gallium: add caps to expose support for multi indirect draws
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/u_format.h"
33 #include "util/u_string.h"
34 #include "util/u_format_s3tc.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "draw/draw_context.h"
38 #include "gallivm/lp_bld_type.h"
39
40 #include "os/os_misc.h"
41 #include "os/os_time.h"
42 #include "lp_texture.h"
43 #include "lp_fence.h"
44 #include "lp_jit.h"
45 #include "lp_screen.h"
46 #include "lp_context.h"
47 #include "lp_debug.h"
48 #include "lp_public.h"
49 #include "lp_limits.h"
50 #include "lp_rast.h"
51
52 #include "state_tracker/sw_winsys.h"
53
54 #ifdef DEBUG
55 int LP_DEBUG = 0;
56
57 static const struct debug_named_value lp_debug_flags[] = {
58 { "pipe", DEBUG_PIPE, NULL },
59 { "tgsi", DEBUG_TGSI, NULL },
60 { "tex", DEBUG_TEX, NULL },
61 { "setup", DEBUG_SETUP, NULL },
62 { "rast", DEBUG_RAST, NULL },
63 { "query", DEBUG_QUERY, NULL },
64 { "screen", DEBUG_SCREEN, NULL },
65 { "counters", DEBUG_COUNTERS, NULL },
66 { "scene", DEBUG_SCENE, NULL },
67 { "fence", DEBUG_FENCE, NULL },
68 { "mem", DEBUG_MEM, NULL },
69 { "fs", DEBUG_FS, NULL },
70 DEBUG_NAMED_VALUE_END
71 };
72 #endif
73
74 int LP_PERF = 0;
75 static const struct debug_named_value lp_perf_flags[] = {
76 { "texmem", PERF_TEX_MEM, NULL },
77 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
78 { "no_linear", PERF_NO_LINEAR, NULL },
79 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
80 { "no_tex", PERF_NO_TEX, NULL },
81 { "no_blend", PERF_NO_BLEND, NULL },
82 { "no_depth", PERF_NO_DEPTH, NULL },
83 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
84 DEBUG_NAMED_VALUE_END
85 };
86
87
88 static const char *
89 llvmpipe_get_vendor(struct pipe_screen *screen)
90 {
91 return "VMware, Inc.";
92 }
93
94
95 static const char *
96 llvmpipe_get_name(struct pipe_screen *screen)
97 {
98 static char buf[100];
99 util_snprintf(buf, sizeof(buf), "llvmpipe (LLVM %u.%u, %u bits)",
100 HAVE_LLVM >> 8, HAVE_LLVM & 0xff,
101 lp_native_vector_width );
102 return buf;
103 }
104
105
106 static int
107 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
108 {
109 switch (param) {
110 case PIPE_CAP_NPOT_TEXTURES:
111 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
112 return 1;
113 case PIPE_CAP_TWO_SIDED_STENCIL:
114 return 1;
115 case PIPE_CAP_SM3:
116 return 1;
117 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
118 return 1;
119 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
120 return PIPE_MAX_SO_BUFFERS;
121 case PIPE_CAP_ANISOTROPIC_FILTER:
122 return 0;
123 case PIPE_CAP_POINT_SPRITE:
124 return 1;
125 case PIPE_CAP_MAX_RENDER_TARGETS:
126 return PIPE_MAX_COLOR_BUFS;
127 case PIPE_CAP_OCCLUSION_QUERY:
128 return 1;
129 case PIPE_CAP_QUERY_TIME_ELAPSED:
130 return 0;
131 case PIPE_CAP_QUERY_TIMESTAMP:
132 return 1;
133 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
134 return 0;
135 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
136 return 1;
137 case PIPE_CAP_TEXTURE_SHADOW_MAP:
138 return 1;
139 case PIPE_CAP_TEXTURE_SWIZZLE:
140 return 1;
141 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
142 return 0;
143 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
144 return LP_MAX_TEXTURE_2D_LEVELS;
145 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
146 return LP_MAX_TEXTURE_3D_LEVELS;
147 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
148 return LP_MAX_TEXTURE_CUBE_LEVELS;
149 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
150 return LP_MAX_TEXTURE_ARRAY_LAYERS;
151 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
152 return 1;
153 case PIPE_CAP_INDEP_BLEND_ENABLE:
154 return 1;
155 case PIPE_CAP_INDEP_BLEND_FUNC:
156 return 1;
157 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
158 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
159 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
160 return 1;
161 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
162 return 0;
163 case PIPE_CAP_PRIMITIVE_RESTART:
164 return 1;
165 case PIPE_CAP_DEPTH_CLIP_DISABLE:
166 return 1;
167 case PIPE_CAP_SHADER_STENCIL_EXPORT:
168 return 1;
169 case PIPE_CAP_TGSI_INSTANCEID:
170 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
171 case PIPE_CAP_START_INSTANCE:
172 return 1;
173 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
174 return 0;
175 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
176 return 1;
177 case PIPE_CAP_SEAMLESS_CUBE_MAP:
178 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
179 return 1;
180 /* this is a lie could support arbitrary large offsets */
181 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
182 case PIPE_CAP_MIN_TEXEL_OFFSET:
183 return -32;
184 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
185 case PIPE_CAP_MAX_TEXEL_OFFSET:
186 return 31;
