1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
31 * Builds per-tile display lists and executes them on calls to
35 #include "pipe/p_defines.h"
36 #include "pipe/p_inlines.h"
37 #include "util/u_math.h"
38 #include "util/u_memory.h"
39 #include "util/u_pack_color.h"
41 #include "lp_buffer.h"
42 #include "lp_texture.h"
43 #include "lp_setup_context.h"
45 #define SETUP_DEBUG debug_printf
47 static void set_state( struct setup_context
*, unsigned );
49 void lp_setup_new_cmd_block( struct cmd_block_list
*list
)
51 struct cmd_block
*block
= MALLOC_STRUCT(cmd_block
);
52 list
->tail
->next
= block
;
58 void lp_setup_new_data_block( struct data_block_list
*list
)
60 struct data_block
*block
= MALLOC_STRUCT(data_block
);
61 list
->tail
->next
= block
;
69 first_triangle( struct setup_context
*setup
,
74 set_state( setup
, SETUP_ACTIVE
);
75 lp_setup_choose_triangle( setup
);
76 setup
->triangle( setup
, v0
, v1
, v2
);
80 first_line( struct setup_context
*setup
,
84 set_state( setup
, SETUP_ACTIVE
);
85 lp_setup_choose_line( setup
);
86 setup
->line( setup
, v0
, v1
);
90 first_point( struct setup_context
*setup
,
93 set_state( setup
, SETUP_ACTIVE
);
94 lp_setup_choose_point( setup
);
95 setup
->point( setup
, v0
);
98 static void reset_context( struct setup_context
*setup
)
102 SETUP_DEBUG("%s\n", __FUNCTION__
);
104 /* Reset derived data */
105 pipe_buffer_reference(&setup
->constants
.current
, NULL
);
106 setup
->constants
.stored_size
= 0;
107 setup
->constants
.stored_data
= NULL
;
109 /* Free all but last binner command lists:
111 for (i
= 0; i
< setup
->tiles_x
; i
++) {
112 for (j
= 0; j
< setup
->tiles_y
; j
++) {
113 struct cmd_block_list
*list
= &setup
->tile
[i
][j
];
114 struct cmd_block
*block
;
115 struct cmd_block
*tmp
;
117 for (block
= list
->head
; block
!= list
->tail
; block
= tmp
) {
122 assert(list
->tail
->next
== NULL
);
123 list
->head
= list
->tail
;
124 list
->head
->count
= 0;
128 /* Free all but last binned data block:
131 struct data_block_list
*list
= &setup
->data
;
132 struct data_block
*block
, *tmp
;
134 for (block
= list
->head
; block
!= list
->tail
; block
= tmp
) {
139 assert(list
->tail
->next
== NULL
);
140 list
->head
= list
->tail
;
141 list
->head
->used
= 0;
146 setup
->clear
.flags
= 0;
148 /* Have an explicit "start-binning" call and get rid of this
151 setup
->line
= first_line
;
152 setup
->point
= first_point
;
153 setup
->triangle
= first_triangle
;
159 /* Add a command to all active bins.
161 static void bin_everywhere( struct setup_context
*setup
,
163 const union lp_rast_cmd_arg arg
)
166 for (i
= 0; i
< setup
->tiles_x
; i
++)
167 for (j
= 0; j
< setup
->tiles_y
; j
++)
168 bin_command( &setup
->tile
[i
][j
], cmd
, arg
);
173 rasterize_bins( struct setup_context
*setup
,
174 boolean write_depth
)
176 struct lp_rasterizer
*rast
= setup
->rast
;
177 struct cmd_block
*block
;
180 SETUP_DEBUG("%s\n", __FUNCTION__
);
185 setup
->fb
.cbuf
!= NULL
,
186 setup
->fb
.zsbuf
!= NULL
&& write_depth
,
192 for (i
= 0; i
< setup
->tiles_x
; i
++) {
193 for (j
= 0; j
< setup
->tiles_y
; j
++) {
195 lp_rast_start_tile( rast
,
199 for (block
= setup
->tile
[i
][j
].head
; block
; block
= block
->next
) {
200 for (k
= 0; k
< block
->count
; k
++) {
201 block
->cmd
[k
]( rast
, block
->arg
[k
] );
205 lp_rast_end_tile( rast
);
211 reset_context( setup
);
217 begin_binning( struct setup_context
*setup
)
219 SETUP_DEBUG("%s\n", __FUNCTION__
);
221 if (!setup
->fb
.cbuf
&& !setup
->fb
.zsbuf
) {
223 setup
->fb
.height
= 0;
225 else if (!setup
->fb
.zsbuf
) {
226 setup
->fb
.width
= setup
->fb
.cbuf
->width
;
227 setup
->fb
.height
= setup
->fb
.cbuf
->height
;
229 else if (!setup
->fb
.cbuf
) {
230 setup
->fb
.width
= setup
->fb
.zsbuf
->width
;
231 setup
->fb
.height
= setup
->fb
.zsbuf
->height
;
234 /* XXX: not sure what we're really supposed to do for
235 * mis-matched color & depth buffer sizes.
