1 /**************************************************************************
3 * Copyright 2009 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Texture sampling code generation
31 * This file is nothing more than ugly glue between three largely independent
33 * - TGSI -> LLVM translation (i.e., lp_build_tgsi_soa)
34 * - texture sampling code generation (i.e., lp_build_sample_soa)
37 * All interesting code is in the functions mentioned above. There is really
38 * nothing to see here.
40 * @author Jose Fonseca <jfonseca@vmware.com>
43 #include "pipe/p_defines.h"
44 #include "pipe/p_shader_tokens.h"
45 #include "gallivm/lp_bld_debug.h"
46 #include "gallivm/lp_bld_const.h"
47 #include "gallivm/lp_bld_type.h"
48 #include "gallivm/lp_bld_sample.h"
49 #include "gallivm/lp_bld_tgsi.h"
51 #include "lp_tex_sample.h"
52 #include "lp_state_fs.h"
57 * This provides the bridge between the sampler state store in
58 * lp_jit_context and lp_jit_texture and the sampler code
59 * generator. It provides the texture layout information required by
60 * the texture sampler code generator in terms of the state stored in
61 * lp_jit_context and lp_jit_texture in runtime.
63 struct llvmpipe_sampler_dynamic_state
65 struct lp_sampler_dynamic_state base
;
67 const struct lp_sampler_static_state
*static_state
;
72 * This is the bridge between our sampler and the TGSI translator.
74 struct lp_llvm_sampler_soa
76 struct lp_build_sampler_soa base
;
78 struct llvmpipe_sampler_dynamic_state dynamic_state
;
82 struct llvmpipe_image_dynamic_state
84 struct lp_sampler_dynamic_state base
;
86 const struct lp_image_static_state
*static_state
;
90 * This is the bridge between our sampler and the TGSI translator.
92 struct lp_llvm_image_soa
94 struct lp_build_image_soa base
;
96 struct llvmpipe_image_dynamic_state dynamic_state
;
101 * Fetch the specified member of the lp_jit_texture structure.
102 * \param emit_load if TRUE, emit the LLVM load instruction to actually
103 * fetch the field's value. Otherwise, just emit the
104 * GEP code to address the field.
106 * @sa http://llvm.org/docs/GetElementPtr.html
109 lp_llvm_texture_member(const struct lp_sampler_dynamic_state
*base
,
110 struct gallivm_state
*gallivm
,
111 LLVMValueRef context_ptr
,
112 unsigned texture_unit
,
113 unsigned member_index
,
114 const char *member_name
,
117 LLVMBuilderRef builder
= gallivm
->builder
;
118 LLVMValueRef indices
[4];
122 assert(texture_unit
< PIPE_MAX_SHADER_SAMPLER_VIEWS
);
125 indices
[0] = lp_build_const_int32(gallivm
, 0);
126 /* context[0].textures */
127 indices
[1] = lp_build_const_int32(gallivm
, LP_JIT_CTX_TEXTURES
);
128 /* context[0].textures[unit] */
129 indices
[2] = lp_build_const_int32(gallivm
, texture_unit
);
130 /* context[0].textures[unit].member */
131 indices
[3] = lp_build_const_int32(gallivm
, member_index
);
133 ptr
= LLVMBuildGEP(builder
, context_ptr
, indices
, ARRAY_SIZE(indices
), "");
136 res
= LLVMBuildLoad(builder
, ptr
, "");
140 lp_build_name(res
, "context.texture%u.%s", texture_unit
, member_name
);
147 * Helper macro to instantiate the functions that generate the code to
148 * fetch the members of lp_jit_texture to fulfill the sampler code
149 * generator requests.
151 * This complexity is the price we have to pay to keep the texture
152 * sampler code generator a reusable module without dependencies to
153 * llvmpipe internals.