187 case PIPE_CAP_CONDITIONAL_RENDER:
188 return 1;
189 case PIPE_CAP_TEXTURE_BARRIER:
190 return 0;
191 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
192 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
193 return 16*4;
194 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
195 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
196 return 1024;
197 case PIPE_CAP_MAX_VERTEX_STREAMS:
198 return 1;
199 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
200 return 2048;
201 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
202 return 1;
203 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
204 return 0;
205 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
206 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
207 return 1;
208 case PIPE_CAP_GLSL_FEATURE_LEVEL:
209 return 330;
210 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
211 return 0;
212 case PIPE_CAP_COMPUTE:
213 return 0;
214 case PIPE_CAP_USER_VERTEX_BUFFERS:
215 case PIPE_CAP_USER_INDEX_BUFFERS:
216 return 1;
217 case PIPE_CAP_USER_CONSTANT_BUFFERS:
218 return 0;
219 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
220 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
221 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
222 case PIPE_CAP_TGSI_TEXCOORD:
223 return 0;
224 case PIPE_CAP_DRAW_INDIRECT:
225 return 1;
226
227 case PIPE_CAP_CUBE_MAP_ARRAY:
228 return 1;
229 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
230 return 16;
231 case PIPE_CAP_TEXTURE_MULTISAMPLE:
232 return 0;
233 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
234 return 64;
235 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
236 return 1;
237 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
238 return 65536;
239 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
240 return 1;
241 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
242 return 0;
243 case PIPE_CAP_MAX_VIEWPORTS:
244 return PIPE_MAX_VIEWPORTS;
245 case PIPE_CAP_ENDIANNESS:
246 return PIPE_ENDIAN_NATIVE;
247 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
248 return 1;
249 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
250 return 1;
251 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
252 return 4;
253 case PIPE_CAP_TEXTURE_GATHER_SM5:
254 case PIPE_CAP_TEXTURE_QUERY_LOD:
255 case PIPE_CAP_SAMPLE_SHADING:
256 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
257 return 0;
258 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
259 return 1;
260 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
261 return 0;
262 case PIPE_CAP_SAMPLER_VIEW_TARGET:
263 return 1;
264 case PIPE_CAP_FAKE_SW_MSAA:
265 return 1;
266 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
267 return 1;
268
269 case PIPE_CAP_VENDOR_ID:
270 return 0xFFFFFFFF;
271 case PIPE_CAP_DEVICE_ID:
272 return 0xFFFFFFFF;
273 case PIPE_CAP_ACCELERATED:
274 return 0;
275 case PIPE_CAP_VIDEO_MEMORY: {
276 /* XXX: Do we want to return the full amount fo system memory ? */
277 uint64_t system_memory;
278
279 if (!os_get_total_physical_memory(&system_memory))
280 return 0;
281
282 return (int)(system_memory >> 20);
283 }
284 case PIPE_CAP_UMA:
285 return 0;
286 case PIPE_CAP_CLIP_HALFZ:
287 return 1;
288 case PIPE_CAP_VERTEXID_NOBASE:
289 return 0;
290 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
291 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
292 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
293 return 1;
294 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
295 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
296 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
297 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
298 case PIPE_CAP_DEPTH_BOUNDS_TEST:
299 case PIPE_CAP_TGSI_TXQS:
300 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
301 case PIPE_CAP_SHAREABLE_SHADERS:
302 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
303 case PIPE_CAP_CLEAR_TEXTURE:
304 case PIPE_CAP_DRAW_PARAMETERS:
305 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
306 case PIPE_CAP_MULTI_DRAW_INDIRECT:
307 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
308 return 0;
309 }
310 /* should only get here on unhandled cases */
311 debug_printf("Unexpected PIPE_CAP %d query\n", param);
312 return 0;
313 }
314
315 static int
316 llvmpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param)
317 {
318 switch(shader)
319 {
320 case PIPE_SHADER_FRAGMENT:
321 switch (param) {
322 default:
323 return gallivm_get_shader_param(param);
324 }
325 case PIPE_SHADER_VERTEX:
326 case PIPE_SHADER_GEOMETRY:
327 switch (param) {
328 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
329 /* At this time, the draw module and llvmpipe driver only
330 * support vertex shader texture lookups when LLVM is enabled in
331 * the draw module.
