llvmpipe: add debug option to enable OpenCL support.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/format/u_format.h"
33 #include "util/u_screen.h"
34 #include "util/u_string.h"
35 #include "util/format/u_format_s3tc.h"
36 #include "pipe/p_defines.h"
37 #include "pipe/p_screen.h"
38 #include "draw/draw_context.h"
39 #include "gallivm/lp_bld_type.h"
40 #include "gallivm/lp_bld_nir.h"
41
42 #include "util/os_misc.h"
43 #include "util/os_time.h"
44 #include "lp_texture.h"
45 #include "lp_fence.h"
46 #include "lp_jit.h"
47 #include "lp_screen.h"
48 #include "lp_context.h"
49 #include "lp_debug.h"
50 #include "lp_public.h"
51 #include "lp_limits.h"
52 #include "lp_rast.h"
53 #include "lp_cs_tpool.h"
54
55 #include "state_tracker/sw_winsys.h"
56
57 #include "nir.h"
58
59 #ifdef DEBUG
60 int LP_DEBUG = 0;
61
62 static const struct debug_named_value lp_debug_flags[] = {
63 { "pipe", DEBUG_PIPE, NULL },
64 { "tgsi", DEBUG_TGSI, NULL },
65 { "tex", DEBUG_TEX, NULL },
66 { "setup", DEBUG_SETUP, NULL },
67 { "rast", DEBUG_RAST, NULL },
68 { "query", DEBUG_QUERY, NULL },
69 { "screen", DEBUG_SCREEN, NULL },
70 { "counters", DEBUG_COUNTERS, NULL },
71 { "scene", DEBUG_SCENE, NULL },
72 { "fence", DEBUG_FENCE, NULL },
73 { "mem", DEBUG_MEM, NULL },
74 { "fs", DEBUG_FS, NULL },
75 { "cs", DEBUG_CS, NULL },
76 { "tgsi_ir", DEBUG_TGSI_IR, NULL },
77 { "cl", DEBUG_CL, NULL },
78 DEBUG_NAMED_VALUE_END
79 };
80 #endif
81
82 int LP_PERF = 0;
83 static const struct debug_named_value lp_perf_flags[] = {
84 { "texmem", PERF_TEX_MEM, NULL },
85 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
86 { "no_linear", PERF_NO_LINEAR, NULL },
87 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
88 { "no_tex", PERF_NO_TEX, NULL },
89 { "no_blend", PERF_NO_BLEND, NULL },
90 { "no_depth", PERF_NO_DEPTH, NULL },
91 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
92 DEBUG_NAMED_VALUE_END
93 };
94
95
96 static const char *
97 llvmpipe_get_vendor(struct pipe_screen *screen)
98 {
99 return "VMware, Inc.";
100 }
101
102
103 static const char *
104 llvmpipe_get_name(struct pipe_screen *screen)
105 {
106 static char buf[100];
107 snprintf(buf, sizeof(buf), "llvmpipe (LLVM " MESA_LLVM_VERSION_STRING ", %u bits)",
108 lp_native_vector_width );
109 return buf;
110 }
111
112
113 static int
114 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
115 {
116 switch (param) {
117 case PIPE_CAP_NPOT_TEXTURES:
118 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
119 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
120 return 1;
121 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
122 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
123 case PIPE_CAP_VERTEX_SHADER_SATURATE:
124 return 1;
125 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
126 return 1;
127 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
128 return PIPE_MAX_SO_BUFFERS;
129 case PIPE_CAP_ANISOTROPIC_FILTER:
130 return 0;
131 case PIPE_CAP_POINT_SPRITE:
132 return 1;
133 case PIPE_CAP_MAX_RENDER_TARGETS:
134 return PIPE_MAX_COLOR_BUFS;
135 case PIPE_CAP_OCCLUSION_QUERY:
136 return 1;
137 case PIPE_CAP_QUERY_TIME_ELAPSED:
138 return 0;
139 case PIPE_CAP_QUERY_TIMESTAMP:
140 return 1;
141 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
142 return 1;
143 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
144 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
145 return 1;
146 case PIPE_CAP_TEXTURE_SWIZZLE:
147 return 1;
148 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
149 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
150 return 0;
151 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
152 return 1 << (LP_MAX_TEXTURE_2D_LEVELS - 1);
153 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
154 return LP_MAX_TEXTURE_3D_LEVELS;
155 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
156 return LP_MAX_TEXTURE_CUBE_LEVELS;
157 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
158 return LP_MAX_TEXTURE_ARRAY_LAYERS;
159 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
