scons: rename PIPE_SUBSYSTEM_EMBEDDED to EMBEDDED_DEVICE
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/u_format.h"
33 #include "util/u_screen.h"
34 #include "util/u_string.h"
35 #include "util/u_format_s3tc.h"
36 #include "pipe/p_defines.h"
37 #include "pipe/p_screen.h"
38 #include "draw/draw_context.h"
39 #include "gallivm/lp_bld_type.h"
40
41 #include "util/os_misc.h"
42 #include "util/os_time.h"
43 #include "lp_texture.h"
44 #include "lp_fence.h"
45 #include "lp_jit.h"
46 #include "lp_screen.h"
47 #include "lp_context.h"
48 #include "lp_debug.h"
49 #include "lp_public.h"
50 #include "lp_limits.h"
51 #include "lp_rast.h"
52
53 #include "state_tracker/sw_winsys.h"
54
55 #ifdef DEBUG
56 int LP_DEBUG = 0;
57
58 static const struct debug_named_value lp_debug_flags[] = {
59 { "pipe", DEBUG_PIPE, NULL },
60 { "tgsi", DEBUG_TGSI, NULL },
61 { "tex", DEBUG_TEX, NULL },
62 { "setup", DEBUG_SETUP, NULL },
63 { "rast", DEBUG_RAST, NULL },
64 { "query", DEBUG_QUERY, NULL },
65 { "screen", DEBUG_SCREEN, NULL },
66 { "counters", DEBUG_COUNTERS, NULL },
67 { "scene", DEBUG_SCENE, NULL },
68 { "fence", DEBUG_FENCE, NULL },
69 { "mem", DEBUG_MEM, NULL },
70 { "fs", DEBUG_FS, NULL },
71 DEBUG_NAMED_VALUE_END
72 };
73 #endif
74
75 int LP_PERF = 0;
76 static const struct debug_named_value lp_perf_flags[] = {
77 { "texmem", PERF_TEX_MEM, NULL },
78 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
79 { "no_linear", PERF_NO_LINEAR, NULL },
80 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
81 { "no_tex", PERF_NO_TEX, NULL },
82 { "no_blend", PERF_NO_BLEND, NULL },
83 { "no_depth", PERF_NO_DEPTH, NULL },
84 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
85 DEBUG_NAMED_VALUE_END
86 };
87
88
89 static const char *
90 llvmpipe_get_vendor(struct pipe_screen *screen)
91 {
92 return "VMware, Inc.";
93 }
94
95
96 static const char *
97 llvmpipe_get_name(struct pipe_screen *screen)
98 {
99 static char buf[100];
100 snprintf(buf, sizeof(buf), "llvmpipe (LLVM %u.%u, %u bits)",
101 HAVE_LLVM >> 8, HAVE_LLVM & 0xff,
102 lp_native_vector_width );
103 return buf;
104 }
105
106
107 static int
108 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
109 {
110 switch (param) {
111 case PIPE_CAP_NPOT_TEXTURES:
112 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
113 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
114 return 1;
115 case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
116 case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
117 case PIPE_CAP_VERTEX_SHADER_SATURATE:
118 return 1;
119 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
120 return 1;
121 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
122 return PIPE_MAX_SO_BUFFERS;
123 case PIPE_CAP_ANISOTROPIC_FILTER:
124 return 0;
125 case PIPE_CAP_POINT_SPRITE:
126 return 1;
127 case PIPE_CAP_MAX_RENDER_TARGETS:
128 return PIPE_MAX_COLOR_BUFS;
129 case PIPE_CAP_OCCLUSION_QUERY:
130 return 1;
131 case PIPE_CAP_QUERY_TIME_ELAPSED:
132 return 0;
133 case PIPE_CAP_QUERY_TIMESTAMP:
134 return 1;
135 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
136 return 1;
137 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
138 case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
139 return 1;
140 case PIPE_CAP_TEXTURE_SWIZZLE:
141 return 1;
142 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
143 case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
144 return 0;
145 case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
146 return 1 << (LP_MAX_TEXTURE_2D_LEVELS - 1);
147 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
148 return LP_MAX_TEXTURE_3D_LEVELS;
149 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
150 return LP_MAX_TEXTURE_CUBE_LEVELS;
151 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
152 return LP_MAX_TEXTURE_ARRAY_LAYERS;
153 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
154 return 1;
155 case PIPE_CAP_INDEP_BLEND_ENABLE:
156 return 1;
157 case PIPE_CAP_INDEP_BLEND_FUNC:
158 return 1;
159 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
160 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
161 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
162 return 1;
163 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
164 case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
165 return 0;
166 case PIPE_CAP_PRIMITIVE_RESTART:
167 return 1;
168 case PIPE_CAP_DEPTH_CLIP_DISABLE:
169 return 1;
170 case PIPE_CAP_SHADER_STENCIL_EXPORT:
171 return 1;