332 */
333 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
334 return PIPE_MAX_SAMPLERS;
335 else
336 return 0;
337 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
338 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
339 return PIPE_MAX_SHADER_SAMPLER_VIEWS;
340 else
341 return 0;
342 default:
343 return draw_get_shader_param(shader, param);
344 }
345 default:
346 return 0;
347 }
348 }
349
350 static float
351 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
352 {
353 switch (param) {
354 case PIPE_CAPF_MAX_LINE_WIDTH:
355 /* fall-through */
356 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
357 return 255.0; /* arbitrary */
358 case PIPE_CAPF_MAX_POINT_WIDTH:
359 /* fall-through */
360 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
361 return 255.0; /* arbitrary */
362 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
363 return 16.0; /* not actually signficant at this time */
364 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
365 return 16.0; /* arbitrary */
366 case PIPE_CAPF_GUARD_BAND_LEFT:
367 case PIPE_CAPF_GUARD_BAND_TOP:
368 case PIPE_CAPF_GUARD_BAND_RIGHT:
369 case PIPE_CAPF_GUARD_BAND_BOTTOM:
370 return 0.0;
371 }
372 /* should only get here on unhandled cases */
373 debug_printf("Unexpected PIPE_CAP %d query\n", param);
374 return 0.0;
375 }
376
377
378 /**
379 * Query format support for creating a texture, drawing surface, etc.
380 * \param format the format to test
381 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
382 */
383 static boolean
384 llvmpipe_is_format_supported( struct pipe_screen *_screen,
385 enum pipe_format format,
386 enum pipe_texture_target target,
387 unsigned sample_count,
388 unsigned bind)
389 {
390 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
391 struct sw_winsys *winsys = screen->winsys;
392 const struct util_format_description *format_desc;
393
394 format_desc = util_format_description(format);
395 if (!format_desc)
396 return FALSE;
397
398 assert(target == PIPE_BUFFER ||
399 target == PIPE_TEXTURE_1D ||
400 target == PIPE_TEXTURE_1D_ARRAY ||
401 target == PIPE_TEXTURE_2D ||
402 target == PIPE_TEXTURE_2D_ARRAY ||
403 target == PIPE_TEXTURE_RECT ||
404 target == PIPE_TEXTURE_3D ||
405 target == PIPE_TEXTURE_CUBE ||
406 target == PIPE_TEXTURE_CUBE_ARRAY);
407
408 if (sample_count > 1)
409 return FALSE;
410
411 if (bind & PIPE_BIND_RENDER_TARGET) {
412 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
413 /* this is a lie actually other formats COULD exist where we would fail */
414 if (format_desc->nr_channels < 3)
415 return FALSE;
416 }
417 else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
418 return FALSE;
419
420 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
421 format != PIPE_FORMAT_R11G11B10_FLOAT)
422 return FALSE;
423
424 assert(format_desc->block.width == 1);
425 assert(format_desc->block.height == 1);
426
427 if (format_desc->is_mixed)
428 return FALSE;
429
430 if (!format_desc->is_array && !format_desc->is_bitmask &&
431 format != PIPE_FORMAT_R11G11B10_FLOAT)
432 return FALSE;
433
434 /*
435 * XXX refuse formats known to crash in generate_unswizzled_blend().
436 * These include all 3-channel 24bit RGB8 variants, plus 48bit
437 * (except those using floats) 3-channel RGB16 variants (the latter
438 * seems to be more of a llvm bug though).
439 * The mesa state tracker only seems to use these for SINT/UINT formats.
