gallium: remove PIPE_CAP_TEXTURE_SHADOW_MAP
[mesa.git] / src / gallium / drivers / llvmpipe / lp_screen.c
1 /**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "util/u_memory.h"
30 #include "util/u_math.h"
31 #include "util/u_cpu_detect.h"
32 #include "util/u_format.h"
33 #include "util/u_string.h"
34 #include "util/u_format_s3tc.h"
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "draw/draw_context.h"
38 #include "gallivm/lp_bld_type.h"
39
40 #include "os/os_misc.h"
41 #include "util/os_time.h"
42 #include "lp_texture.h"
43 #include "lp_fence.h"
44 #include "lp_jit.h"
45 #include "lp_screen.h"
46 #include "lp_context.h"
47 #include "lp_debug.h"
48 #include "lp_public.h"
49 #include "lp_limits.h"
50 #include "lp_rast.h"
51
52 #include "state_tracker/sw_winsys.h"
53
54 #ifdef DEBUG
55 int LP_DEBUG = 0;
56
57 static const struct debug_named_value lp_debug_flags[] = {
58 { "pipe", DEBUG_PIPE, NULL },
59 { "tgsi", DEBUG_TGSI, NULL },
60 { "tex", DEBUG_TEX, NULL },
61 { "setup", DEBUG_SETUP, NULL },
62 { "rast", DEBUG_RAST, NULL },
63 { "query", DEBUG_QUERY, NULL },
64 { "screen", DEBUG_SCREEN, NULL },
65 { "counters", DEBUG_COUNTERS, NULL },
66 { "scene", DEBUG_SCENE, NULL },
67 { "fence", DEBUG_FENCE, NULL },
68 { "mem", DEBUG_MEM, NULL },
69 { "fs", DEBUG_FS, NULL },
70 DEBUG_NAMED_VALUE_END
71 };
72 #endif
73
74 int LP_PERF = 0;
75 static const struct debug_named_value lp_perf_flags[] = {
76 { "texmem", PERF_TEX_MEM, NULL },
77 { "no_mipmap", PERF_NO_MIPMAPS, NULL },
78 { "no_linear", PERF_NO_LINEAR, NULL },
79 { "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
80 { "no_tex", PERF_NO_TEX, NULL },
81 { "no_blend", PERF_NO_BLEND, NULL },
82 { "no_depth", PERF_NO_DEPTH, NULL },
83 { "no_alphatest", PERF_NO_ALPHATEST, NULL },
84 DEBUG_NAMED_VALUE_END
85 };
86
87
88 static const char *
89 llvmpipe_get_vendor(struct pipe_screen *screen)
90 {
91 return "VMware, Inc.";
92 }
93
94
95 static const char *
96 llvmpipe_get_name(struct pipe_screen *screen)
97 {
98 static char buf[100];
99 util_snprintf(buf, sizeof(buf), "llvmpipe (LLVM %u.%u, %u bits)",
100 HAVE_LLVM >> 8, HAVE_LLVM & 0xff,
101 lp_native_vector_width );
102 return buf;
103 }
104
105
106 static int
107 llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
108 {
109 switch (param) {
110 case PIPE_CAP_NPOT_TEXTURES:
111 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
112 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
113 return 1;
114 case PIPE_CAP_SM3:
115 return 1;
116 case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
117 return 1;
118 case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
119 return PIPE_MAX_SO_BUFFERS;
120 case PIPE_CAP_ANISOTROPIC_FILTER:
121 return 0;
122 case PIPE_CAP_POINT_SPRITE:
123 return 1;
124 case PIPE_CAP_MAX_RENDER_TARGETS:
125 return PIPE_MAX_COLOR_BUFS;
126 case PIPE_CAP_OCCLUSION_QUERY:
127 return 1;
128 case PIPE_CAP_QUERY_TIME_ELAPSED:
129 return 0;
130 case PIPE_CAP_QUERY_TIMESTAMP:
131 return 1;
132 case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
133 return 1;
134 case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
135 return 1;
136 case PIPE_CAP_TEXTURE_SWIZZLE:
137 return 1;
138 case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
139 return 0;
140 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
141 return LP_MAX_TEXTURE_2D_LEVELS;
142 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
143 return LP_MAX_TEXTURE_3D_LEVELS;
144 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
145 return LP_MAX_TEXTURE_CUBE_LEVELS;
146 case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
147 return LP_MAX_TEXTURE_ARRAY_LAYERS;
148 case PIPE_CAP_BLEND_EQUATION_SEPARATE:
149 return 1;
150 case PIPE_CAP_INDEP_BLEND_ENABLE:
151 return 1;
152 case PIPE_CAP_INDEP_BLEND_FUNC:
153 return 1;
154 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
155 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
156 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
157 return 1;
158 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
159 return 0;
160 case PIPE_CAP_PRIMITIVE_RESTART:
161 return 1;
162 case PIPE_CAP_DEPTH_CLIP_DISABLE:
163 return 1;