172 case PIPE_CAP_TGSI_INSTANCEID:
173 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
174 case PIPE_CAP_START_INSTANCE:
175 return 1;
176 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
177 return 0;
178 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
179 return 1;
180 case PIPE_CAP_SEAMLESS_CUBE_MAP:
181 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
182 return 1;
183 /* this is a lie could support arbitrary large offsets */
184 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
185 case PIPE_CAP_MIN_TEXEL_OFFSET:
186 return -32;
187 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
188 case PIPE_CAP_MAX_TEXEL_OFFSET:
189 return 31;
190 case PIPE_CAP_CONDITIONAL_RENDER:
191 return 1;
192 case PIPE_CAP_TEXTURE_BARRIER:
193 return 0;
194 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
195 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
196 return 16*4;
197 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
198 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
199 return 1024;
200 case PIPE_CAP_MAX_VERTEX_STREAMS:
201 return 1;
202 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
203 return 2048;
204 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
205 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
206 return 1;
207 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
208 return 0;
209 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
210 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
211 return 1;
212 case PIPE_CAP_GLSL_FEATURE_LEVEL:
213 return 330;
214 case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
215 return 140;
216 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
217 return 0;
218 case PIPE_CAP_COMPUTE:
219 return 0;
220 case PIPE_CAP_USER_VERTEX_BUFFERS:
221 return 1;
222 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
223 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
224 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
225 case PIPE_CAP_TGSI_TEXCOORD:
226 return 0;
227 case PIPE_CAP_DRAW_INDIRECT:
228 return 1;
229
230 case PIPE_CAP_CUBE_MAP_ARRAY:
231 return 1;
232 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
233 return 16;
234 case PIPE_CAP_TEXTURE_MULTISAMPLE:
235 return 0;
236 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
237 return 64;
238 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
239 return 1;
240 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
241 return 65536;
242 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
243 return 1;
244 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
245 return 0;
246 case PIPE_CAP_MAX_VIEWPORTS:
247 return PIPE_MAX_VIEWPORTS;
248 case PIPE_CAP_ENDIANNESS:
249 return PIPE_ENDIAN_NATIVE;
250 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
251 return 1;
252 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
253 return 1;
254 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
255 return 4;
256 case PIPE_CAP_TEXTURE_GATHER_SM5:
257 case PIPE_CAP_SAMPLE_SHADING:
258 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
259 return 0;
260 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
261 return 1;
262 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
263 case PIPE_CAP_TGSI_TEX_TXF_LZ:
264 return 0;
265 case PIPE_CAP_SAMPLER_VIEW_TARGET:
266 return 1;
267 case PIPE_CAP_FAKE_SW_MSAA:
268 return 1;
269 case PIPE_CAP_TEXTURE_QUERY_LOD:
270 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
271 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
272 case PIPE_CAP_DOUBLES:
273 case PIPE_CAP_INT64:
274 case PIPE_CAP_INT64_DIVMOD:
275 case PIPE_CAP_QUERY_SO_OVERFLOW:
276 case PIPE_CAP_TGSI_DIV:
277 return 1;
278
279 case PIPE_CAP_VENDOR_ID:
280 return 0xFFFFFFFF;
281 case PIPE_CAP_DEVICE_ID:
282 return 0xFFFFFFFF;
283 case PIPE_CAP_ACCELERATED:
284 return 0;
285 case PIPE_CAP_VIDEO_MEMORY: {
286 /* XXX: Do we want to return the full amount fo system memory ? */
287 uint64_t system_memory;
288
289 if (!os_get_total_physical_memory(&system_memory))
290 return 0;
291
292 if (sizeof(void *) == 4)
293 /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
294 * eat application memory, which is quite limited on 32 bits. App
295 * shouldn't expect too much available memory. */
296 system_memory = MIN2(system_memory, 2048 << 20);
297
298 return (int)(system_memory >> 20);
299 }
300 case PIPE_CAP_UMA:
301 return 0;
302 case PIPE_CAP_CLIP_HALFZ:
303 return 1;
304 case PIPE_CAP_VERTEXID_NOBASE:
305 return 0;
306 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
307 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
308 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
309 return 1;
310 case PIPE_CAP_CULL_DISTANCE:
311 return 1;
312 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
313 return 1;
314 case PIPE_CAP_CLEAR_TEXTURE:
315 return 1;
316 case PIPE_CAP_MAX_VARYINGS:
317 return 32;
318 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
319 return 1;
320 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
321 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
322 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
323 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
324 case PIPE_CAP_DEPTH_BOUNDS_TEST:
325 case PIPE_CAP_TGSI_TXQS:
326 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
327 case PIPE_CAP_SHAREABLE_SHADERS:
328 case PIPE_CAP_DRAW_PARAMETERS:
329 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
330 case PIPE_CAP_MULTI_DRAW_INDIRECT:
331 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
332 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
333 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
334 case PIPE_CAP_INVALIDATE_BUFFER:
335 case PIPE_CAP_GENERATE_MIPMAP:
336 case PIPE_CAP_STRING_MARKER:
337 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
338 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
339 case PIPE_CAP_QUERY_BUFFER_OBJECT:
340 case PIPE_CAP_QUERY_MEMORY_INFO:
341 case PIPE_CAP_PCI_GROUP:
342 case PIPE_CAP_PCI_BUS:
343 case PIPE_CAP_PCI_DEVICE:
344 case PIPE_CAP_PCI_FUNCTION:
345 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
346 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
347 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
348 case PIPE_CAP_TGSI_VOTE:
349 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
350 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
351 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
352 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
353 case PIPE_CAP_NATIVE_FENCE_FD:
354 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
355 case PIPE_CAP_FBFETCH:
356 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
357 case PIPE_CAP_TGSI_CLOCK:
358 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
359 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
360 case PIPE_CAP_TGSI_BALLOT:
361 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
362 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
363 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
364 case PIPE_CAP_POST_DEPTH_COVERAGE:
365 case PIPE_CAP_BINDLESS_TEXTURE:
366 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
367 case PIPE_CAP_MEMOBJ:
368 case PIPE_CAP_LOAD_CONSTBUF:
369 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
370 case PIPE_CAP_TILE_RASTER_ORDER:
371 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
372 case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
373 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
374 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
375 case PIPE_CAP_FENCE_SIGNAL:
376 case PIPE_CAP_CONSTBUF0_FLAGS:
377 case PIPE_CAP_PACKED_UNIFORMS:
378 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
379 case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
380 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
381 case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
382 case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
383 case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
384 case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
385 return 0;
386 case PIPE_CAP_MAX_GS_INVOCATIONS:
387 return 32;
388 case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
389 return LP_MAX_TGSI_SHADER_BUFFER_SIZE;
390 default:
391 return u_pipe_screen_get_param_defaults(screen, param);
392 }
393 }
394
395 static int
396 llvmpipe_get_shader_param(struct pipe_screen *screen,
397 enum pipe_shader_type shader,
398 enum pipe_shader_cap param)
399 {
400 switch(shader)
401 {
402 case PIPE_SHADER_FRAGMENT:
403 switch (param) {
404 default:
405 return gallivm_get_shader_param(param);
406 }
407 case PIPE_SHADER_VERTEX:
408 case PIPE_SHADER_GEOMETRY:
409 switch (param) {
410 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
411 /* At this time, the draw module and llvmpipe driver only
412 * support vertex shader texture lookups when LLVM is enabled in
413 * the draw module.
