gallium: add PIPE_CAP_TGSI_TEX_TXF_LZ
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/u_format.h"
33 #include "util/u_string.h"
34 #include "util/u_format_s3tc.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "draw/draw_context.h"
38 #include "gallivm/lp_bld_type.h"
39
40 #include "os/os_misc.h"
41 #include "os/os_time.h"
42 #include "lp_texture.h"
43 #include "lp_fence.h"
44 #include "lp_jit.h"
45 #include "lp_screen.h"
46 #include "lp_context.h"
47 #include "lp_debug.h"
48 #include "lp_public.h"
49 #include "lp_limits.h"
50 #include "lp_rast.h"
51
52 #include "state_tracker/sw_winsys.h"
53
54 #ifdef DEBUG
55 int LP_DEBUG = 0;
56
57 static const struct debug_named_value lp_debug_flags[] = {
58 { "pipe", DEBUG_PIPE, NULL },
59 { "tgsi", DEBUG_TGSI, NULL },
60 { "tex", DEBUG_TEX, NULL },
61 { "setup", DEBUG_SETUP, NULL },
62 { "rast", DEBUG_RAST, NULL },
63 { "query", DEBUG_QUERY, NULL },
64 { "screen", DEBUG_SCREEN, NULL },
65 { "counters", DEBUG_COUNTERS, NULL },
66 { "scene", DEBUG_SCENE, NULL },
67 { "fence", DEBUG_FENCE, NULL },
68 { "mem", DEBUG_MEM, NULL },
69 { "fs", DEBUG_FS, NULL },
70 DEBUG_NAMED_VALUE_END
71 };
72 #endif
73
74 int LP_PERF = 0;
75 static const struct debug_named_value lp_perf_flags[] = {
76 { "texmem", PERF_TEX_MEM, NULL },
77 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
78 { "no_linear", PERF_NO_LINEAR, NULL },
79 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
80 { "no_tex", PERF_NO_TEX, NULL },
81 { "no_blend", PERF_NO_BLEND, NULL },
82 { "no_depth", PERF_NO_DEPTH, NULL },
83 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
84 DEBUG_NAMED_VALUE_END
85 };
86
87
88 static const char *
89 llvmpipe_get_vendor(struct pipe_screen *screen)
90 {
91 return "VMware, Inc.";
92 }
93
94
95 static const char *
96 llvmpipe_get_name(struct pipe_screen *screen)
97 {
98 static char buf[100];
99 util_snprintf(buf, sizeof(buf), "llvmpipe (LLVM %u.%u, %u bits)",
100 HAVE_LLVM >> 8, HAVE_LLVM & 0xff,
101 lp_native_vector_width );
102 return buf;
103 }
104
105
106 static int
107 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
108 {
109 switch (param) {
110 case PIPE_CAP_NPOT_TEXTURES:
111 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
112 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
113 return 1;
114 case PIPE_CAP_TWO_SIDED_STENCIL:
115 return 1;
116 case PIPE_CAP_SM3:
117 return 1;
118 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
119 return 1;
120 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
121 return PIPE_MAX_SO_BUFFERS;
122 case PIPE_CAP_ANISOTROPIC_FILTER:
123 return 0;
124 case PIPE_CAP_POINT_SPRITE:
125 return 1;
126 case PIPE_CAP_MAX_RENDER_TARGETS:
127 return PIPE_MAX_COLOR_BUFS;
128 case PIPE_CAP_OCCLUSION_QUERY:
129 return 1;
130 case PIPE_CAP_QUERY_TIME_ELAPSED:
131 return 0;
132 case PIPE_CAP_QUERY_TIMESTAMP:
133 return 1;
134 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
135 return 0;
136 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
137 return 1;
138 case PIPE_CAP_TEXTURE_SHADOW_MAP:
139 return 1;
140 case PIPE_CAP_TEXTURE_SWIZZLE:
141 return 1;
142 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
143 return 0;
144 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
145 return LP_MAX_TEXTURE_2D_LEVELS;
146 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
147 return LP_MAX_TEXTURE_3D_LEVELS;
148 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
149 return LP_MAX_TEXTURE_CUBE_LEVELS;
150 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
151 return LP_MAX_TEXTURE_ARRAY_LAYERS;
152 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
153 return 1;
154 case PIPE_CAP_INDEP_BLEND_ENABLE:
155 return 1;
156 case PIPE_CAP_INDEP_BLEND_FUNC:
157 return 1;
158 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