164 case PIPE_CAP_SHADER_STENCIL_EXPORT:
165 return 1;
166 case PIPE_CAP_TGSI_INSTANCEID:
167 case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
168 case PIPE_CAP_START_INSTANCE:
169 return 1;
170 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
171 return 0;
172 case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
173 return 1;
174 case PIPE_CAP_SEAMLESS_CUBE_MAP:
175 case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
176 return 1;
177 /* this is a lie could support arbitrary large offsets */
178 case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
179 case PIPE_CAP_MIN_TEXEL_OFFSET:
180 return -32;
181 case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
182 case PIPE_CAP_MAX_TEXEL_OFFSET:
183 return 31;
184 case PIPE_CAP_CONDITIONAL_RENDER:
185 return 1;
186 case PIPE_CAP_TEXTURE_BARRIER:
187 return 0;
188 case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
189 case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
190 return 16*4;
191 case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
192 case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
193 return 1024;
194 case PIPE_CAP_MAX_VERTEX_STREAMS:
195 return 1;
196 case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
197 return 2048;
198 case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
199 case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
200 return 1;
201 case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
202 return 0;
203 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
204 case PIPE_CAP_VERTEX_COLOR_CLAMPED:
205 return 1;
206 case PIPE_CAP_GLSL_FEATURE_LEVEL:
207 return 330;
208 case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
209 return 0;
210 case PIPE_CAP_COMPUTE:
211 return 0;
212 case PIPE_CAP_USER_VERTEX_BUFFERS:
213 return 1;
214 case PIPE_CAP_USER_CONSTANT_BUFFERS:
215 return 0;
216 case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
217 case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
218 case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
219 case PIPE_CAP_TGSI_TEXCOORD:
220 return 0;
221 case PIPE_CAP_DRAW_INDIRECT:
222 return 1;
223
224 case PIPE_CAP_CUBE_MAP_ARRAY:
225 return 1;
226 case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
227 return 16;
228 case PIPE_CAP_TEXTURE_MULTISAMPLE:
229 return 0;
230 case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
231 return 64;
232 case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
233 return 1;
234 case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
235 return 65536;
236 case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
237 return 1;
238 case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
239 return 0;
240 case PIPE_CAP_MAX_VIEWPORTS:
241 return PIPE_MAX_VIEWPORTS;
242 case PIPE_CAP_ENDIANNESS:
243 return PIPE_ENDIAN_NATIVE;
244 case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
245 return 1;
246 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
247 return 1;
248 case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
249 return 4;
250 case PIPE_CAP_TEXTURE_GATHER_SM5:
251 case PIPE_CAP_SAMPLE_SHADING:
252 case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
253 return 0;
254 case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
255 return 1;
256 case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
257 case PIPE_CAP_TGSI_TEX_TXF_LZ:
258 return 0;
259 case PIPE_CAP_SAMPLER_VIEW_TARGET:
260 return 1;
261 case PIPE_CAP_FAKE_SW_MSAA:
262 return 1;
263 case PIPE_CAP_TEXTURE_QUERY_LOD:
264 case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
265 case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
266 case PIPE_CAP_DOUBLES:
267 case PIPE_CAP_INT64:
268 case PIPE_CAP_INT64_DIVMOD:
269 case PIPE_CAP_QUERY_SO_OVERFLOW:
270 return 1;
271
272 case PIPE_CAP_VENDOR_ID:
273 return 0xFFFFFFFF;
274 case PIPE_CAP_DEVICE_ID:
275 return 0xFFFFFFFF;
276 case PIPE_CAP_ACCELERATED:
277 return 0;
278 case PIPE_CAP_VIDEO_MEMORY: {
279 /* XXX: Do we want to return the full amount fo system memory ? */
280 uint64_t system_memory;
281
282 if (!os_get_total_physical_memory(&system_memory))
283 return 0;
284
