1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
32 #include "util/u_inlines.h"
33 #include "util/u_memory.h"
35 #include "draw/draw_context.h"
37 #include "lp_context.h"
38 #include "lp_context.h"
40 #include "lp_texture.h"
41 #include "draw/draw_context.h"
46 llvmpipe_create_sampler_state(struct pipe_context
*pipe
,
47 const struct pipe_sampler_state
*sampler
)
49 return mem_dup(sampler
, sizeof(*sampler
));
54 llvmpipe_bind_sampler_states(struct pipe_context
*pipe
,
55 unsigned num
, void **sampler
)
57 struct llvmpipe_context
*llvmpipe
= llvmpipe_context(pipe
);
60 assert(num
<= PIPE_MAX_SAMPLERS
);
63 if (num
== llvmpipe
->num_samplers
&&
64 !memcmp(llvmpipe
->sampler
, sampler
, num
* sizeof(void *)))
67 draw_flush(llvmpipe
->draw
);
69 for (i
= 0; i
< num
; ++i
)
70 llvmpipe
->sampler
[i
] = sampler
[i
];
71 for (i
= num
; i
< PIPE_MAX_SAMPLERS
; ++i
)
72 llvmpipe
->sampler
[i
] = NULL
;
74 llvmpipe
->num_samplers
= num
;
76 llvmpipe
->dirty
|= LP_NEW_SAMPLER
;
81 llvmpipe_bind_vertex_sampler_states(struct pipe_context
*pipe
,
82 unsigned num_samplers
,
85 struct llvmpipe_context
*llvmpipe
= llvmpipe_context(pipe
);
88 assert(num_samplers
<= PIPE_MAX_VERTEX_SAMPLERS
);
91 if (num_samplers
== llvmpipe
->num_vertex_samplers
&&
92 !memcmp(llvmpipe
->vertex_samplers
, samplers
, num_samplers
* sizeof(void *)))
95 draw_flush(llvmpipe
->draw
);
97 for (i
= 0; i
< num_samplers
; ++i
)
98 llvmpipe
->vertex_samplers
[i
] = samplers
[i
];
99 for (i
= num_samplers
; i
< PIPE_MAX_VERTEX_SAMPLERS
; ++i
)
100 llvmpipe
->vertex_samplers
[i
] = NULL
;
102 llvmpipe
->num_vertex_samplers
= num_samplers
;
104 llvmpipe
->dirty
|= LP_NEW_SAMPLER
;
109 llvmpipe_set_sampler_textures(struct pipe_context
*pipe
,
110 unsigned num
, struct pipe_texture
**texture
)
112 struct llvmpipe_context
*llvmpipe
= llvmpipe_context(pipe
);
115 assert(num
<= PIPE_MAX_SAMPLERS
);
117 /* Check for no-op */
118 if (num
== llvmpipe
->num_textures
&&
119 !memcmp(llvmpipe
->texture
, texture
, num
* sizeof(struct pipe_texture
*)))
122 draw_flush(llvmpipe
->draw
);
124 for (i
= 0; i
< PIPE_MAX_SAMPLERS
; i
++) {
125 struct pipe_texture
*tex
= i
< num
? texture
[i
] : NULL
;
127 pipe_texture_reference(&llvmpipe
->texture
[i
], tex
);
130 llvmpipe
->num_textures
= num
;
132 llvmpipe
->dirty
|= LP_NEW_TEXTURE
;
137 llvmpipe_set_vertex_sampler_textures(struct pipe_context
*pipe
,
138 unsigned num_textures
,
139 struct pipe_texture
**textures
)
141 struct llvmpipe_context
*llvmpipe
= llvmpipe_context(pipe
);
144 assert(num_textures
<= PIPE_MAX_VERTEX_SAMPLERS
);
146 /* Check for no-op */
147 if (num_textures
== llvmpipe
->num_vertex_textures
&&
148 !memcmp(llvmpipe
->vertex_textures
, textures
, num_textures
* sizeof(struct pipe_texture
*))) {
152 draw_flush(llvmpipe
->draw
);
154 for (i
= 0; i
< PIPE_MAX_VERTEX_SAMPLERS
; i
++) {
155 struct pipe_texture
*tex
= i
< num_textures
? textures
[i
] : NULL
;
157 pipe_texture_reference(&llvmpipe
->vertex_textures
[i
], tex
);
160 llvmpipe
->num_vertex_textures
= num_textures
;
162 llvmpipe
->dirty
|= LP_NEW_TEXTURE
;
167 llvmpipe_delete_sampler_state(struct pipe_context
*pipe
,