237 setup
->fb
.width
= MIN2(setup
->fb
.cbuf
->width
,
238 setup
->fb
.zsbuf
->width
);
239 setup
->fb
.height
= MIN2(setup
->fb
.cbuf
->height
,
240 setup
->fb
.zsbuf
->height
);
243 setup
->tiles_x
= align(setup
->fb
.width
, TILESIZE
) / TILESIZE
;
244 setup
->tiles_y
= align(setup
->fb
.height
, TILESIZE
) / TILESIZE
;
246 if (setup
->fb
.cbuf
) {
247 if (setup
->clear
.flags
& PIPE_CLEAR_COLOR
)
248 bin_everywhere( setup
,
250 setup
->clear
.color
);
252 bin_everywhere( setup
, lp_rast_load_color
, lp_rast_arg_null() );
255 if (setup
->fb
.zsbuf
) {
256 if (setup
->clear
.flags
& PIPE_CLEAR_DEPTHSTENCIL
)
257 bin_everywhere( setup
,
258 lp_rast_clear_zstencil
,
259 setup
->clear
.zstencil
);
261 bin_everywhere( setup
, lp_rast_load_zstencil
, lp_rast_arg_null() );
266 /* This basically bins and then flushes any outstanding full-screen
269 * TODO: fast path for fullscreen clears and no triangles.
272 execute_clears( struct setup_context
*setup
)
274 SETUP_DEBUG("%s\n", __FUNCTION__
);
276 begin_binning( setup
);
277 rasterize_bins( setup
, TRUE
);
282 set_state( struct setup_context
*setup
,
285 unsigned old_state
= setup
->state
;
287 if (old_state
== new_state
)
290 SETUP_DEBUG("%s old %d new %d\n", __FUNCTION__
, old_state
, new_state
);
294 begin_binning( setup
);
298 if (old_state
== SETUP_ACTIVE
) {
305 if (old_state
== SETUP_CLEARED
)
306 execute_clears( setup
);
308 rasterize_bins( setup
, TRUE
);
312 setup
->state
= new_state
;
317 lp_setup_flush( struct setup_context
*setup
,
320 SETUP_DEBUG("%s\n", __FUNCTION__
);
322 set_state( setup
, SETUP_FLUSHED
);
327 lp_setup_bind_framebuffer( struct setup_context
*setup
,
328 struct pipe_surface
*color
,
329 struct pipe_surface
*zstencil
)
331 SETUP_DEBUG("%s\n", __FUNCTION__
);
333 set_state( setup
, SETUP_FLUSHED
);
335 pipe_surface_reference( &setup
->fb
.cbuf
, color
);
336 pipe_surface_reference( &setup
->fb
.zsbuf
, zstencil
);
340 lp_setup_clear( struct setup_context
*setup
,
348 SETUP_DEBUG("%s state %d\n", __FUNCTION__
, setup
->state
);
351 if (flags
& PIPE_CLEAR_COLOR
) {
352 for (i
= 0; i
< 4; ++i
)
353 setup
->clear
.color
.clear_color
[i
] = float_to_ubyte(color
[i
]);
356 if (flags
& PIPE_CLEAR_DEPTHSTENCIL
) {
357 setup
->clear
.zstencil
.clear_zstencil
=
358 util_pack_z_stencil(setup
->fb
.zsbuf
->format
,
363 if (setup
->state
== SETUP_ACTIVE
) {
364 /* Add the clear to existing bins. In the unusual case where
365 * both color and depth-stencilare being cleared, we could
366 * discard the currently binned scene and start again, but I
367 * don't see that as being a common usage.
