llvmpipe: enable compute shaders if LLVM has coroutines
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/u_format.h"
33 #include "util/u_screen.h"
34 #include "util/u_string.h"
35 #include "util/u_format_s3tc.h"
36 #include "pipe/p_defines.h"
37 #include "pipe/p_screen.h"
38 #include "draw/draw_context.h"
39 #include "gallivm/lp_bld_type.h"
40
41 #include "util/os_misc.h"
42 #include "util/os_time.h"
43 #include "lp_texture.h"
44 #include "lp_fence.h"
45 #include "lp_jit.h"
46 #include "lp_screen.h"
47 #include "lp_context.h"
48 #include "lp_debug.h"
49 #include "lp_public.h"
50 #include "lp_limits.h"
51 #include "lp_rast.h"
52 #include "lp_cs_tpool.h"
53
54 #include "state_tracker/sw_winsys.h"
55
56 #ifdef DEBUG
57 int LP_DEBUG = 0;
58
59 static const struct debug_named_value lp_debug_flags[] = {
60 { "pipe", DEBUG_PIPE, NULL },
61 { "tgsi", DEBUG_TGSI, NULL },
62 { "tex", DEBUG_TEX, NULL },
63 { "setup", DEBUG_SETUP, NULL },
64 { "rast", DEBUG_RAST, NULL },
65 { "query", DEBUG_QUERY, NULL },
66 { "screen", DEBUG_SCREEN, NULL },
67 { "counters", DEBUG_COUNTERS, NULL },
68 { "scene", DEBUG_SCENE, NULL },
69 { "fence", DEBUG_FENCE, NULL },
70 { "mem", DEBUG_MEM, NULL },
71 { "fs", DEBUG_FS, NULL },
72 { "cs", DEBUG_CS, NULL },
73 DEBUG_NAMED_VALUE_END
74 };
75 #endif
76
77 int LP_PERF = 0;
78 static const struct debug_named_value lp_perf_flags[] = {
79 { "texmem", PERF_TEX_MEM, NULL },
80 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
81 { "no_linear", PERF_NO_LINEAR, NULL },
82 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
83 { "no_tex", PERF_NO_TEX, NULL },
84 { "no_blend", PERF_NO_BLEND, NULL },
85 { "no_depth", PERF_NO_DEPTH, NULL },
86 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
87 DEBUG_NAMED_VALUE_END
88 };
89
90
91 static const char *
92 llvmpipe_get_vendor(struct pipe_screen *screen)
93 {
94 return "VMware, Inc.";
95 }
96
97
98 static const char *
99 llvmpipe_get_name(struct pipe_screen *screen)
100 {
101 static char buf[100];
102 snprintf(buf, sizeof(buf), "llvmpipe (LLVM " MESA_LLVM_VERSION_STRING ", %u bits)",
103 lp_native_vector_width );
104 return buf;
105 }
106
107
108 static int
109 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
110 {
111 switch (param) {
112 case PIPE_CAP_NPOT_TEXTURES:
113 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
114 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
115 return 1;
116 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
117 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
118 case PIPE_CAP_VERTEX_SHADER_SATURATE:
119 return 1;
120 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
121 return 1;
122 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
123 return PIPE_MAX_SO_BUFFERS;
124 case PIPE_CAP_ANISOTROPIC_FILTER:
125 return 0;
126 case PIPE_CAP_POINT_SPRITE:
127 return 1;
128 case PIPE_CAP_MAX_RENDER_TARGETS:
129 return PIPE_MAX_COLOR_BUFS;
130 case PIPE_CAP_OCCLUSION_QUERY:
131 return 1;
132 case PIPE_CAP_QUERY_TIME_ELAPSED:
133 return 0;
134 case PIPE_CAP_QUERY_TIMESTAMP:
135 return 1;
136 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
137 return 1;
138 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
139 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
140 return 1;
141 case PIPE_CAP_TEXTURE_SWIZZLE:
142 return 1;
143 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
144 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
145 return 0;
146 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
147 return 1 << (LP_MAX_TEXTURE_2D_LEVELS - 1);
148 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
149 return LP_MAX_TEXTURE_3D_LEVELS;
150 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
151 return LP_MAX_TEXTURE_CUBE_LEVELS;
152 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
153 return LP_MAX_TEXTURE_ARRAY_LAYERS;
154 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
155 return 1;
156 case PIPE_CAP_INDEP_BLEND_ENABLE:
157 return 1;
158 case PIPE_CAP_INDEP_BLEND_FUNC:
159 return 1;
160 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
161 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
162 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
163 return 1;
164 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
165 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
166 return 0;
167 case PIPE_CAP_PRIMITIVE_RESTART:
168 return 1;
169 case PIPE_CAP_DEPTH_CLIP_DISABLE:
170 return 1;
171 case PIPE_CAP_SHADER_STENCIL_EXPORT:
172 return 1;