414 */
415 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
416 return PIPE_MAX_SAMPLERS;
417 else
418 return 0;
419 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
420 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
421 return PIPE_MAX_SHADER_SAMPLER_VIEWS;
422 else
423 return 0;
424 default:
425 return draw_get_shader_param(shader, param);
426 }
427 default:
428 return 0;
429 }
430 }
431
432 static float
433 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
434 {
435 switch (param) {
436 case PIPE_CAPF_MAX_LINE_WIDTH:
437 /* fall-through */
438 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
439 return 255.0; /* arbitrary */
440 case PIPE_CAPF_MAX_POINT_WIDTH:
441 /* fall-through */
442 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
443 return 255.0; /* arbitrary */
444 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
445 return 16.0; /* not actually signficant at this time */
446 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
447 return 16.0; /* arbitrary */
448 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
449 return 0.0;
450 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
451 return 0.0;
452 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
453 return 0.0;
454 }
455 /* should only get here on unhandled cases */
456 debug_printf("Unexpected PIPE_CAP %d query\n", param);
457 return 0.0;
458 }
459
460
461 /**
462 * Query format support for creating a texture, drawing surface, etc.
463 * \param format the format to test
464 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
465 */
466 static bool
467 llvmpipe_is_format_supported( struct pipe_screen *_screen,
468 enum pipe_format format,
469 enum pipe_texture_target target,
470 unsigned sample_count,
471 unsigned storage_sample_count,
472 unsigned bind)
473 {
474 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
475 struct sw_winsys *winsys = screen->winsys;
476 const struct util_format_description *format_desc;
477
478 format_desc = util_format_description(format);
479 if (!format_desc)
480 return false;
481
482 assert(target == PIPE_BUFFER ||
483 target == PIPE_TEXTURE_1D ||
484 target == PIPE_TEXTURE_1D_ARRAY ||
485 target == PIPE_TEXTURE_2D ||
486 target == PIPE_TEXTURE_2D_ARRAY ||
487 target == PIPE_TEXTURE_RECT ||
488 target == PIPE_TEXTURE_3D ||
489 target == PIPE_TEXTURE_CUBE ||
490 target == PIPE_TEXTURE_CUBE_ARRAY);
491
492 if (sample_count > 1)
493 return false;
494
495 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
496 return false;
497
498 if (bind & PIPE_BIND_RENDER_TARGET) {
499 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
500 /* this is a lie actually other formats COULD exist where we would fail */
501 if (format_desc->nr_channels < 3)
502 return false;
503 }
504 else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
505 return false;
506
507 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
508 format != PIPE_FORMAT_R11G11B10_FLOAT)
509 return false;
510
511 assert(format_desc->block.width == 1);
512 assert(format_desc->block.height == 1);
513
514 if (format_desc->is_mixed)
515 return false;
516
517 if (!format_desc->is_array && !format_desc->is_bitmask &&
518 format != PIPE_FORMAT_R11G11B10_FLOAT)
519 return false;
520 }
521
522 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
523 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
524 /* Disable all 3-channel formats, where channel size != 32 bits.
525 * In some cases we run into crashes (in generate_unswizzled_blend()),
526 * for 3-channel RGB16 variants, there was an apparent LLVM bug.
527 * In any case, disabling the shallower 3-channel formats avoids a
528 * number of issues with GL_ARB_copy_image support.