160 return 1;
161 case PIPE_CAP_INDEP_BLEND_ENABLE:
162 return 1;
163 case PIPE_CAP_INDEP_BLEND_FUNC:
164 return 1;
165 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
166 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
167 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
168 return 1;
169 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
170 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
171 return 0;
172 case PIPE_CAP_PRIMITIVE_RESTART:
173 return 1;
174 case PIPE_CAP_DEPTH_CLIP_DISABLE:
175 return 1;
176 case PIPE_CAP_SHADER_STENCIL_EXPORT:
177 return 1;
178 case PIPE_CAP_TGSI_INSTANCEID:
179 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
180 case PIPE_CAP_START_INSTANCE:
181 return 1;
182 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
183 return 0;
184 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
185 return 1;
186 case PIPE_CAP_SEAMLESS_CUBE_MAP:
187 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
188 return 1;
189 /* this is a lie could support arbitrary large offsets */
190 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
191 case PIPE_CAP_MIN_TEXEL_OFFSET:
192 return -32;
193 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
194 case PIPE_CAP_MAX_TEXEL_OFFSET:
195 return 31;
196 case PIPE_CAP_CONDITIONAL_RENDER:
197 return 1;
198 case PIPE_CAP_TEXTURE_BARRIER:
199 return 0;
200 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
201 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
202 return 16*4;
203 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
204 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
205 return 1024;
206 case PIPE_CAP_MAX_VERTEX_STREAMS:
207 return 1;
208 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
209 return 2048;
210 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
211 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
212 return 1;
213 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
214 return 0;
215 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
216 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
217 return 1;
218 case PIPE_CAP_GLSL_FEATURE_LEVEL:
219 return 330;
220 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
221 return 140;
222 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
223 return 0;
224 case PIPE_CAP_COMPUTE:
225 return GALLIVM_HAVE_CORO;
226 case PIPE_CAP_USER_VERTEX_BUFFERS:
227 return 1;
228 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
229 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
230 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
231 return 0;
232 case PIPE_CAP_TGSI_TEXCOORD:
233 case PIPE_CAP_DRAW_INDIRECT:
234 return 1;
235
236 case PIPE_CAP_CUBE_MAP_ARRAY:
237 return 1;
238 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
239 return 16;
240 case PIPE_CAP_TEXTURE_MULTISAMPLE:
241 return 0;
242 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
243 return 64;
244 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
245 return 1;
246 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
247 return 65536;
248 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
249 return 16;
250 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
251 return 0;
252 case PIPE_CAP_MAX_VIEWPORTS:
253 return PIPE_MAX_VIEWPORTS;
254 case PIPE_CAP_ENDIANNESS:
255 return PIPE_ENDIAN_NATIVE;
256 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
257 return 1;
258 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
259 return 1;
260 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
261 return 4;
262 case PIPE_CAP_TEXTURE_GATHER_SM5:
263 case PIPE_CAP_SAMPLE_SHADING:
264 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
265 return 0;
266 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
267 return 1;
268 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
269 return 0;
270 case PIPE_CAP_TGSI_TEX_TXF_LZ:
271 case PIPE_CAP_SAMPLER_VIEW_TARGET:
272 return 1;
273 case PIPE_CAP_FAKE_SW_MSAA:
274 return 1;
275 case PIPE_CAP_TEXTURE_QUERY_LOD:
276 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
277 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
278 case PIPE_CAP_DOUBLES:
279 case PIPE_CAP_INT64:
280 case PIPE_CAP_INT64_DIVMOD:
281 case PIPE_CAP_QUERY_SO_OVERFLOW:
282 case PIPE_CAP_TGSI_DIV:
283 return 1;
284
285 case PIPE_CAP_VENDOR_ID:
286 return 0xFFFFFFFF;
287 case PIPE_CAP_DEVICE_ID:
288 return 0xFFFFFFFF;
289 case PIPE_CAP_ACCELERATED:
290 return 0;
291 case PIPE_CAP_VIDEO_MEMORY: {
292 /* XXX: Do we want to return the full amount fo system memory ? */
293 uint64_t system_memory;
294
295 if (!os_get_total_physical_memory(&system_memory))
296 return 0;
297
298 if (sizeof(void *) == 4)
299 /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
300 * eat application memory, which is quite limited on 32 bits. App
301 * shouldn't expect too much available memory. */
302 system_memory = MIN2(system_memory, 2048 << 20);
303
304 return (int)(system_memory >> 20);
305 }
306 case PIPE_CAP_UMA:
307 return 0;
308 case PIPE_CAP_CLIP_HALFZ:
309 return 1;
310 case PIPE_CAP_VERTEXID_NOBASE:
311 return 0;
312 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
313 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
314 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
315 return 1;
316 case PIPE_CAP_CULL_DISTANCE:
317 return 1;
318 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
319 return 1;
320 case PIPE_CAP_CLEAR_TEXTURE:
321 return 1;
322 case PIPE_CAP_MAX_VARYINGS:
323 return 32;
324 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
325 return 1;
326 case PIPE_CAP_QUERY_BUFFER_OBJECT:
327 return 1;
328 case PIPE_CAP_DRAW_PARAMETERS:
329 return 1;
330 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
331 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
332 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
333 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
334 case PIPE_CAP_DEPTH_BOUNDS_TEST:
335 case PIPE_CAP_TGSI_TXQS:
336 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
337 case PIPE_CAP_SHAREABLE_SHADERS:
338 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
339 case PIPE_CAP_MULTI_DRAW_INDIRECT:
340 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
341 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
342 case PIPE_CAP_INVALIDATE_BUFFER:
343 case PIPE_CAP_GENERATE_MIPMAP:
344 case PIPE_CAP_STRING_MARKER:
345 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
346 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
347 case PIPE_CAP_QUERY_MEMORY_INFO:
348 case PIPE_CAP_PCI_GROUP:
349 case PIPE_CAP_PCI_BUS:
350 case PIPE_CAP_PCI_DEVICE:
351 case PIPE_CAP_PCI_FUNCTION:
352 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
353 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
354 case PIPE_CAP_TGSI_VOTE:
355 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
356 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
357 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
358 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
359 case PIPE_CAP_NATIVE_FENCE_FD:
360 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
361 case PIPE_CAP_FBFETCH:
362 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
363 case PIPE_CAP_TGSI_CLOCK:
364 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
365 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
366 case PIPE_CAP_TGSI_BALLOT:
367 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
368 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
369 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
370 case PIPE_CAP_POST_DEPTH_COVERAGE:
371 case PIPE_CAP_BINDLESS_TEXTURE:
372 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
373 case PIPE_CAP_MEMOBJ:
374 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
375 case PIPE_CAP_TILE_RASTER_ORDER:
376 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
377 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
378 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
379 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