155 #define LP_LLVM_TEXTURE_MEMBER(_name, _index, _emit_load) \
156 static LLVMValueRef \
157 lp_llvm_texture_##_name( const struct lp_sampler_dynamic_state *base, \
158 struct gallivm_state *gallivm, \
159 LLVMValueRef context_ptr, \
160 unsigned texture_unit) \
162 return lp_llvm_texture_member(base, gallivm, context_ptr, \
163 texture_unit, _index, #_name, _emit_load ); \
167 LP_LLVM_TEXTURE_MEMBER(width
, LP_JIT_TEXTURE_WIDTH
, TRUE
)
168 LP_LLVM_TEXTURE_MEMBER(height
, LP_JIT_TEXTURE_HEIGHT
, TRUE
)
169 LP_LLVM_TEXTURE_MEMBER(depth
, LP_JIT_TEXTURE_DEPTH
, TRUE
)
170 LP_LLVM_TEXTURE_MEMBER(first_level
, LP_JIT_TEXTURE_FIRST_LEVEL
, TRUE
)
171 LP_LLVM_TEXTURE_MEMBER(last_level
, LP_JIT_TEXTURE_LAST_LEVEL
, TRUE
)
172 LP_LLVM_TEXTURE_MEMBER(base_ptr
, LP_JIT_TEXTURE_BASE
, TRUE
)
173 LP_LLVM_TEXTURE_MEMBER(row_stride
, LP_JIT_TEXTURE_ROW_STRIDE
, FALSE
)
174 LP_LLVM_TEXTURE_MEMBER(img_stride
, LP_JIT_TEXTURE_IMG_STRIDE
, FALSE
)
175 LP_LLVM_TEXTURE_MEMBER(mip_offsets
, LP_JIT_TEXTURE_MIP_OFFSETS
, FALSE
)
176 LP_LLVM_TEXTURE_MEMBER(num_samples
, LP_JIT_TEXTURE_NUM_SAMPLES
, TRUE
)
177 LP_LLVM_TEXTURE_MEMBER(sample_stride
, LP_JIT_TEXTURE_SAMPLE_STRIDE
, TRUE
)
181 * Fetch the specified member of the lp_jit_sampler structure.
182 * \param emit_load if TRUE, emit the LLVM load instruction to actually
183 * fetch the field's value. Otherwise, just emit the
184 * GEP code to address the field.
186 * @sa http://llvm.org/docs/GetElementPtr.html
189 lp_llvm_sampler_member(const struct lp_sampler_dynamic_state
*base
,
190 struct gallivm_state
*gallivm
,
191 LLVMValueRef context_ptr
,
192 unsigned sampler_unit
,
193 unsigned member_index
,
194 const char *member_name
,
197 LLVMBuilderRef builder
= gallivm
->builder
;
198 LLVMValueRef indices
[4];
202 assert(sampler_unit
< PIPE_MAX_SAMPLERS
);
205 indices
[0] = lp_build_const_int32(gallivm
, 0);
206 /* context[0].samplers */
207 indices
[1] = lp_build_const_int32(gallivm
, LP_JIT_CTX_SAMPLERS
);
208 /* context[0].samplers[unit] */
209 indices
[2] = lp_build_const_int32(gallivm
, sampler_unit
);
210 /* context[0].samplers[unit].member */
211 indices
[3] = lp_build_const_int32(gallivm
, member_index
);
213 ptr
= LLVMBuildGEP(builder
, context_ptr
, indices
, ARRAY_SIZE(indices
), "");
216 res
= LLVMBuildLoad(builder
, ptr
, "");
220 lp_build_name(res
, "context.sampler%u.%s", sampler_unit
, member_name
);
226 #define LP_LLVM_SAMPLER_MEMBER(_name, _index, _emit_load) \
227 static LLVMValueRef \
228 lp_llvm_sampler_##_name( const struct lp_sampler_dynamic_state *base, \
229 struct gallivm_state *gallivm, \
230 LLVMValueRef context_ptr, \
231 unsigned sampler_unit) \
233 return lp_llvm_sampler_member(base, gallivm, context_ptr, \
234 sampler_unit, _index, #_name, _emit_load ); \
238 LP_LLVM_SAMPLER_MEMBER(min_lod
, LP_JIT_SAMPLER_MIN_LOD
, TRUE
)
239 LP_LLVM_SAMPLER_MEMBER(max_lod
, LP_JIT_SAMPLER_MAX_LOD
, TRUE
)
240 LP_LLVM_SAMPLER_MEMBER(lod_bias
, LP_JIT_SAMPLER_LOD_BIAS
, TRUE
)
241 LP_LLVM_SAMPLER_MEMBER(border_color
, LP_JIT_SAMPLER_BORDER_COLOR
, FALSE
)
245 * Fetch the specified member of the lp_jit_image structure.
246 * \param emit_load if TRUE, emit the LLVM load instruction to actually
247 * fetch the field's value. Otherwise, just emit the
248 * GEP code to address the field.
250 * @sa http://llvm.org/docs/GetElementPtr.html
253 lp_llvm_image_member(const struct lp_sampler_dynamic_state
*base
,
254 struct gallivm_state
*gallivm
,
255 LLVMValueRef context_ptr
,
257 unsigned member_index
,
258 const char *member_name
,
261 LLVMBuilderRef builder
= gallivm
->builder
;
262 LLVMValueRef indices
[4];
266 assert(image_unit
< PIPE_MAX_SHADER_IMAGES
);
269 indices
[0] = lp_build_const_int32(gallivm
, 0);
270 /* context[0].images */
271 indices
[1] = lp_build_const_int32(gallivm
, LP_JIT_CTX_IMAGES
);
272 /* context[0].images[unit] */
273 indices
[2] = lp_build_const_int32(gallivm
, image_unit
);
274 /* context[0].images[unit].member */
275 indices
[3] = lp_build_const_int32(gallivm
, member_index
);
277 ptr
= LLVMBuildGEP(builder
, context_ptr
, indices
, ARRAY_SIZE(indices
), "");
280 res
= LLVMBuildLoad(builder
, ptr
, "");
284 lp_build_name(res
, "context.image%u.%s", image_unit
, member_name
);
291 * Helper macro to instantiate the functions that generate the code to
292 * fetch the members of lp_jit_image to fulfill the sampler code
293 * generator requests.
