llvmpipe: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/u_format.h"
33 #include "util/u_string.h"
34 #include "util/u_format_s3tc.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "draw/draw_context.h"
38 #include "gallivm/lp_bld_type.h"
39
40 #include "os/os_time.h"
41 #include "lp_texture.h"
42 #include "lp_fence.h"
43 #include "lp_jit.h"
44 #include "lp_screen.h"
45 #include "lp_context.h"
46 #include "lp_debug.h"
47 #include "lp_public.h"
48 #include "lp_limits.h"
49 #include "lp_rast.h"
50
51 #include "state_tracker/sw_winsys.h"
52
53 #ifdef DEBUG
54 int LP_DEBUG = 0;
55
56 static const struct debug_named_value lp_debug_flags[] = {
57 { "pipe", DEBUG_PIPE, NULL },
58 { "tgsi", DEBUG_TGSI, NULL },
59 { "tex", DEBUG_TEX, NULL },
60 { "setup", DEBUG_SETUP, NULL },
61 { "rast", DEBUG_RAST, NULL },
62 { "query", DEBUG_QUERY, NULL },
63 { "screen", DEBUG_SCREEN, NULL },
64 { "counters", DEBUG_COUNTERS, NULL },
65 { "scene", DEBUG_SCENE, NULL },
66 { "fence", DEBUG_FENCE, NULL },
67 { "mem", DEBUG_MEM, NULL },
68 { "fs", DEBUG_FS, NULL },
69 DEBUG_NAMED_VALUE_END
70 };
71 #endif
72
73 int LP_PERF = 0;
74 static const struct debug_named_value lp_perf_flags[] = {
75 { "texmem", PERF_TEX_MEM, NULL },
76 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
77 { "no_linear", PERF_NO_LINEAR, NULL },
78 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
79 { "no_tex", PERF_NO_TEX, NULL },
80 { "no_blend", PERF_NO_BLEND, NULL },
81 { "no_depth", PERF_NO_DEPTH, NULL },
82 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
83 DEBUG_NAMED_VALUE_END
84 };
85
86
87 static const char *
88 llvmpipe_get_vendor(struct pipe_screen *screen)
89 {
90 return "VMware, Inc.";
91 }
92
93
94 static const char *
95 llvmpipe_get_name(struct pipe_screen *screen)
96 {
97 static char buf[100];
98 util_snprintf(buf, sizeof(buf), "llvmpipe (LLVM %u.%u, %u bits)",
99 HAVE_LLVM >> 8, HAVE_LLVM & 0xff,
100 lp_native_vector_width );
101 return buf;
102 }
103
104
105 static int
106 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
107 {
108 switch (param) {
109 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
110 return 2 * PIPE_MAX_SAMPLERS; /* VS + FS samplers */
111 case PIPE_CAP_NPOT_TEXTURES:
112 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
113 return 1;
114 case PIPE_CAP_TWO_SIDED_STENCIL:
115 return 1;
116 case PIPE_CAP_SM3:
117 return 1;
118 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
119 return 1;
120 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
121 return PIPE_MAX_SO_BUFFERS;
122 case PIPE_CAP_ANISOTROPIC_FILTER:
123 return 0;
124 case PIPE_CAP_POINT_SPRITE:
125 return 1;
126 case PIPE_CAP_MAX_RENDER_TARGETS:
127 return PIPE_MAX_COLOR_BUFS;
128 case PIPE_CAP_OCCLUSION_QUERY:
129 return 1;
130 case PIPE_CAP_QUERY_TIME_ELAPSED:
131 return 0;
132 case PIPE_CAP_QUERY_TIMESTAMP:
133 return 1;
134 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
135 return 0;
136 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
137 return 1;
138 case PIPE_CAP_TEXTURE_SHADOW_MAP:
139 return 1;
140 case PIPE_CAP_TEXTURE_SWIZZLE:
141 return 1;
142 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
143 return 0;
144 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
145 return LP_MAX_TEXTURE_2D_LEVELS;
146 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
147 return LP_MAX_TEXTURE_3D_LEVELS;
148 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
149 return LP_MAX_TEXTURE_CUBE_LEVELS;
150 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
151 return LP_MAX_TEXTURE_ARRAY_LAYERS;
