 return lp_fence_timedwait(f, timeout);
645
646 lp_fence_wait(f);
647 }
648 return true;
649 }
650
651 static uint64_t
652 llvmpipe_get_timestamp(struct pipe_screen *_screen)
653 {
654 return os_time_get_nano();
655 }
656
657 /**
658 * Create a new pipe_screen object
659 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
660 */
661 struct pipe_screen *
662 llvmpipe_create_screen(struct sw_winsys *winsys)
663 {
664 struct llvmpipe_screen *screen;
665
666 util_cpu_detect();
667
668 #ifdef DEBUG
669 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
670 #endif
671
672 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
673
674 screen = CALLOC_STRUCT(llvmpipe_screen);
675 if (!screen)
676 return NULL;
677
678 if (!lp_jit_screen_init(screen)) {
679 FREE(screen);
680 return NULL;
681 }
682
683 screen->winsys = winsys;
684
685 screen->base.destroy = llvmpipe_destroy_screen;
686
687 screen->base.get_name = llvmpipe_get_name;
688 screen->base.get_vendor = llvmpipe_get_vendor;
689 screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
690 screen->base.get_param = llvmpipe_get_param;
691 screen->base.get_shader_param = llvmpipe_get_shader_param;
692 screen->base.get_paramf = llvmpipe_get_paramf;
693 screen->base.is_format_supported = llvmpipe_is_format_supported;
694
695 screen->base.context_create = llvmpipe_create_context;
696 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
697 screen->base.fence_reference = llvmpipe_fence_reference;
698 screen->base.fence_finish = llvmpipe_fence_finish;
699
700 screen->base.get_timestamp = llvmpipe_get_timestamp;
701
702 llvmpipe_init_screen_resource_funcs(&screen->base);
703
704 screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
705 #ifdef EMBEDDED_DEVICE
706 screen->num_threads = 0;
707 #endif
708 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
709 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
710
711 screen->rast = lp_rast_create(screen->num_threads);
712 if (!screen->rast) {
713 lp_jit_screen_cleanup(screen);
714 FREE(screen);
715 return NULL;
716 }
717 (void) mtx_init(&screen->rast_mutex, mtx_plain);
718
719 return &screen->base;
720 }