173 case PIPE_CAP_TGSI_INSTANCEID:
174 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
175 case PIPE_CAP_START_INSTANCE:
176 return 1;
177 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
178 return 0;
179 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
180 return 1;
181 case PIPE_CAP_SEAMLESS_CUBE_MAP:
182 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
183 return 1;
184 /* this is a lie could support arbitrary large offsets */
185 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
186 case PIPE_CAP_MIN_TEXEL_OFFSET:
187 return -32;
188 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
189 case PIPE_CAP_MAX_TEXEL_OFFSET:
190 return 31;
191 case PIPE_CAP_CONDITIONAL_RENDER:
192 return 1;
193 case PIPE_CAP_TEXTURE_BARRIER:
194 return 0;
195 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
196 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
197 return 16*4;
198 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
199 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
200 return 1024;
201 case PIPE_CAP_MAX_VERTEX_STREAMS:
202 return 1;
203 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
204 return 2048;
205 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
206 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
207 return 1;
208 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
209 return 0;
210 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
211 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
212 return 1;
213 case PIPE_CAP_GLSL_FEATURE_LEVEL:
214 return 330;
215 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
216 return 140;
217 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
218 return 0;
219 case PIPE_CAP_COMPUTE:
220 return GALLIVM_HAVE_CORO;
221 case PIPE_CAP_USER_VERTEX_BUFFERS:
222 return 1;
223 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
224 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
225 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
226 case PIPE_CAP_TGSI_TEXCOORD:
227 return 0;
228 case PIPE_CAP_DRAW_INDIRECT:
229 return 1;
230
231 case PIPE_CAP_CUBE_MAP_ARRAY:
232 return 1;
233 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
234 return 16;
235 case PIPE_CAP_TEXTURE_MULTISAMPLE:
236 return 0;
237 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
238 return 64;
239 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
240 return 1;
241 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
242 return 65536;
243 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
244 return 1;
245 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
246 return 0;
247 case PIPE_CAP_MAX_VIEWPORTS:
248 return PIPE_MAX_VIEWPORTS;
249 case PIPE_CAP_ENDIANNESS:
250 return PIPE_ENDIAN_NATIVE;
251 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
252 return 1;
253 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
254 return 1;
255 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
256 return 4;
257 case PIPE_CAP_TEXTURE_GATHER_SM5:
258 case PIPE_CAP_SAMPLE_SHADING:
259 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
260 return 0;
261 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
262 return 1;
263 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
264 case PIPE_CAP_TGSI_TEX_TXF_LZ:
265 return 0;
266 case PIPE_CAP_SAMPLER_VIEW_TARGET:
267 return 1;
268 case PIPE_CAP_FAKE_SW_MSAA:
269 return 1;
270 case PIPE_CAP_TEXTURE_QUERY_LOD:
271 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
272 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
273 case PIPE_CAP_DOUBLES:
274 case PIPE_CAP_INT64:
275 case PIPE_CAP_INT64_DIVMOD:
276 case PIPE_CAP_QUERY_SO_OVERFLOW:
277 case PIPE_CAP_TGSI_DIV:
278 return 1;
279
280 case PIPE_CAP_VENDOR_ID:
281 return 0xFFFFFFFF;
282 case PIPE_CAP_DEVICE_ID:
283 return 0xFFFFFFFF;
284 case PIPE_CAP_ACCELERATED:
285 return 0;
286 case PIPE_CAP_VIDEO_MEMORY: {
287 /* XXX: Do we want to return the full amount fo system memory ? */
288 uint64_t system_memory;
289
290 if (!os_get_total_physical_memory(&system_memory))
291 return 0;
292
293 if (sizeof(void *) == 4)
294 /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
295 * eat application memory, which is quite limited on 32 bits. App
296 * shouldn't expect too much available memory. */
297 system_memory = MIN2(system_memory, 2048 << 20);
298
299 return (int)(system_memory >> 20);
300 }
301 case PIPE_CAP_UMA:
302 return 0;
303 case PIPE_CAP_CLIP_HALFZ:
304 return 1;
305 case PIPE_CAP_VERTEXID_NOBASE:
