llvmpipe: remove some old sampler support structs
[mesa.git] / src / gallium / drivers / llvmpipe / lp_setup.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /**
29 * Tiling engine.
30 *
31 * Builds per-tile display lists and executes them on calls to
32 * lp_setup_flush().
33 */
34
35 #include "lp_setup.h"
36 #include "util/u_math.h"
37 #include "util/u_memory.h"
38
39 void lp_setup_new_cmd_block( struct cmd_block_list *list )
40 {
41 struct cmd_block *block = MALLOC_STRUCT(cmd_block);
42 list->tail->next = block;
43 list->tail = block;
44 block->next = NULL;
45 block->count = 0;
46 }
47
48 void lp_setup_new_data_block( struct data_block_list *list )
49 {
50 struct data_block *block = MALLOC_STRUCT(data_block);
51 list->tail->next = block;
52 list->tail = block;
53 block->next = NULL;
54 block->used = 0;
55 }
56
57 static void reset_context( struct setup_context *setup )
58 {
59 for (i = 0; i < setup->tiles_x; i++) {
60 for (j = 0; j < setup->tiles_y; j++) {
61 struct cmd_block_list *list = scene->tile[i][j];
62 struct cmd_block *block;
63 struct cmd_block *tmp;
64
65 for (block = list->first; block != list->tail; block = tmp) {
66 tmp = block->next;
67 FREE(block);
68 }
69
70 list->first = list->tail;
71 }
72 }
73
74 {
75 struct data_block_list *list = &scene->data;
76 struct data_block *block, *tmp;
77
78 for (block = list->first; block != list->tail; block = tmp) {
79 tmp = block->next;
80 FREE(block);
81 }
82
83 list->first = list->tail;
84 }
85 }
86
87
88
89
90 /* Add a command to all active bins.
91 */
92 static void bin_everywhere( struct setup_context *setup,
93 bin_cmd cmd,
94 const union lp_rast_cmd_arg *arg )
95 {
96 unsigned i, j;
97 for (i = 0; i < setup->tiles_x; i++)
98 for (j = 0; j < setup->tiles_y; j++)
99 bin_cmd( setup, &setup->tile[i][j], cmd, arg );
100 }
101
102
103 static void
104 rasterize_bins( struct setup_context *setup,
105 struct lp_rast *rast,
106 boolean write_depth )
107 {
108 lp_rast_bind_color( rast,
109 scene->fb.color,
110 TRUE ); /* WRITE */
111
112 lp_rast_bind_depth( rast,
113 scene->fb.depth,
114 write_depth ); /* WRITE */
115
116 for (i = 0; i < scene->tiles_x; i++) {
117 for (j = 0; j < scene->tiles_y; j++) {
118
119 lp_rast_start_tile( rast,
120 i * TILESIZE,
121 j * TILESIZE );
122
123 for (block = scene->tile[i][j].first; block; block = block->next) {
124 for (k = 0; k < block->nr_cmds; k++) {
125 block->cmd[k].func( rast, block->cmd[k].arg );
126 }
127 }
128
129 lp_rast_finish_tile( rast );
130 }
131 }
132
133 lp_setup_free_data( setup );
134 }
135
136
137
138 static void
139 begin_binning( struct setup_context *setup )
140 {
141 if (setup->fb.color) {
142 if (setup->fb.clear_color)
143 bin_everywhere( setup,
144 lp_rast_clear_color,
145 &setup->clear_data );
146 else
147 bin_everywhere( setup,
148 lp_rast_load_color,
149 NULL );
150 }
151
152 if (setup->fb.zstencil) {
153 if (setup->fb.clear_zstencil)
154 bin_everywhere( setup,
155 lp_rast_clear_zstencil,
156 &setup->clear_data );
157 else
158 bin_everywhere( setup,
159 lp_rast_load_zstencil,
160 NULL );
161 }
162 }
163
164
165 /* This basically bins and then flushes any outstanding full-screen
166 * clears.
167 *
168 * TODO: fast path for fullscreen clears and no triangles.
