llvmpipe: Cap to 2 GB on 32 bits
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/u_format.h"
33 #include "util/u_string.h"
34 #include "util/u_format_s3tc.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "draw/draw_context.h"
38 #include "gallivm/lp_bld_type.h"
39
40 #include "os/os_misc.h"
41 #include "os/os_time.h"
42 #include "lp_texture.h"
43 #include "lp_fence.h"
44 #include "lp_jit.h"
45 #include "lp_screen.h"
46 #include "lp_context.h"
47 #include "lp_debug.h"
48 #include "lp_public.h"
49 #include "lp_limits.h"
50 #include "lp_rast.h"
51
52 #include "state_tracker/sw_winsys.h"
53
54 #ifdef DEBUG
55 int LP_DEBUG = 0;
56
57 static const struct debug_named_value lp_debug_flags[] = {
58 { "pipe", DEBUG_PIPE, NULL },
59 { "tgsi", DEBUG_TGSI, NULL },
60 { "tex", DEBUG_TEX, NULL },
61 { "setup", DEBUG_SETUP, NULL },
62 { "rast", DEBUG_RAST, NULL },
63 { "query", DEBUG_QUERY, NULL },
64 { "screen", DEBUG_SCREEN, NULL },
65 { "counters", DEBUG_COUNTERS, NULL },
66 { "scene", DEBUG_SCENE, NULL },
67 { "fence", DEBUG_FENCE, NULL },
68 { "mem", DEBUG_MEM, NULL },
69 { "fs", DEBUG_FS, NULL },
70 DEBUG_NAMED_VALUE_END
71 };
72 #endif
73
74 int LP_PERF = 0;
75 static const struct debug_named_value lp_perf_flags[] = {
76 { "texmem", PERF_TEX_MEM, NULL },
77 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
78 { "no_linear", PERF_NO_LINEAR, NULL },
79 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
80 { "no_tex", PERF_NO_TEX, NULL },
81 { "no_blend", PERF_NO_BLEND, NULL },
82 { "no_depth", PERF_NO_DEPTH, NULL },
83 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
84 DEBUG_NAMED_VALUE_END
85 };
86
87
88 static const char *
89 llvmpipe_get_vendor(struct pipe_screen *screen)
90 {
91 return "VMware, Inc.";
92 }
93
94
95 static const char *
96 llvmpipe_get_name(struct pipe_screen *screen)
97 {
98 static char buf[100];
99 util_snprintf(buf, sizeof(buf), "llvmpipe (LLVM %u.%u, %u bits)",
100 HAVE_LLVM >> 8, HAVE_LLVM & 0xff,
101 lp_native_vector_width );
102 return buf;
103 }
104
105
106 static int
107 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
108 {
109 switch (param) {
110 case PIPE_CAP_NPOT_TEXTURES:
111 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
112 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
113 return 1;
114 case PIPE_CAP_TWO_SIDED_STENCIL:
115 return 1;
116 case PIPE_CAP_SM3:
117 return 1;
118 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
119 return 1;
120 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
121 return PIPE_MAX_SO_BUFFERS;
122 case PIPE_CAP_ANISOTROPIC_FILTER:
123 return 0;
124 case PIPE_CAP_POINT_SPRITE:
125 return 1;
126 case PIPE_CAP_MAX_RENDER_TARGETS:
127 return PIPE_MAX_COLOR_BUFS;
128 case PIPE_CAP_OCCLUSION_QUERY:
129 return 1;
130 case PIPE_CAP_QUERY_TIME_ELAPSED:
131 return 0;
132 case PIPE_CAP_QUERY_TIMESTAMP:
133 return 1;
134 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
135 return 0;
136 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
137 return 1;
138 case PIPE_CAP_TEXTURE_SHADOW_MAP:
139 return 1;
140 case PIPE_CAP_TEXTURE_SWIZZLE:
141 return 1;
142 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
143 return 0;
144 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
145 return LP_MAX_TEXTURE_2D_LEVELS;
146 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
147 return LP_MAX_TEXTURE_3D_LEVELS;
148 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
149 return LP_MAX_TEXTURE_CUBE_LEVELS;
150 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
151 return LP_MAX_TEXTURE_ARRAY_LAYERS;
152 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
153 return 1;
154 case PIPE_CAP_INDEP_BLEND_ENABLE:
155 return 1;
156 case PIPE_CAP_INDEP_BLEND_FUNC:
157 return 1;
158 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
159 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
160 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
161 return 1;
162 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
163 return 0;
164 case PIPE_CAP_PRIMITIVE_RESTART:
165 return 1;
166 case PIPE_CAP_DEPTH_CLIP_DISABLE:
167 return 1;
168 case PIPE_CAP_SHADER_STENCIL_EXPORT:
169 return 1;
170 case PIPE_CAP_TGSI_INSTANCEID:
171 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
172 case PIPE_CAP_START_INSTANCE:
173 return 1;
174 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
175 return 0;
176 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
177 return 1;
178 case PIPE_CAP_SEAMLESS_CUBE_MAP:
179 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
180 return 1;
181 /* this is a lie could support arbitrary large offsets */
182 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
183 case PIPE_CAP_MIN_TEXEL_OFFSET:
184 return -32;
185 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
186 case PIPE_CAP_MAX_TEXEL_OFFSET:
187 return 31;
188 case PIPE_CAP_CONDITIONAL_RENDER:
189 return 1;
190 case PIPE_CAP_TEXTURE_BARRIER:
191 return 0;
192 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
193 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
194 return 16*4;
195 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
196 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
197 return 1024;
198 case PIPE_CAP_MAX_VERTEX_STREAMS:
199 return 1;
200 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
201 return 2048;
202 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
203 return 1;
204 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
205 return 0;