306 return 0;
307 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
308 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
309 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
310 return 1;
311 case PIPE_CAP_CULL_DISTANCE:
312 return 1;
313 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
314 return 1;
315 case PIPE_CAP_CLEAR_TEXTURE:
316 return 1;
317 case PIPE_CAP_MAX_VARYINGS:
318 return 32;
319 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
320 return 1;
321 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
322 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
323 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
324 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
325 case PIPE_CAP_DEPTH_BOUNDS_TEST:
326 case PIPE_CAP_TGSI_TXQS:
327 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
328 case PIPE_CAP_SHAREABLE_SHADERS:
329 case PIPE_CAP_DRAW_PARAMETERS:
330 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
331 case PIPE_CAP_MULTI_DRAW_INDIRECT:
332 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
333 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
334 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
335 case PIPE_CAP_INVALIDATE_BUFFER:
336 case PIPE_CAP_GENERATE_MIPMAP:
337 case PIPE_CAP_STRING_MARKER:
338 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
339 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
340 case PIPE_CAP_QUERY_BUFFER_OBJECT:
341 case PIPE_CAP_QUERY_MEMORY_INFO:
342 case PIPE_CAP_PCI_GROUP:
343 case PIPE_CAP_PCI_BUS:
344 case PIPE_CAP_PCI_DEVICE:
345 case PIPE_CAP_PCI_FUNCTION:
346 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
347 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
348 case PIPE_CAP_TGSI_VOTE:
349 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
350 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
351 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
352 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
353 case PIPE_CAP_NATIVE_FENCE_FD:
354 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
355 case PIPE_CAP_FBFETCH:
356 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
357 case PIPE_CAP_TGSI_CLOCK:
358 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
359 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
360 case PIPE_CAP_TGSI_BALLOT:
361 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
362 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
363 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
364 case PIPE_CAP_POST_DEPTH_COVERAGE:
365 case PIPE_CAP_BINDLESS_TEXTURE:
366 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
367 case PIPE_CAP_MEMOBJ:
368 case PIPE_CAP_LOAD_CONSTBUF:
369 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
370 case PIPE_CAP_TILE_RASTER_ORDER:
371 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
372 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
373 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
374 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
375 case PIPE_CAP_FENCE_SIGNAL:
376 case PIPE_CAP_CONSTBUF0_FLAGS:
377 case PIPE_CAP_PACKED_UNIFORMS:
378 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
379 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
380 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
381 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
382 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
383 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
384 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
385 return 0;
386 case PIPE_CAP_MAX_GS_INVOCATIONS:
387 return 32;
388 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
389 return LP_MAX_TGSI_SHADER_BUFFER_SIZE;
390 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
391 return 1;
392 default:
393 return u_pipe_screen_get_param_defaults(screen, param);
394 }
395 }
396
397 static int
398 llvmpipe_get_shader_param(struct pipe_screen *screen,
399 enum pipe_shader_type shader,
400 enum pipe_shader_cap param)
401 {
402 switch(shader)
403 {
404 case PIPE_SHADER_FRAGMENT:
405 case PIPE_SHADER_COMPUTE:
406 switch (param) {
407 default:
408 return gallivm_get_shader_param(param);
409 }
410 case PIPE_SHADER_VERTEX:
411 case PIPE_SHADER_GEOMETRY:
412 switch (param) {
413 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
414 /* At this time, the draw module and llvmpipe driver only
415 * support vertex shader texture lookups when LLVM is enabled in
416 * the draw module.