159 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
160 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
161 return 1;
162 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
163 return 0;
164 case PIPE_CAP_PRIMITIVE_RESTART:
165 return 1;
166 case PIPE_CAP_DEPTH_CLIP_DISABLE:
167 return 1;
168 case PIPE_CAP_SHADER_STENCIL_EXPORT:
169 return 1;
170 case PIPE_CAP_TGSI_INSTANCEID:
171 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
172 case PIPE_CAP_START_INSTANCE:
173 return 1;
174 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
175 return 0;
176 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
177 return 1;
178 case PIPE_CAP_SEAMLESS_CUBE_MAP:
179 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
180 return 1;
181 /* this is a lie could support arbitrary large offsets */
182 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
183 case PIPE_CAP_MIN_TEXEL_OFFSET:
184 return -32;
185 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
186 case PIPE_CAP_MAX_TEXEL_OFFSET:
187 return 31;
188 case PIPE_CAP_CONDITIONAL_RENDER:
189 return 1;
190 case PIPE_CAP_TEXTURE_BARRIER:
191 return 0;
192 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
193 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
194 return 16*4;
195 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
196 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
197 return 1024;
198 case PIPE_CAP_MAX_VERTEX_STREAMS:
199 return 1;
200 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
201 return 2048;
202 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
203 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
204 return 1;
205 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
206 return 0;
207 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
208 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
209 return 1;
210 case PIPE_CAP_GLSL_FEATURE_LEVEL:
211 return 330;
212 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
213 return 0;
214 case PIPE_CAP_COMPUTE:
215 return 0;
216 case PIPE_CAP_USER_VERTEX_BUFFERS:
217 return 1;
218 case PIPE_CAP_USER_CONSTANT_BUFFERS:
219 return 0;
220 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
221 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
222 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
223 case PIPE_CAP_TGSI_TEXCOORD:
224 return 0;
225 case PIPE_CAP_DRAW_INDIRECT:
226 return 1;
227
228 case PIPE_CAP_CUBE_MAP_ARRAY:
229 return 1;
230 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
231 return 16;
232 case PIPE_CAP_TEXTURE_MULTISAMPLE:
233 return 0;
234 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
235 return 64;
236 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
237 return 1;
238 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
239 return 65536;
240 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
241 return 1;
242 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
243 return 0;
244 case PIPE_CAP_MAX_VIEWPORTS:
245 return PIPE_MAX_VIEWPORTS;
246 case PIPE_CAP_ENDIANNESS:
247 return PIPE_ENDIAN_NATIVE;
248 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
249 return 1;
250 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
251 return 1;
252 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
253 return 4;
254 case PIPE_CAP_TEXTURE_GATHER_SM5:
255 case PIPE_CAP_TEXTURE_QUERY_LOD:
256 case PIPE_CAP_SAMPLE_SHADING:
257 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
258 return 0;
259 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
260 return 1;
261 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
262 case PIPE_CAP_TGSI_TEX_TXF_LZ:
263 return 0;
264 case PIPE_CAP_SAMPLER_VIEW_TARGET:
265 return 1;
266 case PIPE_CAP_FAKE_SW_MSAA:
267 return 1;
268 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
