llvmpipe: Implement TXQ.
[mesa.git] / src / gallium / drivers / llvmpipe / lp_tex_sample.c
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27
28 /**
29 * Texture sampling code generation
30 *
31 * This file is nothing more than ugly glue between three largely independent
32 * entities:
33 * - TGSI -> LLVM translation (i.e., lp_build_tgsi_soa)
34 * - texture sampling code generation (i.e., lp_build_sample_soa)
35 * - LLVM pipe driver
36 *
37 * All interesting code is in the functions mentioned above. There is really
38 * nothing to see here.
39 *
40 * @author Jose Fonseca <jfonseca@vmware.com>
41 */
42
43 #include "pipe/p_defines.h"
44 #include "pipe/p_shader_tokens.h"
45 #include "gallivm/lp_bld_debug.h"
46 #include "gallivm/lp_bld_const.h"
47 #include "gallivm/lp_bld_type.h"
48 #include "gallivm/lp_bld_sample.h"
49 #include "gallivm/lp_bld_tgsi.h"
50 #include "lp_jit.h"
51 #include "lp_tex_sample.h"
52 #include "lp_debug.h"
53
54
55 /**
56 * This provides the bridge between the sampler state store in
57 * lp_jit_context and lp_jit_texture and the sampler code
58 * generator. It provides the texture layout information required by
59 * the texture sampler code generator in terms of the state stored in
60 * lp_jit_context and lp_jit_texture in runtime.
61 */
62 struct llvmpipe_sampler_dynamic_state
63 {
64 struct lp_sampler_dynamic_state base;
65
66 const struct lp_sampler_static_state *static_state;
67
68 LLVMValueRef context_ptr;
69 };
70
71
72 /**
73 * This is the bridge between our sampler and the TGSI translator.
74 */
75 struct lp_llvm_sampler_soa
76 {
77 struct lp_build_sampler_soa base;
78
79 struct llvmpipe_sampler_dynamic_state dynamic_state;
80 };
81
82
83 /**
84 * Fetch the specified member of the lp_jit_texture structure.
85 * \param emit_load if TRUE, emit the LLVM load instruction to actually
86 * fetch the field's value. Otherwise, just emit the
87 * GEP code to address the field.
88 *
89 * @sa http://llvm.org/docs/GetElementPtr.html
90 */
91 static LLVMValueRef
92 lp_llvm_texture_member(const struct lp_sampler_dynamic_state *base,
93 struct gallivm_state *gallivm,
94 unsigned unit,
95 unsigned member_index,
96 const char *member_name,
97 boolean emit_load)
98 {
99 struct llvmpipe_sampler_dynamic_state *state =
100 (struct llvmpipe_sampler_dynamic_state *)base;
101 LLVMBuilderRef builder = gallivm->builder;
102 LLVMValueRef indices[4];
103 LLVMValueRef ptr;
104 LLVMValueRef res;
105
106 assert(unit < PIPE_MAX_SAMPLERS);
107
108 /* context[0] */
109 indices[0] = lp_build_const_int32(gallivm, 0);
110 /* context[0].textures */
111 indices[1] = lp_build_const_int32(gallivm, LP_JIT_CTX_TEXTURES);
112 /* context[0].textures[unit] */
113 indices[2] = lp_build_const_int32(gallivm, unit);
114 /* context[0].textures[unit].member */
115 indices[3] = lp_build_const_int32(gallivm, member_index);
116
117 ptr = LLVMBuildGEP(builder, state->context_ptr, indices, Elements(indices), "");
118
119 if (emit_load)
120 res = LLVMBuildLoad(builder, ptr, "");
121 else
122 res = ptr;
123
124 lp_build_name(res, "context.texture%u.%s", unit, member_name);
125
126 return res;
127 }
128
129
130 /**
131 * Helper macro to instantiate the functions that generate the code to
132 * fetch the members of lp_jit_texture to fulfill the sampler code
133 * generator requests.
134 *
135 * This complexity is the price we have to pay to keep the texture
136 * sampler code generator a reusable module without dependencies to
137 * llvmpipe internals.
