1 /**************************************************************************
3 * Copyright 2007-2009 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
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10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 * The setup code is concerned with point/line/triangle setup and
31 * putting commands/data into the bins.
35 #ifndef LP_SETUP_CONTEXT_H
36 #define LP_SETUP_CONTEXT_H
40 #include "lp_tile_soa.h" /* for TILE_SIZE */
44 #define LP_SETUP_NEW_FS 0x01
45 #define LP_SETUP_NEW_CONSTANTS 0x02
46 #define LP_SETUP_NEW_BLEND_COLOR 0x04
49 struct lp_scene_queue
;
53 * Point/line/triangle setup context.
54 * Note: "stored" below indicates data which is stored in the bins,
55 * not arbitrary malloc'd memory.
57 struct setup_context
{
59 struct lp_rasterizer
*rast
;
62 struct lp_scene
*scene
; /**< current scene */
63 struct lp_scene_queue
*empty_scenes
; /**< queue of empty scenes */
65 boolean ccw_is_frontface
;
68 struct pipe_framebuffer_state fb
;
72 union lp_rast_cmd_arg color
; /**< lp_rast_clear_color() cmd */
73 union lp_rast_cmd_arg zstencil
; /**< lp_rast_clear_zstencil() cmd */
83 struct lp_shader_input input
[PIPE_MAX_ATTRIBS
];
86 const struct lp_rast_state
*stored
; /**< what's in the scene */
87 struct lp_rast_state current
; /**< currently set state */
90 /** fragment shader constants */
92 struct pipe_buffer
*current
;
94 const void *stored_data
;
98 struct pipe_blend_color current
;
102 unsigned dirty
; /**< bitmask of LP_SETUP_x bits */
104 void (*point
)( struct setup_context
*,
105 const float (*v0
)[4]);
107 void (*line
)( struct setup_context
*,
108 const float (*v0
)[4],
109 const float (*v1
)[4]);
111 void (*triangle
)( struct setup_context
*,
112 const float (*v0
)[4],
113 const float (*v1
)[4],
114 const float (*v2
)[4]);
117 void lp_setup_choose_triangle( struct setup_context
*setup
);
118 void lp_setup_choose_line( struct setup_context
*setup
);
119 void lp_setup_choose_point( struct setup_context
*setup
);
121 struct lp_scene
*lp_setup_get_current_scene(struct setup_context
*setup
);