269 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
270 case PIPE_CAP_DOUBLES:
271 case PIPE_CAP_INT64:
272 case PIPE_CAP_INT64_DIVMOD:
273 return 1;
274
275 case PIPE_CAP_VENDOR_ID:
276 return 0xFFFFFFFF;
277 case PIPE_CAP_DEVICE_ID:
278 return 0xFFFFFFFF;
279 case PIPE_CAP_ACCELERATED:
280 return 0;
281 case PIPE_CAP_VIDEO_MEMORY: {
282 /* XXX: Do we want to return the full amount fo system memory ? */
283 uint64_t system_memory;
284
285 if (!os_get_total_physical_memory(&system_memory))
286 return 0;
287
288 if (sizeof(void *) == 4)
289 /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
290 * eat application memory, which is quite limited on 32 bits. App
291 * shouldn't expect too much available memory. */
292 system_memory = MIN2(system_memory, 2048 << 20);
293
294 return (int)(system_memory >> 20);
295 }
296 case PIPE_CAP_UMA:
297 return 0;
298 case PIPE_CAP_CLIP_HALFZ:
299 return 1;
300 case PIPE_CAP_VERTEXID_NOBASE:
301 return 0;
302 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
303 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
304 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
305 return 1;
306 case PIPE_CAP_CULL_DISTANCE:
307 return 1;
308 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
309 return 1;
310 case PIPE_CAP_CLEAR_TEXTURE:
311 return 1;
312 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
313 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
314 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
315 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
316 case PIPE_CAP_DEPTH_BOUNDS_TEST:
317 case PIPE_CAP_TGSI_TXQS:
318 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
319 case PIPE_CAP_SHAREABLE_SHADERS:
320 case PIPE_CAP_DRAW_PARAMETERS:
321 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
322 case PIPE_CAP_MULTI_DRAW_INDIRECT:
323 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
324 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
325 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
326 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
327 case PIPE_CAP_INVALIDATE_BUFFER:
328 case PIPE_CAP_GENERATE_MIPMAP:
329 case PIPE_CAP_STRING_MARKER:
330 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
331 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
332 case PIPE_CAP_QUERY_BUFFER_OBJECT:
333 case PIPE_CAP_QUERY_MEMORY_INFO:
334 case PIPE_CAP_PCI_GROUP:
335 case PIPE_CAP_PCI_BUS:
336 case PIPE_CAP_PCI_DEVICE:
337 case PIPE_CAP_PCI_FUNCTION:
338 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
339 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
340 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
341 case PIPE_CAP_TGSI_VOTE:
342 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
343 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
344 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
345 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
346 case PIPE_CAP_NATIVE_FENCE_FD:
347 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
348 case PIPE_CAP_TGSI_FS_FBFETCH:
349 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
350 return 0;
351 }
352 /* should only get here on unhandled cases */
353 debug_printf("Unexpected PIPE_CAP %d query\n", param);
354 return 0;
355 }
356
357 static int
358 llvmpipe_get_shader_param(struct pipe_screen *screen,
359 enum pipe_shader_type shader,
360 enum pipe_shader_cap param)
361 {
362 switch(shader)
363 {
364 case PIPE_SHADER_FRAGMENT:
365 switch (param) {
366 default:
367 return gallivm_get_shader_param(param);
368 }
369 case PIPE_SHADER_VERTEX:
370 case PIPE_SHADER_GEOMETRY:
371 switch (param) {
372 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
373 /* At this time, the draw module and llvmpipe driver only
374 * support vertex shader texture lookups when LLVM is enabled in
375 * the draw module.
