08f968f7f0a4d86c36dfe501c009b7c62f949211
[mesa.git] / src / gallium / drivers / llvmpipe / lp_surface.c
1 /**************************************************************************
2 *
3 * Copyright 2007 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "util/u_rect.h"
29 #include "util/u_surface.h"
30 #include "lp_context.h"
31 #include "lp_flush.h"
32 #include "lp_limits.h"
33 #include "lp_surface.h"
34 #include "lp_texture.h"
35 #include "lp_query.h"
36
37
38 static void
39 lp_resource_copy(struct pipe_context *pipe,
40 struct pipe_resource *dst, unsigned dst_level,
41 unsigned dstx, unsigned dsty, unsigned dstz,
42 struct pipe_resource *src, unsigned src_level,
43 const struct pipe_box *src_box)
44 {
45 struct llvmpipe_resource *src_tex = llvmpipe_resource(src);
46 struct llvmpipe_resource *dst_tex = llvmpipe_resource(dst);
47 const enum pipe_format format = src_tex->base.format;
48 unsigned width = src_box->width;
49 unsigned height = src_box->height;
50 unsigned depth = src_box->depth;
51
52 llvmpipe_flush_resource(pipe,
53 dst, dst_level,
54 FALSE, /* read_only */
55 TRUE, /* cpu_access */
56 FALSE, /* do_not_block */
57 "blit dest");
58
59 llvmpipe_flush_resource(pipe,
60 src, src_level,
61 TRUE, /* read_only */
62 TRUE, /* cpu_access */
63 FALSE, /* do_not_block */
64 "blit src");
65
66 /* Fallback for buffers. */
67 if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
68 util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
69 src, src_level, src_box);
70 return;
71 }
72
73 /*
74 printf("surface copy from %u lvl %u to %u lvl %u: %u,%u,%u to %u,%u,%u %u x %u x %u\n",
75 src_tex->id, src_level, dst_tex->id, dst_level,
76 src_box->x, src_box->y, src_box->z, dstx, dsty, dstz,
77 src_box->width, src_box->height, src_box->depth);
78 */
79
80 /* make sure display target resources (which cannot have levels/layers) are mapped */
81 if (src_tex->dt)
82 (void) llvmpipe_resource_map(src, src_level, 0, LP_TEX_USAGE_READ);
83 if (dst_tex->dt)
84 /*
85 * Could set this to WRITE_ALL if complete dst is covered but it gets
86 * ignored anyway.
87 */
88 (void) llvmpipe_resource_map(dst, dst_level, 0, LP_TEX_USAGE_READ_WRITE);
89
90
91 /* copy */
92 {
93 const ubyte *src_linear_ptr
94 = llvmpipe_get_texture_image_address(src_tex, src_box->z,
95 src_level);
96 ubyte *dst_linear_ptr
97 = llvmpipe_get_texture_image_address(dst_tex, dstz,
98 dst_level);
99
100 if (dst_linear_ptr && src_linear_ptr) {
101 util_copy_box(dst_linear_ptr, format,
102 llvmpipe_resource_stride(&dst_tex->base, dst_level),
103 dst_tex->img_stride[dst_level],
104 dstx, dsty, 0,
105 width, height, depth,
106 src_linear_ptr,
107 llvmpipe_resource_stride(&src_tex->base, src_level),
108 src_tex->img_stride[src_level],
109 src_box->x, src_box->y, 0);
110 }
111 }
112
113 if (src_tex->dt)
114 llvmpipe_resource_unmap(src, 0, 0);
115 if (dst_tex->dt)
116 llvmpipe_resource_unmap(dst, 0, 0);
117
118 }
119
120
121 static void lp_blit(struct pipe_context *pipe,
122 const struct pipe_blit_info *blit_info)
123 {
124 struct llvmpipe_context *lp = llvmpipe_context(pipe);
125 struct pipe_blit_info info = *blit_info;
126
127 if (blit_info->render_condition_enable && !llvmpipe_check_render_cond(lp))
128 return;
129
130 if (info.src.resource->nr_samples > 1 &&
131 info.dst.resource->nr_samples <= 1 &&
132 !util_format_is_depth_or_stencil(info.src.resource->format) &&
133 !util_format_is_pure_integer(info.src.resource->format)) {
134 debug_printf("llvmpipe: color resolve unimplemented\n");
135 return;
136 }
137
138 if (util_try_blit_via_copy_region(pipe, &info)) {
139 return; /* done */
140 }
141
142 if (info.mask & PIPE_MASK_S) {
143 debug_printf("llvmpipe: cannot blit stencil, skipping\n");
144 info.mask &= ~PIPE_MASK_S;
145 }
146
147 if (!util_blitter_is_blit_supported(lp->blitter, &info)) {
148 debug_printf("llvmpipe: blit unsupported %s -> %s\n",
149 util_format_short_name(info.src.resource->format),
150 util_format_short_name(info.dst.resource->format));
151 return;
152 }
153
154 /* XXX turn off occlusion and streamout queries */
155
156 util_blitter_save_vertex_buffer_slot(lp->blitter, lp->vertex_buffer);
157 util_blitter_save_vertex_elements(lp->blitter, (void*)lp->velems);
158 util_blitter_save_vertex_shader(lp->blitter, (void*)lp->vs);
159 util_blitter_save_geometry_shader(lp->blitter, (void*)lp->gs);
160 util_blitter_save_so_targets(lp->blitter, lp->num_so_targets,
161 (struct pipe_stream_output_target**)lp->so_targets);
162 util_blitter_save_rasterizer(lp->blitter, (void*)lp->rasterizer);
