gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/u_format.h"
33 #include "util/u_format_s3tc.h"
34 #include "pipe/p_defines.h"
35 #include "pipe/p_screen.h"
36 #include "draw/draw_context.h"
37
38 #include "gallivm/lp_bld_limits.h"
39 #include "lp_texture.h"
40 #include "lp_fence.h"
41 #include "lp_jit.h"
42 #include "lp_screen.h"
43 #include "lp_context.h"
44 #include "lp_debug.h"
45 #include "lp_public.h"
46 #include "lp_limits.h"
47 #include "lp_rast.h"
48
49 #include "state_tracker/sw_winsys.h"
50
51 #ifdef DEBUG
52 int LP_DEBUG = 0;
53
54 static const struct debug_named_value lp_debug_flags[] = {
55 { "pipe", DEBUG_PIPE, NULL },
56 { "tgsi", DEBUG_TGSI, NULL },
57 { "tex", DEBUG_TEX, NULL },
58 { "setup", DEBUG_SETUP, NULL },
59 { "rast", DEBUG_RAST, NULL },
60 { "query", DEBUG_QUERY, NULL },
61 { "screen", DEBUG_SCREEN, NULL },
62 { "show_tiles", DEBUG_SHOW_TILES, NULL },
63 { "show_subtiles", DEBUG_SHOW_SUBTILES, NULL },
64 { "counters", DEBUG_COUNTERS, NULL },
65 { "scene", DEBUG_SCENE, NULL },
66 { "fence", DEBUG_FENCE, NULL },
67 { "mem", DEBUG_MEM, NULL },
68 DEBUG_NAMED_VALUE_END
69 };
70 #endif
71
72
73 static const char *
74 llvmpipe_get_vendor(struct pipe_screen *screen)
75 {
76 return "VMware, Inc.";
77 }
78
79
80 static const char *
81 llvmpipe_get_name(struct pipe_screen *screen)
82 {
83 return "llvmpipe";
84 }
85
86
87 static int
88 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
89 {
90 switch (param) {
91 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
92 return PIPE_MAX_SAMPLERS;
93 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
94 /* At this time, the draw module and llvmpipe driver only
95 * support vertex shader texture lookups when LLVM is enabled in
96 * the draw module.
97 */
98 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
99 return PIPE_MAX_VERTEX_SAMPLERS;
100 else
101 return 0;
102 case PIPE_CAP_MAX_COMBINED_SAMPLERS:
103 return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS;
104 case PIPE_CAP_NPOT_TEXTURES:
105 return 1;
106 case PIPE_CAP_TWO_SIDED_STENCIL:
107 return 1;
108 case PIPE_CAP_GLSL:
109 return 1;
110 case PIPE_CAP_SM3:
111 return 1;
112 case PIPE_CAP_ANISOTROPIC_FILTER:
113 return 0;
114 case PIPE_CAP_POINT_SPRITE:
115 return 1;
116 case PIPE_CAP_MAX_RENDER_TARGETS:
117 return PIPE_MAX_COLOR_BUFS;
118 case PIPE_CAP_OCCLUSION_QUERY:
119 return 1;
120 case PIPE_CAP_TIMER_QUERY:
121 return 0;
122 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
123 return 1;
124 case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
125 return 1;
126 case PIPE_CAP_TEXTURE_SHADOW_MAP:
127 return 1;
128 case PIPE_CAP_TEXTURE_SWIZZLE:
129 return 1;
130 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
131 return LP_MAX_TEXTURE_2D_LEVELS;
132 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
133 return LP_MAX_TEXTURE_3D_LEVELS;
134 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
135 return LP_MAX_TEXTURE_2D_LEVELS;
136 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
137 return 1;
138 case PIPE_CAP_INDEP_BLEND_ENABLE:
139 return 1;
140 case PIPE_CAP_INDEP_BLEND_FUNC:
141 return 0;
142 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
143 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
144 return 1;
145 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
146 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
147 return 0;
148 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
149 return 1;
150 case PIPE_CAP_DEPTH_CLAMP:
151 return 0;
152 default:
153 return 0;
154 }
155 }
156
157 static int
158 llvmpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
159 {
160 switch(shader)
161 {
162 case PIPE_SHADER_FRAGMENT:
163 return tgsi_exec_get_shader_param(param);
164 case PIPE_SHADER_VERTEX:
165 case PIPE_SHADER_GEOMETRY:
166 return draw_get_shader_param(shader, param);
167 default:
168 return 0;
169 }
170 }
171
172 static float
173 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_cap param)
174 {
175 switch (param) {
176 case PIPE_CAP_MAX_LINE_WIDTH:
177 /* fall-through */
178 case PIPE_CAP_MAX_LINE_WIDTH_AA:
179 return 255.0; /* arbitrary */
180 case PIPE_CAP_MAX_POINT_WIDTH:
181 /* fall-through */
182 case PIPE_CAP_MAX_POINT_WIDTH_AA:
183 return 255.0; /* arbitrary */
184 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
185 return 16.0; /* not actually signficant at this time */
186 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
187 return 16.0; /* arbitrary */
188 case PIPE_CAP_GUARD_BAND_LEFT:
189 case PIPE_CAP_GUARD_BAND_TOP:
190 case PIPE_CAP_GUARD_BAND_RIGHT:
191 case PIPE_CAP_GUARD_BAND_BOTTOM:
192 return 0.0;
193 default:
194 assert(0);
195 return 0;
196 }
197 }
198
199
200 /**
201 * Query format support for creating a texture, drawing surface, etc.