152 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
153 return 1;
154 case PIPE_CAP_INDEP_BLEND_ENABLE:
155 return 1;
156 case PIPE_CAP_INDEP_BLEND_FUNC:
157 return 1;
158 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
159 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
160 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
161 return 1;
162 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
163 return 0;
164 case PIPE_CAP_PRIMITIVE_RESTART:
165 return 1;
166 case PIPE_CAP_DEPTH_CLIP_DISABLE:
167 return 1;
168 case PIPE_CAP_SHADER_STENCIL_EXPORT:
169 return 0;
170 case PIPE_CAP_TGSI_INSTANCEID:
171 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
172 return 1;
173 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
174 return 0;
175 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
176 return 1;
177 case PIPE_CAP_SEAMLESS_CUBE_MAP:
178 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
179 return 1;
180 /* this is a lie could support arbitrary large offsets */
181 case PIPE_CAP_MIN_TEXEL_OFFSET:
182 return -8;
183 case PIPE_CAP_MAX_TEXEL_OFFSET:
184 return 7;
185 case PIPE_CAP_CONDITIONAL_RENDER:
186 return 1;
187 case PIPE_CAP_TEXTURE_BARRIER:
188 return 0;
189 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
190 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
191 return 16*4;
192 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
193 return 1;
194 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
195 return 0;
196 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
197 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
198 return 1;
199 case PIPE_CAP_GLSL_FEATURE_LEVEL:
200 return 140;
201 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
202 return 0;
203 case PIPE_CAP_COMPUTE:
204 return 0;
205 case PIPE_CAP_USER_VERTEX_BUFFERS:
206 case PIPE_CAP_USER_INDEX_BUFFERS:
207 return 1;
208 case PIPE_CAP_USER_CONSTANT_BUFFERS:
209 return 0;
210 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
211 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
212 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
213 case PIPE_CAP_TGSI_TEXCOORD:
214 return 0;
215
216 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
217 return 16;
218 case PIPE_CAP_START_INSTANCE:
219 case PIPE_CAP_TEXTURE_MULTISAMPLE:
220 case PIPE_CAP_CUBE_MAP_ARRAY:
221 return 0;
222 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
223 return 64;
224 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
225 return 1;
226 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
227 return 65536;
228 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
229 return 1;
230 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
231 return 0;
232 case PIPE_CAP_MAX_VIEWPORTS:
233 return PIPE_MAX_VIEWPORTS;
234 case PIPE_CAP_ENDIANNESS:
235 return PIPE_ENDIAN_NATIVE;
236 case PIPE_CAP_TGSI_VS_LAYER:
237 return 0;
238 }
239 /* should only get here on unhandled cases */
240 debug_printf("Unexpected PIPE_CAP %d query\n", param);
241 return 0;
242 }
243
244 static int
245 llvmpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
246 {
247 switch(shader)
248 {
249 case PIPE_SHADER_FRAGMENT:
250 switch (param) {
251 default:
252 return gallivm_get_shader_param(param);
253 }
254 case PIPE_SHADER_VERTEX:
255 case PIPE_SHADER_GEOMETRY:
256 switch (param) {
257 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
258 /* At this time, the draw module and llvmpipe driver only
259 * support vertex shader texture lookups when LLVM is enabled in
260 * the draw module.