417 */
418 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
419 return PIPE_MAX_SAMPLERS;
420 else
421 return 0;
422 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
423 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
424 return PIPE_MAX_SHADER_SAMPLER_VIEWS;
425 else
426 return 0;
427 default:
428 return draw_get_shader_param(shader, param);
429 }
430 default:
431 return 0;
432 }
433 }
434
435 static float
436 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
437 {
438 switch (param) {
439 case PIPE_CAPF_MAX_LINE_WIDTH:
440 /* fall-through */
441 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
442 return 255.0; /* arbitrary */
443 case PIPE_CAPF_MAX_POINT_WIDTH:
444 /* fall-through */
445 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
446 return 255.0; /* arbitrary */
447 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
448 return 16.0; /* not actually signficant at this time */
449 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
450 return 16.0; /* arbitrary */
451 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
452 return 0.0;
453 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
454 return 0.0;
455 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
456 return 0.0;
457 }
458 /* should only get here on unhandled cases */
459 debug_printf("Unexpected PIPE_CAP %d query\n", param);
460 return 0.0;
461 }
462
463 static int
464 llvmpipe_get_compute_param(struct pipe_screen *_screen,
465 enum pipe_shader_ir ir_type,
466 enum pipe_compute_cap param,
467 void *ret)
468 {
469 switch (param) {
470 case PIPE_COMPUTE_CAP_IR_TARGET:
471 return 0;
472 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
473 if (ret) {
474 uint64_t *grid_size = ret;
475 grid_size[0] = 65535;
476 grid_size[1] = 65535;
477 grid_size[2] = 65535;
478 }
479 return 3 * sizeof(uint64_t) ;
480 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
481 if (ret) {
482 uint64_t *block_size = ret;
483 block_size[0] = 1024;
484 block_size[1] = 1024;
485 block_size[2] = 1024;
486 }
487 return 3 * sizeof(uint64_t);
488 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
489 if (ret) {
490 uint64_t *max_threads_per_block = ret;
491 *max_threads_per_block = 1024;
492 }
493 return sizeof(uint64_t);
494 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
495 if (ret) {
496 uint64_t *max_local_size = ret;
497 *max_local_size = 32768;
498 }
499 return sizeof(uint64_t);
500 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
501 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
502 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
503 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
504 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
505 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
506 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
507 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
508 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
509 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
510 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
511 break;
512 }
513 return 0;
514 }
515
516 /**
517 * Query format support for creating a texture, drawing surface, etc.
518 * \param format the format to test
519 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
520 */
521 static bool
522 llvmpipe_is_format_supported( struct pipe_screen *_screen,
523 enum pipe_format format,
524 enum pipe_texture_target target,
525 unsigned sample_count,
526 unsigned storage_sample_count,
527 unsigned bind)
528 {
529 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
530 struct sw_winsys *winsys = screen->winsys;
531 const struct util_format_description *format_desc;
532
533 format_desc = util_format_description(format);
534 if (!format_desc)
535 return false;
536
537 assert(target == PIPE_BUFFER ||
538 target == PIPE_TEXTURE_1D ||
539 target == PIPE_TEXTURE_1D_ARRAY ||
540 target == PIPE_TEXTURE_2D ||
541 target == PIPE_TEXTURE_2D_ARRAY ||
542 target == PIPE_TEXTURE_RECT ||
543 target == PIPE_TEXTURE_3D ||
544 target == PIPE_TEXTURE_CUBE ||
545 target == PIPE_TEXTURE_CUBE_ARRAY);
546
547 if (sample_count > 1)
548 return false;
549
550 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
551 return false;
552
553 if (bind & PIPE_BIND_RENDER_TARGET) {
554 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
555 /* this is a lie actually other formats COULD exist where we would fail */
556 if (format_desc->nr_channels < 3)
557 return false;
558 }
559 else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
560 return false;
561
562 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
563 format != PIPE_FORMAT_R11G11B10_FLOAT)
564 return false;
565
566 assert(format_desc->block.width == 1);
567 assert(format_desc->block.height == 1);
568
569 if (format_desc->is_mixed)
570 return false;
571
572 if (!format_desc->is_array && !format_desc->is_bitmask &&
573 format != PIPE_FORMAT_R11G11B10_FLOAT)
574 return false;
575 }
576
577 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
578 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
579 /* Disable all 3-channel formats, where channel size != 32 bits.
580 * In some cases we run into crashes (in generate_unswizzled_blend()),
581 * for 3-channel RGB16 variants, there was an apparent LLVM bug.
582 * In any case, disabling the shallower 3-channel formats avoids a
583 * number of issues with GL_ARB_copy_image support.
584 */
585 if (format_desc->is_array &&
586 format_desc->nr_channels == 3 &&
587 format_desc->block.bits != 96) {
588 return false;
589 }
590 }
591
592 if (bind & PIPE_BIND_DISPLAY_TARGET) {
593 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
594 return false;
595 }
596
597 if (bind & PIPE_BIND_DEPTH_STENCIL) {
598 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
599 return false;
600
601 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
602 return false;
603
604 /* TODO: Support stencil-only formats */
605 if (format_desc->swizzle[0] == PIPE_SWIZZLE_NONE) {
606 return false;
607 }
608 }
609
610 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
611 format_desc->layout == UTIL_FORMAT_LAYOUT_ATC) {
612 /* Software decoding is not hooked up. */
613 return false;
614 }
615
616 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
617 format != PIPE_FORMAT_ETC1_RGB8)
618 return false;
619
620 /*
621 * Everything can be supported by u_format
622 * (those without fetch_rgba_float might be not but shouldn't hit that)
623 */
624
625 return true;
626 }
627
628
629
630
631 static void
632 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
633 struct pipe_resource *resource,
634 unsigned level, unsigned layer,
635 void *context_private,
636 struct pipe_box *sub_box)
637 {
638 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
639 struct sw_winsys *winsys = screen->winsys;
640 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
641
642 assert(texture->dt);
643 if (texture->dt)
644 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
645 }
646
647 static void
648 llvmpipe_destroy_screen( struct pipe_screen *_screen )
649 {
650 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
651 struct sw_winsys *winsys = screen->winsys;
652
653 if (screen->cs_tpool)
654 lp_cs_tpool_destroy(screen->cs_tpool);
655
656 if (screen->rast)
657 lp_rast_destroy(screen->rast);
658
659 lp_jit_screen_cleanup(screen);
660
661 if(winsys->destroy)
662 winsys->destroy(winsys);
663
664 mtx_destroy(&screen->rast_mutex);
665 mtx_destroy(&screen->cs_mutex);
666 FREE(screen);
667 }
668
669
670
671
672 /**
673 * Fence reference counting.