202 * \param format the format to test
203 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
204 */
205 static boolean
206 llvmpipe_is_format_supported( struct pipe_screen *_screen,
207 enum pipe_format format,
208 enum pipe_texture_target target,
209 unsigned sample_count,
210 unsigned bind,
211 unsigned geom_flags )
212 {
213 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
214 struct sw_winsys *winsys = screen->winsys;
215 const struct util_format_description *format_desc;
216
217 format_desc = util_format_description(format);
218 if (!format_desc)
219 return FALSE;
220
221 assert(target == PIPE_BUFFER ||
222 target == PIPE_TEXTURE_1D ||
223 target == PIPE_TEXTURE_2D ||
224 target == PIPE_TEXTURE_RECT ||
225 target == PIPE_TEXTURE_3D ||
226 target == PIPE_TEXTURE_CUBE);
227
228 if (sample_count > 1)
229 return FALSE;
230
231 if (bind & PIPE_BIND_RENDER_TARGET) {
232 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
233 return FALSE;
234
235 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
236 return FALSE;
237
238 if (format_desc->block.width != 1 ||
239 format_desc->block.height != 1)
240 return FALSE;
241 }
242
243 if (bind & PIPE_BIND_DISPLAY_TARGET) {
244 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
245 return FALSE;
246 }
247
248 if (bind & PIPE_BIND_DEPTH_STENCIL) {
249 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
250 return FALSE;
251
252 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
253 return FALSE;
254
255 /* FIXME: Temporary restriction. See lp_state_fs.c. */
256 if (format_desc->block.bits != 32)
257 return FALSE;
258 }
259
260 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
261 return util_format_s3tc_enabled;
262 }
263
264 /*
265 * Everything else should be supported by u_format.
266 */
267 return TRUE;
268 }
269
270
271
272
273 static void
274 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
275 struct pipe_surface *surface,
276 void *context_private)
277 {
278 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
279 struct sw_winsys *winsys = screen->winsys;
280 struct llvmpipe_resource *texture = llvmpipe_resource(surface->texture);
281
282 assert(texture->dt);
283 if (texture->dt)
284 winsys->displaytarget_display(winsys, texture->dt, context_private);
285 }
286
287
288 static void
289 llvmpipe_destroy_screen( struct pipe_screen *_screen )
290 {
291 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
292 struct sw_winsys *winsys = screen->winsys;
293
294 if (screen->rast)
295 lp_rast_destroy(screen->rast);
296
297 lp_jit_screen_cleanup(screen);
298
299 if(winsys->destroy)
300 winsys->destroy(winsys);
301
302 pipe_mutex_destroy(screen->rast_mutex);
303
304 FREE(screen);
305 }
306
307
308
309
310 /**
311 * Fence reference counting.
312 */
313 static void
314 llvmpipe_fence_reference(struct pipe_screen *screen,
315 struct pipe_fence_handle **ptr,
316 struct pipe_fence_handle *fence)
317 {
318 struct lp_fence **old = (struct lp_fence **) ptr;
319 struct lp_fence *f = (struct lp_fence *) fence;
320
321 lp_fence_reference(old, f);
322 }
323
324
325 /**
326 * Has the fence been executed/finished?
327 */
328 static int
329 llvmpipe_fence_signalled(struct pipe_screen *screen,
330 struct pipe_fence_handle *fence,
331 unsigned flag)
332 {
333 struct lp_fence *f = (struct lp_fence *) fence;
334 return lp_fence_signalled(f);
335 }
336
337
338 /**
339 * Wait for the fence to finish.
340 */
341 static int
342 llvmpipe_fence_finish(struct pipe_screen *screen,
343 struct pipe_fence_handle *fence_handle,
344 unsigned flag)
345 {
346 struct lp_fence *f = (struct lp_fence *) fence_handle;
347
348 lp_fence_wait(f);
349 return 0;
350 }
351
352
353
354 /**
355 * Create a new pipe_screen object
356 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
357 */
358 struct pipe_screen *
359 llvmpipe_create_screen(struct sw_winsys *winsys)
360 {
361 struct llvmpipe_screen *screen;
362
363 #ifdef PIPE_ARCH_X86
364 /* require SSE2 due to LLVM PR6960. */
365 util_cpu_detect();
366 if (!util_cpu_caps.has_sse2)
367 return NULL;
368 #endif
369
370 screen = CALLOC_STRUCT(llvmpipe_screen);
371
372 #ifdef DEBUG
373 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
374 #endif
375
376 if (!screen)
377 return NULL;
378
379 screen->winsys = winsys;
380
381 screen->base.destroy = llvmpipe_destroy_screen;
382
383 screen->base.get_name = llvmpipe_get_name;
384 screen->base.get_vendor = llvmpipe_get_vendor;
385 screen->base.get_param = llvmpipe_get_param;
386 screen->base.get_shader_param = llvmpipe_get_shader_param;
387 screen->base.get_paramf = llvmpipe_get_paramf;
388 screen->base.is_format_supported = llvmpipe_is_format_supported;
389
390 screen->base.context_create = llvmpipe_create_context;
391 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
392 screen->base.fence_reference = llvmpipe_fence_reference;
393 screen->base.fence_signalled = llvmpipe_fence_signalled;
394 screen->base.fence_finish = llvmpipe_fence_finish;
395
396 llvmpipe_init_screen_resource_funcs(&screen->base);
397
398 lp_jit_screen_init(screen);
399
400 #ifdef PIPE_OS_EMBEDDED
401 screen->num_threads = 0;
402 #else
403 screen->num_threads = util_cpu_caps.nr_cpus;
404 #endif
405 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
406 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
407
408 screen->rast = lp_rast_create(screen->num_threads);
409 if (!screen->rast) {
410 lp_jit_screen_cleanup(screen);
411 FREE(screen);
412 return NULL;
413 }
414 pipe_mutex_init(screen->rast_mutex);
415
416 util_format_s3tc_init();
417
418 return &screen->base;
419 }