llvmpipe: generate multisample triangle rasterizer functions (v2)
[mesa.git] / src / gallium / drivers / llvmpipe / lp_state_blend.c
1 /**************************************************************************
2 *
3 * Copyright 2009 VMware, Inc.
4 * Copyright 2007 VMware, Inc.
5 * All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 *
27 **************************************************************************/
28
29 /**
30 * @author Jose Fonseca <jfonseca@vmware.com>
31 * @author Keith Whitwell <keithw@vmware.com>
32 */
33
34 #include "util/u_memory.h"
35 #include "util/u_math.h"
36 #include "util/u_dump.h"
37 #include "draw/draw_context.h"
38 #include "lp_screen.h"
39 #include "lp_context.h"
40 #include "lp_state.h"
41 #include "lp_debug.h"
42
43
44 static void *
45 llvmpipe_create_blend_state(struct pipe_context *pipe,
46 const struct pipe_blend_state *blend)
47 {
48 struct pipe_blend_state *state = mem_dup(blend, sizeof *blend);
49 int i;
50
51 if (LP_PERF & PERF_NO_BLEND) {
52 state->independent_blend_enable = 0;
53 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
54 state->rt[i].blend_enable = 0;
55 }
56
57 return state;
58 }
59
60
61 static void
62 llvmpipe_bind_blend_state(struct pipe_context *pipe, void *blend)
63 {
64 struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
65
66 if (llvmpipe->blend == blend)
67 return;
68
69 draw_flush(llvmpipe->draw);
70
71 llvmpipe->blend = blend;
72
73 llvmpipe->dirty |= LP_NEW_BLEND;
74 }
75
76
77 static void
78 llvmpipe_delete_blend_state(struct pipe_context *pipe, void *blend)
79 {
80 FREE( blend );
81 }
82
83
84 static void
85 llvmpipe_set_blend_color(struct pipe_context *pipe,
86 const struct pipe_blend_color *blend_color)
87 {
88 struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
89
90 if (!blend_color)
91 return;
92
93 if(memcmp(&llvmpipe->blend_color, blend_color, sizeof *blend_color) == 0)
94 return;
95
96 draw_flush(llvmpipe->draw);
97
98 memcpy(&llvmpipe->blend_color, blend_color, sizeof *blend_color);
99
100 llvmpipe->dirty |= LP_NEW_BLEND_COLOR;
101 }
102
103
104 /** XXX move someday? Or consolidate all these simple state setters
105 * into one file.
106 */
107
108
109 static void *
110 llvmpipe_create_depth_stencil_state(struct pipe_context *pipe,
111 const struct pipe_depth_stencil_alpha_state *depth_stencil)
112 {
113 struct pipe_depth_stencil_alpha_state *state;
114
115 state = mem_dup(depth_stencil, sizeof *depth_stencil);
116
117 if (LP_PERF & PERF_NO_DEPTH) {
118 state->depth.enabled = 0;
119 state->depth.writemask = 0;
120 state->stencil[0].enabled = 0;
121 state->stencil[1].enabled = 0;
122 }
123
124 if (LP_PERF & PERF_NO_ALPHATEST) {
125 state->alpha.enabled = 0;
126 }
127
128 return state;
129 }
130
131
132 static void
133 llvmpipe_bind_depth_stencil_state(struct pipe_context *pipe,
134 void *depth_stencil)
135 {
136 struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
137
138 if (llvmpipe->depth_stencil == depth_stencil)
139 return;
140
141 draw_flush(llvmpipe->draw);
142
143 llvmpipe->depth_stencil = depth_stencil;
144
145 llvmpipe->dirty |= LP_NEW_DEPTH_STENCIL_ALPHA;
146 }
147
148
149 static void
150 llvmpipe_delete_depth_stencil_state(struct pipe_context *pipe, void *depth)
151 {
152 FREE( depth );
153 }
154
155
156 static void
157 llvmpipe_set_stencil_ref(struct pipe_context *pipe,
158 const struct pipe_stencil_ref *stencil_ref)
159 {
160 struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
161
162 if (!stencil_ref)
163 return;
164
165 if(memcmp(&llvmpipe->stencil_ref, stencil_ref, sizeof *stencil_ref) == 0)
166 return;
167
168 draw_flush(llvmpipe->draw);
169
170 memcpy(&llvmpipe->stencil_ref, stencil_ref, sizeof *stencil_ref);
171
172 /* not sure. want new flag? */
173 llvmpipe->dirty |= LP_NEW_DEPTH_STENCIL_ALPHA;
174 }
175
176 static void
177 llvmpipe_set_sample_mask(struct pipe_context *pipe,
178 unsigned sample_mask)
179 {
180 struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
181
182 if (sample_mask != llvmpipe->sample_mask) {
183 llvmpipe->sample_mask = sample_mask;
184
185 llvmpipe->dirty |= LP_NEW_SAMPLE_MASK;
186 }
187 }
188
189 void
190 llvmpipe_init_blend_funcs(struct llvmpipe_context *llvmpipe)
191 {
192 llvmpipe->pipe.create_blend_state = llvmpipe_create_blend_state;
193 llvmpipe->pipe.bind_blend_state = llvmpipe_bind_blend_state;
194 llvmpipe->pipe.delete_blend_state = llvmpipe_delete_blend_state;
195
196 llvmpipe->pipe.create_depth_stencil_alpha_state = llvmpipe_create_depth_stencil_state;
197 llvmpipe->pipe.bind_depth_stencil_alpha_state = llvmpipe_bind_depth_stencil_state;
198 llvmpipe->pipe.delete_depth_stencil_alpha_state = llvmpipe_delete_depth_stencil_state;
199
200 llvmpipe->pipe.set_blend_color = llvmpipe_set_blend_color;
201
202 llvmpipe->pipe.set_stencil_ref = llvmpipe_set_stencil_ref;
203 llvmpipe->pipe.set_sample_mask = llvmpipe_set_sample_mask;
204
205 llvmpipe->dirty |= LP_NEW_SAMPLE_MASK;
206 llvmpipe->sample_mask = ~0;
207 }