674 */
675 static void
676 llvmpipe_fence_reference(struct pipe_screen *screen,
677 struct pipe_fence_handle **ptr,
678 struct pipe_fence_handle *fence)
679 {
680 struct lp_fence **old = (struct lp_fence **) ptr;
681 struct lp_fence *f = (struct lp_fence *) fence;
682
683 lp_fence_reference(old, f);
684 }
685
686
687 /**
688 * Wait for the fence to finish.
689 */
690 static bool
691 llvmpipe_fence_finish(struct pipe_screen *screen,
692 struct pipe_context *ctx,
693 struct pipe_fence_handle *fence_handle,
694 uint64_t timeout)
695 {
696 struct lp_fence *f = (struct lp_fence *) fence_handle;
697
698 if (!timeout)
699 return lp_fence_signalled(f);
700
701 if (!lp_fence_signalled(f)) {
702 if (timeout != PIPE_TIMEOUT_INFINITE)
703 return lp_fence_timedwait(f, timeout);
704
705 lp_fence_wait(f);
706 }
707 return true;
708 }
709
710 static uint64_t
711 llvmpipe_get_timestamp(struct pipe_screen *_screen)
712 {
713 return os_time_get_nano();
714 }
715
716 /**
717 * Create a new pipe_screen object
718 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
719 */
720 struct pipe_screen *
721 llvmpipe_create_screen(struct sw_winsys *winsys)
722 {
723 struct llvmpipe_screen *screen;
724
725 util_cpu_detect();
726
727 #ifdef DEBUG
728 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
729 #endif
730
731 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
732
733 screen = CALLOC_STRUCT(llvmpipe_screen);
734 if (!screen)
735 return NULL;
736
737 if (!lp_jit_screen_init(screen)) {
738 FREE(screen);
739 return NULL;
740 }
741
742 screen->winsys = winsys;
743
744 screen->base.destroy = llvmpipe_destroy_screen;
745
746 screen->base.get_name = llvmpipe_get_name;
747 screen->base.get_vendor = llvmpipe_get_vendor;
748 screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
749 screen->base.get_param = llvmpipe_get_param;
750 screen->base.get_shader_param = llvmpipe_get_shader_param;
751 screen->base.get_compute_param = llvmpipe_get_compute_param;
752 screen->base.get_paramf = llvmpipe_get_paramf;
753 screen->base.is_format_supported = llvmpipe_is_format_supported;
754
755 screen->base.context_create = llvmpipe_create_context;
756 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
757 screen->base.fence_reference = llvmpipe_fence_reference;
758 screen->base.fence_finish = llvmpipe_fence_finish;
759
760 screen->base.get_timestamp = llvmpipe_get_timestamp;
761
762 llvmpipe_init_screen_resource_funcs(&screen->base);
763
764 screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
765 #ifdef EMBEDDED_DEVICE
766 screen->num_threads = 0;
767 #endif
768 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
769 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
770
771 screen->rast = lp_rast_create(screen->num_threads);
772 if (!screen->rast) {
773 lp_jit_screen_cleanup(screen);
774 FREE(screen);
775 return NULL;
776 }
777 (void) mtx_init(&screen->rast_mutex, mtx_plain);
778
779 screen->cs_tpool = lp_cs_tpool_create(screen->num_threads);
780 if (!screen->cs_tpool) {
781 lp_rast_destroy(screen->rast);
782 lp_jit_screen_cleanup(screen);
783 FREE(screen);
784 return NULL;
785 }
786 (void) mtx_init(&screen->cs_mutex, mtx_plain);
787
788 return &screen->base;
789 }