380 case PIPE_CAP_FENCE_SIGNAL:
381 case PIPE_CAP_CONSTBUF0_FLAGS:
382 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
383 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
384 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
385 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
386 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
387 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
388 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
389 return 0;
390 case PIPE_CAP_MAX_GS_INVOCATIONS:
391 return 32;
392 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
393 return LP_MAX_TGSI_SHADER_BUFFER_SIZE;
394 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
395 case PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE:
396 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
397 return 1;
398 case PIPE_CAP_LOAD_CONSTBUF:
399 case PIPE_CAP_PACKED_UNIFORMS: {
400 struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
401 return !lscreen->use_tgsi;
402 }
403 default:
404 return u_pipe_screen_get_param_defaults(screen, param);
405 }
406 }
407
408 static int
409 llvmpipe_get_shader_param(struct pipe_screen *screen,
410 enum pipe_shader_type shader,
411 enum pipe_shader_cap param)
412 {
413 switch(shader)
414 {
415 case PIPE_SHADER_COMPUTE:
416 if ((LP_DEBUG & DEBUG_CL) && param == PIPE_SHADER_CAP_SUPPORTED_IRS)
417 return (1 << PIPE_SHADER_IR_TGSI) | (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_NIR_SERIALIZED);
418 case PIPE_SHADER_FRAGMENT:
419 if (param == PIPE_SHADER_CAP_PREFERRED_IR) {
420 struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
421 if (lscreen->use_tgsi)
422 return PIPE_SHADER_IR_TGSI;
423 else
424 return PIPE_SHADER_IR_NIR;
425 }
426 switch (param) {
427 default:
428 return gallivm_get_shader_param(param);
429 }
430 case PIPE_SHADER_VERTEX:
431 case PIPE_SHADER_GEOMETRY:
432 if (param == PIPE_SHADER_CAP_PREFERRED_IR) {
433 struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
434 if (lscreen->use_tgsi)
435 return PIPE_SHADER_IR_TGSI;
436 else
437 return PIPE_SHADER_IR_NIR;
438 }
439
440 switch (param) {
441 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
442 /* At this time, the draw module and llvmpipe driver only
443 * support vertex shader texture lookups when LLVM is enabled in
444 * the draw module.
445 */
446 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
447 return PIPE_MAX_SAMPLERS;
448 else
449 return 0;
450 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
451 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
452 return PIPE_MAX_SHADER_SAMPLER_VIEWS;
453 else
454 return 0;
455 default:
456 return draw_get_shader_param(shader, param);
457 }
458 default:
459 return 0;
460 }
461 }
462
463 static float
464 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
465 {
466 switch (param) {
467 case PIPE_CAPF_MAX_LINE_WIDTH:
468 /* fall-through */
469 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
470 return 255.0; /* arbitrary */
471 case PIPE_CAPF_MAX_POINT_WIDTH:
472 /* fall-through */
473 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
474 return 255.0; /* arbitrary */
475 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
476 return 16.0; /* not actually signficant at this time */
477 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
478 return 16.0; /* arbitrary */
479 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
480 return 0.0;
481 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
482 return 0.0;
483 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
484 return 0.0;
485 }
486 /* should only get here on unhandled cases */
487 debug_printf("Unexpected PIPE_CAP %d query\n", param);
488 return 0.0;
489 }
490
491 static int
492 llvmpipe_get_compute_param(struct pipe_screen *_screen,
493 enum pipe_shader_ir ir_type,
494 enum pipe_compute_cap param,
495 void *ret)
496 {
497 switch (param) {
498 case PIPE_COMPUTE_CAP_IR_TARGET:
499 return 0;
500 case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