295 * This complexity is the price we have to pay to keep the image
296 * sampler code generator a reusable module without dependencies to
297 * llvmpipe internals.
299 #define LP_LLVM_IMAGE_MEMBER(_name, _index, _emit_load) \
300 static LLVMValueRef \
301 lp_llvm_image_##_name( const struct lp_sampler_dynamic_state *base, \
302 struct gallivm_state *gallivm, \
303 LLVMValueRef context_ptr, \
304 unsigned image_unit) \
306 return lp_llvm_image_member(base, gallivm, context_ptr, \
307 image_unit, _index, #_name, _emit_load ); \
311 LP_LLVM_IMAGE_MEMBER(width
, LP_JIT_IMAGE_WIDTH
, TRUE
)
312 LP_LLVM_IMAGE_MEMBER(height
, LP_JIT_IMAGE_HEIGHT
, TRUE
)
313 LP_LLVM_IMAGE_MEMBER(depth
, LP_JIT_IMAGE_DEPTH
, TRUE
)
314 LP_LLVM_IMAGE_MEMBER(base_ptr
, LP_JIT_IMAGE_BASE
, TRUE
)
315 LP_LLVM_IMAGE_MEMBER(row_stride
, LP_JIT_IMAGE_ROW_STRIDE
, TRUE
)
316 LP_LLVM_IMAGE_MEMBER(img_stride
, LP_JIT_IMAGE_IMG_STRIDE
, TRUE
)
317 LP_LLVM_IMAGE_MEMBER(num_samples
, LP_JIT_IMAGE_NUM_SAMPLES
, TRUE
)
318 LP_LLVM_IMAGE_MEMBER(sample_stride
, LP_JIT_IMAGE_SAMPLE_STRIDE
, TRUE
)
320 #if LP_USE_TEXTURE_CACHE
322 lp_llvm_texture_cache_ptr(const struct lp_sampler_dynamic_state
*base
,
323 struct gallivm_state
*gallivm
,
324 LLVMValueRef thread_data_ptr
,
327 /* We use the same cache for all units */
330 return lp_jit_thread_data_cache(gallivm
, thread_data_ptr
);
336 lp_llvm_sampler_soa_destroy(struct lp_build_sampler_soa
*sampler
)
343 * Fetch filtered values from texture.
344 * The 'texel' parameter returns four vectors corresponding to R, G, B, A.
347 lp_llvm_sampler_soa_emit_fetch_texel(const struct lp_build_sampler_soa
*base
,
348 struct gallivm_state
*gallivm
,
349 const struct lp_sampler_params
*params
)
351 struct lp_llvm_sampler_soa
*sampler
= (struct lp_llvm_sampler_soa
*)base
;
352 unsigned texture_index
= params
->texture_index
;
353 unsigned sampler_index
= params
->sampler_index
;
355 assert(sampler_index
< PIPE_MAX_SAMPLERS
);
356 assert(texture_index
< PIPE_MAX_SHADER_SAMPLER_VIEWS
);
358 if (LP_PERF
& PERF_NO_TEX
) {
359 lp_build_sample_nop(gallivm
, params
->type
, params
->coords
, params
->texel
);
363 lp_build_sample_soa(&sampler
->dynamic_state
.static_state
[texture_index
].texture_state
,
364 &sampler
->dynamic_state
.static_state
[sampler_index
].sampler_state
,
365 &sampler
->dynamic_state
.base
,
370 * Fetch the texture size.
