1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Interface between 'draw' module's output and the llvmpipe rasterizer/setup
30 * code. When the 'draw' module has finished filling a vertex buffer, the
31 * draw_arrays() functions below will be called. Loop over the vertices and
32 * call the point/line/tri setup functions.
39 #include "lp_setup_context.h"
40 #include "draw/draw_vbuf.h"
41 #include "draw/draw_vertex.h"
42 #include "util/u_memory.h"
45 #define LP_MAX_VBUF_INDEXES 1024
46 #define LP_MAX_VBUF_SIZE 4096
51 static struct lp_setup_context
*
52 lp_setup_context(struct vbuf_render
*vbr
)
54 return (struct lp_setup_context
*) vbr
;
59 static const struct vertex_info
*
60 lp_setup_get_vertex_info(struct vbuf_render
*vbr
)
62 struct lp_setup_context
*setup
= lp_setup_context(vbr
);
64 /* Vertex size/info depends on the latest state.
65 * The draw module may have issued additional state-change commands.
67 lp_setup_update_state(setup
, FALSE
);
69 return setup
->vertex_info
;
74 lp_setup_allocate_vertices(struct vbuf_render
*vbr
,
75 ushort vertex_size
, ushort nr_vertices
)
77 struct lp_setup_context
*setup
= lp_setup_context(vbr
);
78 unsigned size
= vertex_size
* nr_vertices
;
80 if (setup
->vertex_buffer_size
< size
) {
81 align_free(setup
->vertex_buffer
);
82 setup
->vertex_buffer
= align_malloc(size
, 16);
83 setup
->vertex_buffer_size
= size
;
86 setup
->vertex_size
= vertex_size
;
87 setup
->nr_vertices
= nr_vertices
;
89 return setup
->vertex_buffer
!= NULL
;
93 lp_setup_release_vertices(struct vbuf_render
*vbr
)
95 /* keep the old allocation for next time */
99 lp_setup_map_vertices(struct vbuf_render
*vbr
)
101 struct lp_setup_context
*setup
= lp_setup_context(vbr
);
102 return setup
->vertex_buffer
;
106 lp_setup_unmap_vertices(struct vbuf_render
*vbr
,
110 struct lp_setup_context
*setup
= lp_setup_context(vbr
);
111 assert( setup
->vertex_buffer_size
>= (max_index
+1) * setup
->vertex_size
);
117 lp_setup_set_primitive(struct vbuf_render
*vbr
, unsigned prim
)
119 lp_setup_context(vbr
)->prim
= prim
;
123 typedef const float (*const_float4_ptr
)[4];
125 static INLINE const_float4_ptr
get_vert( const void *vertex_buffer
,
129 return (const_float4_ptr
)((char *)vertex_buffer
+ index
* stride
);
133 * draw elements / indexed primitives
136 lp_setup_draw_elements(struct vbuf_render
*vbr
, const ushort
*indices
, uint nr
)
138 struct lp_setup_context
*setup
= lp_setup_context(vbr
);
139 const unsigned stride
= setup
->vertex_info
->size
* sizeof(float);
140 const void *vertex_buffer
= setup
->vertex_buffer
;
141 const boolean flatshade_first
= setup
->flatshade_first
;
144 if (!lp_setup_update_state(setup
, TRUE
))
147 switch (setup
->prim
) {
148 case PIPE_PRIM_POINTS
:
149 for (i
= 0; i
< nr
; i
++) {
151 get_vert(vertex_buffer
, indices
[i
-0], stride
) );
155 case PIPE_PRIM_LINES
:
156 for (i
= 1; i
< nr
; i
+= 2) {
158 get_vert(vertex_buffer
, indices
[i
-1], stride
),
159 get_vert(vertex_buffer
, indices
[i
-0], stride
) );
163 case PIPE_PRIM_LINE_STRIP
:
164 for (i
= 1; i
< nr
; i
++) {
166 get_vert(vertex_buffer
, indices
[i
-1], stride
),
167 get_vert(vertex_buffer
, indices
[i
-0], stride
) );
171 case PIPE_PRIM_LINE_LOOP
:
172 for (i
= 1; i
< nr
; i
++) {
174 get_vert(vertex_buffer
, indices
[i
-1], stride
),
175 get_vert(vertex_buffer
, indices
[i
-0], stride
) );
179 get_vert(vertex_buffer
, indices
[nr
-1], stride
),
180 get_vert(vertex_buffer
, indices
[0], stride
) );
184 case PIPE_PRIM_TRIANGLES
:
185 for (i
= 2; i
< nr
; i
+= 3) {
186 setup
->triangle( setup
,
187 get_vert(vertex_buffer
, indices
[i
-2], stride
),
188 get_vert(vertex_buffer
, indices
[i
-1], stride
),
189 get_vert(vertex_buffer
, indices
[i
-0], stride
) );
193 case PIPE_PRIM_TRIANGLE_STRIP
:
194 if (flatshade_first
) {
195 for (i
= 2; i
< nr
; i
+= 1) {
196 /* emit first triangle vertex as first triangle vertex */
197 setup
->triangle( setup
,
198 get_vert(vertex_buffer
, indices
[i
-2], stride
),
199 get_vert(vertex_buffer
