llvmpipe: add local memory allocation path
[mesa.git] / src / gallium / drivers / llvmpipe / lp_state_cs.h
1 /**************************************************************************
2 *
3 * Copyright 2019 Red Hat.
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25
26 #ifndef LP_STATE_CS_H
27 #define LP_STATE_CS_H
28
29 #include "os/os_thread.h"
30 #include "util/u_thread.h"
31 #include "pipe/p_state.h"
32
33 #include "gallivm/lp_bld.h"
34 #include "gallivm/lp_bld_sample.h" /* for struct lp_sampler_static_state */
35 #include "lp_jit.h"
36 #include "lp_state_fs.h"
37
38 struct lp_compute_shader_variant;
39
40 struct lp_compute_shader_variant_key
41 {
42 unsigned nr_samplers:8;
43 unsigned nr_sampler_views:8;
44 unsigned nr_images:8;
45 struct lp_image_static_state image_state[PIPE_MAX_SHADER_IMAGES];
46 struct lp_sampler_static_state state[PIPE_MAX_SHADER_SAMPLER_VIEWS];
47 };
48
49 struct lp_cs_variant_list_item
50 {
51 struct lp_compute_shader_variant *base;
52 struct lp_cs_variant_list_item *next, *prev;
53 };
54
55 struct lp_compute_shader_variant
56 {
57 struct lp_compute_shader_variant_key key;
58
59 struct gallivm_state *gallivm;
60
61 LLVMTypeRef jit_cs_context_ptr_type;
62 LLVMTypeRef jit_cs_thread_data_ptr_type;
63
64 LLVMValueRef function;
65 lp_jit_cs_func jit_function;
66
67 /* Total number of LLVM instructions generated */
68 unsigned nr_instrs;
69
70 struct lp_cs_variant_list_item list_item_global, list_item_local;
71
72 struct lp_compute_shader *shader;
73
74 /* For debugging/profiling purposes */
75 unsigned no;
76 };
77
78 struct lp_compute_shader {
79 struct pipe_shader_state base;
80
81 struct lp_cs_variant_list_item variants;
82
83 struct lp_tgsi_info info;
84
85 uint32_t req_local_mem;
86
87 /* For debugging/profiling purposes */
88 unsigned variant_key_size;
89 unsigned no;
90 unsigned variants_created;
91 unsigned variants_cached;
92 };
93
94 struct lp_cs_exec {
95 struct lp_jit_cs_context jit_context;
96 struct lp_compute_shader_variant *variant;
97 };
98
99 struct lp_cs_context {
100 struct pipe_context *pipe;
101
102 struct {
103 struct lp_cs_exec current;
104 struct pipe_resource *current_tex[PIPE_MAX_SHADER_SAMPLER_VIEWS];
105 unsigned current_tex_num;
106 } cs;
107
108 /** compute shader constants */
109 struct {
110 struct pipe_constant_buffer current;
111 unsigned stored_size;
112 const void *stored_data;
113 } constants[LP_MAX_TGSI_CONST_BUFFERS];
114
115 /** compute shader buffers */
116 struct {
117 struct pipe_shader_buffer current;
118 } ssbos[LP_MAX_TGSI_SHADER_BUFFERS];
119
120 struct {
121 struct pipe_image_view current;
122 } images[LP_MAX_TGSI_SHADER_IMAGES];
123 };
124
125 struct lp_cs_context *lp_csctx_create(struct pipe_context *pipe);
126 void lp_csctx_destroy(struct lp_cs_context *csctx);
127
128 #endif