376 */
377 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
378 return PIPE_MAX_SAMPLERS;
379 else
380 return 0;
381 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
382 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
383 return PIPE_MAX_SHADER_SAMPLER_VIEWS;
384 else
385 return 0;
386 default:
387 return draw_get_shader_param(shader, param);
388 }
389 default:
390 return 0;
391 }
392 }
393
394 static float
395 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
396 {
397 switch (param) {
398 case PIPE_CAPF_MAX_LINE_WIDTH:
399 /* fall-through */
400 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
401 return 255.0; /* arbitrary */
402 case PIPE_CAPF_MAX_POINT_WIDTH:
403 /* fall-through */
404 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
405 return 255.0; /* arbitrary */
406 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
407 return 16.0; /* not actually signficant at this time */
408 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
409 return 16.0; /* arbitrary */
410 case PIPE_CAPF_GUARD_BAND_LEFT:
411 case PIPE_CAPF_GUARD_BAND_TOP:
412 case PIPE_CAPF_GUARD_BAND_RIGHT:
413 case PIPE_CAPF_GUARD_BAND_BOTTOM:
414 return 0.0;
415 }
416 /* should only get here on unhandled cases */
417 debug_printf("Unexpected PIPE_CAP %d query\n", param);
418 return 0.0;
419 }
420
421
422 /**
423 * Query format support for creating a texture, drawing surface, etc.
424 * \param format the format to test
425 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
426 */
427 static boolean
428 llvmpipe_is_format_supported( struct pipe_screen *_screen,
429 enum pipe_format format,
430 enum pipe_texture_target target,
431 unsigned sample_count,
432 unsigned bind)
433 {
434 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
435 struct sw_winsys *winsys = screen->winsys;
436 const struct util_format_description *format_desc;
437
438 format_desc = util_format_description(format);
439 if (!format_desc)
440 return FALSE;
441
442 assert(target == PIPE_BUFFER ||
443 target == PIPE_TEXTURE_1D ||
444 target == PIPE_TEXTURE_1D_ARRAY ||
445 target == PIPE_TEXTURE_2D ||
446 target == PIPE_TEXTURE_2D_ARRAY ||
447 target == PIPE_TEXTURE_RECT ||
448 target == PIPE_TEXTURE_3D ||
449 target == PIPE_TEXTURE_CUBE ||
450 target == PIPE_TEXTURE_CUBE_ARRAY);
451
452 if (sample_count > 1)
453 return FALSE;
454
455 if (bind & PIPE_BIND_RENDER_TARGET) {
456 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
457 /* this is a lie actually other formats COULD exist where we would fail */
458 if (format_desc->nr_channels < 3)
459 return FALSE;
460 }
461 else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
462 return FALSE;
463
464 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
465 format != PIPE_FORMAT_R11G11B10_FLOAT)
466 return FALSE;
467
468 assert(format_desc->block.width == 1);
469 assert(format_desc->block.height == 1);
470
471 if (format_desc->is_mixed)
472 return FALSE;
473
474 if (!format_desc->is_array && !format_desc->is_bitmask &&
475 format != PIPE_FORMAT_R11G11B10_FLOAT)
476 return FALSE;
477 }
478
479 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
480 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
481 /* Disable all 3-channel formats, where channel size != 32 bits.
482 * In some cases we run into crashes (in generate_unswizzled_blend()),
483 * for 3-channel RGB16 variants, there was an apparent LLVM bug.
484 * In any case, disabling the shallower 3-channel formats avoids a
485 * number of issues with GL_ARB_copy_image support.
486 */
487 if (format_desc->is_array &&
488 format_desc->nr_channels == 3 &&
489 format_desc->block.bits != 96) {
490 return FALSE;
491 }
492 }
493
494 if (bind & PIPE_BIND_DISPLAY_TARGET) {
495 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
496 return FALSE;
497 }
498
499 if (bind & PIPE_BIND_DEPTH_STENCIL) {
500 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
501 return FALSE;
502
503 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
504 return FALSE;
505
506 /* TODO: Support stencil-only formats */
507 if (format_desc->swizzle[0] == PIPE_SWIZZLE_NONE) {
508 return FALSE;
509 }
510 }
511
512 if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC ||
513 format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
514 /* Software decoding is not hooked up. */
515 return FALSE;
516 }
517
518 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
519 format != PIPE_FORMAT_ETC1_RGB8)
520 return FALSE;
521
522 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
523 return util_format_s3tc_enabled;
524 }
525
526 /*
527 * Everything can be supported by u_format
528 * (those without fetch_rgba_float might be not but shouldn't hit that)
529 */
530
531 return TRUE;
532 }
533
534
535
536
537 static void
538 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
539 struct pipe_resource *resource,
540 unsigned level, unsigned layer,
541 void *context_private,
542 struct pipe_box *sub_box)
543 {
544 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
545 struct sw_winsys *winsys = screen->winsys;
546 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
547
548 assert(texture->dt);
549 if (texture->dt)
550 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
551 }
552
553 static void
554 llvmpipe_destroy_screen( struct pipe_screen *_screen )
555 {
556 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
557 struct sw_winsys *winsys = screen->winsys;
558
559 if (screen->rast)
560 lp_rast_destroy(screen->rast);
561
562 lp_jit_screen_cleanup(screen);
563
564 if(winsys->destroy)
565 winsys->destroy(winsys);
566
567 mtx_destroy(&screen->rast_mutex);
568
569 FREE(screen);
570 }
571
572
573
574
575 /**
576 * Fence reference counting.