, indices
[i
+(i
&1)-1], stride
),
200 get_vert(vertex_buffer
, indices
[i
-(i
&1)], stride
) );
205 for (i
= 2; i
< nr
; i
+= 1) {
206 /* emit last triangle vertex as last triangle vertex */
207 setup
->triangle( setup
,
208 get_vert(vertex_buffer
, indices
[i
+(i
&1)-2], stride
),
209 get_vert(vertex_buffer
, indices
[i
-(i
&1)-1], stride
),
210 get_vert(vertex_buffer
, indices
[i
-0], stride
) );
215 case PIPE_PRIM_TRIANGLE_FAN
:
216 if (flatshade_first
) {
217 for (i
= 2; i
< nr
; i
+= 1) {
218 /* emit first non-spoke vertex as first vertex */
219 setup
->triangle( setup
,
220 get_vert(vertex_buffer
, indices
[i
-1], stride
),
221 get_vert(vertex_buffer
, indices
[i
-0], stride
),
222 get_vert(vertex_buffer
, indices
[0], stride
) );
226 for (i
= 2; i
< nr
; i
+= 1) {
227 /* emit last non-spoke vertex as last vertex */
228 setup
->triangle( setup
,
229 get_vert(vertex_buffer
, indices
[0], stride
),
230 get_vert(vertex_buffer
, indices
[i
-1], stride
),
231 get_vert(vertex_buffer
, indices
[i
-0], stride
) );
236 case PIPE_PRIM_QUADS
:
237 /* GL quads don't follow provoking vertex convention */
238 if (flatshade_first
) {
239 /* emit last quad vertex as first triangle vertex */
240 for (i
= 3; i
< nr
; i
+= 4) {
241 setup
->triangle( setup
,
242 get_vert(vertex_buffer
, indices
[i
-0], stride
),
243 get_vert(vertex_buffer
, indices
[i
-3], stride
),
244 get_vert(vertex_buffer
, indices
[i
-2], stride
) );
246 setup
->triangle( setup
,
247 get_vert(vertex_buffer
, indices
[i
-0], stride
),
248 get_vert(vertex_buffer
, indices
[i
-2], stride
),
249 get_vert(vertex_buffer
, indices
[i
-1], stride
) );
253 /* emit last quad vertex as last triangle vertex */
254 for (i
= 3; i
< nr
; i
+= 4) {
255 setup
->triangle( setup
,
256 get_vert(vertex_buffer
, indices
[i
-3], stride
),
257 get_vert(vertex_buffer
, indices
[i
-2], stride
),
258 get_vert(vertex_buffer
, indices
[i
-0], stride
) );
260 setup
->triangle( setup
,
261 get_vert(vertex_buffer
, indices
[i
-2], stride
),
262 get_vert(vertex_buffer
, indices
[i
-1], stride
),
263 get_vert(vertex_buffer
, indices
[i
-0], stride
) );
268 case PIPE_PRIM_QUAD_STRIP
:
269 /* GL quad strips don't follow provoking vertex convention */
270 if (flatshade_first
) {
271 /* emit last quad vertex as first triangle vertex */
272 for (i
= 3; i
< nr
; i
+= 2) {
273 setup
->triangle( setup
,
274 get_vert(vertex_buffer
, indices
[i
-0], stride
),
275 get_vert(vertex_buffer
, indices
[i
-3], stride
),
276 get_vert(vertex_buffer
, indices
[i
-2], stride
) );
277 setup
->triangle( setup
,
278 get_vert(vertex_buffer
, indices
[i
-0], stride
),
279 get_vert(vertex_buffer
, indices
[i
-1], stride
),
280 get_vert(vertex_buffer
, indices
[i
-3], stride
) );
284 /* emit last quad vertex as last triangle vertex */
285 for (i
= 3; i
< nr
; i
+= 2) {
286 setup
->triangle( setup
,
287 get_vert(vertex_buffer
, indices
[i
-3], stride
),
288 get_vert(vertex_buffer
, indices
[i
-2], stride
),
289 get_vert(vertex_buffer
, indices
[i
-0], stride
) );
290 setup
->triangle( setup
,
291 get_vert(vertex_buffer
, indices
[i
-1], stride
),
292 get_vert(vertex_buffer
, indices
[i
-3], stride
),
293 get_vert(vertex_buffer
, indices
[i
-0], stride
) );
298 case PIPE_PRIM_POLYGON
:
299 /* Almost same as tri fan but the _first_ vertex specifies the flat
302 if (flatshade_first
) {
303 /* emit first polygon vertex as first triangle vertex */
304 for (i
= 2; i
< nr
; i
+= 1) {
305 setup
->triangle( setup
,
306 get_vert(vertex_buffer
, indices
[0], stride
),
307 get_vert(vertex_buffer
, indices
[i
-1], stride
),
308 get_vert(vertex_buffer
, indices
[i
-0], stride
) );
312 /* emit first polygon vertex as last triangle vertex */
313 for (i
= 2; i
< nr
; i
+= 1) {
314 setup
->triangle( setup
,
315 get_vert(vertex_buffer
, indices
[i
-1], stride
),
316 get_vert(vertex_buffer
, indices
[i
-0], stride
),
317 get_vert(vertex_buffer
, indices
[0], stride
) );
329 * This function is hit when the draw module is working in pass-through mode.