369 if (flags
& PIPE_CLEAR_COLOR
)
370 bin_everywhere( setup
,
372 setup
->clear
.color
);
374 if (setup
->clear
.flags
& PIPE_CLEAR_DEPTHSTENCIL
)
375 bin_everywhere( setup
,
376 lp_rast_clear_zstencil
,
377 setup
->clear
.zstencil
);
380 /* Put ourselves into the 'pre-clear' state, specifically to try
381 * and accumulate multiple clears to color and depth_stencil
382 * buffers which the app or state-tracker might issue
385 set_state( setup
, SETUP_CLEARED
);
387 setup
->clear
.flags
|= flags
;
394 lp_setup_set_triangle_state( struct setup_context
*setup
,
396 boolean ccw_is_frontface
)
398 SETUP_DEBUG("%s\n", __FUNCTION__
);
400 setup
->ccw_is_frontface
= ccw_is_frontface
;
401 setup
->cullmode
= cull_mode
;
402 setup
->triangle
= first_triangle
;
408 lp_setup_set_fs_inputs( struct setup_context
*setup
,
409 const struct lp_shader_input
*input
,
412 SETUP_DEBUG("%s\n", __FUNCTION__
);
414 memcpy( setup
->fs
.input
, input
, nr
* sizeof input
[0] );
415 setup
->fs
.nr_inputs
= nr
;
419 lp_setup_set_fs( struct setup_context
*setup
,
420 struct lp_fragment_shader
*fs
)
422 SETUP_DEBUG("%s\n", __FUNCTION__
);
423 /* FIXME: reference count */
425 setup
->fs
.current
.jit_function
= fs
? fs
->current
->jit_function
: NULL
;
429 lp_setup_set_fs_constants(struct setup_context
*setup
,
430 struct pipe_buffer
*buffer
)
432 SETUP_DEBUG("%s\n", __FUNCTION__
);
434 pipe_buffer_reference(&setup
->constants
.current
, buffer
);
436 setup
->dirty
|= LP_SETUP_NEW_CONSTANTS
;
441 lp_setup_set_alpha_ref_value( struct setup_context
*setup
,
442 float alpha_ref_value
)
444 SETUP_DEBUG("%s\n", __FUNCTION__
);
446 if(setup
->fs
.current
.jit_context
.alpha_ref_value
!= alpha_ref_value
) {
447 setup
->fs
.current
.jit_context
.alpha_ref_value
= alpha_ref_value
;
448 setup
->dirty
|= LP_SETUP_NEW_FS
;
453 lp_setup_set_blend_color( struct setup_context
*setup
,
454 const struct pipe_blend_color
*blend_color
)
458 SETUP_DEBUG("%s\n", __FUNCTION__
);
460 if(!setup
->fs
.current
.jit_context
.blend_color
)
461 setup
->fs
.current
.jit_context
.blend_color
= align_malloc(4 * 16, 16);
463 for (i
= 0; i
< 4; ++i
) {
464 uint8_t c
= float_to_ubyte(blend_color
->color
[i
]);
465 for (j
= 0; j
< 16; ++j
)
466 setup
->fs
.current
.jit_context
.blend_color
[i
*4 + j
] = c
;
469 setup
->dirty
|= LP_SETUP_NEW_FS
;
473 lp_setup_set_sampler_textures( struct setup_context
*setup
,
474 unsigned num
, struct pipe_texture
**texture
)
476 struct pipe_texture
*dummy
;
479 SETUP_DEBUG("%s\n", __FUNCTION__
);
482 assert(num
<= PIPE_MAX_SAMPLERS
);
484 for (i
= 0; i
< PIPE_MAX_SAMPLERS
; i
++) {
485 struct pipe_texture
*tex
= i
< num
? texture
[i
] : NULL
;
487 /* FIXME: hold on to the reference */
489 pipe_texture_reference(&dummy
, tex
);
492 struct llvmpipe_texture
*lp_tex
= llvmpipe_texture(tex
);
493 struct lp_jit_texture
*jit_tex
;
494 jit_tex
= &setup
->fs
.current
.jit_context
.textures
[i
];
495 jit_tex
->width
= tex
->width
[0];
496 jit_tex
->height
= tex
->height
[0];
497 jit_tex
->stride
= lp_tex
->stride
[0];
