gallium: add PIPE_CAP_TGSI_BALLOT
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/u_format.h"
33 #include "util/u_string.h"
34 #include "util/u_format_s3tc.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "draw/draw_context.h"
38 #include "gallivm/lp_bld_type.h"
39
40 #include "os/os_misc.h"
41 #include "os/os_time.h"
42 #include "lp_texture.h"
43 #include "lp_fence.h"
44 #include "lp_jit.h"
45 #include "lp_screen.h"
46 #include "lp_context.h"
47 #include "lp_debug.h"
48 #include "lp_public.h"
49 #include "lp_limits.h"
50 #include "lp_rast.h"
51
52 #include "state_tracker/sw_winsys.h"
53
54 #ifdef DEBUG
55 int LP_DEBUG = 0;
56
57 static const struct debug_named_value lp_debug_flags[] = {
58 { "pipe", DEBUG_PIPE, NULL },
59 { "tgsi", DEBUG_TGSI, NULL },
60 { "tex", DEBUG_TEX, NULL },
61 { "setup", DEBUG_SETUP, NULL },
62 { "rast", DEBUG_RAST, NULL },
63 { "query", DEBUG_QUERY, NULL },
64 { "screen", DEBUG_SCREEN, NULL },
65 { "counters", DEBUG_COUNTERS, NULL },
66 { "scene", DEBUG_SCENE, NULL },
67 { "fence", DEBUG_FENCE, NULL },
68 { "mem", DEBUG_MEM, NULL },
69 { "fs", DEBUG_FS, NULL },
70 DEBUG_NAMED_VALUE_END
71 };
72 #endif
73
74 int LP_PERF = 0;
75 static const struct debug_named_value lp_perf_flags[] = {
76 { "texmem", PERF_TEX_MEM, NULL },
77 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
78 { "no_linear", PERF_NO_LINEAR, NULL },
79 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
80 { "no_tex", PERF_NO_TEX, NULL },
81 { "no_blend", PERF_NO_BLEND, NULL },
82 { "no_depth", PERF_NO_DEPTH, NULL },
83 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
84 DEBUG_NAMED_VALUE_END
85 };
86
87
88 static const char *
89 llvmpipe_get_vendor(struct pipe_screen *screen)
90 {
91 return "VMware, Inc.";
92 }
93
94
95 static const char *
96 llvmpipe_get_name(struct pipe_screen *screen)
97 {
98 static char buf[100];
99 util_snprintf(buf, sizeof(buf), "llvmpipe (LLVM %u.%u, %u bits)",
100 HAVE_LLVM >> 8, HAVE_LLVM & 0xff,
101 lp_native_vector_width );
102 return buf;
103 }
104
105
106 static int
107 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
108 {
109 switch (param) {
110 case PIPE_CAP_NPOT_TEXTURES:
111 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
112 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
113 return 1;
114 case PIPE_CAP_TWO_SIDED_STENCIL:
115 return 1;
116 case PIPE_CAP_SM3:
117 return 1;
118 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
119 return 1;
120 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
121 return PIPE_MAX_SO_BUFFERS;
122 case PIPE_CAP_ANISOTROPIC_FILTER:
123 return 0;
124 case PIPE_CAP_POINT_SPRITE:
125 return 1;
126 case PIPE_CAP_MAX_RENDER_TARGETS:
127 return PIPE_MAX_COLOR_BUFS;
128 case PIPE_CAP_OCCLUSION_QUERY:
129 return 1;
130 case PIPE_CAP_QUERY_TIME_ELAPSED:
131 return 0;
132 case PIPE_CAP_QUERY_TIMESTAMP:
133 return 1;
134 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
135 return 0;
136 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
137 return 1;
138 case PIPE_CAP_TEXTURE_SHADOW_MAP:
139 return 1;
140 case PIPE_CAP_TEXTURE_SWIZZLE:
141 return 1;
142 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
143 return 0;
144 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
145 return LP_MAX_TEXTURE_2D_LEVELS;
146 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
147 return LP_MAX_TEXTURE_3D_LEVELS;
148 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
149 return LP_MAX_TEXTURE_CUBE_LEVELS;
150 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
151 return LP_MAX_TEXTURE_ARRAY_LAYERS;
152 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
153 return 1;
154 case PIPE_CAP_INDEP_BLEND_ENABLE:
155 return 1;
156 case PIPE_CAP_INDEP_BLEND_FUNC:
157 return 1;
158 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
159 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
