llvmpipe: plug in dummy pipe_context::set_vertex_sampler_textures function
[mesa.git] / src / gallium / drivers / llvmpipe / lp_state_sampler.c
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2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
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12 * the following conditions:
13 *
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15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
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26 **************************************************************************/
27
28 /* Authors:
29 * Brian Paul
30 */
31
32 #include "util/u_memory.h"
33
34 #include "draw/draw_context.h"
35
36 #include "lp_context.h"
37 #include "lp_context.h"
38 #include "lp_state.h"
39 #include "lp_texture.h"
40 #include "lp_tex_cache.h"
41 #include "draw/draw_context.h"
42
43
44
45 void *
46 llvmpipe_create_sampler_state(struct pipe_context *pipe,
47 const struct pipe_sampler_state *sampler)
48 {
49 return mem_dup(sampler, sizeof(*sampler));
50 }
51
52
53 void
54 llvmpipe_bind_sampler_states(struct pipe_context *pipe,
55 unsigned num, void **sampler)
56 {
57 struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
58 unsigned i;
59
60 assert(num <= PIPE_MAX_SAMPLERS);
61
62 /* Check for no-op */
63 if (num == llvmpipe->num_samplers &&
64 !memcmp(llvmpipe->sampler, sampler, num * sizeof(void *)))
65 return;
66
67 draw_flush(llvmpipe->draw);
68
69 for (i = 0; i < num; ++i)
70 llvmpipe->sampler[i] = sampler[i];
71 for (i = num; i < PIPE_MAX_SAMPLERS; ++i)
72 llvmpipe->sampler[i] = NULL;
73
74 llvmpipe->num_samplers = num;
75
76 llvmpipe->dirty |= LP_NEW_SAMPLER;
77 }
78
79
80 void
81 llvmpipe_set_fragment_sampler_textures(struct pipe_context *pipe,
82 unsigned num,
83 struct pipe_texture **texture)
84 {
85 struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
86 uint i;
87
88 assert(num <= PIPE_MAX_SAMPLERS);
89
90 /* Check for no-op */
91 if (num == llvmpipe->num_textures &&
92 !memcmp(llvmpipe->texture, texture, num * sizeof(struct pipe_texture *)))
93 return;
94
95 draw_flush(llvmpipe->draw);
96
97 for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
98 struct pipe_texture *tex = i < num ? texture[i] : NULL;
99
100 pipe_texture_reference(&llvmpipe->texture[i], tex);
101 lp_tex_tile_cache_set_texture(llvmpipe->tex_cache[i], tex);
102
103 if(tex) {
104 struct llvmpipe_texture *lp_tex = llvmpipe_texture(tex);
105 struct lp_jit_texture *jit_tex = &llvmpipe->jit_context.textures[i];
106 jit_tex->width = tex->width0;
107 jit_tex->height = tex->height0;
108 jit_tex->stride = lp_tex->stride[0];
109 if(!lp_tex->dt)
110 jit_tex->data = lp_tex->data;
111 }
112 }
113
114 llvmpipe->num_textures = num;
115
116 llvmpipe->dirty |= LP_NEW_TEXTURE;
117 }
118
119
120 void
121 llvmpipe_set_vertex_sampler_textures(struct pipe_context *pipe,
122 unsigned num,
123 struct pipe_texture **texture)
124 {
125 /* XXX to do */
126 }
127
128
129 void
130 llvmpipe_delete_sampler_state(struct pipe_context *pipe,
131 void *sampler)
132 {
133 FREE( sampler );
134 }
135
136
137