261 */
262 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
263 return PIPE_MAX_SAMPLERS;
264 else
265 return 0;
266 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
267 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
268 return PIPE_MAX_SHADER_SAMPLER_VIEWS;
269 else
270 return 0;
271 default:
272 return draw_get_shader_param(shader, param);
273 }
274 default:
275 return 0;
276 }
277 }
278
279 static float
280 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
281 {
282 switch (param) {
283 case PIPE_CAPF_MAX_LINE_WIDTH:
284 /* fall-through */
285 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
286 return 255.0; /* arbitrary */
287 case PIPE_CAPF_MAX_POINT_WIDTH:
288 /* fall-through */
289 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
290 return 255.0; /* arbitrary */
291 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
292 return 16.0; /* not actually signficant at this time */
293 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
294 return 16.0; /* arbitrary */
295 case PIPE_CAPF_GUARD_BAND_LEFT:
296 case PIPE_CAPF_GUARD_BAND_TOP:
297 case PIPE_CAPF_GUARD_BAND_RIGHT:
298 case PIPE_CAPF_GUARD_BAND_BOTTOM:
299 return 0.0;
300 }
301 /* should only get here on unhandled cases */
302 debug_printf("Unexpected PIPE_CAP %d query\n", param);
303 return 0.0;
304 }
305
306
307 /**
308 * Query format support for creating a texture, drawing surface, etc.
309 * \param format the format to test
310 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
311 */
312 static boolean
313 llvmpipe_is_format_supported( struct pipe_screen *_screen,
314 enum pipe_format format,
315 enum pipe_texture_target target,
316 unsigned sample_count,
317 unsigned bind)
318 {
319 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
320 struct sw_winsys *winsys = screen->winsys;
321 const struct util_format_description *format_desc;
322
323 format_desc = util_format_description(format);
324 if (!format_desc)
325 return FALSE;
326
327 assert(target == PIPE_BUFFER ||
328 target == PIPE_TEXTURE_1D ||
329 target == PIPE_TEXTURE_1D_ARRAY ||
330 target == PIPE_TEXTURE_2D ||
331 target == PIPE_TEXTURE_2D_ARRAY ||
332 target == PIPE_TEXTURE_RECT ||
333 target == PIPE_TEXTURE_3D ||
334 target == PIPE_TEXTURE_CUBE);
335
336 if (sample_count > 1)
337 return FALSE;
338
339 if (bind & PIPE_BIND_RENDER_TARGET) {
340 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
341 if (format_desc->nr_channels < 3)
342 return FALSE;
343 }
344 else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
345 return FALSE;
346
347 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
348 format != PIPE_FORMAT_R11G11B10_FLOAT)
349 return FALSE;
350
351 assert(format_desc->block.width == 1);
352 assert(format_desc->block.height == 1);
353
354 if (format_desc->is_mixed)
355 return FALSE;
356
357 if (!format_desc->is_array && !format_desc->is_bitmask &&
358 format != PIPE_FORMAT_R11G11B10_FLOAT)
359 return FALSE;
360
361 /*
362 * XXX refuse formats known to crash in generate_unswizzled_blend().
363 * These include all 3-channel 24bit RGB8 variants, plus 48bit
364 * (except those using floats) 3-channel RGB16 variants (the latter
365 * seems to be more of a llvm bug though).
366 * The mesa state tracker only seems to use these for SINT/UINT formats.
367 */
368 if (format_desc->is_array && format_desc->nr_channels == 3) {
369 if (format_desc->block.bits == 24 || (format_desc->block.bits == 48 &&
370 !util_format_is_float(format))) {
371 return FALSE;
372 }
373 }
374 }
375
376 if (bind & PIPE_BIND_DISPLAY_TARGET) {
377 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
378 return FALSE;
379 }
380
381 if (bind & PIPE_BIND_DEPTH_STENCIL) {
382 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
383 return FALSE;
384
385 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
386 return FALSE;
387
388 /* TODO: Support stencil-only formats */
389 if (format_desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_NONE) {
390 return FALSE;
391 }
392 }
393
394 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
395 return util_format_s3tc_enabled;
396 }
397
398 /*
399 * Everything can be supported by u_format
400 * (those without fetch_rgba_float might be not but shouldn't hit that)
401 */
402
403 return TRUE;
404 }
405
406
407
408
409 static void
410 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
411 struct pipe_resource *resource,
412 unsigned level, unsigned layer,
413 void *context_private,
414 struct pipe_box *sub_box)
415 {
416 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
417 struct sw_winsys *winsys = screen->winsys;
418 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
419
420 assert(texture->dt);
421 if (texture->dt)
422 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
423 }
424
425 static void
426 llvmpipe_destroy_screen( struct pipe_screen *_screen )
427 {
428 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
429 struct sw_winsys *winsys = screen->winsys;
430
431 if (screen->rast)
432 lp_rast_destroy(screen->rast);
433
434 lp_jit_screen_cleanup(screen);
435
436 if(winsys->destroy)
437 winsys->destroy(winsys);
438
439 pipe_mutex_destroy(screen->rast_mutex);
440
441 FREE(screen);
442 }
443
444
445
446
447 /**
448 * Fence reference counting.
