719cf98454f5d308d93c23726cc506e82c3933c9
[mesa.git] / src / gallium / drivers / llvmpipe / lp_setup.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27 #ifndef LP_SETUP_H
28 #define LP_SETUP_H
29
30 #include "pipe/p_compiler.h"
31 #include "lp_jit.h"
32
33 struct draw_context;
34 struct vertex_info;
35
36 enum lp_interp {
37 LP_INTERP_CONSTANT,
38 LP_INTERP_LINEAR,
39 LP_INTERP_PERSPECTIVE,
40 LP_INTERP_POSITION,
41 LP_INTERP_FACING
42 };
43
44 /* Describes how to generate all the fragment shader inputs from the
45 * the vertices passed into our triangle/line/point functions.
46 *
47 * Vertices are treated as an array of float[4] values, indexed by
48 * src_index.
49 */
50 struct lp_shader_input {
51 enum lp_interp interp; /* how to interpolate values */
52 unsigned src_index; /* where to find values in incoming vertices */
53 };
54
55 struct pipe_resource;
56 struct pipe_query;
57 struct pipe_surface;
58 struct pipe_blend_color;
59 struct pipe_screen;
60 struct pipe_framebuffer_state;
61 struct lp_fragment_shader_variant;
62 struct lp_jit_context;
63 struct llvmpipe_query;
64
65
66 struct lp_setup_context *
67 lp_setup_create( struct pipe_context *pipe,
68 struct draw_context *draw );
69
70 void
71 lp_setup_clear(struct lp_setup_context *setup,
72 const float *clear_color,
73 double clear_depth,
74 unsigned clear_stencil,
75 unsigned flags);
76
77 struct pipe_fence_handle *
78 lp_setup_fence( struct lp_setup_context *setup );
79
80
81 void
82 lp_setup_flush( struct lp_setup_context *setup,
83 unsigned flags );
84
85
86 void
87 lp_setup_bind_framebuffer( struct lp_setup_context *setup,
88 const struct pipe_framebuffer_state *fb );
89
90 void
91 lp_setup_set_triangle_state( struct lp_setup_context *setup,
92 unsigned cullmode,
93 boolean front_is_ccw,
94 boolean scissor,
95 boolean gl_rasterization_rules );
96
97 void
98 lp_setup_set_fs_inputs( struct lp_setup_context *setup,
99 const struct lp_shader_input *interp,
100 unsigned nr );
101
102 void
103 lp_setup_set_fs_variant( struct lp_setup_context *setup,
104 struct lp_fragment_shader_variant *variant );
105
106 void
107 lp_setup_set_fs_constants(struct lp_setup_context *setup,
108 struct pipe_resource *buffer);
109
110
111 void
112 lp_setup_set_alpha_ref_value( struct lp_setup_context *setup,
113 float alpha_ref_value );
114
115 void
116 lp_setup_set_stencil_ref_values( struct lp_setup_context *setup,
117 const ubyte refs[2] );
118
119 void
120 lp_setup_set_blend_color( struct lp_setup_context *setup,
121 const struct pipe_blend_color *blend_color );
122
123 void
124 lp_setup_set_scissor( struct lp_setup_context *setup,
125 const struct pipe_scissor_state *scissor );
126
127 void
128 lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup,
129 unsigned num,
130 struct pipe_sampler_view **views);
131
132 unsigned
133 lp_setup_is_resource_referenced( const struct lp_setup_context *setup,
134 const struct pipe_resource *texture );
135
136 void
137 lp_setup_set_flatshade_first( struct lp_setup_context *setup,
138 boolean flatshade_first );
139
140 void
141 lp_setup_set_vertex_info( struct lp_setup_context *setup,
142 struct vertex_info *info );
143
144 void
145 lp_setup_begin_query(struct lp_setup_context *setup,
146 struct llvmpipe_query *pq);
147
148 void
149 lp_setup_end_query(struct lp_setup_context *setup,
150 struct llvmpipe_query *pq);
151
152 #endif