440 */
441 if (format_desc->is_array && format_desc->nr_channels == 3) {
442 if (format_desc->block.bits == 24 || (format_desc->block.bits == 48 &&
443 !util_format_is_float(format))) {
444 return FALSE;
445 }
446 }
447 }
448
449 if (bind & PIPE_BIND_DISPLAY_TARGET) {
450 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
451 return FALSE;
452 }
453
454 if (bind & PIPE_BIND_DEPTH_STENCIL) {
455 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
456 return FALSE;
457
458 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
459 return FALSE;
460
461 /* TODO: Support stencil-only formats */
462 if (format_desc->swizzle[0] == UTIL_FORMAT_SWIZZLE_NONE) {
463 return FALSE;
464 }
465 }
466
467 if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC ||
468 format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
469 /* Software decoding is not hooked up. */
470 return FALSE;
471 }
472
473 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
474 format != PIPE_FORMAT_ETC1_RGB8)
475 return FALSE;
476
477 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
478 return util_format_s3tc_enabled;
479 }
480
481 /*
482 * Everything can be supported by u_format
483 * (those without fetch_rgba_float might be not but shouldn't hit that)
484 */
485
486 return TRUE;
487 }
488
489
490
491
492 static void
493 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
494 struct pipe_resource *resource,
495 unsigned level, unsigned layer,
496 void *context_private,
497 struct pipe_box *sub_box)
498 {
499 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
500 struct sw_winsys *winsys = screen->winsys;
501 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
502
503 assert(texture->dt);
504 if (texture->dt)
505 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
506 }
507
508 static void
509 llvmpipe_destroy_screen( struct pipe_screen *_screen )
510 {
511 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
512 struct sw_winsys *winsys = screen->winsys;
513
514 if (screen->rast)
515 lp_rast_destroy(screen->rast);
516
517 lp_jit_screen_cleanup(screen);
518
519 if(winsys->destroy)
520 winsys->destroy(winsys);
521
522 pipe_mutex_destroy(screen->rast_mutex);
523
524 FREE(screen);
525 }
526
527
528
529
530 /**
531 * Fence reference counting.
532 */
533 static void
534 llvmpipe_fence_reference(struct pipe_screen *screen,
535 struct pipe_fence_handle **ptr,
536 struct pipe_fence_handle *fence)
537 {
538 struct lp_fence **old = (struct lp_fence **) ptr;
539 struct lp_fence *f = (struct lp_fence *) fence;
540
541 lp_fence_reference(old, f);
542 }
543
544
545 /**
546 * Wait for the fence to finish.
547 */
548 static boolean
549 llvmpipe_fence_finish(struct pipe_screen *screen,
550 struct pipe_fence_handle *fence_handle,
551 uint64_t timeout)
552 {
553 struct lp_fence *f = (struct lp_fence *) fence_handle;
554
555 if (!timeout)
556 return lp_fence_signalled(f);
557
558 lp_fence_wait(f);
559 return TRUE;
560 }
561
562 static uint64_t
563 llvmpipe_get_timestamp(struct pipe_screen *_screen)
564 {
565 return os_time_get_nano();
566 }
567
568 /**
569 * Create a new pipe_screen object
570 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
571 */
572 struct pipe_screen *
573 llvmpipe_create_screen(struct sw_winsys *winsys)
574 {
575 struct llvmpipe_screen *screen;
576
577 util_cpu_detect();
578
579 #ifdef DEBUG
580 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
581 #endif
582
583 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
584
585 screen = CALLOC_STRUCT(llvmpipe_screen);
586 if (!screen)
587 return NULL;
588
589 if (!lp_jit_screen_init(screen)) {
590 FREE(screen);
591 return NULL;
592 }
593
594 screen->winsys = winsys;
595
596 screen->base.destroy = llvmpipe_destroy_screen;
597
598 screen->base.get_name = llvmpipe_get_name;
599 screen->base.get_vendor = llvmpipe_get_vendor;
600 screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
601 screen->base.get_param = llvmpipe_get_param;
602 screen->base.get_shader_param = llvmpipe_get_shader_param;
603 screen->base.get_paramf = llvmpipe_get_paramf;
604 screen->base.is_format_supported = llvmpipe_is_format_supported;
605
606 screen->base.context_create = llvmpipe_create_context;
607 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
608 screen->base.fence_reference = llvmpipe_fence_reference;
609 screen->base.fence_finish = llvmpipe_fence_finish;
610
611 screen->base.get_timestamp = llvmpipe_get_timestamp;
612
613 llvmpipe_init_screen_resource_funcs(&screen->base);
614
615 screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
616 #ifdef PIPE_SUBSYSTEM_EMBEDDED
617 screen->num_threads = 0;
618 #endif
619 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
620 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
621
622 screen->rast = lp_rast_create(screen->num_threads);
623 if (!screen->rast) {
624 lp_jit_screen_cleanup(screen);
625 FREE(screen);
626 return NULL;
627 }
628 pipe_mutex_init(screen->rast_mutex);
629
630 util_format_s3tc_init();
631
632 return &screen->base;
633 }