169 */
170 static void
171 execute_clears( struct setup_context *setup )
172 {
173 begin_binning( setup );
174 rasterize_bins( setup );
175 }
176
177
178 static void
179 set_state( struct setup_context *setup,
180 unsigned new_state )
181 {
182 unsigned old_state = setup->state;
183
184 if (old_state == new_state)
185 return;
186
187 switch (new_state) {
188 case SETUP_ACTIVE:
189 if (old_state == SETUP_FLUSHED)
190 setup_begin_binning( setup );
191 break;
192
193 case SETUP_CLEARED:
194 if (old_state == SETUP_ACTIVE) {
195 assert(0);
196 return;
197 }
198 break;
199
200 case SETUP_FLUSHED:
201 if (old_state == SETUP_CLEAR)
202 execute_clears( setup );
203 else
204 rasterize_bins( setup );
205 break;
206 }
207
208 setup->state = new_state;
209 }
210
211
212 void
213 lp_setup_flush( struct setup_context *setup,
214 unsigned flags )
215 {
216 set_state( setup, SETUP_FLUSHED );
217 }
218
219
220 void
221 lp_setup_bind_framebuffer( struct setup_context *setup,
222 struct pipe_surface *color,
223 struct pipe_surface *zstencil )
224 {
225 unsigned width, height;
226
227 set_state( setup, SETUP_FLUSHED );
228
229 pipe_surface_reference( &setup->fb.color, color );
230 pipe_surface_reference( &setup->fb.zstencil, zstencil );
231
232 width = MAX2( color->width, zstencil->width );
233 height = MAX2( color->height, zstencil->height );
234
235 setup->tiles_x = align( width, TILESIZE ) / TILESIZE;
236 setup->tiles_y = align( height, TILESIZE ) / TILESIZE;
237 }
238
239 void
240 lp_setup_clear( struct setup_context *setup,
241 const float *clear_color,
242 double clear_depth,
243 unsigned clear_stencil,
244 unsigned flags )
245 {
246 if (setup->state == SETUP_ACTIVE) {
247 struct lp_rast_clear_info *clear_info;
248 unsigned i, j;
249
250 clear_info = alloc_clear_info( setup );
251
252 if (flags & PIPE_CLEAR_COLOR) {
253 pack_color( setup,
254 clear_info->color,
255 clear_color );
256 bin_everywhere(setup, lp_rast_clear_color, clear_info );
257 }
258
259 if (flags & PIPE_CLEAR_DEPTH_STENCIL) {
260 pack_depth_stencil( setup,
261 clear_info->depth,
262 clear_depth,
263 clear_stencil );
264
265 bin_everywhere(setup, lp_rast_clear_zstencil, clear_info );
266 }
267 }
268 else {
269 set_state( setup, SETUP_CLEARED );
270 setup->clear.flags |= flags;
271
272 if (flags & PIPE_CLEAR_COLOR) {
273 memcpy(setup->clear.color, color, sizeof setup->clear.color);
274 }
275
276 if (flags & PIPE_CLEAR_DEPTH_STENCIL) {
277 setup->clear.depth = clear_depth;
278 setup->clear.stencil = clear_stencil;
279 }
280 }
281 }
282
283
284 void
285 lp_setup_set_fs_inputs( struct setup_context *setup,
286 const enum lp_interp *interp,
287 unsigned nr )
288 {
289 memcpy( setup->interp, interp, nr * sizeof interp[0] );
290 }
291
292
293 static void
294 first_triangle( struct setup_context *setup,
295 const float (*v0)[4],
296 const float (*v1)[4],
297 const float (*v2)[4])
298 {
299 set_state( setup, STATE_ACTIVE );
300 setup_choose_triangle( setup, v0, v1, v2 );
301 }
302
303
304
305 /* Stubs for lines & points for now:
306 */
307 void
308 lp_setup_point(struct setup_context *setup,
309 const float (*v0)[4])
310 {
311 setup->point( setup, v0 );
312 }
313
314 void
315 lp_setup_line(struct setup_context *setup,
316 const float (*v0)[4],
317 const float (*v1)[4])
318 {
319 setup->line( setup, v0, v1 );
320 }
321
322 void
323 lp_setup_triangle(struct setup_context *setup,
324 const float (*v0)[4],
325 const float (*v1)[4],
326 const float (*v2)[4])
327 {
328 setup->triangle( setup, v0, v1, v2 );
329 }
330
331
332 void setup_destroy_context( struct setup_context *setup )
333 {
334 lp_rast_destroy( setup->rast );
335 FREE( setup );
336 }
337
338
339 /**
340 * Create a new primitive tiling engine. Currently also creates a
341 * rasterizer to use with it.
342 */
343 struct setup_context *setup_create_context( void )
344 {
345 struct setup_context *setup = CALLOC_STRUCT(setup_context);
346
347 setup->rast = lp_rast_create( void );
348 if (!setup->rast)
349 goto fail;
350
351 for (i = 0; i < TILES_X; i++)
352 for (j = 0; j < TILES_Y; j++)
353 setup->tile[i][j].first =
354 setup->tile[i][j].next = CALLOC_STRUCT(cmd_block);
355
356 return setup;
357
358 fail:
359 FREE(setup);
360 return NULL;
361 }
362