160 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
161 return 1;
162 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
163 return 0;
164 case PIPE_CAP_PRIMITIVE_RESTART:
165 return 1;
166 case PIPE_CAP_DEPTH_CLIP_DISABLE:
167 return 1;
168 case PIPE_CAP_SHADER_STENCIL_EXPORT:
169 return 1;
170 case PIPE_CAP_TGSI_INSTANCEID:
171 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
172 case PIPE_CAP_START_INSTANCE:
173 return 1;
174 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
175 return 0;
176 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
177 return 1;
178 case PIPE_CAP_SEAMLESS_CUBE_MAP:
179 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
180 return 1;
181 /* this is a lie could support arbitrary large offsets */
182 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
183 case PIPE_CAP_MIN_TEXEL_OFFSET:
184 return -32;
185 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
186 case PIPE_CAP_MAX_TEXEL_OFFSET:
187 return 31;
188 case PIPE_CAP_CONDITIONAL_RENDER:
189 return 1;
190 case PIPE_CAP_TEXTURE_BARRIER:
191 return 0;
192 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
193 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
194 return 16*4;
195 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
196 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
197 return 1024;
198 case PIPE_CAP_MAX_VERTEX_STREAMS:
199 return 1;
200 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
201 return 2048;
202 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
203 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
204 return 1;
205 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
206 return 0;
207 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
208 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
209 return 1;
210 case PIPE_CAP_GLSL_FEATURE_LEVEL:
211 return 330;
212 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
213 return 0;
214 case PIPE_CAP_COMPUTE:
215 return 0;
216 case PIPE_CAP_USER_VERTEX_BUFFERS:
217 return 1;
218 case PIPE_CAP_USER_CONSTANT_BUFFERS:
219 return 0;
220 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
221 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
222 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
223 case PIPE_CAP_TGSI_TEXCOORD:
224 return 0;
225 case PIPE_CAP_DRAW_INDIRECT:
226 return 1;
227
228 case PIPE_CAP_CUBE_MAP_ARRAY:
229 return 1;
230 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
231 return 16;
232 case PIPE_CAP_TEXTURE_MULTISAMPLE:
233 return 0;
234 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
235 return 64;
236 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
237 return 1;
238 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
239 return 65536;
240 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
241 return 1;
242 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
243 return 0;
244 case PIPE_CAP_MAX_VIEWPORTS:
245 return PIPE_MAX_VIEWPORTS;
246 case PIPE_CAP_ENDIANNESS:
247 return PIPE_ENDIAN_NATIVE;
248 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
249 return 1;
250 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
251 return 1;
252 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
253 return 4;
254 case PIPE_CAP_TEXTURE_GATHER_SM5:
255 case PIPE_CAP_TEXTURE_QUERY_LOD:
256 case PIPE_CAP_SAMPLE_SHADING:
257 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
258 return 0;
259 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
260 return 1;
261 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
262 case PIPE_CAP_TGSI_TEX_TXF_LZ:
263 return 0;
264 case PIPE_CAP_SAMPLER_VIEW_TARGET:
265 return 1;
266 case PIPE_CAP_FAKE_SW_MSAA:
267 return 1;
268 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
269 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
270 case PIPE_CAP_DOUBLES:
271 case PIPE_CAP_INT64:
272 case PIPE_CAP_INT64_DIVMOD:
273 return 1;
274
275 case PIPE_CAP_VENDOR_ID:
276 return 0xFFFFFFFF;
277 case PIPE_CAP_DEVICE_ID:
278 return 0xFFFFFFFF;
279 case PIPE_CAP_ACCELERATED:
280 return 0;
281 case PIPE_CAP_VIDEO_MEMORY: {
282 /* XXX: Do we want to return the full amount fo system memory ? */
283 uint64_t system_memory;
284
285 if (!os_get_total_physical_memory(&system_memory))
286 return 0;
287
288 if (sizeof(void *) == 4)
289 /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
290 * eat application memory, which is quite limited on 32 bits. App
291 * shouldn't expect too much available memory. */
292 system_memory = MIN2(system_memory, 2048 << 20);
293
294 return (int)(system_memory >> 20);
295 }
296 case PIPE_CAP_UMA:
297 return 0;
298 case PIPE_CAP_CLIP_HALFZ:
299 return 1;
300 case PIPE_CAP_VERTEXID_NOBASE:
301 return 0;
302 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
303 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
304 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
305 return 1;
306 case PIPE_CAP_CULL_DISTANCE:
307 return 1;
308 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
309 return 1;
310 case PIPE_CAP_CLEAR_TEXTURE:
311 return 1;
312 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
313 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
314 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
315 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
316 case PIPE_CAP_DEPTH_BOUNDS_TEST:
317 case PIPE_CAP_TGSI_TXQS:
318 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
319 case PIPE_CAP_SHAREABLE_SHADERS:
320 case PIPE_CAP_DRAW_PARAMETERS:
321 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
322 case PIPE_CAP_MULTI_DRAW_INDIRECT:
323 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
324 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
325 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
326 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
327 case PIPE_CAP_INVALIDATE_BUFFER:
328 case PIPE_CAP_GENERATE_MIPMAP:
329 case PIPE_CAP_STRING_MARKER:
330 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
331 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
332 case PIPE_CAP_QUERY_BUFFER_OBJECT:
333 case PIPE_CAP_QUERY_MEMORY_INFO:
334 case PIPE_CAP_PCI_GROUP:
335 case PIPE_CAP_PCI_BUS:
336 case PIPE_CAP_PCI_DEVICE:
337 case PIPE_CAP_PCI_FUNCTION:
338 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
339 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
340 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
341 case PIPE_CAP_TGSI_VOTE:
342 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
343 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
344 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
345 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
346 case PIPE_CAP_NATIVE_FENCE_FD:
347 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
348 case PIPE_CAP_TGSI_FS_FBFETCH:
349 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
350 case PIPE_CAP_TGSI_CLOCK:
351 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
352 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
353 case PIPE_CAP_TGSI_BALLOT:
354 return 0;
355 }
356 /* should only get here on unhandled cases */
357 debug_printf("Unexpected PIPE_CAP %d query\n", param);
358 return 0;
359 }
360
361 static int
362 llvmpipe_get_shader_param(struct pipe_screen *screen,
363 enum pipe_shader_type shader,
364 enum pipe_shader_cap param)
365 {
366 switch(shader)
367 {
368 case PIPE_SHADER_FRAGMENT:
369 switch (param) {
370 default:
371 return gallivm_get_shader_param(param);
372 }
373 case PIPE_SHADER_VERTEX:
374 case PIPE_SHADER_GEOMETRY:
375 switch (param) {
376 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
377 /* At this time, the draw module and llvmpipe driver only
378 * support vertex shader texture lookups when LLVM is enabled in
379 * the draw module.