501 if (ret) {
502 uint64_t *grid_size = ret;
503 grid_size[0] = 65535;
504 grid_size[1] = 65535;
505 grid_size[2] = 65535;
506 }
507 return 3 * sizeof(uint64_t) ;
508 case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
509 if (ret) {
510 uint64_t *block_size = ret;
511 block_size[0] = 1024;
512 block_size[1] = 1024;
513 block_size[2] = 1024;
514 }
515 return 3 * sizeof(uint64_t);
516 case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
517 if (ret) {
518 uint64_t *max_threads_per_block = ret;
519 *max_threads_per_block = 1024;
520 }
521 return sizeof(uint64_t);
522 case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
523 if (ret) {
524 uint64_t *max_local_size = ret;
525 *max_local_size = 32768;
526 }
527 return sizeof(uint64_t);
528 case PIPE_COMPUTE_CAP_GRID_DIMENSION:
529 if (ret) {
530 uint32_t *grid_dim = ret;
531 *grid_dim = 3;
532 }
533 return sizeof(uint32_t);
534 case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
535 if (ret) {
536 uint64_t *max_global_size = ret;
537 *max_global_size = (1ULL << 31);
538 }
539 return sizeof(uint64_t);
540 case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
541 if (ret) {
542 uint64_t *max_mem_alloc_size = ret;
543 *max_mem_alloc_size = (1ULL << 31);
544 }
545 return sizeof(uint64_t);
546 case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
547 if (ret) {
548 uint64_t *max_private = ret;
549 *max_private = (1UL << 31);
550 }
551 return sizeof(uint64_t);
552 case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
553 if (ret) {
554 uint64_t *max_input = ret;
555 *max_input = 4096;
556 }
557 return sizeof(uint64_t);
558 case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
559 if (ret) {
560 uint32_t *images = ret;
561 *images = 0;
562 }
563 return sizeof(uint32_t);
564 case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
565 return 0;
566 case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
567 if (ret) {
568 uint32_t *subgroup_size = ret;
569 *subgroup_size = 32;
570 }
571 return sizeof(uint32_t);
572 case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
573 if (ret) {
574 uint32_t *max_compute_units = ret;
575 *max_compute_units = 8;
576 }
577 return sizeof(uint32_t);
578 case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
579 if (ret) {
580 uint32_t *max_clock_freq = ret;
581 *max_clock_freq = 300;
582 }
583 return sizeof(uint32_t);
584 case PIPE_COMPUTE_CAP_ADDRESS_BITS:
585 if (ret) {
586 uint32_t *address_bits = ret;
587 *address_bits = 64;
588 }
589 return sizeof(uint32_t);
590 }
591 return 0;
592 }
593
594 static const struct nir_shader_compiler_options gallivm_nir_options = {
595 .lower_scmp = true,
596 .lower_flrp32 = true,
597 .lower_flrp64 = true,
598 .lower_fsat = true,
599 .lower_bitfield_insert_to_bitfield_select = true,
600 .lower_bitfield_extract = true,
601 .lower_sub = true,
602 .lower_ffma = true,
603 .lower_fmod = true,
604 .lower_hadd = true,
605 .lower_add_sat = true,
606 .lower_pack_snorm_2x16 = true,
607 .lower_pack_snorm_4x8 = true,
608 .lower_pack_unorm_2x16 = true,
609 .lower_pack_unorm_4x8 = true,
610 .lower_unpack_snorm_2x16 = true,
611 .lower_unpack_snorm_4x8 = true,
612 .lower_unpack_unorm_2x16 = true,
613 .lower_unpack_unorm_4x8 = true,
614 .lower_extract_byte = true,
615 .lower_extract_word = true,
616 .lower_rotate = true,
617 .optimize_sample_mask_in = true,
618 .max_unroll_iterations = 32,
619 .use_interpolated_input_intrinsics = true,
620 .lower_to_scalar = true,
621 };
622
623 static void
624 llvmpipe_finalize_nir(struct pipe_screen *screen,
625 void *nirptr,
626 bool optimize)
627 {
628 struct nir_shader *nir = (struct nir_shader *)nirptr;
629 lp_build_opt_nir(nir);
630 }
631
632 static inline const void *
633 llvmpipe_get_compiler_options(struct pipe_screen *screen,
634 enum pipe_shader_ir ir,
635 enum pipe_shader_type shader)
636 {
637 assert(ir == PIPE_SHADER_IR_NIR);
638 return &gallivm_nir_options;
639 }
640
641 /**
642 * Query format support for creating a texture, drawing surface, etc.
