llvmpipe: Eliminate dependency on tgsi_exec_machine.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_state.h
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2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #ifndef LP_STATE_H
32 #define LP_STATE_H
33
34 #include <llvm-c/Core.h>
35
36 #include "pipe/p_state.h"
37 #include "tgsi/tgsi_scan.h"
38
39
40 #define LP_NEW_VIEWPORT 0x1
41 #define LP_NEW_RASTERIZER 0x2
42 #define LP_NEW_FS 0x4
43 #define LP_NEW_BLEND 0x8
44 #define LP_NEW_CLIP 0x10
45 #define LP_NEW_SCISSOR 0x20
46 #define LP_NEW_STIPPLE 0x40
47 #define LP_NEW_FRAMEBUFFER 0x80
48 #define LP_NEW_DEPTH_STENCIL_ALPHA 0x100
49 #define LP_NEW_CONSTANTS 0x200
50 #define LP_NEW_SAMPLER 0x400
51 #define LP_NEW_TEXTURE 0x800
52 #define LP_NEW_VERTEX 0x1000
53 #define LP_NEW_VS 0x2000
54 #define LP_NEW_QUERY 0x4000
55
56
57 struct tgsi_sampler;
58 struct vertex_info;
59
60
61 typedef void
62 (*lp_shader_fs_func)(void *pos,
63 void *a0,
64 void *dadx,
65 void *dady,
66 void *consts,
67 void *outputs,
68 struct tgsi_sampler **samplers);
69
70 /**
71 * Subclass of pipe_shader_state (though it doesn't really need to be).
72 *
73 * This is starting to look an awful lot like a quad pipeline stage...
74 */
75 struct lp_fragment_shader
76 {
77 struct pipe_shader_state base;
78
79 struct tgsi_shader_info info;
80
81 struct llvmpipe_screen *screen;
82
83 LLVMValueRef function;
84
85 lp_shader_fs_func jit_function;
86 };
87
88
89 /** Subclass of pipe_shader_state */
90 struct lp_vertex_shader {
91 struct pipe_shader_state shader;
92 struct draw_vertex_shader *draw_data;
93 };
94
95
96 typedef void
97 (*lp_blend_func)(uint8_t src[][16],
98 uint8_t dst[][16],
99 uint8_t con[][16],
100 uint8_t res[][16]);
101
102
103 struct lp_blend_state
104 {
105 struct pipe_blend_state base;
106
107 LLVMValueRef function;
108
109 lp_blend_func jit_function;
110 };
111
112
113
114 void *
115 llvmpipe_create_blend_state(struct pipe_context *,
116 const struct pipe_blend_state *);
117 void llvmpipe_bind_blend_state(struct pipe_context *,
118 void *);
119 void llvmpipe_delete_blend_state(struct pipe_context *,
120 void *);
121
122 void *
123 llvmpipe_create_sampler_state(struct pipe_context *,
124 const struct pipe_sampler_state *);
125 void llvmpipe_bind_sampler_states(struct pipe_context *, unsigned, void **);
126 void llvmpipe_delete_sampler_state(struct pipe_context *, void *);
127
128 void *
129 llvmpipe_create_depth_stencil_state(struct pipe_context *,
130 const struct pipe_depth_stencil_alpha_state *);
131 void llvmpipe_bind_depth_stencil_state(struct pipe_context *, void *);
132 void llvmpipe_delete_depth_stencil_state(struct pipe_context *, void *);
133
134 void *
135 llvmpipe_create_rasterizer_state(struct pipe_context *,
136 const struct pipe_rasterizer_state *);
137 void llvmpipe_bind_rasterizer_state(struct pipe_context *, void *);
138 void llvmpipe_delete_rasterizer_state(struct pipe_context *, void *);
139
140 void llvmpipe_set_framebuffer_state( struct pipe_context *,
141 const struct pipe_framebuffer_state * );
142
143 void llvmpipe_set_blend_color( struct pipe_context *pipe,
144 const struct pipe_blend_color *blend_color );
145
146 void llvmpipe_set_clip_state( struct pipe_context *,
147 const struct pipe_clip_state * );
148
149 void llvmpipe_set_constant_buffer(struct pipe_context *,
150 uint shader, uint index,
151 const struct pipe_constant_buffer *buf);
152
153 void *llvmpipe_create_fs_state(struct pipe_context *,
154 const struct pipe_shader_state *);
155 void llvmpipe_bind_fs_state(struct pipe_context *, void *);
156 void llvmpipe_delete_fs_state(struct pipe_context *, void *);
157 void *llvmpipe_create_vs_state(struct pipe_context *,
158 const struct pipe_shader_state *);
159 void llvmpipe_bind_vs_state(struct pipe_context *, void *);
160 void llvmpipe_delete_vs_state(struct pipe_context *, void *);
161
162 void llvmpipe_set_polygon_stipple( struct pipe_context *,
163 const struct pipe_poly_stipple * );
164
165 void llvmpipe_set_scissor_state( struct pipe_context *,
166 const struct pipe_scissor_state * );
167
168 void llvmpipe_set_sampler_textures( struct pipe_context *,
169 unsigned num,
170 struct pipe_texture ** );
171
172 void llvmpipe_set_viewport_state( struct pipe_context *,
173 const struct pipe_viewport_state * );
174
175 void llvmpipe_set_vertex_elements(struct pipe_context *,
176 unsigned count,
177 const struct pipe_vertex_element *);
178
179 void llvmpipe_set_vertex_buffers(struct pipe_context *,
180 unsigned count,
181 const struct pipe_vertex_buffer *);
182
183
184 void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe );
185
186
187 boolean llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
188 unsigned start, unsigned count);
189
190 boolean llvmpipe_draw_elements(struct pipe_context *pipe,
191 struct pipe_buffer *indexBuffer,
192 unsigned indexSize,
193 unsigned mode, unsigned start, unsigned count);
194 boolean
195 llvmpipe_draw_range_elements(struct pipe_context *pipe,
196 struct pipe_buffer *indexBuffer,
197 unsigned indexSize,
198 unsigned min_index,
199 unsigned max_index,
200 unsigned mode, unsigned start, unsigned count);
201
202 void
203 llvmpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags);
204
205
206 void
207 llvmpipe_map_transfers(struct llvmpipe_context *lp);
208
209 void
210 llvmpipe_unmap_transfers(struct llvmpipe_context *lp);
211
212 void
213 llvmpipe_map_texture_surfaces(struct llvmpipe_context *lp);
214
215 void
216 llvmpipe_unmap_texture_surfaces(struct llvmpipe_context *lp);
217
218
219 struct vertex_info *
220 llvmpipe_get_vertex_info(struct llvmpipe_context *llvmpipe);
221
222 struct vertex_info *
223 llvmpipe_get_vbuf_vertex_info(struct llvmpipe_context *llvmpipe);
224
225
226 #endif