577 */
578 static void
579 llvmpipe_fence_reference(struct pipe_screen *screen,
580 struct pipe_fence_handle **ptr,
581 struct pipe_fence_handle *fence)
582 {
583 struct lp_fence **old = (struct lp_fence **) ptr;
584 struct lp_fence *f = (struct lp_fence *) fence;
585
586 lp_fence_reference(old, f);
587 }
588
589
590 /**
591 * Wait for the fence to finish.
592 */
593 static boolean
594 llvmpipe_fence_finish(struct pipe_screen *screen,
595 struct pipe_context *ctx,
596 struct pipe_fence_handle *fence_handle,
597 uint64_t timeout)
598 {
599 struct lp_fence *f = (struct lp_fence *) fence_handle;
600
601 if (!timeout)
602 return lp_fence_signalled(f);
603
604 lp_fence_wait(f);
605 return TRUE;
606 }
607
608 static uint64_t
609 llvmpipe_get_timestamp(struct pipe_screen *_screen)
610 {
611 return os_time_get_nano();
612 }
613
614 /**
615 * Create a new pipe_screen object
616 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
617 */
618 struct pipe_screen *
619 llvmpipe_create_screen(struct sw_winsys *winsys)
620 {
621 struct llvmpipe_screen *screen;
622
623 util_cpu_detect();
624
625 #ifdef DEBUG
626 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
627 #endif
628
629 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
630
631 screen = CALLOC_STRUCT(llvmpipe_screen);
632 if (!screen)
633 return NULL;
634
635 if (!lp_jit_screen_init(screen)) {
636 FREE(screen);
637 return NULL;
638 }
639
640 screen->winsys = winsys;
641
642 screen->base.destroy = llvmpipe_destroy_screen;
643
644 screen->base.get_name = llvmpipe_get_name;
645 screen->base.get_vendor = llvmpipe_get_vendor;
646 screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
647 screen->base.get_param = llvmpipe_get_param;
648 screen->base.get_shader_param = llvmpipe_get_shader_param;
649 screen->base.get_paramf = llvmpipe_get_paramf;
650 screen->base.is_format_supported = llvmpipe_is_format_supported;
651
652 screen->base.context_create = llvmpipe_create_context;
653 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
654 screen->base.fence_reference = llvmpipe_fence_reference;
655 screen->base.fence_finish = llvmpipe_fence_finish;
656
657 screen->base.get_timestamp = llvmpipe_get_timestamp;
658
659 llvmpipe_init_screen_resource_funcs(&screen->base);
660
661 screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
662 #ifdef PIPE_SUBSYSTEM_EMBEDDED
663 screen->num_threads = 0;
664 #endif
665 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
666 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
667
668 screen->rast = lp_rast_create(screen->num_threads);
669 if (!screen->rast) {
670 lp_jit_screen_cleanup(screen);
671 FREE(screen);
672 return NULL;
673 }
674 (void) mtx_init(&screen->rast_mutex, mtx_plain);
675
676 util_format_s3tc_init();
677
678 return &screen->base;
679 }