285 if (sizeof(void *) == 4)
286 /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
287 * eat application memory, which is quite limited on 32 bits. App
288 * shouldn't expect too much available memory. */
289 system_memory = MIN2(system_memory, 2048 << 20);
290
291 return (int)(system_memory >> 20);
292 }
293 case PIPE_CAP_UMA:
294 return 0;
295 case PIPE_CAP_CLIP_HALFZ:
296 return 1;
297 case PIPE_CAP_VERTEXID_NOBASE:
298 return 0;
299 case PIPE_CAP_POLYGON_OFFSET_CLAMP:
300 case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
301 case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
302 return 1;
303 case PIPE_CAP_CULL_DISTANCE:
304 return 1;
305 case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
306 return 1;
307 case PIPE_CAP_CLEAR_TEXTURE:
308 return 1;
309 case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
310 case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
311 case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
312 case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
313 case PIPE_CAP_DEPTH_BOUNDS_TEST:
314 case PIPE_CAP_TGSI_TXQS:
315 case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
316 case PIPE_CAP_SHAREABLE_SHADERS:
317 case PIPE_CAP_DRAW_PARAMETERS:
318 case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
319 case PIPE_CAP_MULTI_DRAW_INDIRECT:
320 case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
321 case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
322 case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
323 case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
324 case PIPE_CAP_INVALIDATE_BUFFER:
325 case PIPE_CAP_GENERATE_MIPMAP:
326 case PIPE_CAP_STRING_MARKER:
327 case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
328 case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
329 case PIPE_CAP_QUERY_BUFFER_OBJECT:
330 case PIPE_CAP_QUERY_MEMORY_INFO:
331 case PIPE_CAP_PCI_GROUP:
332 case PIPE_CAP_PCI_BUS:
333 case PIPE_CAP_PCI_DEVICE:
334 case PIPE_CAP_PCI_FUNCTION:
335 case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
336 case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
337 case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
338 case PIPE_CAP_TGSI_VOTE:
339 case PIPE_CAP_MAX_WINDOW_RECTANGLES:
340 case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
341 case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
342 case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
343 case PIPE_CAP_NATIVE_FENCE_FD:
344 case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
345 case PIPE_CAP_TGSI_FS_FBFETCH:
346 case PIPE_CAP_TGSI_MUL_ZERO_WINS:
347 case PIPE_CAP_TGSI_CLOCK:
348 case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
349 case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
350 case PIPE_CAP_TGSI_BALLOT:
351 case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
352 case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
353 case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
354 case PIPE_CAP_POST_DEPTH_COVERAGE:
355 case PIPE_CAP_BINDLESS_TEXTURE:
356 case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
357 case PIPE_CAP_MEMOBJ:
358 case PIPE_CAP_LOAD_CONSTBUF:
359 case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
360 case PIPE_CAP_TILE_RASTER_ORDER:
361 case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
362 case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
363 case PIPE_CAP_CONTEXT_PRIORITY_MASK:
364 return 0;
365 }
366 /* should only get here on unhandled cases */
367 debug_printf("Unexpected PIPE_CAP %d query\n", param);
368 return 0;
369 }
370
371 static int
372 llvmpipe_get_shader_param(struct pipe_screen *screen,
373 enum pipe_shader_type shader,
374 enum pipe_shader_cap param)
375 {
376 switch(shader)
377 {
378 case PIPE_SHADER_FRAGMENT:
379 switch (param) {
380 default:
381 return gallivm_get_shader_param(param);
382 }
383 case PIPE_SHADER_VERTEX:
384 case PIPE_SHADER_GEOMETRY:
385 switch (param) {
386 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
387 /* At this time, the draw module and llvmpipe driver only
388 * support vertex shader texture lookups when LLVM is enabled in
389 * the draw module.