206 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
207 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
208 return 1;
209 case PIPE_CAP_GLSL_FEATURE_LEVEL:
210 return 330;
211 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
212 return 0;
213 case PIPE_CAP_COMPUTE:
214 return 0;
215 case PIPE_CAP_USER_VERTEX_BUFFERS:
216 case PIPE_CAP_USER_INDEX_BUFFERS:
217 return 1;
218 case PIPE_CAP_USER_CONSTANT_BUFFERS:
219 return 0;
220 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
221 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
222 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
223 case PIPE_CAP_TGSI_TEXCOORD:
224 return 0;
225 case PIPE_CAP_DRAW_INDIRECT:
226 return 1;
227
228 case PIPE_CAP_CUBE_MAP_ARRAY:
229 return 1;
230 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
231 return 16;
232 case PIPE_CAP_TEXTURE_MULTISAMPLE:
233 return 0;
234 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
235 return 64;
236 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
237 return 1;
238 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
239 return 65536;
240 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
241 return 1;
242 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
243 return 0;
244 case PIPE_CAP_MAX_VIEWPORTS:
245 return PIPE_MAX_VIEWPORTS;
246 case PIPE_CAP_ENDIANNESS:
247 return PIPE_ENDIAN_NATIVE;
248 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
249 return 1;
250 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
251 return 1;
252 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
253 return 4;
254 case PIPE_CAP_TEXTURE_GATHER_SM5:
255 case PIPE_CAP_TEXTURE_QUERY_LOD:
256 case PIPE_CAP_SAMPLE_SHADING:
257 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
258 return 0;
259 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
260 return 1;
261 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
262 return 0;
263 case PIPE_CAP_SAMPLER_VIEW_TARGET:
264 return 1;
265 case PIPE_CAP_FAKE_SW_MSAA:
266 return 1;
267 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
268 return 1;
269
270 case PIPE_CAP_VENDOR_ID:
271 return 0xFFFFFFFF;
272 case PIPE_CAP_DEVICE_ID:
273 return 0xFFFFFFFF;
274 case PIPE_CAP_ACCELERATED:
275 return 0;
276 case PIPE_CAP_VIDEO_MEMORY: {
277 /* XXX: Do we want to return the full amount fo system memory ? */
278 uint64_t system_memory;
279
280 if (!os_get_total_physical_memory(&system_memory))
281 return 0;
282
283 if (sizeof(void *) == 4)
284 /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
285 * eat application memory, which is quite limited on 32 bits. App
286 * shouldn't expect too much available memory. */
287 system_memory = MIN2(system_memory, 2048 << 20);
288
289 return (int)(system_memory >> 20);
290 }
291 case PIPE_CAP_UMA:
292 return 0;
293 case PIPE_CAP_CLIP_HALFZ:
294 return 1;
295 case PIPE_CAP_VERTEXID_NOBASE:
296 return 0;
297 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
298 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
299 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
300 return 1;
301 case PIPE_CAP_CULL_DISTANCE:
302 return 1;
303 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
304 return 1;
305 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
306 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
307 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
308 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
309 case PIPE_CAP_DEPTH_BOUNDS_TEST:
310 case PIPE_CAP_TGSI_TXQS:
311 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
312 case PIPE_CAP_SHAREABLE_SHADERS:
313 case PIPE_CAP_CLEAR_TEXTURE:
314 case PIPE_CAP_DRAW_PARAMETERS:
315 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
316 case PIPE_CAP_MULTI_DRAW_INDIRECT:
317 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
318 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
319 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
320 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
321 case PIPE_CAP_INVALIDATE_BUFFER:
322 case PIPE_CAP_GENERATE_MIPMAP:
323 case PIPE_CAP_STRING_MARKER:
324 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
325 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
326 case PIPE_CAP_QUERY_BUFFER_OBJECT:
327 case PIPE_CAP_QUERY_MEMORY_INFO:
328 case PIPE_CAP_PCI_GROUP:
329 case PIPE_CAP_PCI_BUS:
330 case PIPE_CAP_PCI_DEVICE:
331 case PIPE_CAP_PCI_FUNCTION:
332 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
333 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
334 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
335 case PIPE_CAP_TGSI_VOTE:
336 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
337 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
338 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
339 return 0;
340 }
341 /* should only get here on unhandled cases */
342 debug_printf("Unexpected PIPE_CAP %d query\n", param);
343 return 0;
344 }
345
346 static int
347 llvmpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
348 {
349 switch(shader)
350 {
351 case PIPE_SHADER_FRAGMENT:
352 switch (param) {
353 default:
354 return gallivm_get_shader_param(param);
355 }
356 case PIPE_SHADER_VERTEX:
357 case PIPE_SHADER_GEOMETRY:
358 switch (param) {
359 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
360 /* At this time, the draw module and llvmpipe driver only
361 * support vertex shader texture lookups when LLVM is enabled in
362 * the draw module.