373 lp_llvm_sampler_soa_emit_size_query(const struct lp_build_sampler_soa
*base
,
374 struct gallivm_state
*gallivm
,
375 const struct lp_sampler_size_query_params
*params
)
377 struct lp_llvm_sampler_soa
*sampler
= (struct lp_llvm_sampler_soa
*)base
;
379 assert(params
->texture_unit
< PIPE_MAX_SHADER_SAMPLER_VIEWS
);
381 lp_build_size_query_soa(gallivm
,
382 &sampler
->dynamic_state
.static_state
[params
->texture_unit
].texture_state
,
383 &sampler
->dynamic_state
.base
,
388 struct lp_build_sampler_soa
*
389 lp_llvm_sampler_soa_create(const struct lp_sampler_static_state
*static_state
,
390 unsigned nr_samplers
)
392 struct lp_llvm_sampler_soa
*sampler
;
394 sampler
= CALLOC_STRUCT(lp_llvm_sampler_soa
);
398 sampler
->base
.destroy
= lp_llvm_sampler_soa_destroy
;
399 sampler
->base
.emit_tex_sample
= lp_llvm_sampler_soa_emit_fetch_texel
;
400 sampler
->base
.emit_size_query
= lp_llvm_sampler_soa_emit_size_query
;
401 sampler
->dynamic_state
.base
.width
= lp_llvm_texture_width
;
402 sampler
->dynamic_state
.base
.height
= lp_llvm_texture_height
;
403 sampler
->dynamic_state
.base
.depth
= lp_llvm_texture_depth
;
404 sampler
->dynamic_state
.base
.first_level
= lp_llvm_texture_first_level
;
405 sampler
->dynamic_state
.base
.last_level
= lp_llvm_texture_last_level
;
406 sampler
->dynamic_state
.base
.base_ptr
= lp_llvm_texture_base_ptr
;
407 sampler
->dynamic_state
.base
.row_stride
= lp_llvm_texture_row_stride
;
408 sampler
->dynamic_state
.base
.img_stride
= lp_llvm_texture_img_stride
;
409 sampler
->dynamic_state
.base
.mip_offsets
= lp_llvm_texture_mip_offsets
;
410 sampler
->dynamic_state
.base
.num_samples
= lp_llvm_texture_num_samples
;
411 sampler
->dynamic_state
.base
.sample_stride
= lp_llvm_texture_sample_stride
;
412 sampler
->dynamic_state
.base
.min_lod
= lp_llvm_sampler_min_lod
;
413 sampler
->dynamic_state
.base
.max_lod
= lp_llvm_sampler_max_lod
;
414 sampler
->dynamic_state
.base
.lod_bias
= lp_llvm_sampler_lod_bias
;
415 sampler
->dynamic_state
.base
.border_color
= lp_llvm_sampler_border_color
;
417 #if LP_USE_TEXTURE_CACHE
418 sampler
->dynamic_state
.base
.cache_ptr
= lp_llvm_texture_cache_ptr
;
421 sampler
->dynamic_state
.static_state
= static_state
;
423 sampler
->nr_samplers
= nr_samplers
;
424 return &sampler
->base
;
428 lp_llvm_image_soa_destroy(struct lp_build_image_soa
*image
)
434 lp_llvm_image_soa_emit_op(const struct lp_build_image_soa
*base
,
435 struct gallivm_state
*gallivm
,
436 const struct lp_img_params
*params
)
438 struct lp_llvm_image_soa
*image
= (struct lp_llvm_image_soa
*)base
;
439 unsigned image_index
= params
->image_index
;
440 assert(image_index
< PIPE_MAX_SHADER_IMAGES
);
442 lp_build_img_op_soa(&image
->dynamic_state
.static_state
[image_index
].image_state
,
443 &image
->dynamic_state
.base
,
448 * Fetch the texture size.
451 lp_llvm_image_soa_emit_size_query(const struct lp_build_image_soa
*base
,
452 struct gallivm_state
*gallivm
,
453 const struct lp_sampler_size_query_params
*params
)
455 struct lp_llvm_image_soa
*image
= (struct lp_llvm_image_soa
*)base
;
457 assert(params
->texture_unit
< PIPE_MAX_SHADER_IMAGES
);
459 lp_build_size_query_soa(gallivm
,
460 &image
->dynamic_state
.static_state
[params
->texture_unit
].image_state
,
461 &image
->dynamic_state
.base
,
465 struct lp_build_image_soa
*
466 lp_llvm_image_soa_create(const struct lp_image_static_state
*static_state
)
468 struct lp_llvm_image_soa
*image
;
470 image
= CALLOC_STRUCT(lp_llvm_image_soa
);
474 image
->base
.destroy
= lp_llvm_image_soa_destroy
;
475 image
->base
.emit_op
= lp_llvm_image_soa_emit_op
;
476 image
->base
.emit_size_query
= lp_llvm_image_soa_emit_size_query
;
478 image
->dynamic_state
.base
.width
= lp_llvm_image_width
;
479 image
->dynamic_state
.base
.height
= lp_llvm_image_height
;
481 image
->dynamic_state
.base
.depth
= lp_llvm_image_depth
;
482 image
->dynamic_state
.base
.base_ptr
= lp_llvm_image_base_ptr
;
483 image
->dynamic_state
.base
.row_stride
= lp_llvm_image_row_stride
;
484 image
->dynamic_state
.base
.img_stride
= lp_llvm_image_img_stride
;
485 image
->dynamic_state
.base
.num_samples
= lp_llvm_image_num_samples
;
486 image
->dynamic_state
.base
.sample_stride
= lp_llvm_image_sample_stride
;
488 image
->dynamic_state
.static_state
= static_state
;