138 */
139 #define LP_LLVM_TEXTURE_MEMBER(_name, _index, _emit_load) \
140 static LLVMValueRef \
141 lp_llvm_texture_##_name( const struct lp_sampler_dynamic_state *base, \
142 struct gallivm_state *gallivm, \
143 unsigned unit) \
144 { \
145 return lp_llvm_texture_member(base, gallivm, unit, _index, #_name, _emit_load ); \
146 }
147
148
149 LP_LLVM_TEXTURE_MEMBER(width, LP_JIT_TEXTURE_WIDTH, TRUE)
150 LP_LLVM_TEXTURE_MEMBER(height, LP_JIT_TEXTURE_HEIGHT, TRUE)
151 LP_LLVM_TEXTURE_MEMBER(depth, LP_JIT_TEXTURE_DEPTH, TRUE)
152 LP_LLVM_TEXTURE_MEMBER(first_level, LP_JIT_TEXTURE_FIRST_LEVEL, TRUE)
153 LP_LLVM_TEXTURE_MEMBER(last_level, LP_JIT_TEXTURE_LAST_LEVEL, TRUE)
154 LP_LLVM_TEXTURE_MEMBER(row_stride, LP_JIT_TEXTURE_ROW_STRIDE, FALSE)
155 LP_LLVM_TEXTURE_MEMBER(img_stride, LP_JIT_TEXTURE_IMG_STRIDE, FALSE)
156 LP_LLVM_TEXTURE_MEMBER(data_ptr, LP_JIT_TEXTURE_DATA, FALSE)
157 LP_LLVM_TEXTURE_MEMBER(min_lod, LP_JIT_TEXTURE_MIN_LOD, TRUE)
158 LP_LLVM_TEXTURE_MEMBER(max_lod, LP_JIT_TEXTURE_MAX_LOD, TRUE)
159 LP_LLVM_TEXTURE_MEMBER(lod_bias, LP_JIT_TEXTURE_LOD_BIAS, TRUE)
160 LP_LLVM_TEXTURE_MEMBER(border_color, LP_JIT_TEXTURE_BORDER_COLOR, FALSE)
161
162
163 static void
164 lp_llvm_sampler_soa_destroy(struct lp_build_sampler_soa *sampler)
165 {
166 FREE(sampler);
167 }
168
169
170 /**
171 * Fetch filtered values from texture.
172 * The 'texel' parameter returns four vectors corresponding to R, G, B, A.
173 */
174 static void
175 lp_llvm_sampler_soa_emit_fetch_texel(const struct lp_build_sampler_soa *base,
176 struct gallivm_state *gallivm,
177 struct lp_type type,
178 unsigned unit,
179 unsigned num_coords,
180 const LLVMValueRef *coords,
181 const LLVMValueRef *ddx,
182 const LLVMValueRef *ddy,
183 LLVMValueRef lod_bias, /* optional */
184 LLVMValueRef explicit_lod, /* optional */
185 LLVMValueRef *texel)
186 {
187 struct lp_llvm_sampler_soa *sampler = (struct lp_llvm_sampler_soa *)base;
188
189 assert(unit < PIPE_MAX_SAMPLERS);
190
191 if (LP_PERF & PERF_NO_TEX) {
192 lp_build_sample_nop(gallivm, type, texel);
193 return;
194 }
195
196 lp_build_sample_soa(gallivm,
197 &sampler->dynamic_state.static_state[unit],
198 &sampler->dynamic_state.base,
199 type,
200 unit,
201 num_coords, coords,
202 ddx, ddy,
203 lod_bias, explicit_lod,
204 texel);
205 }
206
207 /**
208 * Fetch the texture size.
209 */
210 static void
211 lp_llvm_sampler_soa_emit_size_query(const struct lp_build_sampler_soa *base,
212 struct gallivm_state *gallivm,
213 unsigned unit,
214 LLVMValueRef explicit_lod, /* optional */
215 LLVMValueRef *sizes_out)
216 {
217 struct lp_llvm_sampler_soa *sampler = (struct lp_llvm_sampler_soa *)base;
218
219 assert(unit < PIPE_MAX_SAMPLERS);
220
221 lp_build_size_query_soa(gallivm,
222 &sampler->dynamic_state.static_state[unit],
223 &sampler->dynamic_state.base,
224 unit,
225 explicit_lod,
226 sizes_out);
227 }
228
229
230 struct lp_build_sampler_soa *
231 lp_llvm_sampler_soa_create(const struct lp_sampler_static_state *static_state,
232 LLVMValueRef context_ptr)
233 {
234 struct lp_llvm_sampler_soa *sampler;
235
236 sampler = CALLOC_STRUCT(lp_llvm_sampler_soa);
237 if(!sampler)
238 return NULL;
239
240 sampler->base.destroy = lp_llvm_sampler_soa_destroy;
241 sampler->base.emit_fetch_texel = lp_llvm_sampler_soa_emit_fetch_texel;
242 sampler->base.emit_size_query = lp_llvm_sampler_soa_emit_size_query;
243 sampler->dynamic_state.base.width = lp_llvm_texture_width;
244 sampler->dynamic_state.base.height = lp_llvm_texture_height;
245 sampler->dynamic_state.base.depth = lp_llvm_texture_depth;
246 sampler->dynamic_state.base.first_level = lp_llvm_texture_first_level;
247 sampler->dynamic_state.base.last_level = lp_llvm_texture_last_level;
248 sampler->dynamic_state.base.row_stride = lp_llvm_texture_row_stride;
249 sampler->dynamic_state.base.img_stride = lp_llvm_texture_img_stride;
250 sampler->dynamic_state.base.data_ptr = lp_llvm_texture_data_ptr;
251 sampler->dynamic_state.base.min_lod = lp_llvm_texture_min_lod;
252 sampler->dynamic_state.base.max_lod = lp_llvm_texture_max_lod;
253 sampler->dynamic_state.base.lod_bias = lp_llvm_texture_lod_bias;
254 sampler->dynamic_state.base.border_color = lp_llvm_texture_border_color;
255
256 sampler->dynamic_state.static_state = static_state;
257 sampler->dynamic_state.context_ptr = context_ptr;
258
259 return &sampler->base;
260 }
261