363 */
364 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
365 return PIPE_MAX_SAMPLERS;
366 else
367 return 0;
368 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
369 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
370 return PIPE_MAX_SHADER_SAMPLER_VIEWS;
371 else
372 return 0;
373 default:
374 return draw_get_shader_param(shader, param);
375 }
376 default:
377 return 0;
378 }
379 }
380
381 static float
382 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
383 {
384 switch (param) {
385 case PIPE_CAPF_MAX_LINE_WIDTH:
386 /* fall-through */
387 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
388 return 255.0; /* arbitrary */
389 case PIPE_CAPF_MAX_POINT_WIDTH:
390 /* fall-through */
391 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
392 return 255.0; /* arbitrary */
393 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
394 return 16.0; /* not actually signficant at this time */
395 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
396 return 16.0; /* arbitrary */
397 case PIPE_CAPF_GUARD_BAND_LEFT:
398 case PIPE_CAPF_GUARD_BAND_TOP:
399 case PIPE_CAPF_GUARD_BAND_RIGHT:
400 case PIPE_CAPF_GUARD_BAND_BOTTOM:
401 return 0.0;
402 }
403 /* should only get here on unhandled cases */
404 debug_printf("Unexpected PIPE_CAP %d query\n", param);
405 return 0.0;
406 }
407
408
409 /**
410 * Query format support for creating a texture, drawing surface, etc.
411 * \param format the format to test
412 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
413 */
414 static boolean
415 llvmpipe_is_format_supported( struct pipe_screen *_screen,
416 enum pipe_format format,
417 enum pipe_texture_target target,
418 unsigned sample_count,
419 unsigned bind)
420 {
421 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
422 struct sw_winsys *winsys = screen->winsys;
423 const struct util_format_description *format_desc;
424
425 format_desc = util_format_description(format);
426 if (!format_desc)
427 return FALSE;
428
429 assert(target == PIPE_BUFFER ||
430 target == PIPE_TEXTURE_1D ||
431 target == PIPE_TEXTURE_1D_ARRAY ||
432 target == PIPE_TEXTURE_2D ||
433 target == PIPE_TEXTURE_2D_ARRAY ||
434 target == PIPE_TEXTURE_RECT ||
435 target == PIPE_TEXTURE_3D ||
436 target == PIPE_TEXTURE_CUBE ||
437 target == PIPE_TEXTURE_CUBE_ARRAY);
438
439 if (sample_count > 1)
440 return FALSE;
441
442 if (bind & PIPE_BIND_RENDER_TARGET) {
443 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
444 /* this is a lie actually other formats COULD exist where we would fail */
445 if (format_desc->nr_channels < 3)
446 return FALSE;
447 }
448 else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
449 return FALSE;
450
451 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
452 format != PIPE_FORMAT_R11G11B10_FLOAT)
453 return FALSE;
454
455 assert(format_desc->block.width == 1);
456 assert(format_desc->block.height == 1);
457
458 if (format_desc->is_mixed)
459 return FALSE;
460
461 if (!format_desc->is_array && !format_desc->is_bitmask &&
462 format != PIPE_FORMAT_R11G11B10_FLOAT)
463 return FALSE;
464 }
465
466 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
467 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
468 /* Disable all 3-channel formats, where channel size != 32 bits.
469 * In some cases we run into crashes (in generate_unswizzled_blend()),
470 * for 3-channel RGB16 variants, there was an apparent LLVM bug.
471 * In any case, disabling the shallower 3-channel formats avoids a
472 * number of issues with GL_ARB_copy_image support.