499 jit_tex
->data
= lp_tex
->data
;
501 /* FIXME: map the rendertarget */
506 setup
->dirty
|= LP_SETUP_NEW_FS
;
510 lp_setup_is_texture_referenced( struct setup_context
*setup
,
511 const struct pipe_texture
*texture
)
514 return PIPE_UNREFERENCED
;
519 lp_setup_update_shader_state( struct setup_context
*setup
)
521 SETUP_DEBUG("%s\n", __FUNCTION__
);
523 assert(setup
->fs
.current
.jit_function
);
525 if(setup
->dirty
& LP_SETUP_NEW_CONSTANTS
) {
526 struct pipe_buffer
*buffer
= setup
->constants
.current
;
529 unsigned current_size
= buffer
->size
;
530 const void *current_data
= llvmpipe_buffer(buffer
)->data
;
532 /* TODO: copy only the actually used constants? */
534 if(setup
->constants
.stored_size
!= current_size
||
535 !setup
->constants
.stored_data
||
536 memcmp(setup
->constants
.stored_data
,
538 current_size
) != 0) {
541 stored
= get_data(&setup
->data
, current_size
);
546 setup
->constants
.stored_size
= current_size
;
547 setup
->constants
.stored_data
= stored
;
552 setup
->constants
.stored_size
= 0;
553 setup
->constants
.stored_data
= NULL
;
556 setup
->fs
.current
.jit_context
.constants
= setup
->constants
.stored_data
;
557 setup
->dirty
|= LP_SETUP_NEW_FS
;
561 if(setup
->dirty
& LP_SETUP_NEW_FS
) {
562 if(!setup
->fs
.stored
||
563 memcmp(setup
->fs
.stored
,
565 sizeof setup
->fs
.current
) != 0) {
566 struct lp_rast_state
*stored
;
568 stored
= get_data(&setup
->data
, sizeof *stored
);
572 sizeof setup
->fs
.current
);
573 setup
->fs
.stored
= stored
;
580 assert(setup
->fs
.stored
);
584 /* Stubs for lines & points for now:
587 lp_setup_point(struct setup_context
*setup
,
588 const float (*v0
)[4])
590 lp_setup_update_shader_state(setup
);
591 setup
->point( setup
, v0
);
595 lp_setup_line(struct setup_context
*setup
,
596 const float (*v0
)[4],
597 const float (*v1
)[4])
599 lp_setup_update_shader_state(setup
);
600 setup
->line( setup
, v0
, v1
);
604 lp_setup_tri(struct setup_context
*setup
,
605 const float (*v0
)[4],
606 const float (*v1
)[4],
607 const float (*v2
)[4])
609 SETUP_DEBUG("%s\n", __FUNCTION__
);
611 lp_setup_update_shader_state(setup
);
612 setup
->triangle( setup
, v0
, v1
, v2
);
617 lp_setup_destroy( struct setup_context
*setup
)
621 reset_context( setup
);
623 for (i
= 0; i
< TILES_X
; i
++)
624 for (j
= 0; j
< TILES_Y
; j
++)
625 FREE(setup
->tile
[i
][j
].head
);
627 FREE(setup
->data
.head
);
629 lp_rast_destroy( setup
->rast
);
635 * Create a new primitive tiling engine. Currently also creates a
636 * rasterizer to use with it.
638 struct setup_context
*
639 lp_setup_create( struct pipe_screen
*screen
)
641 struct setup_context
*setup
= CALLOC_STRUCT(setup_context
);
644 setup
->rast
= lp_rast_create( screen
);
648 for (i
= 0; i
< TILES_X
; i
++)
649 for (j
= 0; j
< TILES_Y
; j
++)
650 setup
->tile
[i
][j
].head
=
651 setup
->tile
[i
][j
].tail
= CALLOC_STRUCT(cmd_block
);
654 setup
->data
.tail
= CALLOC_STRUCT(data_block
);
656 setup
->triangle
= first_triangle
;
657 setup
->line
= first_line
;
658 setup
->point
= first_point
;