llvmpipe: check buffers in llvmpipe_is_resource_referenced.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_surface.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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27
28 #include "util/u_rect.h"
29 #include "util/u_surface.h"
30 #include "lp_context.h"
31 #include "lp_flush.h"
32 #include "lp_limits.h"
33 #include "lp_surface.h"
34 #include "lp_texture.h"
35
36
37 /**
38 * Adjust x, y, width, height to lie on tile bounds.
39 */
40 static void
41 adjust_to_tile_bounds(unsigned x, unsigned y, unsigned width, unsigned height,
42 unsigned *x_tile, unsigned *y_tile,
43 unsigned *w_tile, unsigned *h_tile)
44 {
45 *x_tile = x & ~(TILE_SIZE - 1);
46 *y_tile = y & ~(TILE_SIZE - 1);
47 *w_tile = ((x + width + TILE_SIZE - 1) & ~(TILE_SIZE - 1)) - *x_tile;
48 *h_tile = ((y + height + TILE_SIZE - 1) & ~(TILE_SIZE - 1)) - *y_tile;
49 }
50
51
52
53 static void
54 lp_resource_copy(struct pipe_context *pipe,
55 struct pipe_resource *dst, unsigned dst_level,
56 unsigned dstx, unsigned dsty, unsigned dstz,
57 struct pipe_resource *src, unsigned src_level,
58 const struct pipe_box *src_box)
59 {
60 struct llvmpipe_resource *src_tex = llvmpipe_resource(src);
61 struct llvmpipe_resource *dst_tex = llvmpipe_resource(dst);
62 const enum pipe_format format = src_tex->base.format;
63 unsigned width = src_box->width;
64 unsigned height = src_box->height;
65 unsigned depth = src_box->depth;
66 unsigned z;
67
68 llvmpipe_flush_resource(pipe,
69 dst, dst_level,
70 FALSE, /* read_only */
71 TRUE, /* cpu_access */
72 FALSE, /* do_not_block */
73 "blit dest");
74
75 llvmpipe_flush_resource(pipe,
76 src, src_level,
77 TRUE, /* read_only */
78 TRUE, /* cpu_access */
79 FALSE, /* do_not_block */
80 "blit src");
81
82 /* Fallback for buffers. */
83 if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
84 util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
85 src, src_level, src_box);
86 return;
87 }
88
89 /*
90 printf("surface copy from %u lvl %u to %u lvl %u: %u,%u,%u to %u,%u,%u %u x %u x %u\n",
91 src_tex->id, src_level, dst_tex->id, dst_level,
92 src_box->x, src_box->y, src_box->z, dstx, dsty, dstz,
93 src_box->width, src_box->height, src_box->depth);
94 */
95
96 for (z = 0; z < src_box->depth; z++){
97
98 /* set src tiles to linear layout */
99 {
100 unsigned tx, ty, tw, th;
101 unsigned x, y;
102
103 adjust_to_tile_bounds(src_box->x, src_box->y, width, height,
104 &tx, &ty, &tw, &th);
105
106 for (y = 0; y < th; y += TILE_SIZE) {
107 for (x = 0; x < tw; x += TILE_SIZE) {
108 (void) llvmpipe_get_texture_tile_linear(src_tex,
109 src_box->z + z, src_level,
110 LP_TEX_USAGE_READ,
111 tx + x, ty + y);
112 }
113 }
114 }
115
116 /* set dst tiles to linear layout */
117 {
118 unsigned tx, ty, tw, th;
119 unsigned x, y;
120 enum lp_texture_usage usage;
121
122 adjust_to_tile_bounds(dstx, dsty, width, height, &tx, &ty, &tw, &th);
123
124 for (y = 0; y < th; y += TILE_SIZE) {
125 boolean contained_y = ty + y >= dsty &&
126 ty + y + TILE_SIZE <= dsty + height ?
127 TRUE : FALSE;
128
129 for (x = 0; x < tw; x += TILE_SIZE) {
130 boolean contained_x = tx + x >= dstx &&
131 tx + x + TILE_SIZE <= dstx + width ?
132 TRUE : FALSE;
133
134 /*
135 * Set the usage mode to WRITE_ALL for the tiles which are
136 * completely contained by the dest rectangle.