330 * It's up to us to convert the vertex array into point/line/tri prims.
333 lp_setup_draw_arrays(struct vbuf_render
*vbr
, uint start
, uint nr
)
335 struct lp_setup_context
*setup
= lp_setup_context(vbr
);
336 const unsigned stride
= setup
->vertex_info
->size
* sizeof(float);
337 const void *vertex_buffer
=
338 (void *) get_vert(setup
->vertex_buffer
, start
, stride
);
339 const boolean flatshade_first
= setup
->flatshade_first
;
342 if (!lp_setup_update_state(setup
, TRUE
))
345 switch (setup
->prim
) {
346 case PIPE_PRIM_POINTS
:
347 for (i
= 0; i
< nr
; i
++) {
349 get_vert(vertex_buffer
, i
-0, stride
) );
353 case PIPE_PRIM_LINES
:
354 for (i
= 1; i
< nr
; i
+= 2) {
356 get_vert(vertex_buffer
, i
-1, stride
),
357 get_vert(vertex_buffer
, i
-0, stride
) );
361 case PIPE_PRIM_LINE_STRIP
:
362 for (i
= 1; i
< nr
; i
++) {
364 get_vert(vertex_buffer
, i
-1, stride
),
365 get_vert(vertex_buffer
, i
-0, stride
) );
369 case PIPE_PRIM_LINE_LOOP
:
370 for (i
= 1; i
< nr
; i
++) {
372 get_vert(vertex_buffer
, i
-1, stride
),
373 get_vert(vertex_buffer
, i
-0, stride
) );
377 get_vert(vertex_buffer
, nr
-1, stride
),
378 get_vert(vertex_buffer
, 0, stride
) );
382 case PIPE_PRIM_TRIANGLES
:
383 for (i
= 2; i
< nr
; i
+= 3) {
384 setup
->triangle( setup
,
385 get_vert(vertex_buffer
, i
-2, stride
),
386 get_vert(vertex_buffer
, i
-1, stride
),
387 get_vert(vertex_buffer
, i
-0, stride
) );
391 case PIPE_PRIM_TRIANGLE_STRIP
:
392 if (flatshade_first
) {
393 for (i
= 2; i
< nr
; i
++) {
394 /* emit first triangle vertex as first triangle vertex */
395 setup
->triangle( setup
,
396 get_vert(vertex_buffer
, i
-2, stride
),
397 get_vert(vertex_buffer
, i
+(i
&1)-1, stride
),
398 get_vert(vertex_buffer
, i
-(i
&1), stride
) );
402 for (i
= 2; i
< nr
; i
++) {
403 /* emit last triangle vertex as last triangle vertex */
404 setup
->triangle( setup
,
405 get_vert(vertex_buffer
, i
+(i
&1)-2, stride
),
406 get_vert(vertex_buffer
, i
-(i
&1)-1, stride
),
407 get_vert(vertex_buffer
, i
-0, stride
) );
412 case PIPE_PRIM_TRIANGLE_FAN
:
413 if (flatshade_first
) {
414 for (i
= 2; i
< nr
; i
+= 1) {
415 /* emit first non-spoke vertex as first vertex */
416 setup
->triangle( setup
,
417 get_vert(vertex_buffer
, i
-1, stride
),
418 get_vert(vertex_buffer
, i
-0, stride
),
419 get_vert(vertex_buffer
, 0, stride
) );
423 for (i
= 2; i
< nr
; i
+= 1) {
424 /* emit last non-spoke vertex as last vertex */
425 setup
->triangle( setup
,
426 get_vert(vertex_buffer
, 0, stride
),
427 get_vert(vertex_buffer
, i
-1, stride
),
428 get_vert(vertex_buffer
, i
-0, stride
) );
433 case PIPE_PRIM_QUADS
:
434 /* GL quads don't follow provoking vertex convention */
435 if (flatshade_first
) {
436 /* emit last quad vertex as first triangle vertex */
437 for (i
= 3; i
< nr
; i
+= 4) {
438 setup
->triangle( setup
,
439 get_vert(vertex_buffer
, i
-0, stride
),
440 get_vert(vertex_buffer
, i
-3, stride
),
441 get_vert(vertex_buffer
, i
-2, stride
) );
442 setup
->triangle( setup
,
443 get_vert(vertex_buffer
, i
-0, stride
),
444 get_vert(vertex_buffer
, i
-2, stride
),
445 get_vert(vertex_buffer