380 */
381 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
382 return PIPE_MAX_SAMPLERS;
383 else
384 return 0;
385 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
386 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
387 return PIPE_MAX_SHADER_SAMPLER_VIEWS;
388 else
389 return 0;
390 default:
391 return draw_get_shader_param(shader, param);
392 }
393 default:
394 return 0;
395 }
396 }
397
398 static float
399 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
400 {
401 switch (param) {
402 case PIPE_CAPF_MAX_LINE_WIDTH:
403 /* fall-through */
404 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
405 return 255.0; /* arbitrary */
406 case PIPE_CAPF_MAX_POINT_WIDTH:
407 /* fall-through */
408 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
409 return 255.0; /* arbitrary */
410 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
411 return 16.0; /* not actually signficant at this time */
412 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
413 return 16.0; /* arbitrary */
414 case PIPE_CAPF_GUARD_BAND_LEFT:
415 case PIPE_CAPF_GUARD_BAND_TOP:
416 case PIPE_CAPF_GUARD_BAND_RIGHT:
417 case PIPE_CAPF_GUARD_BAND_BOTTOM:
418 return 0.0;
419 }
420 /* should only get here on unhandled cases */
421 debug_printf("Unexpected PIPE_CAP %d query\n", param);
422 return 0.0;
423 }
424
425
426 /**
427 * Query format support for creating a texture, drawing surface, etc.
428 * \param format the format to test
429 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
430 */
431 static boolean
432 llvmpipe_is_format_supported( struct pipe_screen *_screen,
433 enum pipe_format format,
434 enum pipe_texture_target target,
435 unsigned sample_count,
436 unsigned bind)
437 {
438 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
439 struct sw_winsys *winsys = screen->winsys;
440 const struct util_format_description *format_desc;
441
442 format_desc = util_format_description(format);
443 if (!format_desc)
444 return FALSE;
445
446 assert(target == PIPE_BUFFER ||
447 target == PIPE_TEXTURE_1D ||
448 target == PIPE_TEXTURE_1D_ARRAY ||
449 target == PIPE_TEXTURE_2D ||
450 target == PIPE_TEXTURE_2D_ARRAY ||
451 target == PIPE_TEXTURE_RECT ||
452 target == PIPE_TEXTURE_3D ||
453 target == PIPE_TEXTURE_CUBE ||
454 target == PIPE_TEXTURE_CUBE_ARRAY);
455
456 if (sample_count > 1)
457 return FALSE;
458
459 if (bind & PIPE_BIND_RENDER_TARGET) {
460 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
461 /* this is a lie actually other formats COULD exist where we would fail */
462 if (format_desc->nr_channels < 3)
463 return FALSE;
464 }
465 else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
466 return FALSE;
467
468 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
469 format != PIPE_FORMAT_R11G11B10_FLOAT)
470 return FALSE;
471
472 assert(format_desc->block.width == 1);
473 assert(format_desc->block.height == 1);
474
475 if (format_desc->is_mixed)
476 return FALSE;
477
478 if (!format_desc->is_array && !format_desc->is_bitmask &&
479 format != PIPE_FORMAT_R11G11B10_FLOAT)
480 return FALSE;
481 }
482
483 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
484 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
485 /* Disable all 3-channel formats, where channel size != 32 bits.
486 * In some cases we run into crashes (in generate_unswizzled_blend()),
487 * for 3-channel RGB16 variants, there was an apparent LLVM bug.
488 * In any case, disabling the shallower 3-channel formats avoids a
489 * number of issues with GL_ARB_copy_image support.
490 */
491 if (format_desc->is_array &&
492 format_desc->nr_channels == 3 &&
493 format_desc->block.bits != 96) {
494 return FALSE;
495 }
496 }
497
498 if (bind & PIPE_BIND_DISPLAY_TARGET) {
499 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
500 return FALSE;
501 }
502
503 if (bind & PIPE_BIND_DEPTH_STENCIL) {
504 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
505 return FALSE;
506
507 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
508 return FALSE;
509
510 /* TODO: Support stencil-only formats */
511 if (format_desc->swizzle[0] == PIPE_SWIZZLE_NONE) {
512 return FALSE;
513 }
514 }
515
516 if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC ||
517 format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
518 /* Software decoding is not hooked up. */
519 return FALSE;
520 }
521
522 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
523 format != PIPE_FORMAT_ETC1_RGB8)
524 return FALSE;
525
526 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
527 return util_format_s3tc_enabled;
528 }
529
530 /*
531 * Everything can be supported by u_format
532 * (those without fetch_rgba_float might be not but shouldn't hit that)
533 */
534
535 return TRUE;
536 }
537
538
539
540
541 static void
542 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
543 struct pipe_resource *resource,
544 unsigned level, unsigned layer,
545 void *context_private,
546 struct pipe_box *sub_box)
547 {
548 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
549 struct sw_winsys *winsys = screen->winsys;
550 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
551
552 assert(texture->dt);
553 if (texture->dt)
554 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
555 }
556
557 static void
558 llvmpipe_destroy_screen( struct pipe_screen *_screen )
559 {
560 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
561 struct sw_winsys *winsys = screen->winsys;
562
563 if (screen->rast)
564 lp_rast_destroy(screen->rast);
565
566 lp_jit_screen_cleanup(screen);
567
568 if(winsys->destroy)
569 winsys->destroy(winsys);
570
571 mtx_destroy(&screen->rast_mutex);
572
573 FREE(screen);
574 }
575
576
577
578
579 /**
580 * Fence reference counting.