390 */
391 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
392 return PIPE_MAX_SAMPLERS;
393 else
394 return 0;
395 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
396 if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
397 return PIPE_MAX_SHADER_SAMPLER_VIEWS;
398 else
399 return 0;
400 default:
401 return draw_get_shader_param(shader, param);
402 }
403 default:
404 return 0;
405 }
406 }
407
408 static float
409 llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
410 {
411 switch (param) {
412 case PIPE_CAPF_MAX_LINE_WIDTH:
413 /* fall-through */
414 case PIPE_CAPF_MAX_LINE_WIDTH_AA:
415 return 255.0; /* arbitrary */
416 case PIPE_CAPF_MAX_POINT_WIDTH:
417 /* fall-through */
418 case PIPE_CAPF_MAX_POINT_WIDTH_AA:
419 return 255.0; /* arbitrary */
420 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
421 return 16.0; /* not actually signficant at this time */
422 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
423 return 16.0; /* arbitrary */
424 case PIPE_CAPF_GUARD_BAND_LEFT:
425 case PIPE_CAPF_GUARD_BAND_TOP:
426 case PIPE_CAPF_GUARD_BAND_RIGHT:
427 case PIPE_CAPF_GUARD_BAND_BOTTOM:
428 return 0.0;
429 }
430 /* should only get here on unhandled cases */
431 debug_printf("Unexpected PIPE_CAP %d query\n", param);
432 return 0.0;
433 }
434
435
436 /**
437 * Query format support for creating a texture, drawing surface, etc.
438 * \param format the format to test
439 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
440 */
441 static boolean
442 llvmpipe_is_format_supported( struct pipe_screen *_screen,
443 enum pipe_format format,
444 enum pipe_texture_target target,
445 unsigned sample_count,
446 unsigned bind)
447 {
448 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
449 struct sw_winsys *winsys = screen->winsys;
450 const struct util_format_description *format_desc;
451
452 format_desc = util_format_description(format);
453 if (!format_desc)
454 return FALSE;
455
456 assert(target == PIPE_BUFFER ||
457 target == PIPE_TEXTURE_1D ||
458 target == PIPE_TEXTURE_1D_ARRAY ||
459 target == PIPE_TEXTURE_2D ||
460 target == PIPE_TEXTURE_2D_ARRAY ||
461 target == PIPE_TEXTURE_RECT ||
462 target == PIPE_TEXTURE_3D ||
463 target == PIPE_TEXTURE_CUBE ||
464 target == PIPE_TEXTURE_CUBE_ARRAY);
465
466 if (sample_count > 1)
467 return FALSE;
468
469 if (bind & PIPE_BIND_RENDER_TARGET) {
470 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
471 /* this is a lie actually other formats COULD exist where we would fail */
472 if (format_desc->nr_channels < 3)
473 return FALSE;
474 }
475 else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
476 return FALSE;
477
478 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
479 format != PIPE_FORMAT_R11G11B10_FLOAT)
480 return FALSE;
481
482 assert(format_desc->block.width == 1);
483 assert(format_desc->block.height == 1);
484
485 if (format_desc->is_mixed)
486 return FALSE;
487
488 if (!format_desc->is_array && !format_desc->is_bitmask &&
489 format != PIPE_FORMAT_R11G11B10_FLOAT)
490 return FALSE;
491 }
492
493 if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
494 ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
495 /* Disable all 3-channel formats, where channel size != 32 bits.
496 * In some cases we run into crashes (in generate_unswizzled_blend()),
497 * for 3-channel RGB16 variants, there was an apparent LLVM bug.
498 * In any case, disabling the shallower 3-channel formats avoids a
499 * number of issues with GL_ARB_copy_image support.