449 */
450 static void
451 llvmpipe_fence_reference(struct pipe_screen *screen,
452 struct pipe_fence_handle **ptr,
453 struct pipe_fence_handle *fence)
454 {
455 struct lp_fence **old = (struct lp_fence **) ptr;
456 struct lp_fence *f = (struct lp_fence *) fence;
457
458 lp_fence_reference(old, f);
459 }
460
461
462 /**
463 * Has the fence been executed/finished?
464 */
465 static boolean
466 llvmpipe_fence_signalled(struct pipe_screen *screen,
467 struct pipe_fence_handle *fence)
468 {
469 struct lp_fence *f = (struct lp_fence *) fence;
470 return lp_fence_signalled(f);
471 }
472
473
474 /**
475 * Wait for the fence to finish.
476 */
477 static boolean
478 llvmpipe_fence_finish(struct pipe_screen *screen,
479 struct pipe_fence_handle *fence_handle,
480 uint64_t timeout)
481 {
482 struct lp_fence *f = (struct lp_fence *) fence_handle;
483
484 lp_fence_wait(f);
485 return TRUE;
486 }
487
488 static uint64_t
489 llvmpipe_get_timestamp(struct pipe_screen *_screen)
490 {
491 return os_time_get_nano();
492 }
493
494 /**
495 * Create a new pipe_screen object
496 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
497 */
498 struct pipe_screen *
499 llvmpipe_create_screen(struct sw_winsys *winsys)
500 {
501 struct llvmpipe_screen *screen;
502
503 util_cpu_detect();
504
505 #if defined(PIPE_ARCH_X86) && HAVE_LLVM < 0x0302
506 /* require SSE2 due to LLVM PR6960. */
507 if (!util_cpu_caps.has_sse2)
508 return NULL;
509 #endif
510
511 #ifdef DEBUG
512 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
513 #endif
514
515 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
516
517 screen = CALLOC_STRUCT(llvmpipe_screen);
518 if (!screen)
519 return NULL;
520
521 screen->winsys = winsys;
522
523 screen->base.destroy = llvmpipe_destroy_screen;
524
525 screen->base.get_name = llvmpipe_get_name;
526 screen->base.get_vendor = llvmpipe_get_vendor;
527 screen->base.get_param = llvmpipe_get_param;
528 screen->base.get_shader_param = llvmpipe_get_shader_param;
529 screen->base.get_paramf = llvmpipe_get_paramf;
530 screen->base.is_format_supported = llvmpipe_is_format_supported;
531
532 screen->base.context_create = llvmpipe_create_context;
533 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
534 screen->base.fence_reference = llvmpipe_fence_reference;
535 screen->base.fence_signalled = llvmpipe_fence_signalled;
536 screen->base.fence_finish = llvmpipe_fence_finish;
537
538 screen->base.get_timestamp = llvmpipe_get_timestamp;
539
540 llvmpipe_init_screen_resource_funcs(&screen->base);
541
542 lp_jit_screen_init(screen);
543
544 screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
545 #ifdef PIPE_SUBSYSTEM_EMBEDDED
546 screen->num_threads = 0;
547 #endif
548 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
549 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
550
551 screen->rast = lp_rast_create(screen->num_threads);
552 if (!screen->rast) {
553 lp_jit_screen_cleanup(screen);
554 FREE(screen);
555 return NULL;
556 }
557 pipe_mutex_init(screen->rast_mutex);
558
559 util_format_s3tc_init();
560
561 return &screen->base;
562 }