643 * \param format the format to test
644 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
645 */
646 static bool
647 llvmpipe_is_format_supported( struct pipe_screen *_screen,
648 enum pipe_format format,
649 enum pipe_texture_target target,
650 unsigned sample_count,
651 unsigned storage_sample_count,
652 unsigned bind)
653 {
654 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
655 struct sw_winsys *winsys = screen->winsys;
656 const struct util_format_description *format_desc;
657
658 format_desc = util_format_description(format);
659 if (!format_desc)
660 return false;
661
662 assert(target == PIPE_BUFFER ||
663 target == PIPE_TEXTURE_1D ||
664 target == PIPE_TEXTURE_1D_ARRAY ||
665 target == PIPE_TEXTURE_2D ||
666 target == PIPE_TEXTURE_2D_ARRAY ||
667 target == PIPE_TEXTURE_RECT ||
668 target == PIPE_TEXTURE_3D ||
669 target == PIPE_TEXTURE_CUBE ||
670 target == PIPE_TEXTURE_CUBE_ARRAY);
671
672 if (sample_count > 1)
673 return false;
674
675 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
676 return false;
677
678 if (bind & PIPE_BIND_RENDER_TARGET) {
679 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
680 /* this is a lie actually other formats COULD exist where we would fail */
681 if (format_desc->nr_channels < 3)
682 return false;
683 }
684 else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
685 return false;
686
687 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
688 format != PIPE_FORMAT_R11G11B10_FLOAT)
689 return false;
690
691 assert(format_desc->block.width == 1);
692 assert(format_desc->block.height == 1);
693
694 if (format_desc->is_mixed)
695 return false;
696
697 if (!format_desc->is_array && !format_desc->is_bitmask &&
698 format != PIPE_FORMAT_R11G11B10_FLOAT)
699 return false;
700 }
701
702 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
703 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
704 /* Disable all 3-channel formats, where channel size != 32 bits.
705 * In some cases we run into crashes (in generate_unswizzled_blend()),
706 * for 3-channel RGB16 variants, there was an apparent LLVM bug.
707 * In any case, disabling the shallower 3-channel formats avoids a
708 * number of issues with GL_ARB_copy_image support.
709 */
710 if (format_desc->is_array &&
711 format_desc->nr_channels == 3 &&
712 format_desc->block.bits != 96) {
713 return false;
714 }
715 }
716
717 if (bind & PIPE_BIND_DISPLAY_TARGET) {
718 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
719 return false;
720 }
721
722 if (bind & PIPE_BIND_DEPTH_STENCIL) {
723 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
724 return false;
725
726 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
727 return false;
728
729 /* TODO: Support stencil-only formats */
730 if (format_desc->swizzle[0] == PIPE_SWIZZLE_NONE) {
731 return false;
732 }
733 }
734
735 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
736 format_desc->layout == UTIL_FORMAT_LAYOUT_ATC ||
737 format_desc->layout == UTIL_FORMAT_LAYOUT_FXT1) {
738 /* Software decoding is not hooked up. */
739 return false;
740 }
741
742 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
743 format != PIPE_FORMAT_ETC1_RGB8)
744 return false;
745
746 /*
747 * Everything can be supported by u_format
748 * (those without fetch_rgba_float might be not but shouldn't hit that)
749 */
750
751 return true;
752 }
753
754
755
756
757 static void
758 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
759 struct pipe_resource *resource,
760 unsigned level, unsigned layer,
761 void *context_private,
762 struct pipe_box *sub_box)
763 {
764 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
765 struct sw_winsys *winsys = screen->winsys;
766 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
767
768 assert(texture->dt);
769 if (texture->dt)
770 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
771 }
772
773 static void
774 llvmpipe_destroy_screen( struct pipe_screen *_screen )
775 {
776 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
777 struct sw_winsys *winsys = screen->winsys;
778
779 if (screen->cs_tpool)
780 lp_cs_tpool_destroy(screen->cs_tpool);
781
782 if (screen->rast)
783 lp_rast_destroy(screen->rast);
784
785 lp_jit_screen_cleanup(screen);
786
787 if(winsys->destroy)
788 winsys->destroy(winsys);
789
790 glsl_type_singleton_decref();
791
792 mtx_destroy(&screen->rast_mutex);
793 mtx_destroy(&screen->cs_mutex);
794 FREE(screen);
795 }
796
797
798
799
800 /**
801 * Fence reference counting.