500 */
501 if (format_desc->is_array &&
502 format_desc->nr_channels == 3 &&
503 format_desc->block.bits != 96) {
504 return FALSE;
505 }
506 }
507
508 if (bind & PIPE_BIND_DISPLAY_TARGET) {
509 if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
510 return FALSE;
511 }
512
513 if (bind & PIPE_BIND_DEPTH_STENCIL) {
514 if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
515 return FALSE;
516
517 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
518 return FALSE;
519
520 /* TODO: Support stencil-only formats */
521 if (format_desc->swizzle[0] == PIPE_SWIZZLE_NONE) {
522 return FALSE;
523 }
524 }
525
526 if (format_desc->layout == UTIL_FORMAT_LAYOUT_BPTC ||
527 format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
528 /* Software decoding is not hooked up. */
529 return FALSE;
530 }
531
532 if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
533 format != PIPE_FORMAT_ETC1_RGB8)
534 return FALSE;
535
536 /*
537 * Everything can be supported by u_format
538 * (those without fetch_rgba_float might be not but shouldn't hit that)
539 */
540
541 return TRUE;
542 }
543
544
545
546
547 static void
548 llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
549 struct pipe_resource *resource,
550 unsigned level, unsigned layer,
551 void *context_private,
552 struct pipe_box *sub_box)
553 {
554 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
555 struct sw_winsys *winsys = screen->winsys;
556 struct llvmpipe_resource *texture = llvmpipe_resource(resource);
557
558 assert(texture->dt);
559 if (texture->dt)
560 winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
561 }
562
563 static void
564 llvmpipe_destroy_screen( struct pipe_screen *_screen )
565 {
566 struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
567 struct sw_winsys *winsys = screen->winsys;
568
569 if (screen->rast)
570 lp_rast_destroy(screen->rast);
571
572 lp_jit_screen_cleanup(screen);
573
574 if(winsys->destroy)
575 winsys->destroy(winsys);
576
577 mtx_destroy(&screen->rast_mutex);
578
579 FREE(screen);
580 }
581
582
583
584
585 /**
586 * Fence reference counting.
587 */
588 static void
589 llvmpipe_fence_reference(struct pipe_screen *screen,
590 struct pipe_fence_handle **ptr,
591 struct pipe_fence_handle *fence)
592 {
593 struct lp_fence **old = (struct lp_fence **) ptr;
594 struct lp_fence *f = (struct lp_fence *) fence;
595
596 lp_fence_reference(old, f);
597 }
598
599
600 /**
601 * Wait for the fence to finish.
602 */
603 static boolean
604 llvmpipe_fence_finish(struct pipe_screen *screen,
605 struct pipe_context *ctx,
606 struct pipe_fence_handle *fence_handle,
607 uint64_t timeout)
608 {
609 struct lp_fence *f = (struct lp_fence *) fence_handle;
610
611 if (!timeout)
612 return lp_fence_signalled(f);
613
614 lp_fence_wait(f);
615 return TRUE;
616 }
617
618 static uint64_t
619 llvmpipe_get_timestamp(struct pipe_screen *_screen)
620 {
621 return os_time_get_nano();
622 }
623
624 /**
625 * Create a new pipe_screen object
626 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
627 */
628 struct pipe_screen *
629 llvmpipe_create_screen(struct sw_winsys *winsys)
630 {
631 struct llvmpipe_screen *screen;
632
633 util_cpu_detect();
634
635 #ifdef DEBUG
636 LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
637 #endif
638
639 LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
640
641 screen = CALLOC_STRUCT(llvmpipe_screen);
642 if (!screen)
643 return NULL;
644
645 if (!lp_jit_screen_init(screen)) {
646 FREE(screen);
647 return NULL;
648 }
649
650 screen->winsys = winsys;
651
652 screen->base.destroy = llvmpipe_destroy_screen;
653
654 screen->base.get_name = llvmpipe_get_name;
655 screen->base.get_vendor = llvmpipe_get_vendor;
656 screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
657 screen->base.get_param = llvmpipe_get_param;
658 screen->base.get_shader_param = llvmpipe_get_shader_param;
659 screen->base.get_paramf = llvmpipe_get_paramf;
660 screen->base.is_format_supported = llvmpipe_is_format_supported;
661
662 screen->base.context_create = llvmpipe_create_context;
663 screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
664 screen->base.fence_reference = llvmpipe_fence_reference;
665 screen->base.fence_finish = llvmpipe_fence_finish;
666
667 screen->base.get_timestamp = llvmpipe_get_timestamp;
668
669 llvmpipe_init_screen_resource_funcs(&screen->base);
670
671 screen->num_threads = util_cpu_caps.nr_cpus > 1 ? util_cpu_caps.nr_cpus : 0;
672 #ifdef PIPE_SUBSYSTEM_EMBEDDED
673 screen->num_threads = 0;
674 #endif
675 screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
676 screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
677
678 screen->rast = lp_rast_create(screen->num_threads);
679 if (!screen->rast) {
680 lp_jit_screen_cleanup(screen);
681 FREE(screen);
682 return NULL;
683 }
684 (void) mtx_init(&screen->rast_mutex, mtx_plain);
685
686 return &screen->base;
687 }