473 */
474 if (format_desc->is_array &&
475 format_desc->nr_channels == 3 &&
476 format_desc->block.bits != 96) {
477 return FALSE;
478 }
479 }
480
481 if (bind & PIPE_BIND_DISPLAY_TARGET) {
482 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
483 return FALSE;
484 }
485
486 if (bind & PIPE_BIND_DEPTH_STENCIL) {
487 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
488 return FALSE;
489
490 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
491 return FALSE;
492
493 /* TODO: Support stencil-only formats */
494 if (format_desc->swizzle[0] == PIPE_SWIZZLE_NONE) {
495 return FALSE;
496 }
497 }
498
499 if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC ||
500 format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
501 /* Software decoding is not hooked up. */
502 return FALSE;
503 }
504
505 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
506 format != PIPE_FORMAT_ETC1_RGB8)
507 return FALSE;
508
509 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
510 return util_format_s3tc_enabled;
511 }
512
513 /*
514 * Everything can be supported by u_format
515 * (those without fetch_rgba_float might be not but shouldn't hit that)
516 */
517
518 return TRUE;
519 }
520
521
522
523
524 static void
525 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
526 struct pipe_resource *resource,
527 unsigned level, unsigned layer,
528 void *context_private,
529 struct pipe_box *sub_box)
530 {
531 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
532 struct sw_winsys *winsys = screen->winsys;
533 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
534
535 assert(texture->dt);
536 if (texture->dt)
537 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
538 }
539
540 static void
541 llvmpipe_destroy_screen( struct pipe_screen *_screen )
542 {
543 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
544 struct sw_winsys *winsys = screen->winsys;
545
546 if (screen->rast)
547 lp_rast_destroy(screen->rast);
548
549 lp_jit_screen_cleanup(screen);
550
551 if(winsys->destroy)
552 winsys->destroy(winsys);
553
554 pipe_mutex_destroy(screen->rast_mutex);
555
556 FREE(screen);
557 }
558
559
560
561
562 /**
563 * Fence reference counting.
564 */
565 static void
566 llvmpipe_fence_reference(struct pipe_screen *screen,
567 struct pipe_fence_handle **ptr,
568 struct pipe_fence_handle *fence)
569 {
570 struct lp_fence **old = (struct lp_fence **) ptr;
571 struct lp_fence *f = (struct lp_fence *) fence;
572
573 lp_fence_reference(old, f);
574 }
575
576
577 /**
578 * Wait for the fence to finish.
579 */
580 static boolean
581 llvmpipe_fence_finish(struct pipe_screen *screen,
582 struct pipe_context *ctx,
583 struct pipe_fence_handle *fence_handle,
584 uint64_t timeout)
585 {
586 struct lp_fence *f = (struct lp_fence *) fence_handle;
587
588 if (!timeout)
589 return lp_fence_signalled(f);
590
591 lp_fence_wait(f);
592 return TRUE;
593 }
594
595 static uint64_t
596 llvmpipe_get_timestamp(struct pipe_screen *_screen)
597 {
598 return os_time_get_nano();
599 }
600
601 /**
602 * Create a new pipe_screen object
603 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
604 */
605 struct pipe_screen *
606 llvmpipe_create_screen(struct sw_winsys *winsys)
607 {
608 struct llvmpipe_screen *screen;
609
610 util_cpu_detect();
611
612 #ifdef DEBUG
613 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
614 #endif
615
616 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
617
618 screen = CALLOC_STRUCT(llvmpipe_screen);
619 if (!screen)
620 return NULL;
621
622 if (!lp_jit_screen_init(screen)) {
623 FREE(screen);
624 return NULL;
625 }
626
627 screen->winsys = winsys;
628
629 screen->base.destroy = llvmpipe_destroy_screen;
630
631 screen->base.get_name = llvmpipe_get_name;
632 screen->base.get_vendor = llvmpipe_get_vendor;
633 screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
634 screen->base.get_param = llvmpipe_get_param;
635 screen->base.get_shader_param = llvmpipe_get_shader_param;
636 screen->base.get_paramf = llvmpipe_get_paramf;
637 screen->base.is_format_supported = llvmpipe_is_format_supported;
638
639 screen->base.context_create = llvmpipe_create_context;
640 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
641 screen->base.fence_reference = llvmpipe_fence_reference;
642 screen->base.fence_finish = llvmpipe_fence_finish;
643
644 screen->base.get_timestamp = llvmpipe_get_timestamp;
645
646 llvmpipe_init_screen_resource_funcs(&screen->base);
647
648 screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
649 #ifdef PIPE_SUBSYSTEM_EMBEDDED
650 screen->num_threads = 0;
651 #endif
652 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
653 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
654
655 screen->rast = lp_rast_create(screen->num_threads);
656 if (!screen->rast) {
657 lp_jit_screen_cleanup(screen);
658 FREE(screen);
659 return NULL;
660 }
661 pipe_mutex_init(screen->rast_mutex);
662
663 util_format_s3tc_init();
664
665 return &screen->base;
666 }