1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
34 #include <llvm-c/Core.h>
36 #include "pipe/p_state.h"
37 #include "tgsi/tgsi_scan.h"
39 #include "lp_bld_sample.h" /* for struct lp_sampler_static_state */
42 #define LP_NEW_VIEWPORT 0x1
43 #define LP_NEW_RASTERIZER 0x2
45 #define LP_NEW_BLEND 0x8
46 #define LP_NEW_CLIP 0x10
47 #define LP_NEW_SCISSOR 0x20
48 #define LP_NEW_STIPPLE 0x40
49 #define LP_NEW_FRAMEBUFFER 0x80
50 #define LP_NEW_DEPTH_STENCIL_ALPHA 0x100
51 #define LP_NEW_CONSTANTS 0x200
52 #define LP_NEW_SAMPLER 0x400
53 #define LP_NEW_TEXTURE 0x800
54 #define LP_NEW_VERTEX 0x1000
55 #define LP_NEW_VS 0x2000
56 #define LP_NEW_QUERY 0x4000
57 #define LP_NEW_BLEND_COLOR 0x8000
62 struct llvmpipe_context
;
64 struct lp_fragment_shader
;
67 struct lp_fragment_shader_variant_key
69 struct pipe_depth_state depth
;
70 struct pipe_alpha_state alpha
;
71 struct pipe_blend_state blend
;
72 enum pipe_format zsbuf_format
;
79 } cbuf_blend
[PIPE_MAX_COLOR_BUFS
];
81 struct lp_sampler_static_state sampler
[PIPE_MAX_SAMPLERS
];
85 struct lp_fragment_shader_variant
87 struct lp_fragment_shader
*shader
;
89 struct lp_fragment_shader_variant_key key
;
91 LLVMValueRef function
;
93 lp_jit_frag_func jit_function
;
95 struct lp_fragment_shader_variant
*next
;
100 * Subclass of pipe_shader_state (though it doesn't really need to be).
102 * This is starting to look an awful lot like a quad pipeline stage...
104 struct lp_fragment_shader
106 struct pipe_shader_state base
;
108 struct tgsi_shader_info info
;
110 struct lp_fragment_shader_variant
*variants
;
112 struct lp_fragment_shader_variant
*current
;
116 /** Subclass of pipe_shader_state */
117 struct lp_vertex_shader
{
118 struct pipe_shader_state shader
;
119 struct draw_vertex_shader
*draw_data
;
125 llvmpipe_create_blend_state(struct pipe_context
*,
126 const struct pipe_blend_state
*);
127 void llvmpipe_bind_blend_state(struct pipe_context
*,
129 void llvmpipe_delete_blend_state(struct pipe_context
*,
133 llvmpipe_create_sampler_state(struct pipe_context
*,
134 const struct pipe_sampler_state
*);
135 void llvmpipe_bind_sampler_states(struct pipe_context
*, unsigned, void **);
137 llvmpipe_bind_vertex_sampler_states(struct pipe_context
*,
138 unsigned num_samplers
,
140 void llvmpipe_delete_sampler_state(struct pipe_context
*, void *);
143 llvmpipe_create_depth_stencil_state(struct pipe_context
*,
144 const struct pipe_depth_stencil_alpha_state
*);
145 void llvmpipe_bind_depth_stencil_state(struct pipe_context
*, void *);
146 void llvmpipe_delete_depth_stencil_state(struct pipe_context
*, void *);
149 llvmpipe_create_rasterizer_state(struct pipe_context
*,
150 const struct pipe_rasterizer_state
*);
151 void llvmpipe_bind_rasterizer_state(struct pipe_context
*, void *);
152 void llvmpipe_delete_rasterizer_state(struct pipe_context
*, void *);
154 void llvmpipe_set_framebuffer_state( struct pipe_context
*,
155 const struct pipe_framebuffer_state
* );
157 void llvmpipe_set_blend_color( struct pipe_context
*pipe
,
158 const struct pipe_blend_color
*blend_color
);
160 void llvmpipe_set_clip_state( struct pipe_context
*,
161 const struct pipe_clip_state
* );
163 void llvmpipe_set_constant_buffer(struct pipe_context
*,
164 uint shader
, uint index
,
165 const struct pipe_constant_buffer
*buf
);
167 void *llvmpipe_create_fs_state(struct pipe_context
*,
168 const struct pipe_shader_state
*);
169 void llvmpipe_bind_fs_state(struct pipe_context
*, void *);
170 void llvmpipe_delete_fs_state(struct pipe_context
*, void *);
171 void *llvmpipe_create_vs_state(struct pipe_context
*,
172 const struct pipe_shader_state
*);
173 void llvmpipe_bind_vs_state(struct pipe_context
*, void *);
174 void llvmpipe_delete_vs_state(struct pipe_context
*, void *);
176 void llvmpipe_set_polygon_stipple( struct pipe_context
*,
177 const struct pipe_poly_stipple
* );
179 void llvmpipe_set_scissor_state( struct pipe_context
*,
180 const struct pipe_scissor_state
* );
182 void llvmpipe_set_sampler_textures( struct pipe_context
*,
184 struct pipe_texture
** );
187 llvmpipe_set_vertex_sampler_textures(struct pipe_context
*,
188 unsigned num_textures
,
189 struct pipe_texture
**);
191 void llvmpipe_set_viewport_state( struct pipe_context
*,
192 const struct pipe_viewport_state
* );
194 void llvmpipe_set_vertex_elements(struct pipe_context
*,
196 const struct pipe_vertex_element
*);
198 void llvmpipe_set_vertex_buffers(struct pipe_context
*,
200 const struct pipe_vertex_buffer
*);
202 void llvmpipe_update_fs(struct llvmpipe_context
*lp
);
204 void llvmpipe_update_derived( struct llvmpipe_context
*llvmpipe
);
207 void llvmpipe_draw_arrays(struct pipe_context
*pipe
, unsigned mode
,
208 unsigned start
, unsigned count
);
210 void llvmpipe_draw_elements(struct pipe_context
*pipe
,
211 struct pipe_buffer
*indexBuffer
,
213 unsigned mode
, unsigned start
, unsigned count
);
215 llvmpipe_draw_range_elements(struct pipe_context
*pipe
,
216 struct pipe_buffer
*indexBuffer
,
220 unsigned mode
, unsigned start
, unsigned count
);
223 llvmpipe_map_texture_surfaces(struct llvmpipe_context
*lp
);
226 llvmpipe_unmap_texture_surfaces(struct llvmpipe_context
*lp
);