581 */
582 static void
583 llvmpipe_fence_reference(struct pipe_screen *screen,
584 struct pipe_fence_handle **ptr,
585 struct pipe_fence_handle *fence)
586 {
587 struct lp_fence **old = (struct lp_fence **) ptr;
588 struct lp_fence *f = (struct lp_fence *) fence;
589
590 lp_fence_reference(old, f);
591 }
592
593
594 /**
595 * Wait for the fence to finish.
596 */
597 static boolean
598 llvmpipe_fence_finish(struct pipe_screen *screen,
599 struct pipe_context *ctx,
600 struct pipe_fence_handle *fence_handle,
601 uint64_t timeout)
602 {
603 struct lp_fence *f = (struct lp_fence *) fence_handle;
604
605 if (!timeout)
606 return lp_fence_signalled(f);
607
608 lp_fence_wait(f);
609 return TRUE;
610 }
611
612 static uint64_t
613 llvmpipe_get_timestamp(struct pipe_screen *_screen)
614 {
615 return os_time_get_nano();
616 }
617
618 /**
619 * Create a new pipe_screen object
620 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
621 */
622 struct pipe_screen *
623 llvmpipe_create_screen(struct sw_winsys *winsys)
624 {
625 struct llvmpipe_screen *screen;
626
627 util_cpu_detect();
628
629 #ifdef DEBUG
630 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
631 #endif
632
633 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
634
635 screen = CALLOC_STRUCT(llvmpipe_screen);
636 if (!screen)
637 return NULL;
638
639 if (!lp_jit_screen_init(screen)) {
640 FREE(screen);
641 return NULL;
642 }
643
644 screen->winsys = winsys;
645
646 screen->base.destroy = llvmpipe_destroy_screen;
647
648 screen->base.get_name = llvmpipe_get_name;
649 screen->base.get_vendor = llvmpipe_get_vendor;
650 screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
651 screen->base.get_param = llvmpipe_get_param;
652 screen->base.get_shader_param = llvmpipe_get_shader_param;
653 screen->base.get_paramf = llvmpipe_get_paramf;
654 screen->base.is_format_supported = llvmpipe_is_format_supported;
655
656 screen->base.context_create = llvmpipe_create_context;
657 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
658 screen->base.fence_reference = llvmpipe_fence_reference;
659 screen->base.fence_finish = llvmpipe_fence_finish;
660
661 screen->base.get_timestamp = llvmpipe_get_timestamp;
662
663 llvmpipe_init_screen_resource_funcs(&screen->base);
664
665 screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
666 #ifdef PIPE_SUBSYSTEM_EMBEDDED
667 screen->num_threads = 0;
668 #endif
669 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
670 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
671
672 screen->rast = lp_rast_create(screen->num_threads);
673 if (!screen->rast) {
674 lp_jit_screen_cleanup(screen);
675 FREE(screen);
676 return NULL;
677 }
678 (void) mtx_init(&screen->rast_mutex, mtx_plain);
679
680 util_format_s3tc_init();
681
682 return &screen->base;
683 }