Merge branch 'mesa_7_7_branch'
[mesa.git] / src / gallium / drivers / llvmpipe / lp_state.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #ifndef LP_STATE_H
32 #define LP_STATE_H
33
34 #include <llvm-c/Core.h>
35
36 #include "pipe/p_state.h"
37 #include "tgsi/tgsi_scan.h"
38 #include "lp_jit.h"
39 #include "lp_bld_sample.h" /* for struct lp_sampler_static_state */
40
41
42 #define LP_NEW_VIEWPORT 0x1
43 #define LP_NEW_RASTERIZER 0x2
44 #define LP_NEW_FS 0x4
45 #define LP_NEW_BLEND 0x8
46 #define LP_NEW_CLIP 0x10
47 #define LP_NEW_SCISSOR 0x20
48 #define LP_NEW_STIPPLE 0x40
49 #define LP_NEW_FRAMEBUFFER 0x80
50 #define LP_NEW_DEPTH_STENCIL_ALPHA 0x100
51 #define LP_NEW_CONSTANTS 0x200
52 #define LP_NEW_SAMPLER 0x400
53 #define LP_NEW_TEXTURE 0x800
54 #define LP_NEW_VERTEX 0x1000
55 #define LP_NEW_VS 0x2000
56 #define LP_NEW_QUERY 0x4000
57
58
59 struct vertex_info;
60 struct pipe_context;
61 struct llvmpipe_context;
62
63 struct lp_fragment_shader;
64
65
66 struct lp_fragment_shader_variant_key
67 {
68 enum pipe_format zsbuf_format;
69 struct pipe_depth_state depth;
70 struct pipe_alpha_state alpha;
71 struct pipe_blend_state blend;
72
73 struct lp_sampler_static_state sampler[PIPE_MAX_SAMPLERS];
74 };
75
76
77 struct lp_fragment_shader_variant
78 {
79 struct lp_fragment_shader *shader;
80
81 struct lp_fragment_shader_variant_key key;
82
83 LLVMValueRef function;
84
85 lp_jit_frag_func jit_function;
86
87 struct lp_fragment_shader_variant *next;
88 };
89
90
91 /**
92 * Subclass of pipe_shader_state (though it doesn't really need to be).
93 *
94 * This is starting to look an awful lot like a quad pipeline stage...
95 */
96 struct lp_fragment_shader
97 {
98 struct pipe_shader_state base;
99
100 struct tgsi_shader_info info;
101
102 struct lp_fragment_shader_variant *variants;
103
104 struct lp_fragment_shader_variant *current;
105 };
106
107
108 /** Subclass of pipe_shader_state */
109 struct lp_vertex_shader {
110 struct pipe_shader_state shader;
111 struct draw_vertex_shader *draw_data;
112 };
113
114
115
116 void *
117 llvmpipe_create_blend_state(struct pipe_context *,
118 const struct pipe_blend_state *);
119 void llvmpipe_bind_blend_state(struct pipe_context *,
120 void *);
121 void llvmpipe_delete_blend_state(struct pipe_context *,
122 void *);
123
124 void *
125 llvmpipe_create_sampler_state(struct pipe_context *,
126 const struct pipe_sampler_state *);
127 void llvmpipe_bind_sampler_states(struct pipe_context *, unsigned, void **);
128 void
129 llvmpipe_bind_vertex_sampler_states(struct pipe_context *,
130 unsigned num_samplers,
131 void **samplers);
132 void llvmpipe_delete_sampler_state(struct pipe_context *, void *);
133
134 void *
135 llvmpipe_create_depth_stencil_state(struct pipe_context *,
136 const struct pipe_depth_stencil_alpha_state *);
137 void llvmpipe_bind_depth_stencil_state(struct pipe_context *, void *);
138 void llvmpipe_delete_depth_stencil_state(struct pipe_context *, void *);
139
140 void *
141 llvmpipe_create_rasterizer_state(struct pipe_context *,
142 const struct pipe_rasterizer_state *);
143 void llvmpipe_bind_rasterizer_state(struct pipe_context *, void *);
144 void llvmpipe_delete_rasterizer_state(struct pipe_context *, void *);
145
146 void llvmpipe_set_framebuffer_state( struct pipe_context *,
147 const struct pipe_framebuffer_state * );
148
149 void llvmpipe_set_blend_color( struct pipe_context *pipe,
150 const struct pipe_blend_color *blend_color );
151
152 void llvmpipe_set_clip_state( struct pipe_context *,
153 const struct pipe_clip_state * );
154
155 void llvmpipe_set_constant_buffer(struct pipe_context *,
156 uint shader, uint index,
157 struct pipe_buffer *buf);
158
159 void *llvmpipe_create_fs_state(struct pipe_context *,
160 const struct pipe_shader_state *);
161 void llvmpipe_bind_fs_state(struct pipe_context *, void *);
162 void llvmpipe_delete_fs_state(struct pipe_context *, void *);
163 void *llvmpipe_create_vs_state(struct pipe_context *,
164 const struct pipe_shader_state *);
165 void llvmpipe_bind_vs_state(struct pipe_context *, void *);
166 void llvmpipe_delete_vs_state(struct pipe_context *, void *);
167
168 void llvmpipe_set_polygon_stipple( struct pipe_context *,
169 const struct pipe_poly_stipple * );
170
171 void llvmpipe_set_scissor_state( struct pipe_context *,
172 const struct pipe_scissor_state * );
173
174 void llvmpipe_set_sampler_textures( struct pipe_context *,
175 unsigned num,
176 struct pipe_texture ** );
177
178 void
179 llvmpipe_set_vertex_sampler_textures(struct pipe_context *,
180 unsigned num_textures,
181 struct pipe_texture **);
182
183 void llvmpipe_set_viewport_state( struct pipe_context *,
184 const struct pipe_viewport_state * );
185
186 void llvmpipe_set_vertex_elements(struct pipe_context *,
187 unsigned count,
188 const struct pipe_vertex_element *);
189
190 void llvmpipe_set_vertex_buffers(struct pipe_context *,
191 unsigned count,
192 const struct pipe_vertex_buffer *);
193
194 void llvmpipe_update_fs(struct llvmpipe_context *lp);
195
196 void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe );
197
198
199 void llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
200 unsigned start, unsigned count);
201
202 void llvmpipe_draw_elements(struct pipe_context *pipe,
203 struct pipe_buffer *indexBuffer,
204 unsigned indexSize,
205 unsigned mode, unsigned start, unsigned count);
206 void
207 llvmpipe_draw_range_elements(struct pipe_context *pipe,
208 struct pipe_buffer *indexBuffer,
209 unsigned indexSize,
210 unsigned min_index,
211 unsigned max_index,
212 unsigned mode, unsigned start, unsigned count);
213
214 void
215 llvmpipe_map_transfers(struct llvmpipe_context *lp);
216
217 void
218 llvmpipe_unmap_transfers(struct llvmpipe_context *lp);
219
220 void
221 llvmpipe_map_texture_surfaces(struct llvmpipe_context *lp);
222
223 void
224 llvmpipe_unmap_texture_surfaces(struct llvmpipe_context *lp);
225
226
227 struct vertex_info *
228 llvmpipe_get_vertex_info(struct llvmpipe_context *llvmpipe);
229
230 struct vertex_info *
231 llvmpipe_get_vbuf_vertex_info(struct llvmpipe_context *llvmpipe);
232
233
234 #endif