, i
-1, stride
) );
449 /* emit last quad vertex as last triangle vertex */
450 for (i
= 3; i
< nr
; i
+= 4) {
451 setup
->triangle( setup
,
452 get_vert(vertex_buffer
, i
-3, stride
),
453 get_vert(vertex_buffer
, i
-2, stride
),
454 get_vert(vertex_buffer
, i
-0, stride
) );
455 setup
->triangle( setup
,
456 get_vert(vertex_buffer
, i
-2, stride
),
457 get_vert(vertex_buffer
, i
-1, stride
),
458 get_vert(vertex_buffer
, i
-0, stride
) );
463 case PIPE_PRIM_QUAD_STRIP
:
464 /* GL quad strips don't follow provoking vertex convention */
465 if (flatshade_first
) {
466 /* emit last quad vertex as first triangle vertex */
467 for (i
= 3; i
< nr
; i
+= 2) {
468 setup
->triangle( setup
,
469 get_vert(vertex_buffer
, i
-0, stride
),
470 get_vert(vertex_buffer
, i
-3, stride
),
471 get_vert(vertex_buffer
, i
-2, stride
) );
472 setup
->triangle( setup
,
473 get_vert(vertex_buffer
, i
-0, stride
),
474 get_vert(vertex_buffer
, i
-1, stride
),
475 get_vert(vertex_buffer
, i
-3, stride
) );
479 /* emit last quad vertex as last triangle vertex */
480 for (i
= 3; i
< nr
; i
+= 2) {
481 setup
->triangle( setup
,
482 get_vert(vertex_buffer
, i
-3, stride
),
483 get_vert(vertex_buffer
, i
-2, stride
),
484 get_vert(vertex_buffer
, i
-0, stride
) );
485 setup
->triangle( setup
,
486 get_vert(vertex_buffer
, i
-1, stride
),
487 get_vert(vertex_buffer
, i
-3, stride
),
488 get_vert(vertex_buffer
, i
-0, stride
) );
493 case PIPE_PRIM_POLYGON
:
494 /* Almost same as tri fan but the _first_ vertex specifies the flat
497 if (flatshade_first
) {
498 /* emit first polygon vertex as first triangle vertex */
499 for (i
= 2; i
< nr
; i
+= 1) {
500 setup
->triangle( setup
,
501 get_vert(vertex_buffer
, 0, stride
),
502 get_vert(vertex_buffer
, i
-1, stride
),
503 get_vert(vertex_buffer
, i
-0, stride
) );
507 /* emit first polygon vertex as last triangle vertex */
508 for (i
= 2; i
< nr
; i
+= 1) {
509 setup
->triangle( setup
,
510 get_vert(vertex_buffer
, i
-1, stride
),
511 get_vert(vertex_buffer
, i
-0, stride
),
512 get_vert(vertex_buffer
, 0, stride
) );
525 lp_setup_vbuf_destroy(struct vbuf_render
*vbr
)
527 struct lp_setup_context
*setup
= lp_setup_context(vbr
);
528 if (setup
->vertex_buffer
) {
529 align_free(setup
->vertex_buffer
);
530 setup
->vertex_buffer
= NULL
;
532 lp_setup_destroy(setup
);
537 * Create the post-transform vertex handler for the given context.
540 lp_setup_init_vbuf(struct lp_setup_context
*setup
)
542 setup
->base
.max_indices
= LP_MAX_VBUF_INDEXES
;
543 setup
->base
.max_vertex_buffer_bytes
= LP_MAX_VBUF_SIZE
;
545 setup
->base
.get_vertex_info
= lp_setup_get_vertex_info
;
546 setup
->base
.allocate_vertices
= lp_setup_allocate_vertices
;
547 setup
->base
.map_vertices
= lp_setup_map_vertices
;
548 setup
->base
.unmap_vertices
= lp_setup_unmap_vertices
;
549 setup
->base
.set_primitive
= lp_setup_set_primitive
;
550 setup
->base
.draw_elements
= lp_setup_draw_elements
;
551 setup
->base
.draw_arrays
= lp_setup_draw_arrays
;
552 setup
->base
.release_vertices
= lp_setup_release_vertices
;
553 setup
->base
.destroy
= lp_setup_vbuf_destroy
;