529 */
530 if (format_desc->is_array &&
531 format_desc->nr_channels == 3 &&
532 format_desc->block.bits != 96) {
533 return false;
534 }
535 }
536
537 if (bind & PIPE_BIND_DISPLAY_TARGET) {
538 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
539 return false;
540 }
541
542 if (bind & PIPE_BIND_DEPTH_STENCIL) {
543 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
544 return false;
545
546 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
547 return false;
548
549 /* TODO: Support stencil-only formats */
550 if (format_desc->swizzle[0] == PIPE_SWIZZLE_NONE) {
551 return false;
552 }
553 }
554
555 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
556 format_desc->layout == UTIL_FORMAT_LAYOUT_ATC) {
557 /* Software decoding is not hooked up. */
558 return false;
559 }
560
561 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
562 format != PIPE_FORMAT_ETC1_RGB8)
563 return false;
564
565 /*
566 * Everything can be supported by u_format
567 * (those without fetch_rgba_float might be not but shouldn't hit that)
568 */
569
570 return true;
571 }
572
573
574
575
576 static void
577 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
578 struct pipe_resource *resource,
579 unsigned level, unsigned layer,
580 void *context_private,
581 struct pipe_box *sub_box)
582 {
583 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
584 struct sw_winsys *winsys = screen->winsys;
585 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
586
587 assert(texture->dt);
588 if (texture->dt)
589 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
590 }
591
592 static void
593 llvmpipe_destroy_screen( struct pipe_screen *_screen )
594 {
595 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
596 struct sw_winsys *winsys = screen->winsys;
597
598 if (screen->rast)
599 lp_rast_destroy(screen->rast);
600
601 lp_jit_screen_cleanup(screen);
602
603 if(winsys->destroy)
604 winsys->destroy(winsys);
605
606 mtx_destroy(&screen->rast_mutex);
607
608 FREE(screen);
609 }
610
611
612
613
614 /**
615 * Fence reference counting.
616 */
617 static void
618 llvmpipe_fence_reference(struct pipe_screen *screen,
619 struct pipe_fence_handle **ptr,
620 struct pipe_fence_handle *fence)
621 {
622 struct lp_fence **old = (struct lp_fence **) ptr;
623 struct lp_fence *f = (struct lp_fence *) fence;
624
625 lp_fence_reference(old, f);
626 }
627
628
629 /**
630 * Wait for the fence to finish.
631 */
632 static bool
633 llvmpipe_fence_finish(struct pipe_screen *screen,
634 struct pipe_context *ctx,
635 struct pipe_fence_handle *fence_handle,
636 uint64_t timeout)
637 {
638 struct lp_fence *f = (struct lp_fence *) fence_handle;
639
640 if (!timeout)
641 return lp_fence_signalled(f);
642
643 if (!lp_fence_signalled(f)) {
644 if (timeout != PIPE_TIMEOUT_INFINITE)
645 return lp_fence_timedwait(f, timeout);
646
647 lp_fence_wait(f);
648 }
649 return true;
650 }
651
652 static uint64_t
653 llvmpipe_get_timestamp(struct pipe_screen *_screen)
654 {
655 return os_time_get_nano();
656 }
657
658 /**
659 * Create a new pipe_screen object
660 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
661 */
662 struct pipe_screen *
663 llvmpipe_create_screen(struct sw_winsys *winsys)
664 {
665 struct llvmpipe_screen *screen;
666
667 util_cpu_detect();
668
669 #ifdef DEBUG
670 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
671 #endif
672
673 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
674
675 screen = CALLOC_STRUCT(llvmpipe_screen);
676 if (!screen)
677 return NULL;
678
679 if (!lp_jit_screen_init(screen)) {
680 FREE(screen);
681 return NULL;
682 }
683
684 screen->winsys = winsys;
685
686 screen->base.destroy = llvmpipe_destroy_screen;
687
688 screen->base.get_name = llvmpipe_get_name;
689 screen->base.get_vendor = llvmpipe_get_vendor;
690 screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
691 screen->base.get_param = llvmpipe_get_param;
692 screen->base.get_shader_param = llvmpipe_get_shader_param;
693 screen->base.get_paramf = llvmpipe_get_paramf;
694 screen->base.is_format_supported = llvmpipe_is_format_supported;
695
696 screen->base.context_create = llvmpipe_create_context;
697 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
698 screen->base.fence_reference = llvmpipe_fence_reference;
699 screen->base.fence_finish = llvmpipe_fence_finish;
700
701 screen->base.get_timestamp = llvmpipe_get_timestamp;
702
703 llvmpipe_init_screen_resource_funcs(&screen->base);
704
705 screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
706 #ifdef EMBEDDED_DEVICE
707 screen->num_threads = 0;
708 #endif
709 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
710 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
711
712 screen->rast = lp_rast_create(screen->num_threads);
713 if (!screen->rast) {
714 lp_jit_screen_cleanup(screen);
715 FREE(screen);
716 return NULL;
717 }
718 (void) mtx_init(&screen->rast_mutex, mtx_plain);
719
720 return &screen->base;
721 }