163 util_blitter_save_viewport(lp->blitter, &lp->viewports[0]);
164 util_blitter_save_scissor(lp->blitter, &lp->scissors[0]);
165 util_blitter_save_fragment_shader(lp->blitter, lp->fs);
166 util_blitter_save_blend(lp->blitter, (void*)lp->blend);
167 util_blitter_save_depth_stencil_alpha(lp->blitter, (void*)lp->depth_stencil);
168 util_blitter_save_stencil_ref(lp->blitter, &lp->stencil_ref);
169 /*util_blitter_save_sample_mask(sp->blitter, lp->sample_mask);*/
170 util_blitter_save_framebuffer(lp->blitter, &lp->framebuffer);
171 util_blitter_save_fragment_sampler_states(lp->blitter,
172 lp->num_samplers[PIPE_SHADER_FRAGMENT],
173 (void**)lp->samplers[PIPE_SHADER_FRAGMENT]);
174 util_blitter_save_fragment_sampler_views(lp->blitter,
175 lp->num_sampler_views[PIPE_SHADER_FRAGMENT],
176 lp->sampler_views[PIPE_SHADER_FRAGMENT]);
177 util_blitter_save_render_condition(lp->blitter, lp->render_cond_query,
178 lp->render_cond_cond, lp->render_cond_mode);
179 util_blitter_blit(lp->blitter, &info);
180 }
181
182
183 static void
184 lp_flush_resource(struct pipe_context *ctx, struct pipe_resource *resource)
185 {
186 }
187
188
189 static struct pipe_surface *
190 llvmpipe_create_surface(struct pipe_context *pipe,
191 struct pipe_resource *pt,
192 const struct pipe_surface *surf_tmpl)
193 {
194 struct pipe_surface *ps;
195
196 if (!(pt->bind & (PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_RENDER_TARGET)))
197 debug_printf("Illegal surface creation without bind flag\n");
198
199 ps = CALLOC_STRUCT(pipe_surface);
200 if (ps) {
201 pipe_reference_init(&ps->reference, 1);
202 pipe_resource_reference(&ps->texture, pt);
203 ps->context = pipe;
204 ps->format = surf_tmpl->format;
205 if (llvmpipe_resource_is_texture(pt)) {
206 assert(surf_tmpl->u.tex.level <= pt->last_level);
207 assert(surf_tmpl->u.tex.first_layer <= surf_tmpl->u.tex.last_layer);
208 ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
209 ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
210 ps->u.tex.level = surf_tmpl->u.tex.level;
211 ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
212 ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
213 }
214 else {
215 /* setting width as number of elements should get us correct renderbuffer width */
216 ps->width = surf_tmpl->u.buf.last_element - surf_tmpl->u.buf.first_element + 1;
217 ps->height = pt->height0;
218 ps->u.buf.first_element = surf_tmpl->u.buf.first_element;
219 ps->u.buf.last_element = surf_tmpl->u.buf.last_element;
220 assert(ps->u.buf.first_element <= ps->u.buf.last_element);
221 assert(util_format_get_blocksize(surf_tmpl->format) *
222 (ps->u.buf.last_element + 1) <= pt->width0);
223 }
224 }
225 return ps;
226 }
227
228
229 static void
230 llvmpipe_surface_destroy(struct pipe_context *pipe,
231 struct pipe_surface *surf)
232 {
233 /* Effectively do the texture_update work here - if texture images
234 * needed post-processing to put them into hardware layout, this is
235 * where it would happen. For llvmpipe, nothing to do.
236 */
237 assert(surf->texture);
238 pipe_resource_reference(&surf->texture, NULL);
239 FREE(surf);
240 }
241
242
243 static void
244 llvmpipe_clear_render_target(struct pipe_context *pipe,
245 struct pipe_surface *dst,
246 const union pipe_color_union *color,
247 unsigned dstx, unsigned dsty,
248 unsigned width, unsigned height)
249 {
250 struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
251
252 if (!llvmpipe_check_render_cond(llvmpipe))
253 return;
254
255 util_clear_render_target(pipe, dst, color,
256 dstx, dsty, width, height);
257 }
258
259
260 static void
261 llvmpipe_clear_depth_stencil(struct pipe_context *pipe,
262 struct pipe_surface *dst,
263 unsigned clear_flags,
264 double depth,
265 unsigned stencil,
266 unsigned dstx, unsigned dsty,
267 unsigned width, unsigned height)
268 {
269 struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
270
271 if (!llvmpipe_check_render_cond(llvmpipe))
272 return;
273
274 util_clear_depth_stencil(pipe, dst, clear_flags,
275 depth, stencil,
276 dstx, dsty, width, height);
277 }
278
279
280 void
281 llvmpipe_init_surface_functions(struct llvmpipe_context *lp)
282 {
283 lp->pipe.clear_render_target = llvmpipe_clear_render_target;
284 lp->pipe.clear_depth_stencil = llvmpipe_clear_depth_stencil;
285 lp->pipe.create_surface = llvmpipe_create_surface;
286 lp->pipe.surface_destroy = llvmpipe_surface_destroy;
287 /* These two are not actually functions dealing with surfaces */
288 lp->pipe.resource_copy_region = lp_resource_copy;
289 lp->pipe.blit = lp_blit;
290 lp->pipe.flush_resource = lp_flush_resource;
291 }