802 */
803 static void
804 llvmpipe_fence_reference(struct pipe_screen *screen,
805 struct pipe_fence_handle **ptr,
806 struct pipe_fence_handle *fence)
807 {
808 struct lp_fence **old = (struct lp_fence **) ptr;
809 struct lp_fence *f = (struct lp_fence *) fence;
810
811 lp_fence_reference(old, f);
812 }
813
814
815 /**
816 * Wait for the fence to finish.
817 */
818 static bool
819 llvmpipe_fence_finish(struct pipe_screen *screen,
820 struct pipe_context *ctx,
821 struct pipe_fence_handle *fence_handle,
822 uint64_t timeout)
823 {
824 struct lp_fence *f = (struct lp_fence *) fence_handle;
825
826 if (!timeout)
827 return lp_fence_signalled(f);
828
829 if (!lp_fence_signalled(f)) {
830 if (timeout != PIPE_TIMEOUT_INFINITE)
831 return lp_fence_timedwait(f, timeout);
832
833 lp_fence_wait(f);
834 }
835 return true;
836 }
837
838 static uint64_t
839 llvmpipe_get_timestamp(struct pipe_screen *_screen)
840 {
841 return os_time_get_nano();
842 }
843
844 /**
845 * Create a new pipe_screen object
846 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
847 */
848 struct pipe_screen *
849 llvmpipe_create_screen(struct sw_winsys *winsys)
850 {
851 struct llvmpipe_screen *screen;
852
853 util_cpu_detect();
854
855 glsl_type_singleton_init_or_ref();
856
857 #ifdef DEBUG
858 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
859 #endif
860
861 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
862
863 screen = CALLOC_STRUCT(llvmpipe_screen);
864 if (!screen)
865 return NULL;
866
867 if (!lp_jit_screen_init(screen)) {
868 FREE(screen);
869 return NULL;
870 }
871
872 screen->winsys = winsys;
873
874 screen->base.destroy = llvmpipe_destroy_screen;
875
876 screen->base.get_name = llvmpipe_get_name;
877 screen->base.get_vendor = llvmpipe_get_vendor;
878 screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
879 screen->base.get_param = llvmpipe_get_param;
880 screen->base.get_shader_param = llvmpipe_get_shader_param;
881 screen->base.get_compute_param = llvmpipe_get_compute_param;
882 screen->base.get_paramf = llvmpipe_get_paramf;
883 screen->base.get_compiler_options = llvmpipe_get_compiler_options;
884 screen->base.is_format_supported = llvmpipe_is_format_supported;
885
886 screen->base.context_create = llvmpipe_create_context;
887 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
888 screen->base.fence_reference = llvmpipe_fence_reference;
889 screen->base.fence_finish = llvmpipe_fence_finish;
890
891 screen->base.get_timestamp = llvmpipe_get_timestamp;
892
893 screen->base.finalize_nir = llvmpipe_finalize_nir;
894 llvmpipe_init_screen_resource_funcs(&screen->base);
895
896 screen->use_tgsi = (LP_DEBUG & DEBUG_TGSI_IR);
897 screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
898 #ifdef EMBEDDED_DEVICE
899 screen->num_threads = 0;
900 #endif
901 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
902 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
903
904 screen->rast = lp_rast_create(screen->num_threads);
905 if (!screen->rast) {
906 lp_jit_screen_cleanup(screen);
907 FREE(screen);
908 return NULL;
909 }
910 (void) mtx_init(&screen->rast_mutex, mtx_plain);
911
912 screen->cs_tpool = lp_cs_tpool_create(screen->num_threads);
913 if (!screen->cs_tpool) {
914 lp_rast_destroy(screen->rast);
915 lp_jit_screen_cleanup(screen);
916 FREE(screen);
917 return NULL;
918 }
919 (void) mtx_init(&screen->cs_mutex, mtx_plain);
920
921 return &screen->base;
922 }