Merge branch 'mesa_7_5_branch' into mesa_7_6_branch
[mesa.git] / src / gallium / drivers / llvmpipe / lp_state_surface.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #include "lp_context.h"
32 #include "lp_state.h"
33 #include "lp_surface.h"
34 #include "lp_tile_cache.h"
35
36 #include "draw/draw_context.h"
37
38
39 /**
40 * XXX this might get moved someday
41 * Set the framebuffer surface info: color buffers, zbuffer, stencil buffer.
42 * Here, we flush the old surfaces and update the tile cache to point to the new
43 * surfaces.
44 */
45 void
46 llvmpipe_set_framebuffer_state(struct pipe_context *pipe,
47 const struct pipe_framebuffer_state *fb)
48 {
49 struct llvmpipe_context *lp = llvmpipe_context(pipe);
50 uint i;
51
52 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
53 /* check if changing cbuf */
54 if (lp->framebuffer.cbufs[i] != fb->cbufs[i]) {
55 /* flush old */
56 lp_flush_tile_cache(lp->cbuf_cache[i]);
57
58 /* assign new */
59 lp->framebuffer.cbufs[i] = fb->cbufs[i];
60
61 /* update cache */
62 lp_tile_cache_set_surface(lp->cbuf_cache[i], fb->cbufs[i]);
63 }
64 }
65
66 lp->framebuffer.nr_cbufs = fb->nr_cbufs;
67
68 /* zbuf changing? */
69 if (lp->framebuffer.zsbuf != fb->zsbuf) {
70
71 if(lp->zsbuf_transfer) {
72 struct pipe_screen *screen = pipe->screen;
73
74 if(lp->zsbuf_map) {
75 screen->transfer_unmap(screen, lp->zsbuf_transfer);
76 lp->zsbuf_map = NULL;
77 }
78
79 screen->tex_transfer_destroy(lp->zsbuf_transfer);
80 lp->zsbuf_transfer = NULL;
81 }
82
83 /* assign new */
84 lp->framebuffer.zsbuf = fb->zsbuf;
85
86 /* Tell draw module how deep the Z/depth buffer is */
87 if (lp->framebuffer.zsbuf) {
88 int depth_bits;
89 double mrd;
90 depth_bits = pf_get_component_bits(lp->framebuffer.zsbuf->format,
91 PIPE_FORMAT_COMP_Z);
92 if (depth_bits > 16) {
93 mrd = 0.0000001;
94 }
95 else {
96 mrd = 0.00002;
97 }
98 draw_set_mrd(lp->draw, mrd);
99 }
100 }
101
102 lp->framebuffer.width = fb->width;
103 lp->framebuffer.height = fb->height;
104
105 lp->dirty |= LP_NEW_FRAMEBUFFER;
106 }