137 */
138 if (contained_y && contained_x)
139 usage = LP_TEX_USAGE_WRITE_ALL;
140 else
141 usage = LP_TEX_USAGE_READ_WRITE;
142
143 (void) llvmpipe_get_texture_tile_linear(dst_tex,
144 dstz + z, dst_level,
145 usage,
146 tx + x, ty + y);
147 }
148 }
149 }
150 }
151
152 /* copy */
153 {
154 const ubyte *src_linear_ptr
155 = llvmpipe_get_texture_image_address(src_tex, src_box->z,
156 src_level,
157 LP_TEX_LAYOUT_LINEAR);
158 ubyte *dst_linear_ptr
159 = llvmpipe_get_texture_image_address(dst_tex, dstz,
160 dst_level,
161 LP_TEX_LAYOUT_LINEAR);
162
163 if (dst_linear_ptr && src_linear_ptr) {
164 util_copy_box(dst_linear_ptr, format,
165 llvmpipe_resource_stride(&dst_tex->base, dst_level),
166 dst_tex->img_stride[dst_level],
167 dstx, dsty, 0,
168 width, height, depth,
169 src_linear_ptr,
170 llvmpipe_resource_stride(&src_tex->base, src_level),
171 src_tex->img_stride[src_level],
172 src_box->x, src_box->y, 0);
173 }
174 }
175 }
176
177
178 static void lp_blit(struct pipe_context *pipe,
179 const struct pipe_blit_info *blit_info)
180 {
181 struct llvmpipe_context *lp = llvmpipe_context(pipe);
182 struct pipe_blit_info info = *blit_info;
183
184 if (info.src.resource->nr_samples > 1 &&
185 info.dst.resource->nr_samples <= 1 &&
186 !util_format_is_depth_or_stencil(info.src.resource->format) &&
187 !util_format_is_pure_integer(info.src.resource->format)) {
188 debug_printf("llvmpipe: color resolve unimplemented\n");
189 return;
190 }
191
192 if (util_try_blit_via_copy_region(pipe, &info)) {
193 return; /* done */
194 }
195
196 if (info.mask & PIPE_MASK_S) {
197 debug_printf("llvmpipe: cannot blit stencil, skipping\n");
198 info.mask &= ~PIPE_MASK_S;
199 }
200
201 if (!util_blitter_is_blit_supported(lp->blitter, &info)) {
202 debug_printf("llvmpipe: blit unsupported %s -> %s\n",
203 util_format_short_name(info.src.resource->format),
204 util_format_short_name(info.dst.resource->format));
205 return;
206 }
207
208 /* XXX turn off occlusion and streamout queries */
209
210 util_blitter_save_vertex_buffer_slot(lp->blitter, lp->vertex_buffer);
211 util_blitter_save_vertex_elements(lp->blitter, (void*)lp->velems);
212 util_blitter_save_vertex_shader(lp->blitter, (void*)lp->vs);
213 util_blitter_save_geometry_shader(lp->blitter, (void*)lp->gs);
214 util_blitter_save_so_targets(lp->blitter, lp->num_so_targets,
215 (struct pipe_stream_output_target**)lp->so_targets);
216 util_blitter_save_rasterizer(lp->blitter, (void*)lp->rasterizer);
217 util_blitter_save_viewport(lp->blitter, &lp->viewport);
218 util_blitter_save_scissor(lp->blitter, &lp->scissor);
219 util_blitter_save_fragment_shader(lp->blitter, lp->fs);
220 util_blitter_save_blend(lp->blitter, (void*)lp->blend);
221 util_blitter_save_depth_stencil_alpha(lp->blitter, (void*)lp->depth_stencil);
222 util_blitter_save_stencil_ref(lp->blitter, &lp->stencil_ref);
223 /*util_blitter_save_sample_mask(sp->blitter, lp->sample_mask);*/
224 util_blitter_save_framebuffer(lp->blitter, &lp->framebuffer);
225 util_blitter_save_fragment_sampler_states(lp->blitter,
226 lp->num_samplers[PIPE_SHADER_FRAGMENT],
227 (void**)lp->samplers[PIPE_SHADER_FRAGMENT]);
228 util_blitter_save_fragment_sampler_views(lp->blitter,
229 lp->num_sampler_views[PIPE_SHADER_FRAGMENT],
230 lp->sampler_views[PIPE_SHADER_FRAGMENT]);
231 util_blitter_save_render_condition(lp->blitter, lp->render_cond_query,
232 lp->render_cond_mode);
233 util_blitter_blit(lp->blitter, &info);
234 }
235
236
237 void
238 llvmpipe_init_surface_functions(struct llvmpipe_context *lp)
239 {
240 lp->pipe.resource_copy_region = lp_resource_copy;
241 lp->pipe.clear_render_target = util_clear_render_target;
242 lp->pipe.clear_depth_stencil = util_clear_depth_stencil;
243 lp->pipe.blit = lp_blit;
244 }